Tympole (LC analysis) [GP 2/2]

[Overview]
<p>Tympole doesn't seem like much at first glance: it doesn't have a large movepool, and its base stats are all pretty poor. However, it becomes a dangerous offensive threat in the rain, reaching over 30 Speed - one of the few Pokemon in Little Cup to hit over 30 Speed in the rain even with a neutral nature, setting it apart from other similar sweepers. Despite the fact that it doesn't have typical moves for a Water-type (such as Ice Beam), it gets others that easily make up for them. Overall, Tympole isn't to be underestimated, as it can make unprepared teams pay heavily.</p>

[SET]
name: Rain Dance Sweeper
move 1: Hydro Pump / Surf
move 2: Sludge Wave
move 3: Earth Power
move 4: Hidden Power Electric / Rain Dance
item: Life Orb
ability: Swift Swim
nature: Modest
evs: 36 Def / 200 SpA / 244 Spe

[SET COMMENTS]

<p>This set takes advantage of Tympole's decent coverage, giving it the best chance of pulling off a sweep. Hydro Pump is its strongest STAB attack and has an incredible amount of power in the rain, enabling Tympole to hit a wide range of threats very heavily. However, Surf is an alternative if accuracy is an issue. Sludge Wave smacks the Grass-types who resist Hydro Pump, and easily OHKOes Snover - something not every Swift Swim sweeper can boast - as it switches in to end the rain. Earth Power gives Tympole more coverage, allowing it to easily KO both Croagunk and Chinchou, two threats to rain teams. There are two options for the last moveslot. Hidden Power Electric is Tympole's most powerful option against other Water-types, destroying Mantyke for instance, who can take its other attacks with ease. On the other hand, Rain Dance allows Tympole to sweep on its own instead of relying upon team support, and also helps it maintain its Speed boost even as weather changers, such as Snover, switch in.</p>

[Additional Comments]
<p>Since Tympole already reaches more than 30 Speed in the rain, a Timid nature won't be of much use. As such, due to Tympole's weak offensive stats, a Modest nature and a Life Orb are used to maximize the power of Tympole's attacks. Tympole needs Rain Dance support from its teammates to sweep most of the time, as it will otherwise have trouble outspeeding faster threats. Bronzor makes a great choice, as its bulk allows it to set up both Rain Dance and Stealth Rock with ease. Voltorb, although frail, can set up Rain Dance reliably with its high Speed, and allow Tympole to switch in safely with Explosion. Other Rain Dance sweepers, such as Kabuto and Omanyte, can weaken the opponent's team and clear the way for Tympole to sweep, but both share its weaknesses.</p>

[Other Options]
<p>Tympole has few other options it can use, as its movepool is small. Hyper Voice can be used for its high Base Power, but it lacks the coverage offered by Tympole's other moves. Tympole can also utilize Hydration by running a support set in the rain with options such as Toxic, Rest, and Aqua Ring, with either Leftovers or Eviolite as the item, but rain is not permanent in Little Cup. Muddy Water can be used to lower the opponent's accuracy and has the same Base Power as Surf, but its accuracy is imperfect, making it a poor option. Tympole also gets Confuse Ray, but confusion is a very unreliable status condition. Tympole also has a decent base 50 Attack stat, but it has no physical options to work with.</p>

[Checks and Counters]
<p>Munchlax takes all of Tympole's attacks with ease thanks to its huge Special Defense, and can severely weaken it with Return. Ferroseed doesn't take much from Earth Power and laughs at Tympole's other moves, and can set up entry hazards or KO Tympole with Bullet Seed or Seed Bomb. Choice Scarf Snover takes away the rain that Tympole relies on and can KO it with Giga Drain, but Snover must be wary of Sludge Wave as it switches in. Chinchou can revenge kill Tympole with Thunderbolt, but can't switch in directly, as it will be KOed by Earth Power. Due to its weak defensive stats, Tympole will also take a large amount of damage from priority attacks, meaning that users of those attacks, such as Croagunk, can finish off Tympole with ease.</p>

[Dream World]
<p>Tympole gets Water Absorb from the Dream World. However, Tympole's only niche in the metagame is Swift Swim, and cannot afford to forgo it for Water Absorb.</p>
 
"who uses air baloon chinchou"

also ferro is a counter not a check, tympole sucks against it

priority beats it too, and croagunk loves Rain Dance

mention it can run Rain Dance itself, but coverage is more important

Good job!



