Hello guys, this is my first time posting OU RMT as I am relatively new to competitive battling. Before, I was playing VGC format a lot in my 3DS and after discovering showdown I grew attached to it, brawling it all out 6v6 until all your pokemon die is a lot more fun. Okay skipping all the details, I basically been playing OU in showdown for a while now and have experienced many trials and errors, wins and loses. Now I'm pretty happy to have reached 1400 ELO with a team that I have a lot of fun playing. Okay so here's a quick glance at the team:
General Idea: This team is basically composed of six pokemons whom each is a very capable sweeper, and happens to just have good coverage with each other. I build this team around Kyurem-B and Zard-X at first, because both are dragons that is fine being hit by Ice-type. And both of them makes good synergy with each other when it comes to offensive coverage. Now let me break it down.
Kyurem-Black @ Leftovers
Ability: Teravolt
EVs: 56 HP / 216 SpA / 236 Spe
Mild Nature
- Ice Beam
- Fusion Bolt
- Earth Power
- Substitute
Standard Kyurem-B mixed sub attacker. I have been experimenting with some other builds but this is what clicks to me the most. Against some opponents that it forced to switch like Gliscor, Rotom-W, and most Lando-T, he can setup Substitute and wreak havoc later. It also provides me the option to avoid any status move (usually used by slow pokemons like Amoonguss). The moveset is pretty self-explanatory, it is the widest coverage you can get for Kyurem-B. Ice Beam is the main STAB used to scare enemy like Gliscor, Garchomp (especially the Stealth Rock build), Lando-T etc. Fusion Bolt deals with meddling water-type like Slowbro, Manaphy, Starmie and acts as the finishing blow to Talonflame and Gyarados if you successfully setup Substitute. Earth Power is another coverage which works nice against Heatran and Rotom-W.
Charizard @ Charizardite X
Ability: Blaze
EVs: 72 HP / 252 Atk / 184 Spe
Jolly Nature
- Flare Blitz
- Dragon Claw
- Dragon Dance
- Roost
The most brutal sweeper I've ever known. Once all his checks (like Heatran and Azumarill) removed, there's little to none that can stop him. He is the god of mid-late game sweeper and you'll know why I choose this mega for my team later in the replay of my 1418-rate winning match. Once DD, and he can kill any fairies before they can do anything to him. Even Hippowdon comes switching in it'll be too late because he'll 2HKO it either way. But the main reason why I picked him is because of his synergy with Kyurem-B. He basically shut down Scizor and Ferrothorn which is a great problem for Kyurem-B. The EV is made so that he'll have enough bulk to not be OHKO-ed while setting DD, while still ensuring speed faster than fully invested scarf Lando-T. Moveset is pretty self explanatory, I choose Roost there to keep up the pressure against stall team and allows you more option against Bisharp or Rocky Helmet Ferrothorn instead of just suicide attack with Flare Blitz.
Latios @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Draco Meteor
- Psyshock
- Surf
- Defog
The hazard remover of the team. He basically is the protector of my two core pokemons. With such a speed he is able to sweep any dragon that comes threatening Kyurem-B or Zard-X, while also providing Defog so that Charizard can enter the battlefield safely. He is also apparently provides greater coverage for my team with Psyshock, scaring off the likes of Conkeldurr and Keldeo which would otherwise be threatening. Surf is there to hit mono fire-type and weakened Talonflame without solely relying on Lando-T. Remember he is very important and must always survive until the opponent's Stealth Rock setter being disposed. The IV is made to minimize Life Orb's recoil (299 HP) and Foul Play's damage.
Hoopa-Unbound @ Choice Scarf
Ability: Magician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Zen Headbutt
- Hyperspace Fury
- Drain Punch
- Gunk Shot
The new beast that I found and have similar kit to Bisharp for my team, kill fairies and Latios/Latias. I got this idea after battling some Hoopa-U and realized how terrifying a sweeper he can be. I decided to make the physical scarf set because his speed is very lacking and my team doesn't really allow safe switch-ins to cover Hoopa from Latios's Draco Meteor. But with scarf he can one-shot Latios before he even make a move, and when certain threats are removed Hyperspace Fury will still deal massive damage to opponents that doesn't resist it. Zen Headbutt is there to catch the likes of Keldeo and Lopunny off-guard when they think they're faster. Gunk Shot kill fairies almost instantly and give me a chance to counterattack even after they successfully stack Calm Mind. It also sweep Serperior and other grass-types handily. Drain Punch is there to give more coverage such as against Kyurem-B, Bisharp, and Tyranitar.
