
"All right, cameras rolling in 3...2...1."
"Hello everybody to the Second Team Tournament of ASB! I hope our battlers are ready with their best strategies and Pokemon. I hope you, the audience, are ready to see one of the inagural battles of one of the fiercest ASB Tournament to date! Everyone give a round of applause to our contestants!"
*thunderous applause*
"That's how I like it, now then, before we begin, let us go over the rules."
The Rules said:
- All Abilities
- All Items
- 3 recovers/5 chills
- 3 Substitutions
- 1 Mega
- Switch=KO
- 3 Day DQ for battlers
- 3 Day DQ for refs
- Self-KO clause; in the event of a double KO to end the match, the Pokemon that KOed itself through whatever means (self-KOing move, energy exhaustion, etc) loses.
- ASB Arena
"Without further ado, let's meet our contestants!"
"In the red corner, we have a relatively new comer to ASB. The man of iron, his Pokemon are no less powerful. Is this animated suit of armor out for justice, or revenge! Either way, he hopes to use his iron fist to take down his opponent and crash through to the next round. Ladies and Gentlemen, let us welcome Iron Caliber!"
Team Iron Caliber:


Titania [Aggron] (♀)
Nature: Careful (+1 SpD, -1 SpA)
Type: Steel/Rock / Steel (Mega)
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Rock: Rock STAB; Adds an additional level of Priority on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage. Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 8
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 4
Weight Class: 8 (10 w/ Heavy Metal)
Base Rank Total: 21
Mega Stats:
HP: 100
Atk: Rank 5
Def: Rank 10
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 4
Weight Class: 8 (11 w/ Heavy Metal)
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Abilities: Sturdy / Rock Head / Heavy Metal / Filter (Mega)
Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head (Passive): This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Heavy Metal (Passive): The Pokemon's body structure is immensely dense, doubling its actual weight.
Filter (Passive) (Mega): This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).
Moves (50/113):
=====Level-Up=====
Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Rock Tomb
Protect
Roar
Take Down
Iron Head
Rock Slide
Autotomize
Heavy Slam
Metal Burst
=====Egg=====
Body Slam
Dragon Rush
Endeavor
Head Smash
Reversal
Stealth Rock
Superpower
=====TM/HM=====
Focus Punch
Toxic
Taunt
Smack Down
Earthquake
Dig
Double Team
Aerial Ace
Rest
Shadow Claw
Payback
Rock Polish
Stone Edge
Avalanche
Thunder Wave
Dragon Tail
Sleep Talk
Substitute
=====Tutor=====
Aqua Tail
Block
Counter
Endure
Fire Punch
Ice Punch
Magnet Rise
Mimic
Low Kick
Thunder Punch
=====Other=====

Hendrix [Krookodile] (♂)
Nature: Jolly (+15% Speed, +X% Accuracy, -1 SpA)
Type: Ground / Dark
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 106 (+) (+13% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Abilities: Intimidate / Moxie / Anger Point
Intimidate (Trigger): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Moxie (Passive): This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Anger Point (Passive): When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).
Moves (41/87):
=====Level-Up {COMPLETE}=====
Leer
Rage
Bite
Sand-Attack
Torment
Sand Tomb
Assurance
Mud-Slap
Embargo
Swagger
Crunch
Dig
Scary Face
Foul Play
Sandstorm
Thrash
Earthquake
Outrage
=====Egg=====
Fire Fang
Beat Up
Pursuit
Thunder Fang
Counter
Me First
=====TM/HM=====
Smack Down
Bulldoze
Power-Up Punch
Dragon Tail
Taunt
Stone Edge
Aerial Ace
Protect
Sleep Talk
Substitute
Incinerate
=====Tutor=====
Aqua Tail
Focus Punch
Iron Tail
Knock Off
Low Kick
Stealth Rock
=====Other=====