[QC 1/2]
 

Nails

Double Threat
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i would personally slash rain dance onto the set for snover switches, and then nail it with slime wave. it already hits the most common water SE...

mention why you'd use it over other guys (omanyte beats snover with ancientpower) but this is solid.

[QC STAMP 2/2]
 
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[Overview]
<p>Tympole doesn't seem like much at first glance: it doesn't have a great large movepool, with pretty poor stats across the board and its base stats are all pretty poor. However, it does have some moves worth mentioning. It is an absolute beast becomes a dangerous offensive threat in Rain Dance the rain, reaching dangerous offensive potential with over 30 Speed. Despite the fact that it doesn't have typical moves for a Water-type (like such as Ice Beam), it gets others that easily make up for them. In addition, it has higher Speed than a lot of other Rain Dance sweepers; one of the few that can hit over 30 Speed with a neutral nature Tympole is also one of the few Pokemon in Little Cup that hit over 30 Speed in the rain even with a neutral nature, setting it apart from other rain sweepers. Overall, Tympole isn't to be underestimated, as it can make unprepared teams pay heavily.</p>

[SET]
name: Rain Dance Sweeper
move 1: Hydro Pump / Surf
move 2: Sludge Wave
move 3: Earth Power
move 4: Hidden Power Electric / Rain Dance
item: Life Orb
ability: Swift Swim
nature: Modest
evs: 36 Def / 200 SpA / 244 Spe

[SET COMMENTS]
<p>This set takes advantage of the moves Tympole was given, and gives it the best chance at performing a sweep. This set takes advantage of Tympole's decent coverage, giving it the best chance of pulling off a sweep. Hydro Pump is its strongest STAB attack and has incredible amounts of power in Rain Dance the rain, enabling it to inflict huge amounts of damage to numerous Pokemon enabling Tympole to hit a wide range of threats very hard. However, Surf is an alternate move if accuracy is an issue. Sludge Wave is a Poison-type Surf that gets coverage on the Grass-types that resist Water-type attacks Sludge Wave smacks the Grass-types who resist Hydro Pump, and easily OHKOes Snover on the switch as it switches in to remove the rain, which is something not every Swift Swim sweeper can boast. Earth Power is another great coverage move that allows Tympole to net itself an easy OHKO on Croagunk, a Pokemon that beats most Swift Swim sweepers. Earth Power also gets a super effective attack on Chinchou without having to waste Hidden Power Earth Power gives Tympole more coverage, allowing it to easily KO both Croagunk and Chinchou, which are threats to rain teams. In the last slot, Hidden Power Electric is its best option against other Water-types, while Rain Dance can be used to gain a Speed boost as Snover switches in, then can KO it with Sludge Wave There are two options for the last moveslot. Hidden Power Electric is Tympole's most powerful option against other Water-types, and destroys Mantyke, who can take its other attacks with ease. On the other hand, Rain Dance allows Tympole to sweep on its own instead of relying upon team support all the time, and also helps it maintain its Speed boost even as weather changers such as Snover switch in.</p>

[Additional Comments]
<p>Since its Speed is already over 30 in Rain with a Modest nature, so there's no need for Timid. Life Orb is important so Tympole has as much power as possible. Since Tympole already reaches more than 30 Speed in the rain, a Timid nature won't be of much use. However, Tympole's offensive stats are pretty weak, meaning a Modest nature and a Life Orb are used to maximize the power of Tympole's attacks. Rain Dance supporters are necessary teammates for this set's success; otherwise, Tympole will have trouble outspeeding a bunch of Pokemon in the metagame Tympole needs Rain Dance support from its teammates for it to sweep most of the time, since it will otherwise have trouble outspeeding faster threats. Bronzor is a great example of a bulky supporter, almost always reliably setting up Rain Dance and possibly Stealth Rock as well, while Voltorb is a fast supporter that can easily put up Rain Dance and use (the albeit less powerful) Explosion to get Tympole a clean switch-in With its bulk, Bronzor makes a great choice, as it can set up both Rain Dance and Stealth Rock with ease. Voltorb, although frail, can set up Rain Dance reliably with its high Speed and allow Tympole to switch in safely with Explosion. Other Rain Dance sweepers in Kabuto and Omanyte are good too, but share common weaknesses with Tympole Other Rain Dance sweepers such as Kabuto and Omanyte can weaken the opponent's team and clear the way for Tympole to sweep, but share weaknesses with it.</p>

