Yeah, but...Spdef Excadrill: Check
Excadrill @ Leftovers
Ability: Mold Breaker
EVs: 252 HP / 252 SpD / 4 Spe
Careful Nature
- Earthquake
- Iron Head
- Toxic
- Rapid Spin
(quoted from creative sets thread)
Spdef Excadrill is very anti-meta atm, and this set demonstrates Excadrill's capabilities beyond its pure offensive sets. Dual stab is all Excadrill needs to KO most of what it switches into, including Mega Gardevoir, Mega Diancie, Magnezone, Bulky Rotom-W (watch out for wisp), Clefable, Gengar (for scouting), Latios/Latias, Raikou, non-offensive Zapdos and Specs Sylveon. Toxic allows Excadrill to stop Mega Sableye with help from its ability Mold Breaker ignoring Magic Bounce, and it's also useful for inflicting status on obvious Lando-T switch-ins among other things. Mega Gardevoir and Mega Diancie have difficulty KOing Excadrill with Focus Blast and Earth Power respectively (save for two high rolls from Gardevoir) if you switch in on any of their STAB moves. Without attack investment, Excadrill can still OHKO back and deal serious damage to most of the tier.
Listed as a check because it doesn't like taking Will-O-Wisp, and thus works best with Heal Bell support. Def Clefable has pretty good defensive synergy with this Excadrill set, and since Excadrill is providing spin support you can run something like mono-attacking Unaware CM Clef with Heal Bell.
What timer? You mean the Toxic that it Magic Bounces back?Sableye has a hard time setting up if it's on a timer.
I know this is VOTW but Heal Bell is definitely more useful than Refresh unless you plan on getting status'd more than 8 timesMega Altaria
Status: Counter
Altaria @ Altariaite
Ability: Natural Cure
EVs: 64 HP / 192 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Return
- Refresh
- Roost
Altaria can come in on all of mega sableye's moves, proceed to set up a DD or 2, and then wreck house with pixilate + STAB boosted return. Refresh is so you can heal burns and paralyzes, and roost keeps altaria constantly healthy.
Calcs:
192+ Atk Pixilate Altaria Return vs. 252 HP / 252+ Def Sableye: 168-198 (55.2 - 65.1%) -- guaranteed 2HKO
0 SpA Sableye Shadow Ball vs. 0 HP / 0 SpD Altaria: 73-87 (25 - 29.8%) -- guaranteed 4HKO
Viable set but if it's an innovative set you can justify your choice.Am I allowed to tailor sets to specifically counter said victim? Or must I use already viable sets?
I think you are allowed to tinker with the existing sets but not to the extent that it only beats the victim and is dead weight otherwise.Am I allowed to tailor sets to specifically counter said victim? Or must I use already viable sets?
Will-o-wisp has more than 8 PP...I know this is VOTW but Heal Bell is definitely more useful than Refresh unless you plan on getting status'd more than 8 times
192+ Atk Pixilate Altaria Return vs. 252 HP / 252+ Def Sableye: 252-296 (82.8 - 97.3%) -- guaranteed 2HKOWill-o-wisp has more than 8 PP...
You can use heal bell if you want, but to counter mega sableye, refresh is probably better.