It's ~3.41% weighted-averaged over three months.2) What usage % cutoff are we using to determine what's OU/UU
It's ~3.41% weighted-averaged over three months.2) What usage % cutoff are we using to determine what's OU/UU
To this extent, though, where the meta game was literally defined by these? I mean, the rain nerf was absolutely fantastic and catastrophic for rain teams but Keldeo went from S class OU down to UU (Though it still could EASILY rank in some B class viability OU) immediately.Just going to point out that this was true in the last generational shift as well: most of the fixtures of DPP OU were legal in BW/2 UU.
is something I've been trying to drum into people's heads since I took over the usage stats.I guess it really proves that UU doesn't mean not viable :/
which addresses the last part of your post as well:What does OU mean?
One of the grandest and most controversial questions we have in this community is what our tier list represents. Is an OU Pokemon more powerful than one in a lower tier? Is Gastrodon a "better" Pokemon than Victini or Zapdos?
My personal answer to this question is no: our tiers do not do a good job of ranking a Pokemon's "power." So if a UU Pokemon isn't inherently better than one in RU, what's the point of tiers?
Again, this is a controversial subject, but my answer is that OU means what it stands for, that these Pokemon are simply "overused," and that the primary function of tiers is as threat lists. To elaborate, I'm going to point you folks to the original defining of our current OU-UU cutoff: in short, a Pokemon is OU if, in playing 20 battles, there's at least a 50% chance of you encountering that Pokemon at least once. This is an acknowledgement of the fact that there are 649 Pokemon out there--if you're designing a team of six Pokemon, it's unlikely that you're going to be able to make sure that your team has a way of dealing with each and every Pokemon out there. But if you're making an OU team, you probably will never have to worry if your team gets completely wrecked by Leavanny, since it doesn't even appear on one team in a thousand. What the OU/UU cutoff literally says is: "if said Pokemon is UU or below, you still have a good shot of going 20-0 even if your team is super weak to that Pokemon."
Tiers should have a relatively fixed size, no matter how many Pokemon are released / viable, because what we want from a tier list is a (manageable) list of Pokemon for a player to need to prepare for. Honestly, 59 might be a bit too big, and I would seriously consider RAISING the cutoff to have FEWER Pokemon in each tier before I'd consider lowering the threshold.Just feels like 59 might not be a big enough OU this gen.
Cutoffs are determined by a weighting of the last three months of stats. The most recent month is the most relevant, making up ~83% of the stats, but there's still that other 17% to factor in from previous months.Wait, I think I have missed something here. How are Deo-D and Deo-S UU? Didn't they get more usage than Terrakion, according to the usage stats thread in the main forum?
Speaking of, here are the Megas that are available in UU:5) Mega evolutions
There's a lot more, considering only a third or so are Uber/OU. Gardevoir, Manectric, Houndoom, Heracross...Speaking of, here are the Megas that are available in UU:
Not a bad selection.
- Absol
- Blastoise
- Ampharos
- Aggron
- Banette
- Aerodactyl
- Abomasnow
Awful coverage? Did you forget this thing gets mixed BoltBeam, Earth Power, Focus Blast, Iron Head and that little insignificant thing called STAB Outrage coming from 170 base attack?Kyurem-Black (no way will this thing stay,awful coverage or not)
Finally!Doubles UU and LC UU
I've been posting Doubles and LC UU lists for Gen V for over a year now...Finally!
Really? I haven't been keeping up. Well, I'm just hoping we get a ladderI've been posting Doubles and LC UU lists for Gen V for over a year now...
Already got you covered! http://psim.us/underusedAlso,is the going to be any UU room on Showdown coming up?