CORE 2 by jpw234
CORE 1 by Toon Linked
CORE 1 by Toon Linked
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Niggazard (Charizard-Mega-X) @ Charizardite X
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Flare Blitz
- Dragon Claw
- Dragon Dance
- Earthquake
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Stealth Rock
- Thunder Wave
- Power Whip
- Leech Seed
Azumarill @ Choice Band
Ability: Huge Power
EVs: 164 HP / 252 Atk / 92 Spe
Adamant Nature
- Aqua Jet
- Waterfall
- Play Rough
- Knock Off
Now b4 all u guys go all ham on me saying like "Hey I saw BlazeLatias post a Mega Charizard X, Azu, Ferro core on the Good cores" well the ev spread is different and my movepool is more exact etc blah blah blah. Anyways I decided to build around Mega Charizard X aka NiggaZard :P. Now this monster wrecks souls but it can't do work unless it gets them ddances up. Since Mons like lando-t, hippo, and gliscor can just sit its ass in front of charizard x and wall the crap out of it I chose Azumarill to get them the hell out.I added choice band because of dis (252+ Atk Choice Band Huge Power Azumarill Waterfall vs. 252 HP / 252+ Def Hippowdon: 306-362 (72.8 - 86.1%) -- guaranteed 2HKO after Leftovers recovery. I ran 92 speed to speed creep clefable and speed creep bulky T-tar. I added Ferrothorn to eat up hits like eq, stone edges, rock slides, tbolts,. Ferrothorn also likes to t-wave mons like mega gardevoir and slow them down so that zard can hit them without having to risk ties. I need them rocks for stuff like thundy which can annoy this core and Ferrothorn can sit in front of Rotom-W and stall it out :P.
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Niggazard (Charizard-Mega-X) @ Charizardite X
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Flare Blitz
- Dragon Claw
- Dragon Dance
- Earthquake
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Stealth Rock
- Thunder Wave
- Power Whip
- Leech Seed
Azumarill @ Choice Band
Ability: Huge Power
EVs: 164 HP / 252 Atk / 92 Spe
Adamant Nature
- Aqua Jet
- Waterfall
- Play Rough
- Knock Off
Now b4 all u guys go all ham on me saying like "Hey I saw BlazeLatias post a Mega Charizard X, Azu, Ferro core on the Good cores" well the ev spread is different and my movepool is more exact etc blah blah blah. Anyways I decided to build around Mega Charizard X aka NiggaZard :P. Now this monster wrecks souls but it can't do work unless it gets them ddances up. Since Mons like lando-t, hippo, and gliscor can just sit its ass in front of charizard x and wall the crap out of it I chose Azumarill to get them the hell out.I added choice band because of dis (252+ Atk Choice Band Huge Power Azumarill Waterfall vs. 252 HP / 252+ Def Hippowdon: 306-362 (72.8 - 86.1%) -- guaranteed 2HKO after Leftovers recovery. I ran 92 speed to speed creep clefable and speed creep bulky T-tar. I added Ferrothorn to eat up hits like eq, stone edges, rock slides, tbolts,. Ferrothorn also likes to t-wave mons like mega gardevoir and slow them down so that zard can hit them without having to risk ties. I need them rocks for stuff like thundy which can annoy this core and Ferrothorn can sit in front of Rotom-W and stall it out :P.
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DFS core with 2 mons gg. Anyways, Scizor and Altaria make for a pretty cool bulky offensive core, covering each others weaknesses perfectly and helping each other push through their counters. Altaria is able to weaken Steels by luring them into Fire Blast or Earthquake, while being able to rip into physically defensive mons with Hyper Voice, allowing Scizor to break through them later. In return, Scizor is able to trap specially defensive mons with Pursuit or help Altaria get in on U-Turns.
Scizor @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- U-turn
- Knock Off
- Pursuit
Altaria @ Altarianite
Ability: Natural Cure
EVs: 248 HP / 168 SpA / 92 Spe
Modest Nature
- Hyper Voice
- Fire Blast
- Earthquake
- Roost
I saw this core in good cores link.![]()
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Pretty generic core based around Altaria with Magneton trying to trap and beat the Pokemon that can get in Alts way such as Scizor and Ferrothorn. The main reason Magneton > Magnezone is because it can outspeed faster threats such as Talonflame, Torn-T, and especially Weavile which really shits on this core. BulkyChomp is a safer counter to Scizor and handles faster physical attackers such as Talonflame w/ Flare Blitz and Jirachi, while providing rocks and being able to weaken Altaria's checks really quickly.
Altaria @ Altarianite
Ability: Natural Cure
Shiny: Yes
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Frustration
- Earthquake
- Roost
Magneton @ Choice Scarf
Ability: Magnet Pull
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Flash Cannon
- Hidden Power [Fire]
Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 156 Def / 100 Spe
Impish Nature
- Stealth Rock
- Dragon Tail
- Earthquake
- Fire Blast
The one in the good cores link has Hydreigon over Garchomp, although they are very similarI saw this core in good cores link.
I saw this core in good cores link.
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p simple HO core. Bisharp covers up Latios' ghost, ice and dark weakness and azu's poison, grass and steel weakness, while Latios and Azu cover up fire ground and fighting weakness. Latios also covers up Azu's Grass and electric weaknesses. works well w/ CB Azu, 3 atk HP Fire lati and LO sharp.