toon: more like deadman LOL vs exkitty

quote="Exclaimer, convMessage: 2269582, member: 184397"]


Sabre aspires to become a legendary battler along the likes of King Arthur, Alexander, and fictonal characters such as Hercules. Elizabeth is inspired by his initiative and eagerness, but has her doubts about whether he can realize that dream.

♪♪♪

Snugglow [♂] [Sabre]
Types: Electric/Poison
Abilities: Storm Drain / Vital Spirit / Telepathy (✘)
Nature: Modest (+ Special Attack, - Attack)
Stats:
HP:
90
Atk: 1 (-)
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 70
Size Class: 2
Weight Class: 1
Base Rank Total: 16
EC: 3/6
MC: 9
AC: 4/5
Attacks:
Acid
Clear Smog
Dazzling Gleam
Encore
Haze
Poison Sting
Protect
Signal Beam
Shock Wave
Sludge Bomb
Substitute
Supersonic
Thunderbolt
Thunder Shock
Thunder Wave
Water Pulse
Wide Guard
[/quote]
quote="Rainman Legends, convMessage: 2269585, member: 85970"]

Marill (Viera) (F)
Type:
Water: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fairy: The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Thick Fat: This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Huge Power: This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.

Sap Sipper (H): This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack stage (adjusting the natural stage).

Nature: Adamant: +1 Atk, -1 SpA
HP: 100
Atk: Rank 2 (+) (Huge Power: 4)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 11 (Huge Power: 13)

EC: 5/9
MC: 14
AC: 4/5

Moves:

Level-Up:
Tackle
Defense Curl
Aqua Ring
Rollout
Aqua Tail
Play Rough
Splash
Charm
Water Gun
Bubble
Tail Whip
Water Sport
Slam
Bubblebeam
Helping Hand
Bounce

Egg Moves:
Encore
Soak
Body Slam
Refresh
Sing
Perish Song
Aqua Jet
Light Screen

TM Moves:
Waterfall
Scald
Return
Toxic
Protect
Dive

Move Tutors:
Endure
Knock Off
Ice Punch
[/quote]

Exclaimer orders first
Rainman Legends
@me procrastinates third
@someone_else_not_the_asb_user refs fourth
 
oh uh yeah right
reffing

90 hp / 100 en


toon has more than 100hp / 100en

A1:
protect
-7 en

tbolt
no rolls yay
9+3+3 *1.5 = 22.5 dmg -> 9 en dmg
-6 en

A2:
Sludge bomb
crit roll: 12/16 no
effect roll: 1/10 yes
(8+3+3)*1.5 = 21 dmg
-5 en

perish song
-15 en

-2hp pzn

A3:
protect
-7 en

tbolt
no rolls yay
9+3+3 *1.5 = 22.5 dmg -> 9 en dmg
-6 en

-2hp pzn

i managed to get distracted 4 times over the course of 1 round


90 hp / 83 en


toon has more than 75 hp / 53 en
 

90 hp / 83 en


toon should have more than 75 hp / 53 en

a1:
Sludge bomb:
crit roll: 9/16 no
effect roll: 9/10 no
(8+3+3)*1.5 = 21 dmg
-5 en

refresh
-8 en

A2:
endure:
-15 en

Sludge bomb:
crit roll: 15/16 no
effect roll: 8/10 no
(8+3+3)*1.5 = 21 dmg
-9 en

A3:
protect
-7 en

8.4 en dmg yolol
-13 en

90 hp / 56 en


toon should have more than 33 hp / 15 en
 

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