[Other Options]
<p>Outside of the moves on the Rain Dance set, Tympole has a very poor movepool. It gets Hyper Voice as a powerful Normal-type attack, but lacks coverage that the other moves can provide. Tympole has few other options it can use as its movepool is small. Hyper Voice can be used for its high Base Power, but it lacks the coverage which Tympole's other moves provide. It can use its other ability, Hydration, with Aqua Ring and either Leftovers or an Eviolite, but there's no permanent rain in Little Cup Tympole can also utilize Hydration by running a support set in the rain with support options such as Toxic, Rest, and Aqua Ring with either Leftovers or Eviolite for an item, but rain is not permanent in Little Cup. It also has Muddy Water, which can reduce an opponent's accuracy, but the move only has the same power as Surf and imperfect accuracy. Because Tympole lacks a decent physical STAB attack, it can't run a decent physical set either. It also gets Confuse Ray, which could be nice on a defensive set Muddy Water can be used to lower the opponent's accuracy and has the same Base Power as Surf, but its accuracy is imperfect, making it a poor option. Tympole also gets Confuse Ray, but confusion as a status condition is unreliable. Tympole also has a decent base 50 Attack stat, but it has no physical options to work with.</p>

[Checks and Counters]
<p>Because of Tympole's weak defenses, Munchlax can take a Hydro Pump and can smack Tympole back with Return. Snover ends Rain Dance and can KO with Giga Drain but must be wary of Sludge Wave. Ferroseed is a great counter as it doesn't take much from Hydro Pump or Earth Power and can set up on it or KO it with Bullet Seed or Seed Bomb. Munchlax takes all of Tympole's attacks with ease thanks to its huge Special Defense, and can severely weaken it with Return. Ferroseed doesn't take much from Earth Power and laughs at Tympole's other moves, and can set up entry hazards or KO Tympole with Bullet Seed or Seed Bomb. Scarf Snover takes away the rain which Tympole relies on and can KO it with Giga Drain, but must be wary of Sludge Wave as it switches in. Chinchou can revenge kill Tympole with Thunderbolt, but any can't switch in directly as it will get KOed by Earth Power. In addition, Tympole takes a lot of damage from priority, so abusers like Croagunk can inflict a lot of damage Due to its weak defensive stats, Tympole will also take a large amount of damage from priority, meaning priority users such as Croagunk can finish off Tympole with ease.</p>

[Dream World]
<p>Through the Dream World, Tympole gets Water Absorb, a cool ability but it is inferior to Swift Swim Tympole gets Water Absorb from the Dream World. However, Swift Swim is Tympole's only niche in the metagame, and it cannot afford to forgo it for Water Absorb.</p>




GP 1 / 2
 

Nix_Hex

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[Overview]
<p>Tympole doesn't seem like much at first glance: it doesn't have a large movepool, and its base stats are all pretty poor. However, it becomes a dangerous offensive threat in the rain, reaching over 30 Speed. Despite the fact that it doesn't have typical moves for a Water-type (such as Ice Beam), it gets others that easily make up for them. Tympole is also one of the few Pokemon in Little Cup that hits over 30 Speed in the rain even with a neutral nature, setting it apart from other rain sweepers. Overall, Tympole isn't to be underestimated, as it can make unprepared teams pay heavily.</p>

[SET]
name: Rain Dance Sweeper
move 1: Hydro Pump / Surf
move 2: Sludge Wave
move 3: Earth Power
move 4: Hidden Power Electric / Rain Dance
item: Life Orb
ability: Swift Swim
nature: Modest
evs: 36 Def / 200 SpA / 244 Spe

