Project Victim of the Week

Check



Manectric @ Manectite
Ability: Lightningrod
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Overheat/Flamethrower
- Hidden Power [Ice]

Manectric is an excellent check and revenge killer to Mega Scizor, as its evolved form can afford to switch into any set and threaten to KO with Overheat or Flamethrower. Intimidate and steel resistance ensures that Scizor cannot threaten Manectric with SD Bullet Punch. Listed as a check because Manectric does not appreciate switching into -1 adamant Bug Bite, especially if it has not had the chance to mega evolve. Though, if Manectric does switch in on Bug Bite, it can still live the subsequent BP and KO back.

252 SpA Mega Manectric Flamethrower vs. 112 HP / 100 SpD Mega Scizor: 364-432 (117.7 - 139.8%) -- guaranteed OHKO

+1 252+ Atk Technician Mega Scizor Bullet Punch vs. 0 HP / 4 Def Mega Manectric: 108-127 (38.4 - 45.1%) -- guaranteed 3HKO
-1 252+ Atk Technician Mega Scizor Bug Bite vs. 0 HP / 4 Def Mega Manectric: 144-171 (51.2 - 60.8%) -- guaranteed 2HKO
 
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Chandelure as a really solid CHECK

Chandelure @ Choice Scarf
Ability: Flash Fire
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Flamethrower
- Shadow Ball
- Energy Ball
- Will-O-Wisp / Trick

p good scarfed chandelure. flamethrower is STAB that one-shots scizor, shadow ball is more STAB, and energy ball is good coverage on things like waters. you can either trick or will-o on the obvious switch out, whatever suits your team.

252 SpA Chandelure Flamethrower vs. 116 HP / 4 SpD Mega Scizor: 640-756 (206.4 - 243.8%) -- guaranteed OHKO
252+ Atk Technician Mega Scizor Bullet Punch vs. 0 HP / 4 Def Chandelure: 65-77 (24.9 - 29.5%) -- 100% chance to 4HKO
252+ Atk Technician Mega Scizor Bug Bite vs. 0 HP / 4 Def Chandelure: 48-57 (18.3 - 21.8%) -- possible 5HKO
+2 252+ Atk Technician Mega Scizor Bullet Punch vs. 0 HP / 4 Def Chandelure: 130-153 (49.8 - 58.6%) -- 99.6% chance to 2HKO
Mega Scizor Superpower vs. Chandelure: 0-0 (0 - 0%) -- aim for the horn next time
 
Skarmory
Counter / Strong Check



Skarmory @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Roost
- Whirlwind
- Counter
- Taunt

Physically defensive Skarmory is a decent answer of SD Mega Scizor. It can come in on Bug Bite, Bullet Punch, or Superpower. It has Taunt to stop set up, forcing Scizor to attack, and then it can Counter back. Roost keeps it healthy, while Whirlwind can phaze Scizor out if it gets too greedy.

Scenarios:
  • Skarmory comes in on either Bug Bite, Bullet Punch or Superpower. Skarm can then phaze it out.
  • Skarmory comes in on SD. Skarm phazes it out.
252+ Atk Technician Mega Scizor Bullet Punch vs. 252 HP / 252+ Def Skarmory: 34-41 (10.1 - 12.2%) -- possibly the worst move ever

252+ Atk Technician Mega Scizor Bug Bite vs. 252 HP / 252+ Def Skarmory: 25-30 (7.4 - 8.9%) -- possibly the worst move ever

252+ Atk Mega Scizor Superpower vs. 252 HP / 252+ Def Skarmory: 91-108 (27.2 - 32.3%) -- 65.3% chance to 4HKO after Leftovers recovery (Keep in mind that Superpower drops your attack by level each time you use it, so it's actually like a 7HKO)

+2 252+ Atk Mega Scizor Superpower vs. 252 HP / 252+ Def Skarmory: 181-214 (54.1 - 64%) -- guaranteed 2HKO after Leftovers recovery




 
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Magnezone
Check




Magnezone @ Choice Specs
Ability: Magnet Pull
EVs: 252 SpAtk/252 Speed/4 HP
Timid Nature
- Thunderbolt
- Flash Cannon
- HP Fire
- Volt Switch

Timid is the only thing that makes this work as with Modest, Magnezone is outsped and OHKO'd with Superpower. Timid is 240 Speed while Modest is 214, Scizor sitting at 221. With Magnet Pull, Scizor is stuck as well as Magnezone resists Bullet Punch 4x.

252 SpA Choice Specs Magnezone Hidden Power Fire vs. 116 HP / 0 SpD Mega Scizor: 392-464 (126.4 - 149.6%) -- guaranteed OHKO

A Modest Choice Scarf variation could be used but its not as reliable.