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Explosion
- U-turn
One of my most consistent lead pokemon. Lando-T is so versatile and having such stats, I definitely can't overlook it. First of all, he provides further coverage with EQ capable to one shot Heatran and Magnezone (which Kyurem-B hates), while Stone Edge can purge Talonflame and Tornadus/Thundurus into oblivion if you make good prediction. He is also very important when facing against opposing Charizard-X, remember this because if you're forced to switch out you can use Lando-T to nullify DD attack boost. Now with Hoopa-U in the team, I no longer need Superpower and changed it to Explosion instead. Explosion is a massive wallbreaker that I can use now whenever Lando-T is weakened or simply want to dispose of threats. Those threats include M-Altaria, which usually can be OHKO-ed instantly. U-Turn is an answer when you're not sure or faced with difficult choice. It usually acts as a safe play and sometimes can be beneficial to hit the likes of Latios and Hoopa very hard.
Serperior @ Life Orb
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk / 30 SpA / 30 Spe
- Giga Drain
- Leaf Storm
- Dragon Pulse
- Hidden Power [Fire]
Now for the last member is always the trickiest for me. Before anything, I always take a look again at my team and then I noticed this team needs more special attacker and grass-type to deal with rain team especially M-Swampert at that. And what comes to mind immediately was this beautiful snake which is hot recently with its Contrary build. She is one that is very easy to setup and sometimes can turn the tide for you after a disadvantageous position. I usually switch her in into low HP or sash-ed opponents to revenge kill while gaining Leaf Storm boost at the same time. After that it's very easy to deal with majority of the tier as Dragon Pulse and HP Fire provides great coverage. It even allows you to sweep Scizor and Ferrothorn before they do undesirable things. You just need to make sure Heatran and other checks are taken care of before utilizing her monstrous sweeping capability. She is also surprisingly efficient to deal with annoying opponents like Rotom-W, Slowbro, Hippowdon, etc. And despite she adds more ice weaknesses to my team, she is immune to Spore which makes it a versatile switch-in against Breloom or Amoonguss. The IV spread is made to minimize Life Orb's damage (289 HP) and obtain HP Fire.
1400 ELO Replay: http://replay.pokemonshowdown.com/ou-256509730
1480 ELO Replay: http://replay.pokemonshowdown.com/ou-257127319
Weaknesses: As it stand I already figured out several weaknesses but there might be some other that I overlooked and you can point out to me.
UPDATES: As you probably know this is a renewed version of the team and the more aggresive version of it. With Hoopa-U now it's literally sweep-or-go-home team. But don't worry I've also made the team that includes Latias, Jirachi, and different build Lando-T (Soft Sand), Serperior (Sub+Leech Seed). However, I'm still in the middle of figuring out how to play that team and as such, haven't achieved the best result yet.
General Idea: This team is basically composed of six pokemons whom each is a very capable sweeper, and happens to just have good coverage with each other. I build this team around Kyurem-B and Zard-X at first, because both are dragons that is fine being hit by Ice-type. And both of them makes good synergy with each other when it comes to offensive coverage. Now let me break it down.
Kyurem-Black @ Leftovers
Ability: Teravolt
EVs: 56 HP / 216 SpA / 236 Spe
Mild Nature
- Ice Beam
- Fusion Bolt
- Earth Power
- Substitute
Standard Kyurem-B mixed sub attacker. I have been experimenting with some other builds but this is what clicks to me the most. Against some opponents that it forced to switch like Gliscor, Rotom-W, and most Lando-T, he can setup Substitute and wreak havoc later. It also provides me the option to avoid any status move (usually used by slow pokemons like Amoonguss). The moveset is pretty self-explanatory, it is the widest coverage you can get for Kyurem-B. Ice Beam is the main STAB used to scare enemy like Gliscor, Garchomp (especially the Stealth Rock build), Lando-T etc. Fusion Bolt deals with meddling water-type like Slowbro, Manaphy, Starmie and acts as the finishing blow to Talonflame and Gyarados if you successfully setup Substitute. Earth Power is another coverage which works nice against Heatran and Rotom-W.
