Uncle's 1

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Looking for advice.

Azelf @ Choice Scarf
Nature: Naive
32 Attack/224 Speed/252 Special Attack
-Flamethrower
-Grass Knot
-Psychic
-U-turn

Infernape @ Life Orb
Nature: Naive
64 Attack/196 Speed/248 Special Attack
-Close Combat
-Fire Blast
-Grass Knot
-Nasty Plot

Salamence @ Life Orb
Nature: Mild
84 Attack/216 Speed/208 Special Attack
-Draco Meteor
-Earthquake
-Fire Blast
-Outrage

Suicune @ Leftovers
Nature: Bold
252 HP/252 Defense/4 Speed
-Calm Mind
-Roar
-Substitute
-Surf

Blissey @ Leftovers
Nature: Calm - Ability: Natural Cure
252 Defense/4 Speed/252 Special Defense
-Flamethrower
-Protect
-Toxic
-Wish

Forretress @ Leftovers
Nature: Relaxed
252 HP/112 Attack/144 Defense
-Explosion
-Gyro Ball
-Rapid Spin
-Stealth Rock

Thanks in advance.
 
Hey! Welcome to Smogon. It seems like you have a good team, but we need descriptions. Without descriptions, we won't be able to understand what you team is about. Refer to rule #3 here: http://www.smogon.com/forums/showthread.php?t=19179

If you read that, then you'll understand how to write a proper RMT. Refer to other threads in this forum so you can get an understanding of what a RMT looks like. Good luck though, seeing as your team has potential.
 
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