Pirika
O boxeador revolucionário
UBER TRICK ROOM TEAM
Introduction:
Recently I started to play in the uber ladder, I decided to try something different and them I tried to create a Trick Room team in Ubers. I love using field effects and this Trick Room team worked quite well for me allowing me to reach the 14th position in the uber leaderboard.
Obs.: All speed IVs are 0. (except for Palkia)
Changes in Bold
The line-up
The defensive core:
Beerzong @ Occa Berry Ability: Levitate
EVs: 252 HP/152 Atk/104 Sdef
Relaxed nature (+Def, -Spd)
- Stealth Rock
- Trick Room
- Gyro Ball
- Explosion
Bronzong is my first Trick Room user. It is a nice lead for this team, being able to set-up Stealth Rocks and Trick Room in the beginning of the game and unlike most Uber leads, Bronzong can make use of Trick Room. I usually avoid to explode it in the beginning of the match . With rain support from Kyogre, Bronzong has no weakness and 7 resistances, allowing it to switch into many ubers and set-up Trick Room a lot of times before exploding. Occa Berry is here to prevent leads like Groudon OKHOing Bronzong with Overheat or Deoxis-A 2HKOing with Fire Punch. Also, if I keep Occa Berry, Bronzong can make a nice check against Rayquaza, surviving an Overheat and hitting back with Gyro Ball or just exploding on it depending of how much HP Bronzong has left.
Dialga @ Shuca Berry
Ability: Pressure
EVs: 252 HP/252 SAtk/4 SDef
Quiet nature (+SAtk, -Spd)
- Trick Room
- Thunder
- Draco Meteor
- Flamethrower
The second Pokemon of my defensive core, Dialga packs a lot of resistances making a reliable Trick Room user. It makes a defensive pair with Cresselia, resisting to all Cresselia's weakness while Cresselia resists to Dialga's two only weakness. Unlike the rest of my defensive core Dialga has a lot of power and can even work as a late game sweeper under Trick Room. Shuca Berry allows Dialga to survive Earthquakes from Rayquaza and Groudon, set-up Trick Room and KO them with Draco Meteor.
Cresselia (F) @ Leftovers
Ability: Levitate
EVs: 252 HP/252 Def/4 SAtk
Bold nature (+Def, -Atk)
- Trick Room
- Ice Beam
- Moonlight
- Lunar Dance
Cressilia fills a lot of defensive holes in my team, she is an excellent Groudon, Garchomp and Rayquaza counter and resists to Dialga's two weakness, making a good defensive pair with it. Ice Beam is only for Rayquaza, Groudon, Shaymin-s and Garchomp as Cresselia lacks of offensive power to hurt everything else. Lunar Dance can bring some weakned sweeper back too the game, mainly Kyogre who usually will be at low health after using substitute few times. Moonlight isn't the most reliable healing move but it can be useful if my opponent has Groudon on his team.
The Offensive Core:
Kyogre @ Life Orb
Ability: Drizzle
EVs: 252 HP/4 Def/252 SAtk
Quiet nature (+SAtk, -Spd)
- Surf
- Thunder
- Ice Beam
- Waterfall
With Palkia using Choice Scarf I took Choice Specs from Kyogre. Also, using the Calm Mind set consumes me precious turns of Trick Room, Life Orb Kyogre provides me a powerful sweeper when Trick Room is active. Surf 2HKO everything that doesn't resist to it or Blissey. Thunder provides me a powerful attack against my opponent's Kyogre and is the best way to hurt Palkia. Ice Beam hits a lot of things for super-effective damage like Rayquaza, Lati@s ( doing aroung 50% on Latias), Giratina and Shaymin. Waterfall is for Blissey 2HKOing her. Most of time Blissey will switch in Kyogre taking surf, Waterfall can OHKO after Stealth Rocks damage and some damage from Surf.