Juggernaut {Drapion} (♂)
Nature: Adamant (-1 Special Attack, +1 Attack)
Type: Poison / Dark
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Access to Store Command.
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 18
EC: 6/6
MC: 0
AC: 4/5
Abilities: Battle Armor / Sniper / Keen Eye
Battle Armor (Passive): This Pokemon’s thick armor prevents it from taking critical hits.
Sniper (Passive): This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Keen Eye (Passive): This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Moves (38/86):
=====Level-Up=====
Thunder Fang
Ice Fang
Fire Fang
Bite
Poison Sting
Leer
Knock Off
Pin Missile
Acupressure
Pursuit
Bug Bite
Scary Face
Toxic Spikes
Poison Fang
Crunch
Cross Poison
=====Egg=====
Agility
Night Slash
Confuse Ray
Whirlwind
Twineedle
Iron Tail
=====TM/HM=====
Torment
Taunt
Protect
Endure
Substitute
Brick Break
Swords Dance
Aerial Ace
Thief
Rock Slide
Poison Jab
Earthquake
Dig
X-Scissor
Sleep Talk
=====Tutor=====
Aqua Tail
=====Other=====
"And in the blue corner we have another newcomer, one that has quickly made a name for himself in the ASB League. He is a dashing man with a unique taste in Pokemon. Will he dash his way past the iron fist to victory? The dashing hero who has a thing for Skyla. Here he is folks, jayelt413!"
Team Jayelt:

Greninja [M] [The Artist]
Nature: Hasty
Type: Water / Dark
Abilities:
Torrent (Passive)
Protean (Toggle) (H) (Unlocked)
Stats (Normal)
HP: 100
Atk: 3
Def: 2-
SpA: 4
SpD: 3
Spe: 141+
+23% Accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: Maxxxed (+4 CC)
AC: 5/5
Moves (74/74)
Acrobatics
Aerial Ace
Attract
Bestow
Blizzard
Bounce
Bubble
Camouflage
Confide
Cut
Dark Pulse
Dig
Dive
Double Team
Echoed Voice
Extrasensory
Facade
Feint Attack
Fling
Frustration
Giga Impact
Grass Knot
Growl
Gunk Shot
Haze
Hidden Power [Fairy]
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Lick
Low Kick
Mat Block
Mind Reader
Mud Sport
Night Slash
Pound
Power-Up Punch
Protect
Quick Attack
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Role Play
Round
Scald
Secret Power
Shadow Sneak
Sleep Talk
Smack Down
Smokescreen
Snatch
Snore
Spikes
Spite
Strength
Substitute
Surf
Swagger
Taunt
Thief
Toxic
Toxic Spikes
U-Turn
Waterfall
Water Pledge
Water Pulse
Water Shuriken
Water Sport
Aerial Ace
Attract
Bestow
Blizzard
Bounce
Bubble
Camouflage
Confide
Cut
Dark Pulse
Dig
Dive
Double Team
Echoed Voice
Extrasensory
Facade
Feint Attack
Fling
Frustration
Giga Impact
Grass Knot
Growl
Gunk Shot
Haze
Hidden Power [Fairy]
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Lick
Low Kick
Mat Block
Mind Reader
Mud Sport
Night Slash
Pound
Power-Up Punch
Protect
Quick Attack
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Role Play
Round
Scald
Secret Power
Shadow Sneak
Sleep Talk
Smack Down
Smokescreen
Snatch
Snore
Spikes
Spite
Strength
Substitute
Surf
Swagger
Taunt
Thief
Toxic
Toxic Spikes
U-Turn
Waterfall
Water Pledge
Water Pulse
Water Shuriken
Water Sport

