Uxie (Placeholder)

Original Post by Husky:

Uxie


Status: Testing sets || working on skeleton








Overview:
  • Not many changes in 5th generation
  • Base 95 Speed is relatively fast for a defenvie oriented Pokemon
  • Good typing and ability
  • Being weak to Pursuit and U-Turn is minor problem due to its high defense
  • Great support movepool
  • Not more than medicore offensive stats making it a minor choice for a sweeper
  • Rivalry with Cresselia. Additional support moves vs. 'reliable' recovery move
[SET]

name: TrickScarf
move 1: Trick
move 2: Stealth Rock
move 3: U-Turn
move 4: Psychic / Thunder Wave
item: Choice Scarf
nature: Impish
EVs: 252 HP / 104 Def / 152 Spe








[SET COMMENTS]
  • Works well as a lead but also mid-game
  • Trick to cripple potent walls, shuts down set up sweepers
  • U-Turn for field advantage, great synergy with Trick
  • Psychic for STAB, offers decent damage output when needed
  • Thunder Wave for team support, best use after Trick
  • Without Scarf still faster than neutral Base 82 (incl. Adamant 252 Spe EV Gyarados)
[ADDITIONAL COMMENTS]
  • Spe EVs meant to outspeed anything up to base 130's with Choice Scarf
  • Like all Psychic types, it lures in Pursuit users and many Steel types, including Ferrothorn and Excadrill
  • Fire-types like Heatran are best paired with it
  • Counters Conkeldurr easily
[SET]

name: Support
move 1: Stealth Rock
move 2: U-Turn
move 3: Psychic / Heal Bell
move 4: Thunder Wave / Yawn / Heal Bell
item: Leftovers
nature: Impish
EVs: 252 HP / 252 Def / 4 SpD








[SET COMMENTS]
  • Sets up Stealth Rock easily while being able to take most opposing hits
  • U-Turn for scouting opponents switch-ins and puts you in a better position
  • Psychic again your main STAB move to deal some damage
  • Thunder Wave to stop set up sweepers
  • Yawn to force switches, with new sleep mechanics quite hard to counter
[ADDITIONAL COMMENTS]
  • Heal Bell to heal team mates from any unwelcome status problems
  • Makes a good healing partner with Wish Vaporeon
  • ..
[SET]

name: DualScreener
move 1: Reflect
move 2: Lightscreen
move 3: U-Turn
move 4: Psychic / Stealth Rock
item: Light Clay
nature: Jolly
EVs: 252 HP / 40 Def / 216 Spe








[SET COMMENTS]
  • Access to good speed and great natural bulk makes it an excellent dual screener
  • U-Turn to pseudo pass the screens
  • Last slot generally best to use Psychic
  • If your team still lacks SR support, feel free to use it
  • ..
[ADDITIONAL COMMENTS]
  • Allows strong but frail sweepers to be more efficient
  • ..
[SET]

name: Trick Room
move 1: Trick Room
move 2: Yawn
move 3: U-Turn
move 4: Psychic
item: Leftovers
nature: Relaxed
EVs: 252 HP / 252 Def / 4 SpD








[SET COMMENTS]
  • Has easy time to set up Trick Room
  • Yawn to force switches and gives the turn needed to set up
  • U-Turn to pass to a team mate to abuse Trick Room
  • Psychic for STAB and all those fighting types
  • ..
[ADDITIONAL COMMENTS]
  • Powerful slow Pokemon are obviously best to pair up with this set:
  • Physical: Metagross, Conkeldurr, Druddigon, Tyranitar, Machamp, Rhyperior, Gorlurk, Escavalier
  • Special: Musharna, Slowbro, Magnezone, Porygon2
  • ..
[SET]

name: Calm Mind
move 1: Calm Mind
move 2: Psychic / Psycho Shock
move 3: Thunderbolt / Giga Drain
move 4: Hidden Power Fire
item: Leftovers
nature: Bold
EVs: 252 HP / ??








[SET COMMENTS]
  • *still working on that set*
[ADDITIONAL COMMENTS]
  • ..
[SET]

name:
move 1:
move 2:
move 3:
move 4:
item:
nature:
EVs:

Special thanks to Husky for his previous work on this!
 

Bloo

Banned deucer.
This hasn't seen a single edit in nearly a month. Closing under inactivity and moving to L&O. I'll be letting someone else claim this analysis.
 

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