UU Toxicroak

QC: Calloflochie, Kushalos, FLCL
GP: Calm Pokemaster, horyzhnz.

Overview
########
It is easy to see why Toxicroak has fallen from its perch in the OU tier. Poor bulk and unimpressive Attack and Speed stats mean that, at a glance, it seems difficult to justify using Toxicroak in UU. However, a closer inspection reveals several qualities that allow Toxicroak to shine. Dry Skin is a fantastic ability, allowing Toxicroak to switch into Water-type attacks with impunity, and thus making it an excellent answer to many bulky Water-types. Access to Swords Dance, Sucker Punch, and the newly-buffed Gunk Shot makes Toxicroak a terrifying sweeper, a trait augmented by its unique Poison / Fighting typing which provides several handy resistances, notably Fighting and Dark. It also means that Toxicroak has an easier time dealing with Fairy-types than most other Fighting-types, as well as Toxic Spikes absorption; an often-overlooked benefit.

Physical Attacker
########
name: Physical Attacker
move 1: Swords Dance
move 2: Gunk Shot
move 3: Drain Punch
move 4: Sucker Punch
ability: Dry Skin
item: Life Orb / Black Sludge
evs: 252 Atk / 4 SpD / 252 Spe
nature: Adamant / Jolly

Moves
========
Swords Dance is very important and is a great boosting move. Toxicroak finds many opportunities to boost thanks to Dry Skin and its common resistances. Gunk Shot is exceptionally powerful, dealing significant damage before and after a Swords Dance boost and targeting Fairy-types that resist Toxicroak's Fighting-type STAB. It also has a useful 30% poison chance. Steel- and Rock-types that resist Gunk Shot are dealt with by Drain Punch, healing Toxicroak in the process and making sure that it can't be worn down too easily by Life Orb recoil. In the final slot, Sucker Punch is a great addition that works extremely well in picking off weakened opponents. After a Swords Dance boost, Sucker Punch's priority can sweep offensive teams. Ice Punch is a viable option to hit Nidoking, Flygon, Crobat, and Hippowdon super effectively, but is generally not as useful. Finally, Swords Dance can be eschewed in favor of an all-out attacker set with four coverage moves. However, this means Toxicroak will rarely be able to sweep.

Set Details
========
Dry Skin is the only ability Toxicroak should use; the Water-type immunity is invaluable in checking Suicune and Mega Blastoise, as well as switching into stray Scalds. The EV spread is quite straightforward, maximizing Attack and Speed. The 4 EVs in Special Defense ensure that Porygon-Z gains an Attack boost from Download. Adamant is preferred in order to hit as hard as possible, though Jolly is viable to Speed tie with Jolly Heracross. When it comes to choosing an item, a Life Orb significantly boosts damage output, while Black Sludge trades in the added power for slightly more longevity.

Usage Tips
========
Toxicroak's key resistances to Dark- and Fighting-type attacks as well as its immunity to Water-type moves should be exploited. It can check the likes of Heracross, Umbreon, and Mienshao while completely stopping CroCune. Keep Toxicroak's mediocre bulk in mind though; it shouldn't be recklessly used against strong Fighting-types, as powerful resisted hits can still deal significant damage. In a similar vein, Toxicroak will find many opportunities to set up a Swords Dance as it forces out many of the above Pokemon, especially Water-types such as Mega Blastoise. Sometimes, however, it is not ideal to use Swords Dance in preparation for a sweep, namely if the opponent has a healthy physical wall such as Hippowdon or Slowbro that can survive any boosted attack and OHKO in return.

Team Options
========
Stealth Rock support is fantastic for Toxicroak; it allows Adamant Life Orb variants to KO Noivern, Rotom-H, and Mega Aerodactyl with a +2 Sucker Punch. Stealth Rock also greatly improves the chance to OHKO Slowbro with a +2 Gunk Shot. Krookodile can lay down Stealth Rock and threaten bulky Psychic-types. In return, Toxicroak can take on Water-, Bug-, and Fighting-type moves. Partners that can wear down opposing physical walls and/or appreciate Water-types being weakened are good choices. Darmanitan and Cloyster work well as wallbreakers to allow Toxicroak to sweep late-game, or vice versa. Mixed Victini also works extremely well, 2HKOing many threats that would stop Toxicroak in its tracks. Mega Absol is a nice partner as it dissuades Psychic-types from simply attacking, fearing being trapped with Pursuit. Magic Bounce also prevents status users such as Mew and Sableye from freely using Will-O-Wisp. Grass-types such as Roserade can threaten Quagsire and Swampert, which Toxicroak appreciates.