Kitsunoh [M] [Stalker]
Nature: Jolly
Type: Ghost / Steel
[Abilities]
Frisk (Passive)
Limber (Passive)
Cursed Body (Passive) (H) (Unlocked)
[Stats]Limber (Passive)
Cursed Body (Passive) (H) (Unlocked)
HP: 100
Atk: 4
Def: 3
SpA: 1-
SpD: 3
Spe: 127+
+19% Accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Atk: 4
Def: 3
SpA: 1-
SpD: 3
Spe: 127+
+19% Accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 1
AC: 5/5
[Moves] [60|102]
Bulldoze
Copycat
Curse
Dark Pulse
Dig
Double Team
Earthquake
Endeavor
Endure
Facade
Fake Out
Feint Attack
Foul Play
Giga Impact
Gyro Ball
Hex
Ice Punch
Imprison
Iron Defense
Iron Head
Iron Tail
Knock Off
Lick
Low Kick
Magic Coat
Memento
Metal Burst
Metal Sound
Meteor Mash
Natural Gift
Odor Sleuth
Pain Split
Payback
Perish Song
Phantom Force
Protect
Psycho Shift
Rest
Revenge
Roar
Rock Slide
Scratch
Shadow Claw
Shadow Sneak
Shadowstrike
Sleep Talk
Snatch
Substitute
Sucker Punch
Super Fang
Superpower
Taunt
Thief
Thunder Punch
Torment
Toxic
Trick
Trick Room
U-Turn
Will-o-Wisp
Copycat
Curse
Dark Pulse
Dig
Double Team
Earthquake
Endeavor
Endure
Facade
Fake Out
Feint Attack
Foul Play
Giga Impact
Gyro Ball
Hex
Ice Punch
Imprison
Iron Defense
Iron Head
Iron Tail
Knock Off
Lick
Low Kick
Magic Coat
Memento
Metal Burst
Metal Sound
Meteor Mash
Natural Gift
Odor Sleuth
Pain Split
Payback
Perish Song
Phantom Force
Protect
Psycho Shift
Rest
Revenge
Roar
Rock Slide
Scratch
Shadow Claw
Shadow Sneak
Shadowstrike
Sleep Talk
Snatch
Substitute
Sucker Punch
Super Fang
Superpower
Taunt
Thief
Thunder Punch
Torment
Toxic
Trick
Trick Room
U-Turn
Will-o-Wisp


Gallade [M] [Jordan]
Nature: Naive
Type: Psychic / Fighting
Abilities:
Steadfast (Passive)
Justified (Passive) (H) (Unlocked)
Inner Focus (Passive) (Mega)
Stats (Normal)
HP: 100
Atk: 5
Def: 3
SpA: 3
SpD: 3-
Spe: 92+
+10% Accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 21
Stats (Mega)
HP: 100
Atk: 7
Def: 3
SpA: 3
SpD: 3-
Spe: 127+
+19% Accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 24
EC: 9/9
MC: Maxxxed (+8 CC)
AC: 5/5
Moves (133/133)
Aerial Ace
Ally Switch
Attract
Body Slam
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm
Close Combat
Confide
Confuse Ray
Confusion
Cut
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double-Edge
Double Team
Draining Kiss
Drain Punch
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Pulse
Helping Hand
Hidden Power [Steel]
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Misty Terrain
Mud-Slap
Natural Gift
Nightmare
Night Slash
Pain Split
Poison Jab
Power-Up Punch
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Stone Edge
Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunderbolt
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Wide Guard
Will-o-Wisp
Wish
Wonder Room
Work Up
X-Scissor
Zen Headbutt
Ally Switch
Attract
Body Slam
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm
Close Combat
Confide
Confuse Ray
Confusion
Cut
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double-Edge
Double Team
Draining Kiss
Drain Punch
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Pulse
Helping Hand
Hidden Power [Steel]
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Misty Terrain
Mud-Slap
Natural Gift
Nightmare
Night Slash
Pain Split
Poison Jab
Power-Up Punch
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Stone Edge
Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunderbolt
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Wide Guard
Will-o-Wisp
Wish
Wonder Room
Work Up
X-Scissor
Zen Headbutt
"Wow, both are bringing powerful Pokemon to this matchup. I think this will be a good fight. Now for the coin toss!"
Heads=Jayelt
Tails=Iron Caliber
[20:40] <Maxim_6> !pick Heads, Tails
[20:40] <+ASBot> Tails
That makes our turn order:
Jayelt sends out Pokemon with Item
Iron Caliber sends out Pokemon, Item, and Orders
Jayelt Orders
I referee. Preferably not at the speed of molasses this time
"With that ado, lets get started!"