[SET COMMENTS]
<p>This set takes advantage of Tympole's decent coverage, giving it the best chance of pulling off a sweep. Hydro Pump is its strongest STAB attack and has incredible amounts of power in the rain, enabling Tympole to hit a wide range of threats very hard heavily. However, Surf is an alternate move if accuracy is an issue. Sludge Wave smacks the Grass-types who resist Hydro Pump, and easily OHKOes Snover as it switches in to remove the rain, which is something not every Swift Swim sweeper can boast. Earth Power gives Tympole more coverage, allowing it to easily KO both Croagunk and Chinchou, which are threats to rain teams. There are two options for the last moveslot. Hidden Power Electric is Tympole's most powerful option against other Water-types, and destroysing Mantyke, who can take its other attacks with ease. On the other hand, Rain Dance allows Tympole to sweep on its own instead of relying upon team support all the time, and also helps it maintain its Speed boost even as weather changers such as Snover switch in.</p>

[Additional Comments]
<p>Since Tympole already reaches more than 30 Speed in the rain, a Timid nature won't be of much use. However As Such, due to Tympole's weak offensive stats are pretty weak, meaning a Modest nature and a Life Orb are used to maximize the power of Tympole's attacks. Tympole needs Rain Dance support from its teammates for it to sweep most of the time, since it will otherwise have trouble outspeeding faster threats. With its bulk, Bronzor makes a great choice, as its can bulk allows it to set up both Rain Dance and Stealth Rock with ease. Voltorb, although frail, can set up Rain Dance reliably with its high Speed and allow Tympole to switch in safely with Explosion. Other Rain Dance sweepers such as Kabuto and Omanyte can weaken the opponent's team and clear the way for Tympole to sweep, but both share its weaknesses with it.</p>

[Other Options]
<p>Tympole has few other options it can use as its movepool is small. Hyper Voice can be used for its high Base Power, but it lacks the coverage which offered by Tympole's other moves provide. Tympole can also utilize Hydration by running a support set in the rain with support options such as Toxic, Rest, and Aqua Ring with either Leftovers or Eviolite for an item, but rain is not permanent in Little Cup. Muddy Water can be used to lower the opponent's accuracy and has the same Base Power as Surf, but its accuracy is imperfect, making it a poor option. Tympole also gets Confuse Ray, but confusion as is a very unreliable status condition is unreliable. Tympole also has a decent base 50 Attack stat, but it has no physical options to work with.</p>

[Checks and Counters]
<p>Munchlax takes all of Tympole's attacks with ease thanks to its huge Special Defense, and can severely weaken it with Return. Ferroseed doesn't take much from Earth Power and laughs at Tympole's other moves, and can set up entry hazards or KO Tympole with Bullet Seed or Seed Bomb. Choice Scarf Snover takes away the rain which that Tympole relies on and can KO it with Giga Drain, but Snover must be wary of Sludge Wave as it switches in. Chinchou can revenge kill Tympole with Thunderbolt, but can't switch in directly as it will get KOed by Earth Power. Due to its weak defensive stats, Tympole will also take a large amount of damage from priority, meaning priority users such as Croagunk can finish off Tympole with ease.</p>

[Dream World]
<p>Tympole gets Water Absorb from the Dream World. However, Swift Swim is Tympole's only niche in the metagame, and it cannot afford to forgo it for Water Absorb.</p>

Awesomely written. Hardly any significant changes at all!
 

Nix_Hex

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Actually, my check is unofficial and there hasn't been a second stamp, so you should change it back to copyediting and [gp 1/2] so an official gp'er can get to it.
 
Looks good.