Other Options
########
Toxicroak has an extremely large movepool, and there is an array of niche options it can utilize. Bulk Up can be used, but Toxicroak is far less threatening at +1 compared to +2, and is still quite frail even after a Defense boost. A special attacker with Nasty Plot can take many would-be checks and counters by surprise, and can be surprisingly effective in breaking physical walls expecting a Swords Dance set, but is quite weak and inconsistent. Payapa Berry is a niche option that allows Toxicroak to beat Slowbro, but it has little use outside of this. Knock Off could potentially be useful with its new mechanics, but Toxicroak struggles to find room for it. Alternate STAB moves are viable; Cross Chop significantly out-damages Drain Punch in exchange for the loss of recovery and reduced accuracy. Poison Jab works in reverse, being weaker than Gunk Shot but 100% accurate. Substitute could potentially work, particularly in tandem with Focus Punch or Salac Berry + Belch. Finally, Taunt and Pursuit are interesting options, but these are best left to teammates.

Checks & Counters
########

**Physical Walls**: Hippowdon and Swampert can take boosted attacks and OHKO in return with Earthquake. Quagsire ignores Toxicroak's Swords Dance boosts thanks to Unaware. Slowbro has a chance to be OHKOed by an Adamant Life Orb Gunk Shot after Stealth Rock damage, but otherwise it can take on Toxciroak fairly easily and threaten it with a 4x super effective Psyshock. Donphan easily handles a boosted Toxicroak and threatens it with Earthquake. Filter allows Mega Aggron to take a +2 Drain Punch while OHKOing in return. Lastly, defensive Arcanine survives any boosted attack due to Intimidate and can cripple Toxicroak with Will-O-Wisp.

**Status Users**: Sableye and Jellicent resist Gunk Shot, are immune to Drain Punch, and cripple Toxicroak with a burn. Mew doesn't like boosted attacks but can also use Will-O-Wisp to ruin Toxicroak.

**Faster Pokemon Resistant To Sucker Punch**: Mega Houndoom, Hydreigon, and Cobalion naturally outrun Toxicroak and take little damage from a boosted Sucker Punch. Choice Scarf users such as Krookodile and Heracross similarly check even boosted Toxicroak. Finally, Entei and Arcanine can transcend Sucker Punch with Extreme Speed to pick off a weakened Toxicroak.
 
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Mention it has access to Knock Off, a very good move in the current Metagame. (Also destroys Psychic types).

EDIT: Sorry if I'm rushing into things, I know this is still in WIP. x.x
 
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leftovers should be slashed; it makes toxicroak a much better counter to suicune, vaporeon, and blastoise since it makes it much harder to wear down toxicroak
 
Well, black sludge to fuck w/trick, but yeah. Knock Off is kinda very outclassed by sucker punch imo. You can pick off weakened psychics that come in to hit Croaker, though they may just boost. OO for sure tho.
 
Slashed Black Sludge, keeping Knock Off in OO for now. I mentioned an all out attacker set briefly in Set Details as I feel it plays too similar to warrant its own set. I'll open this up to QC checks now.
 
Alright, this is looking very good.

-Mention Mixed Tini as a fantastic partner to break down Toxicroak's checks seeing as it can 2HKO every single Physical Wall mentioned in C&C
-Make sure to mention that Toxicroak is Poison-Type so it does absorb toxic spikes coming in, something very invaluable that is often overlooked about Toxicroak
-Just a minor nitpick, move the 4HP to SpDef in order to give Porygon's the attack boost if they have Download

But that's pretty much all, this is a very well written analysis so once these changes are implemented i'm happy to give this QC 1/3
 
Alright, this is looking very good.

-Mention Mixed Tini as a fantastic partner to break down Toxicroak's checks seeing as it can 2HKO every single Physical Wall mentioned in C&C
-Make sure to mention that Toxicroak is Poison-Type so it does absorb toxic spikes coming in, something very invaluable that is often overlooked about Toxicroak
-Just a minor nitpick, move the 4HP to SpDef in order to give Porygon's the attack boost if they have Download

But that's pretty much all, this is a very well written analysis so once these changes are implemented i'm happy to give this QC 1/3
Done, thanks
 
Assault vest toxicroak is worth a mention as it has been seen used very effectively by notblametruth on youtube
Assault Vest sounds pretty terrible to be honest. Croaker can no longer sweep or even wall break effectively as it loses SD, and it's still quite frail. I don't think I'm even going to put it in OO.
 