252+ SpA Magnezone Hidden Power Fire vs. 116 HP / 0 SpD Mega Scizor: 292-344 (94.1 - 110.9%) -- 62.5% chance to OHKO
 
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Magnezone
Counter




Magnezone @ Choice Specs
Ability: Magnet Pull
EVs: 252 SpAtk/252 Speed/4 HP
Timid Nature
- Thunderbolt
- Flash Cannon
- HP Fire
- Volt Switch

Timid is the only thing that makes this work as with Modest, Magnezone is outsped and OHKO'd with Superpower. Timid is 240 Speed while Modest is 214, Scizor sitting at 221. With Magnet Pull, Scizor is stuck as well as Magnezone resists Bullet Punch 4x.

252 SpA Choice Specs Magnezone Hidden Power Fire vs. 116 HP / 0 SpD Mega Scizor: 392-464 (126.4 - 149.6%) -- guaranteed OHKO

A Modest Choice Scarf variation could be used but its not as reliable.

252+ SpA Magnezone Hidden Power Fire vs. 116 HP / 0 SpD Mega Scizor: 292-344 (94.1 - 110.9%) -- 62.5% chance to OHKO
Sorry, but Magnezone does not counter the Mega Scizor set posted, as "Pokémon A counters Pokémon B if Pokémon A can manually switch into Pokémon B and still win every time, even under the worst case scenario, without factoring in hax."
252+ Atk Mega Scizor Superpower vs. 0 HP / 4 Def Magnezone: 282-334 (100.3 - 118.8%) -- guaranteed OHKO
Magnezone cannot switch into a Superpower. Hence, it is a check.
 
Hard-Check:


Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 252 Def / 4 SpA
Naive Nature
- Fire Blast
- Earthquake
- Stealth Rock
- Dragon Tail

If there's an outbreak of metal bugs at your location, please call the 1800-CHOMP pest control services. I hear they have the most professional and competent pest killer known to Pokemon. It is known as Rocky Helmet Garchomp. Chomp has been trained in the bug-squashing ways and has nearly mastered the technique; the only thing holding it back is that it cannot recover from any injuries.

But fear not -Chomp has the bulk, the speed, the Fire Blast, and its trusty helmet, all of which let it dispatch of any metallic bug. In the case of bug lunging at Chomp, bug will be damaged thanks to Rough Skin + Rocky Helmet, making Fire Blast an ez OHKO. Chomp is not your average pesticide, though, as it can decorate your garden with exquisite rocks shipped straight from Granite Cave. Moreover, it stops the power rangers and flying dogs that have been disturbing the peace lately. That's a 3in1 package deal; amazing isn't it? If you want this Garchomp at your doorstep, please visit www.RIPSCIZOR.com or call 1800-CHOMP.

4 SpA Garchomp Fire Blast vs. 116 HP / 4 SpD Mega Scizor: 264-312 (85.1 - 100.6%) -- 81.3% chance to OHKO after Stealth Rock


252+ Atk Technician Mega Scizor Bullet Punch vs. 252 HP / 252 Def Garchomp: 99-117 (23.5 - 27.8%) -- guaranteed 4HKO after Stealth Rock

252+ Atk Mega Scizor Superpower vs. 252 HP / 252 Def Garchomp: 130-154 (30.9 - 36.6%) -- 99.8% chance to 3HKO after Stealth Rock

252+ Atk Technician Mega Scizor Bug Bite vs. 252 HP / 252 Def Garchomp: 147-174 (35 - 41.4%) -- guaranteed 3HKO after Stealth Rock


+2 252+ Atk Technician Mega Scizor Bullet Punch vs. 252 HP / 252 Def Garchomp: 195-231 (46.4 - 55%) -- 98.8% chance to 2HKO after Stealth Rock
 
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looiiyut

GIOVANE AUTISMOTTA
is a Tiering Contributor Alumnus
Reserving mandibuzz

Mandibuzz-check



Mandibuzz @ rocky helmet
Ability: Overcoat
EVs: 248 HP / 136 Def / 108 SpD / 16 Spe
Bold Nature
- Foul Play
- Roost
- Taunt/whirlwind
- Defog/toxic/knock off

Foul play+rocky helmet ohko mega scizor. Mandi is a check because with the rocks up, +2bug bite has a small chance to ohko.
248 HP EVs make Mandibuzz generally bulkier, and the most of the rest are split between both defenses; 108 EVs are invested into Special Defense to avoid a 2HKO from Landorus's Focus Blast, and the rest is put into Defense to cushion physical hits even better. 16 Speed EVs gives the small, but useful benefit of outrunning neutral-natured max Speed Azumarill, giving Mandibuzz an opportunity to hit them in desperate situations.