Heracross (M) @ Leftovers
Ability: Guts
EVs: 252 HP/252 Atk/4 SDef
Brave nature (+Atk, -Spd)
- Close Combat
- Megahorn
- Sleep Talk
- Rest
Heracross is my status absorber. It's an excellent Darkrai counter, absorbing sleep and resisting to Dark Pulse and Focus Blast. He is a nice switch-in for Blissey. Close Combat and Megahorn are a nice attack combination in ubers. Sleep Talk is for Darkrai and Rest provides a healing move at the same time I activate Guts. Heracross is quite bulky and can take some hits from ubers like Mewtwo and Latias without Psychic and hitting back with Megahorn. Also, Heracross does an excellent job when facing Lugia. If Lugia tries to Roost, Megahorn will deal super-effective damage (about 90%), it it use Toxic Heracross gains Guts boost, so usually I can wear down Lugia unless it Whirlwind Heracross always. Also, due his bulkiness, Heracross can take some hits from Lugia even after some Calm Minds.
What a like about Heracross as a Darkrai counter is that, unlike Primape, Heracross is not a dead weight when Darkrai is gone. With Trick Room and Guts activated Heracross can be a powerful sweeper, reaching 574 Atk. With two 120 BP STAB attacks, few things can take hits from Heracross in the uber metagame. The only things that can take Heracross attacks with Guts boost are Giratina, Giratina-o, Ho-oh and Rayquaza. In some games where I lost all my ubers, I could won with a Heracross sweep.
Palkia @ Choice Scarf
Ability: Pressure
EVs: 4 Atk/252 SAtk/252 Spd
Mild nature (+SAtk, -Def)
- Spacial Rend
- Surf
- Thunder
- Outrage
Scarf Palkia is for situations when Trick Room wore off and I need a revenge killer. It can revenge kill or force switches allowing me to switch back to a Trick Room user. Palika is quite useful agaisnt SD Rayquaza locked on Outrage revenge killing it with Spacial Rend. Surf gains a lot of power under the rain, KOing a lot of things. Thunder is for Kyogre. With Outrage I can 2HKO Blissey and have a reliable way to revenge kill Lati@s.
That's it, please rate it. =)
Introduction:
Recently I started to play in the uber ladder, I decided to try something different and them I tried to create a Trick Room team in Ubers. I love using field effects and this Trick Room team worked quite well for me allowing me to reach the 14th position in the uber leaderboard.
Obs.: All speed IVs are 0. (except for Palkia)
Changes in Bold
The line-up
The defensive core:
Beerzong @ Occa Berry Ability: Levitate
EVs: 252 HP/152 Atk/104 Sdef
Relaxed nature (+Def, -Spd)
- Stealth Rock
- Trick Room
- Gyro Ball
- Explosion
Bronzong is my first Trick Room user. It is a nice lead for this team, being able to set-up Stealth Rocks and Trick Room in the beginning of the game and unlike most Uber leads, Bronzong can make use of Trick Room. I usually avoid to explode it in the beginning of the match . With rain support from Kyogre, Bronzong has no weakness and 7 resistances, allowing it to switch into many ubers and set-up Trick Room a lot of times before exploding. Occa Berry is here to prevent leads like Groudon OKHOing Bronzong with Overheat or Deoxis-A 2HKOing with Fire Punch. Also, if I keep Occa Berry, Bronzong can make a nice check against Rayquaza, surviving an Overheat and hitting back with Gyro Ball or just exploding on it depending of how much HP Bronzong has left.
Dialga @ Shuca Berry
Ability: Pressure
EVs: 252 HP/252 SAtk/4 SDef
Quiet nature (+SAtk, -Spd)
- Trick Room
- Thunder
- Draco Meteor
- Flamethrower
The second Pokemon of my defensive core, Dialga packs a lot of resistances making a reliable Trick Room user. It makes a defensive pair with Cresselia, resisting to all Cresselia's weakness while Cresselia resists to Dialga's two only weakness. Unlike the rest of my defensive core Dialga has a lot of power and can even work as a late game sweeper under Trick Room. Shuca Berry allows Dialga to survive Earthquakes from Rayquaza and Groudon, set-up Trick Room and KO them with Draco Meteor.