Assault Vest sounds pretty terrible to be honest. Croaker can no longer sweep or even wall break effectively as it loses SD, and it's still quite frail. I don't think I'm even going to put it in OO.

It has its merit as it can basically take any hit mega blastoise wants to throw at it. At least give it a try before you completely turn it down thanks
 
I gave Assault Vest a test run while skating mid-ladder. In the nicest way I can say, it's pretty darn weak, and the special defensive boost barely compensates for the inability to set up Swords Dance in front of waters and other targets (because Croak can reap opportunities to do so, I find).

So yeah, just sweep Assault Vest under the rug.
 
Deletions
Additions / Corrections
Comments

Overview
########
It is easy to see why Toxicroak has fallen from its perch in the OU tier. Poor bulk and unimpressive Attack and Speed stats mean that, at a glance, it seems difficult to justify using Toxicroak in UU. However, a closer inspection reveals several qualities that allow Toxicroak to shine. Dry Skin is a fantastic ability, allowing Toxicroak to switch into Water-type attacks with impunity, meaning it is and thus making it an excellent answer to many bulky Water-types. Access to Swords Dance, Sucker Punch, and the newly-buffed Gunk Shot makes Toxicroak a terrifying sweeper, a trait augmented by Toxicroak's its unique Poison / Fighting typing which provides several handy resistances, notably Fighting and Dark. It also means that Toxicroak has an easier time dealing with Fairies than most other Fighting-types, as well as Toxic Spikes absorption—an often-overlooked benefit.

Physical Attacker
########
name: Physical Attacker
move 1: Swords Dance
move 2: Gunk Shot
move 3: Drain Punch
move 4: Sucker Punch
ability: Dry Skin
item: Life Orb / Black Sludge
evs: 252 Atk / 4 SpD / 252 Spe
nature: Adamant / Jolly

Moves
========
Swords Dance is very important and is a great boosting move. Toxicroak finds many opportunities to boost thanks to Dry Skin and its common resistances. Gunk Shot is exceptionally powerful, dealing significant damage before and after a Swords Dance boost and targeting the Fairies that resist Toxicroak's Fighting-type STAB. It also has a useful 30% poison chance. Steel- and Rock-types that resist Gunk Shot are dealt with by Drain Punch, healing Toxicroak in the process and making sure that it can't be worn down too easily by Life Orb recoil. In the final slot, Sucker Punch is a great addition that works extremely well in picking off weakened opponents. After a Swords Dance boost, Sucker Punch's priority can sweep offensive teams. Ice Punch is a viable option to hit Nidoking, Flygon, Crobat, and Hippowdon super effectively, but is generally not as useful. Finally, Swords Dance can be eschewed in favor of an all-out attacker set with four coverage moves. However, this means Toxicroak will rarely be able to sweep.

Set Details
========
Dry Skin is the only ability Toxicroak should use; the Water-type immunity is invaluable in checking Suicune and Mega Blastoise, as well as switching into stray Scalds. The EV spread is quite straightforward, emphasizing maximizing Attack and Speed. The 4 EVs in Special Defense ensure that Porygon-Z gains an Attack boost from Download. Adamant is preferred in order to hit as hard as possible, though Jolly is viable to Speed tie with Jolly Heracross. When it comes to choosing an item, a Life Orb significantly boosts damage output, while Black Sludge trades in the added power for slightly more longevity.

Usage Tips
========
Toxicroak's key resistances to Dark- and Fighting-type attacks as well as its immunity to Water-type moves should be exploited. It can check the likes of Heracross, Umbreon, and Mienshao while completely stopping CroCune. Keep Toxicroak's mediocre bulk in mind though; it shouldn't be recklessly used against strong Fighting-types, (add comma) as powerful resisted hits can still deal significant damage. In a similar vein, Toxicroak will find many opportunities to set up a Swords Dance as it forces out many of the above Pokemon, especially Water-types such as Mega Blastoise. Sometimes, however, it is not ideal to use Swords Dance in preparation for a sweep, namely if the opponent has a healthy physical wall such as Hippowdon or Slowbro that can survive any boosted attack and OHKO in return.

