Hey guys. I've been lurking for quite some time on the forums, and also playing PS a bit and finally decided to post my first team, since I figured why the hell not. It doesn't hurt and it may help improve my buddies. It's a stall team, cause' that play style suits me best. I think that sets seem pretty standard but I like the feeling that most of the threats in the tier are covered. Anyway, without further talking, let's get to the team. ------------------------------------------- Roserade @ Black Sludge Trait: Natural Cure EVs: 252 HP / 252 SDef Calm Nature - Spikes - Sludge Bomb - Rest - Giga Drain Back in my RU days I simply loved how Roselia pretty much was the best special wall there was available in the tier, and I used it in my every team. Now I decided to try UU for a bit and since on smogon Roserade is UU not OU I was really happy to give it a go. I started building my team with Rosie in mind, I wanted it to do what it is best at: setting up hazards, getting status for team and tanking special damage. It's decent bulk and good basic speed works just great for me, and ability to cover both grass and water threats was a great addition. Her set is pretty standard, but I guess it's what works best for me. Slowking @ Leftovers Trait: Regenerator EVs: 252 HP / 252 SDef Calm Nature - Slack Off - Scald - Toxic - Calm Mind Since Rosie is weak to both fire and psychic, I needed another special wall to take care of those threats. Slowking is overall a great pokemon, and it's special bulk and ability to tank all fighting types for days made me place in this team. I decided to choose the CM variant, since it can set up on many things in this tier and fire back with decend damage after only one CM. Slack Off is standard, and I used to have Yawn over Toxic, but decided that it's best to have something to wear down other specially defensive walls, since Scald itself doesn't guarantee burn. I might change it later on. Dusclops @ Eviolite Trait: Pressure EVs: 252 HP / 252 Def Bold Nature - Rest - Will-O-Wisp - Seismic Toss - Confuse Ray I always loved Dusclops. It has massive HP and def and spdef bulk, ability to spin block (which is awsome seeing that this team relies on hazards) and can fight back with seismic toss that always does good amount of damage. I used to run sleep talk set, but it was pretty boring and I decided to use something different. Rest is here to heal off all the damage that guts Heracross can offer and can be healed by my cleric with Heal Bell. WoW is annoying when it misses but I prefer it over Toxic with Roserade and Bronzong around. Seismic Toss is for coverage, since I need something to do damage with and Consfuse Ray is just for pure fun of watching Flygon hit himself for 40% of his damage. Hitmontop (M) @ Leftovers Trait: Intimidate EVs: 252 HP / 252 Def Impish Nature - Close Combat - Rapid Spin - Foresight - Toxic There is no good stall team without a spinner, right? And ability to spin on ghosts and then hit them with close combat is just priceless. I must admit, I never really liked Hitmontop but it changed with this team. It's set is also standard, but I wanted it to be effective in what it does. I might change it to specially defensive variant, but I already have 3 special walls so I don't think it's needed. Swampert @ Leftovers Trait: Torrent EVs: 252 HP / 252 Def / 4 SAtk Bold Nature - Roar - Stealth Rock - Scald - Earthquake Don't you just LOVE being phazed around and burned with scalds? I certainly don't, that's why Swampert is in this team so I can do those nasty things to people. I needed another defensive wall, and Swampy just popped into my mind after trying out Blastoise which didn't work and didn't have SR support I really needed. Earthquake and Scald are for Gligar and other annoying electric types I had to handle, and Roar just shuffles pokemon around and makes their life sooo much harder, not to mention it takes care of Meloetta with 2 CMs and behind a sub. Overall, a great pokemon. And now, to the star of this show. Umbreon @ Leftovers Trait: Synchronize EVs: 252 HP / 4 Atk / 252 SDef Careful Nature - Heal Bell - Protect - Wish - Foul Play I can't even remember how many times this little fox saved my entire team. Was it by passing Wish to Dusclops or Swampert or just simply stalling Outrages from Flygon and answering with Toxic. (which it's pretty good at, despite defense weakness. Since burned Slowking can't be effective in setting up and sleeping Dusclops is pretty useless without Sleep Talk Heal Bell is pretty essential for this team to work. Wish is awsome for stalling out Outrages and Fouplay 2HKO's Heracross I didn't need any other changes. Sure, I could swap Protect for Swagger, but foxie ain't exactly good at taking too many hits and I still remember Liepard and it's stall technique and that's just cheap IMHO. Anyway, that's the team. Feel free to rate it, I'd appreciate any suggestions on how to make it work better, since I don't play UU for long. That's all, thanks guys.