Cresselia (F) @ Leftovers
Ability: Levitate
EVs: 252 HP/252 Def/4 SAtk
Bold nature (+Def, -Atk)
- Trick Room
- Ice Beam
- Moonlight
- Lunar Dance
Cressilia fills a lot of defensive holes in my team, she is an excellent Groudon, Garchomp and Rayquaza counter and resists to Dialga's two weakness, making a good defensive pair with it. Ice Beam is only for Rayquaza, Groudon, Shaymin-s and Garchomp as Cresselia lacks of offensive power to hurt everything else. Lunar Dance can bring some weakned sweeper back too the game, mainly Kyogre who usually will be at low health after using substitute few times. Moonlight isn't the most reliable healing move but it can be useful if my opponent has Groudon on his team.
The Offensive Core:
Kyogre @ Life Orb
Ability: Drizzle
EVs: 252 HP/4 Def/252 SAtk
Quiet nature (+SAtk, -Spd)
- Surf
- Thunder
- Ice Beam
- Waterfall
With Palkia using Choice Scarf I took Choice Specs from Kyogre. Also, using the Calm Mind set consumes me precious turns of Trick Room, Life Orb Kyogre provides me a powerful sweeper when Trick Room is active. Surf 2HKO everything that doesn't resist to it or Blissey. Thunder provides me a powerful attack against my opponent's Kyogre and is the best way to hurt Palkia. Ice Beam hits a lot of things for super-effective damage like Rayquaza, Lati@s ( doing aroung 50% on Latias), Giratina and Shaymin. Waterfall is for Blissey 2HKOing her. Most of time Blissey will switch in Kyogre taking surf, Waterfall can OHKO after Stealth Rocks damage and some damage from Surf.
Heracross (M) @ Leftovers
Ability: Guts
EVs: 252 HP/252 Atk/4 SDef
Brave nature (+Atk, -Spd)
- Close Combat
- Megahorn
- Sleep Talk
- Rest
Heracross is my status absorber. It's an excellent Darkrai counter, absorbing sleep and resisting to Dark Pulse and Focus Blast. He is a nice switch-in for Blissey. Close Combat and Megahorn are a nice attack combination in ubers. Sleep Talk is for Darkrai and Rest provides a healing move at the same time I activate Guts. Heracross is quite bulky and can take some hits from ubers like Mewtwo and Latias without Psychic and hitting back with Megahorn. Also, Heracross does an excellent job when facing Lugia. If Lugia tries to Roost, Megahorn will deal super-effective damage (about 90%), it it use Toxic Heracross gains Guts boost, so usually I can wear down Lugia unless it Whirlwind Heracross always. Also, due his bulkiness, Heracross can take some hits from Lugia even after some Calm Minds.
What a like about Heracross as a Darkrai counter is that, unlike Primape, Heracross is not a dead weight when Darkrai is gone. With Trick Room and Guts activated Heracross can be a powerful sweeper, reaching 574 Atk. With two 120 BP STAB attacks, few things can take hits from Heracross in the uber metagame. The only things that can take Heracross attacks with Guts boost are Giratina, Giratina-o, Ho-oh and Rayquaza. In some games where I lost all my ubers, I could won with a Heracross sweep.
Palkia @ Choice Scarf
Ability: Pressure
EVs: 4 Atk/252 SAtk/252 Spd
Mild nature (+SAtk, -Def)
- Spacial Rend
- Surf
- Thunder
- Outrage
Scarf Palkia is for situations when Trick Room wore off and I need a revenge killer. It can revenge kill or force switches allowing me to switch back to a Trick Room user. Palika is quite useful agaisnt SD Rayquaza locked on Outrage revenge killing it with Spacial Rend. Surf gains a lot of power under the rain, KOing a lot of things. Thunder is for Kyogre. With Outrage I can 2HKO Blissey and have a reliable way to revenge kill Lati@s.
That's it, please rate it. =)