Team Options
========
Stealth Rock support is fantastic for Toxicroak; it allows Adamant Life Orb variants to KO Noivern, Rotom-H, and Mega Aerodactyl with a +2 Sucker Punch. Stealth Rock also greatly improves the chance to OHKO Slowbro with a +2 Gunk Shot. Krookodile can lay down Stealth Rock and threaten bulky Psychic-types. In return, (add comma) Toxicroak can take on Water-, Bug-, and Fighting-type moves. Partners that can wear down opposing physical walls and/or appreciate Water-types being weakened are good choices. Darmanitan and Cloyster work well as wallbreakers to allow Toxicroak to sweep late-game, or vice versa. Mixed Victini also works extremely well, 2HKOing many threats that would stop Toxicroak in its tracks. Mega Absol is a nice partner as it dissuades Psychic-types from simply attacking, fearing being trapped with Pursuit. Magic Bounce also prevents status users such as Mew and Sableye from freely using Will-O-Wisp. Grass-types such as Roserade can threaten Quagsire and Swampert, which Toxicroak appreciates.

Other Options
########
Toxicroak has an extremely large movepool, and there is an array of niche options it can utilize. Bulk Up could be used, but Toxicroak is far less threatening at +1 compared to +2, (remove comma) and is still quite frail after a Defense boost. A special attacking set with Nasty Plot can take many would-be counters by surprise, but is quite weak and inconsistent. Payapa Berry is a niche option that allows Toxicroak to beat Slowbro, but has little use outside of this. Knock Off could potentially be useful with its new mechanics, but Toxicroak struggles to find room for it. Alternate STAB moves are viable; Cross Chop significantly out-damages Drain Punch in exchange for a loss of recovery and reduced accuracy. Poison Jab works in reverse, being weaker than Gunk Shot but 100% accurate. Substitute could potentially work, particularly in tandem with Focus Punch or a Salac Berry + Belch. Finally, Taunt and Pursuit are interesting options, (add comma) but these are best left to teammates.

Checks & Counters
########

**Physical Walls**: Hippowdon and Swampert can take boosted attacks and OHKO in return with Earthquake. Quagsire ignores Toxicroak's Swords Dance boosts thanks to Unaware. Slowbro has a chance to be OHKOed by an Adamant Life Orb Gunk Shot after Stealth Rock damage, but otherwise it can take on Toxciroak fairly easily and threaten it with a 4x super effective Psyshock. Filter allows Mega Aggron to take a +2 Drain Punch while OHKOing in return. Lastly, defensive Arcanine survives any boosted attack due to Intimidate and can cripple Toxicroak with Will-O-Wisp.

**Status Users**: Sableye resists Gunk Shot, is immune to Drain Punch, and cripples Toxicroak with a burn. Mew doesn't like boosted attacks but can also use Will-O-Wisp to ruin Toxicroak.

**Faster Pokemon Resistant To Sucker Punch**: Mega Houndoom, Hydreigon, and Cobalion naturally outrun Toxicroak and take little damage from a boosted Sucker Punch. Choice Scarf users such as Krookodile and Heracross similarly check even boosted Toxicroak. Finally, Entei and Arcanine can transcend Sucker Punch with Extreme Speed to pick off weakened Toxicroak.

contrib_gp.png


GP 1 / 2
 
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I know that this is GP already but w/e

Personally I think that Nasty Plot Toxicroak deserves some better credit, actually can beat common special walls because Toxicroak can hit with super effective moves and stab to them unlike SD Toxicroak have an harder time against the most fat physical walls such Hippowdon or Slowbro (even having a worst SpA than Atk that coverage on the SpA side is great).

NP Toxicroak breaks Florges (Sludge Wave), Snorlax and Umbreon (Focus Blast), beats non-STAB Mew, standard Slowbro is dead after +2, a reliable priority move unlike Sucker Punch with Vacuum Wave is safe & still hits some key targets such Kyurem, Krookodile, Hydreigon or Mega-Houndoom.

Last option move to use paired with Vacuum Wave or even with Focus Blast, i guess that Shadow Ball/Dark Pulse to hit neutral against poison types (queens/crobat mostly) and ghost ones (jelli/doublade).

Overall I think that is v solid, just 4mss depending if you prefer priority / power / coverage.
 