Charizard @ Charizardite X
Ability: Blaze
EVs: 72 HP / 252 Atk / 184 Spe
Jolly Nature
- Flare Blitz
- Dragon Claw
- Dragon Dance
- Roost
The most brutal sweeper I've ever known. Once all his checks (like Heatran and Azumarill) removed, there's little to none that can stop him. He is the god of mid-late game sweeper and you'll know why I choose this mega for my team later in the replay of my 1418-rate winning match. Once DD, and he can kill any fairies before they can do anything to him. Even Hippowdon comes switching in it'll be too late because he'll 2HKO it either way. But the main reason why I picked him is because of his synergy with Kyurem-B. He basically shut down Scizor and Ferrothorn which is a great problem for Kyurem-B. The EV is made so that he'll have enough bulk to not be OHKO-ed while setting DD, while still ensuring speed faster than fully invested scarf Lando-T. Moveset is pretty self explanatory, I choose Roost there to keep up the pressure against stall team and allows you more option against Bisharp or Rocky Helmet Ferrothorn instead of just suicide attack with Flare Blitz.
Latios @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Draco Meteor
- Psyshock
- Surf
- Defog
The hazard remover of the team. He basically is the protector of my two core pokemons. With such a speed he is able to sweep any dragon that comes threatening Kyurem-B or Zard-X, while also providing Defog so that Charizard can enter the battlefield safely. He is also apparently provides greater coverage for my team with Psyshock, scaring off the likes of Conkeldurr and Keldeo which would otherwise be threatening. Surf is there to hit mono fire-type and weakened Talonflame without solely relying on Lando-T. Remember he is very important and must always survive until the opponent's Stealth Rock setter being disposed. The IV is made to minimize Life Orb's recoil (299 HP) and Foul Play's damage.
Hoopa-Unbound @ Choice Scarf
Ability: Magician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Zen Headbutt
- Hyperspace Fury
- Drain Punch
- Gunk Shot
The new beast that I found and have similar kit to Bisharp for my team, kill fairies and Latios/Latias. I got this idea after battling some Hoopa-U and realized how terrifying a sweeper he can be. I decided to make the physical scarf set because his speed is very lacking and my team doesn't really allow safe switch-ins to cover Hoopa from Latios's Draco Meteor. But with scarf he can one-shot Latios before he even make a move, and when certain threats are removed Hyperspace Fury will still deal massive damage to opponents that doesn't resist it. Zen Headbutt is there to catch the likes of Keldeo and Lopunny off-guard when they think they're faster. Gunk Shot kill fairies almost instantly and give me a chance to counterattack even after they successfully stack Calm Mind. It also sweep Serperior and other grass-types handily. Drain Punch is there to give more coverage such as against Kyurem-B, Bisharp, and Tyranitar.
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Explosion
- U-turn
One of my most consistent lead pokemon. Lando-T is so versatile and having such stats, I definitely can't overlook it. First of all, he provides further coverage with EQ capable to one shot Heatran and Magnezone (which Kyurem-B hates), while Stone Edge can purge Talonflame and Tornadus/Thundurus into oblivion if you make good prediction. He is also very important when facing against opposing Charizard-X, remember this because if you're forced to switch out you can use Lando-T to nullify DD attack boost. Now with Hoopa-U in the team, I no longer need Superpower and changed it to Explosion instead. Explosion is a massive wallbreaker that I can use now whenever Lando-T is weakened or simply want to dispose of threats. Those threats include M-Altaria, which usually can be OHKO-ed instantly. U-Turn is an answer when you're not sure or faced with difficult choice. It usually acts as a safe play and sometimes can be beneficial to hit the likes of Latios and Hoopa very hard.
Serperior @ Life Orb
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk / 30 SpA / 30 Spe
- Giga Drain
- Leaf Storm
- Dragon Pulse
- Hidden Power [Fire]
1400 ELO Replay: http://replay.pokemonshowdown.com/ou-256509730
1480 ELO Replay: http://replay.pokemonshowdown.com/ou-257127319
Weaknesses: As it stand I already figured out several weaknesses but there might be some other that I overlooked and you can point out to me.
- M-Altaria
- Ice-type user such as Weavile, Cloyster, and Mamoswine
- Bug-type namely M-Pinsir, M-Heracross, Volcarona
- U-turn spammers
- Status move especially Toxic/Poison
UPDATES: As you probably know this is a renewed version of the team and the more aggresive version of it. With Hoopa-U now it's literally sweep-or-go-home team. But don't worry I've also made the team that includes Latias, Jirachi, and different build Lando-T (Soft Sand), Serperior (Sub+Leech Seed). However, I'm still in the middle of figuring out how to play that team and as such, haven't achieved the best result yet.
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