[Overview]
<p>Tympole doesn't seem like much at first glance: it doesn't have a large movepool, and its base stats are all pretty poor. However, it becomes a dangerous offensive threat in the rain, reaching over 30 Speed. Despite the fact that it doesn't have typical moves for a Water-type (such as Ice Beam), it gets others that easily make up for them. Tympole is also one of the few Pokemon in Little Cup that hits over 30 Speed in the rain even with a neutral nature, setting it apart from other rain sweepers—it is one of the few Pokemon in Little Cup to hit over 30 Speed in the rain even with a neutral nature, setting it apart from other similar sweepers. Despite the fact that it doesn't have typical moves for a Water-type (such as Ice Beam), it gets others that easily make up for them. Overall, Tympole isn't to be underestimated, as it can make unprepared teams pay heavily.</p>

[SET]
name: Rain Dance Sweeper
move 1: Hydro Pump / Surf
move 2: Sludge Wave
move 3: Earth Power
move 4: Hidden Power Electric / Rain Dance
item: Life Orb
ability: Swift Swim
nature: Modest
evs: 36 Def / 200 SpA / 244 Spe

[SET COMMENTS][COMMENT: There are two line breaks in between the tag and the start of the comments. The only tag for which there is only one line break is the [SET] tag.]

<p>This set takes advantage of Tympole's decent coverage, giving it the best chance of pulling off a sweep. Hydro Pump is its strongest STAB attack and has an incredible amounts of power in the rain, enabling Tympole to hit a wide range of threats very heavily. However, Surf is an alternate moive if accuracy is an issue. Sludge Wave smacks the Grass-types who resist Hydro Pump, and easily OHKOes Snover as it switches in to remove the rain, which is something not every Swift Swim sweeper can boast—as it switches in to remove the rain. Earth Power gives Tympole more coverage, allowing it to easily KO both Croagunk and Chinchou, which aretwo threats to rain teams. There are two options for the last moveslot. Hidden Power Electric is Tympole's most powerful option against other Water-types, destroying Mantyke for instance, who can take its other attacks with ease. On the other hand, Rain Dance allows Tympole to sweep on its own instead of relying upon team support all the time, and also helps it maintain its Speed boost even as weather changers, such as Snover, switch in.</p>

[Additional Comments]

<p>Since Tympole already reaches more than 30 Speed in the rain, a Timid nature won't be of much use. As such, due to Tympole's weak offensive stats, a Modest nature and a Life Orb are used to maximize the power of Tympole's attacks. Tympole needs Rain Dance support from its teammates to sweep most of the time, sinceas it will otherwise have trouble outspeeding faster threats. Bronzor makes a great choice, as its bulk allows it to set up both Rain Dance and Stealth Rock with ease. Voltorb, although frail, can set up Rain Dance reliably with its high Speed, and allow Tympole to switch in safely with Explosion. Other Rain Dance sweepers, such as Kabuto and Omanyte, can weaken the opponent's team and clear the way for Tympole to sweep, but both share its weaknesses.</p>

[Other Options]

<p>Tympole has few other options it can use, as its movepool is small. Hyper Voice can be used for its high Base Power, but it lacks the coverage offered by Tympole's other moves. Tympole can also utilize Hydration by running a support set in the rain with support options such as Toxic, Rest, and Aqua Ring, with either Leftovers or Eviolite for anas the item, but rain is not permanent in Little Cup. Muddy Water can be used to lower the opponent's accuracy and has the same Base Power as Surf, but its accuracy is imperfect, making it a poor option. Tympole also gets Confuse Ray, but confusion is a very unreliable status condition. Tympole also has a decent base 50 Attack stat, but it has no physical options to work with.</p>

[Checks and Counters]

<p>Munchlax takes all of Tympole's attacks with ease thanks to its huge Special Defense, and can severely weaken it with Return. Ferroseed doesn't take much from Earth Power and laughs at Tympole's other moves, and can set up entry hazards or KO Tympole with Bullet Seed or Seed Bomb. Choice Scarf Snover takes away the rain that Tympole relies on and can KO it with Giga Drain, but Snover must be wary of Sludge Wave as it switches in. Chinchou can revenge kill Tympole with Thunderbolt, but can't switch in directly, as it will getbe KOed by Earth Power. Due to its weak defensive stats, Tympole will also take a large amount of damage from attacks with priority, meaning priority usersusers of such attacks, such as Croagunk, can finish off Tympole with ease.</p>

[Dream World]

<p>Tympole gets Water Absorb from the Dream World. However, Swift Swim is Tympole's only niche in the metagame is Swift Swim, and it cannot afford to forgo it for Water Absorb.</p>


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