I know that this is GP already but w/e

Personally I think that Nasty Plot Toxicroak deserves some better credit, actually can beat common special walls because Toxicroak can hit with super effective moves and stab to them unlike SD Toxicroak have an harder time against the most fat physical walls such Hippowdon or Slowbro (even having a worst SpA than Atk that coverage on the SpA side is great).

NP Toxicroak breaks Florges (Sludge Wave), Snorlax and Umbreon (Focus Blast), beats non-STAB Mew, standard Slowbro is dead after +2, a reliable priority move unlike Sucker Punch with Vacuum Wave is safe & still hits some key targets such Kyurem, Krookodile, Hydreigon or Mega-Houndoom.

Last option move to use paired with Vacuum Wave or even with Focus Blast, i guess that Shadow Ball/Dark Pulse to hit neutral against poison types (queens/crobat mostly) and ghost ones (jelli/doublade).

Overall I think that is v solid, just 4mss depending if you prefer priority / power / coverage.

Nasty Plot is pretty neat. i'm hesitant to give it a main set though because it's so weak even after a boost, and because of this it's not going to be hugely consistent. SD + Sucker Punch can be deadly against offensive teams while Vacuum Wave just doesn't have the same power or coverage. It is a nice way to potentially beat stuff like Hydreigon and Krookodile but it then loses on the large amount of targets sucker punch has, eg Victini, Starmie, and Chandelure as well as heaps of neutral targets such as Darm, Manectric, Crobat, Nidoking etc.

Croaker's special coverage isn't better than its physical, and Florges, Umbreon, and Snorlax aren't staying in on it anyway so the main niche NP has is to lure and break physical walls while not losing to the Vacuum Wave targets above. IMO it's not enough for a main set unless QC disagrees. I'll certainly expand a bit more on it in OO though

edit: implemented the check, thanks Calm Pokemaster
 
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Overview
########
It is easy to see why Toxicroak has fallen from its perch in the OU tier. Poor bulk and unimpressive Attack and Speed stats mean that, at a glance, it seems difficult to justify using Toxicroak in UU. However, a closer inspection reveals several qualities that allow Toxicroak to shine. Dry Skin is a fantastic ability, allowing Toxicroak to switch into Water-type attacks with impunity, and thus making it an excellent answer to many bulky Water-types. Access to Swords Dance, Sucker Punch, and the newly-buffed Gunk Shot makes Toxicroak a terrifying sweeper, a trait augmented by its unique Poison / Fighting typing which provides several handy resistances, notably Fighting and Dark. It also means that Toxicroak has an easier time dealing with Fairies Fairy-types than most other Fighting-types, as well as Toxic Spikes absorption— an often-overlooked benefit.

Physical Attacker
########
name: Physical Attacker
move 1: Swords Dance
move 2: Gunk Shot
move 3: Drain Punch
move 4: Sucker Punch
ability: Dry Skin
item: Life Orb / Black Sludge
evs: 252 Atk / 4 SpD / 252 Spe
nature: Adamant / Jolly

Moves
========
Swords Dance is very important and is a great boosting move. Toxicroak finds many opportunities to boost thanks to Dry Skin and its common resistances. Gunk Shot is exceptionally powerful, dealing significant damage before and after a Swords Dance boost and targeting Fairies Fairy-types that resist Toxicroak's Fighting-type STAB. It also has a useful 30% poison chance. Steel- and Rock-types that resist Gunk Shot are dealt with by Drain Punch, healing Toxicroak in the process and making sure that it can't be worn down too easily by Life Orb recoil. In the final slot, Sucker Punch is a great addition that works extremely well in picking off weakened opponents. After a Swords Dance boost, Sucker Punch's priority can sweep offensive teams. Ice Punch is a viable option to hit Nidoking, Flygon, Crobat, and Hippowdon super effectively, but is generally not as useful. Finally, Swords Dance can be eschewed in favor of an all-out attacker set with four coverage moves. However, this means Toxicroak will rarely be able to sweep.

Set Details
========
Dry Skin is the only ability Toxicroak should use; the Water-type immunity is invaluable in checking Suicune and Mega Blastoise, as well as switching into stray Scalds. The EV spread is quite straightforward, maximizing Attack and Speed. The 4 EVs in Special Defense ensure that Porygon-Z gains an Attack boost from Download. Adamant is preferred in order to hit as hard as possible, though Jolly is viable to Speed tie with Jolly Heracross. When it comes to choosing an item, a Life Orb significantly boosts damage output, while Black Sludge trades in the added power for slightly more longevity.

Usage Tips
========
Toxicroak's key resistances to Dark- and Fighting-type attacks as well as its immunity to Water-type moves should be exploited. It can check the likes of Heracross, Umbreon, and Mienshao while completely stopping CroCune. Keep Toxicroak's mediocre bulk in mind though; it shouldn't be recklessly used against strong Fighting-types, as powerful resisted hits can still deal significant damage. In a similar vein, Toxicroak will find many opportunities to set up a Swords Dance as it forces out many of the above Pokemon, especially Water-types such as Mega Blastoise. Sometimes, however, it is not ideal to use Swords Dance in preparation for a sweep, namely if the opponent has a healthy physical wall such as Hippowdon or Slowbro that can survive any boosted attack and OHKO in return.

Team Options
========
Stealth Rock support is fantastic for Toxicroak; it allows Adamant Life Orb variants to KO Noivern, Rotom-H, and Mega Aerodactyl with a +2 Sucker Punch. Stealth Rock also greatly improves the chance to OHKO Slowbro with a +2 Gunk Shot. Krookodile can lay down Stealth Rock and threaten bulky Psychic-types. In return, Toxicroak can take on Water-, Bug-, and Fighting-type moves. Partners that can wear down opposing physical walls and/or appreciate Water-types being weakened are good choices. Darmanitan and Cloyster work well as wallbreakers to allow Toxicroak to sweep late-game, or vice versa. Mixed Victini also works extremely well, 2HKOing many threats that would stop Toxicroak in its tracks. Mega Absol is a nice partner as it dissuades Psychic-types from simply attacking, fearing being trapped with Pursuit. Magic Bounce also prevents status users such as Mew and Sableye from freely using Will-O-Wisp. Grass-types such as Roserade can threaten Quagsire and Swampert, which Toxicroak appreciates.

Other Options
########
Toxicroak has an extremely large movepool, and there is an array of niche options it can utilize. Bulk Up could can be used, but Toxicroak is far less threatening at +1 compared to +2,(AC) and is still quite frail even after a Defense boost. A special attacker with Nasty Plot can take many would-be checks and counters by surprise, and can be surprisingly effective in breaking physical walls expecting a Swords Dance set, but is quite weak and inconsistent. Payapa Berry is a niche option that allows Toxicroak to beat Slowbro, but it has little use outside of this. Knock Off could potentially be useful with its new mechanics, but Toxicroak struggles to find room for it. Alternate STAB moves are viable; Cross Chop significantly out-damages Drain Punch in exchange for a the loss of recovery and reduced accuracy. Poison Jab works in reverse, being weaker than Gunk Shot but 100% accurate. Substitute could potentially work, particularly in tandem with Focus Punch or Salac Berry + Belch. Finally, Taunt and Pursuit are interesting options, but these are best left to teammates.

Checks & Counters
########

**Physical Walls**: Hippowdon and Swampert can take boosted attacks and OHKO in return with Earthquake. Quagsire ignores Toxicroak's Swords Dance boosts thanks to Unaware. Slowbro has a chance to be OHKOed by an Adamant Life Orb Gunk Shot after Stealth Rock damage, but otherwise it can take on Toxciroak fairly easily and threaten it with a 4x super effective Psyshock. Donphan easily handles a boosted Toxicroak and threatens it with Earthquake. Filter allows Mega Aggron to take a +2 Drain Punch while OHKOing in return. Lastly, defensive Arcanine survives any boosted attack due to Intimidate and can cripple Toxicroak with Will-O-Wisp.

**Status Users**: Sableye resists Gunk Shot, is immune to Drain Punch, and cripples Toxicroak with a burn. Jellicent is immune to Drain Punch, resists Gunk Shot, and avoids Sucker Punch by using Will-O-Wisp. Mew doesn't like boosted attacks but can also use Will-O-Wisp to ruin Toxicroak.

**Faster Pokemon Resistant To Sucker Punch**: Mega Houndoom, Hydreigon, and Cobalion naturally outrun Toxicroak and take little damage from a boosted Sucker Punch. Choice Scarf users such as Krookodile and Heracross similarly check even boosted Toxicroak. Finally, Entei and Arcanine can transcend Sucker Punch with Extreme Speed to pick off a weakened Toxicroak.
Really nicely done, barely anything that needs changing.

GP 2/2

iBFqdhh.gif
 
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