0- Atk Mandibuzz Foul Play vs. 116 HP / 0 Def Mega Scizor: 142-168 (45.8 - 54.1%) -- 48.4% chance to 2HKO
252+ Atk Technician Mega Scizor Bug Bite vs. 248 HP / 136+ Def Mandibuzz: 138-163 (32.6 - 38.5%) -- 98.5% chance to 3HKO
+2 252+ Atk Technician Mega Scizor Bug Bite vs. 248 HP / 136+ Def Mandibuzz: 276-325 (65.2 - 76.8%) -- guaranteed 2HKO
 
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Doing one on Dragonite if it hasn't been done already

Dragonite
Check




Dragonite @ Choice Band
Ability: Multiscale
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Outrage
- Extreme Speed
- Fire Punch
- Superpower

CB Dragonite set. Dragonite can switch into to M - Scizor take any hit and OHKO with Fire Punch. This is possible even without Multiscale (check the calcs below). I made it a check because of rocks due to which Scizor has a chance to 2HKO and also because if Scizor is already at +2 , Bullet Punch is a guaranteed 2HKO with or without rocks.

Scizor Bullet Punch with Multiscale :
252+ Atk Technician Mega Scizor Bullet Punch vs. 0 HP / 4 Def Multiscale Dragonite: 63-74 (19.5 - 22.9%) -- possible 5HKO

Scizor Bullet Punch without Multiscale :
252+ Atk Technician Mega Scizor Bullet Punch vs. 0 HP / 4 Def Dragonite: 126-148 (39 - 45.8%) -- guaranteed 3HKO

Dragonite Fire Punch :
252+ Atk Choice Band Dragonite Fire Punch vs. 116 HP / 0 Def Mega Scizor: 412-488 (132.9 - 157.4%) -- guaranteed OHKO
 
forget Qwilfish,

Check:

Victini @ Choice Band
Ability: Victory Star
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- U-turn
- Bolt Strike
- V-create
- Zen Headbutt

Can switch-in on 3 moves out of 4 ( bugbite deals a ton ), and guarantee the OHKO
Defensive calculations
252+ Atk Mega Scizor Superpower vs. 0 HP / 4 Def Victini: 79-94 (23.1 - 27.5%)
252+ Atk Technician Mega Scizor Bullet Punch vs. 0 HP / 4 Def Victini: 60-71 (17.5 - 20.8%)
252+ Atk Technician Mega Scizor Bug Bite vs. 0 HP / 4 Def Victini: 178-211 (52.1 - 61.8%)

and if you switch on SD...
+2 252+ Atk Technician Mega Scizor Bullet Punch vs. 0 HP / 4 Def Victini: 119-141 (34.8 - 41.3%)

Offensive calculation
252 Atk Choice Band Victini V-create vs. 116 HP / 0 Def Mega Scizor: 1096-1296 (353.5 - 418%)
 
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Check

Keldeo @ Choice Specs
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Secret Sword
- Scald
- Hidden Power Flying / Icy Wind

Keldeo is a good Check to every Mega Scizor variant. The bulky set can't even touch it, but since we have here the offensive, let's look into it:

Keldeo can come in on any hit and threaten Mega Scizor with the 87.5% chance to OHKO after Stealth Rock with Hydro Pump. If you hit it and get the damage role correct (will work most of the times, because most are 252 Atk / 252 Spe), you win this scenario.

But what happens if you don't? Well, Mega Scizor will use Superpower and most of the times kill you afterwards with a -1 Bullet Punch (which is predictable though).

If you want to win 100% the time just innovate and use Hidden Power Fire, which also can be used against Ferrothorns (252 SpA Choice Specs Keldeo Hidden Power Fire vs. 116 HP / 0 SpD Mega Scizor: 392-464 (126.4 - 149.6%) -- guaranteed OHKO) (please don't do it)
252 SpA Choice Specs Keldeo Hydro Pump vs. 116 HP / 0 SpD Mega Scizor: 268-316 (86.4 - 101.9%) -- 87.5% chance to OHKO after Stealth Rock
252 SpA Choice Specs Keldeo Hydro Pump vs. 0 HP / 0 SpD Mega Scizor: 268-316 (95.3 - 112.4%) -- guaranteed OHKO after Stealth Rock
252 SpA Choice Specs Keldeo Secret Sword vs. 116 HP / 0 Def Mega Scizor: 154-183 (49.6 - 59%) -- guaranteed 2HKO after Stealth Rock
252 SpA Choice Specs Keldeo Scald vs. 116 HP / 0 SpD Mega Scizor: 195-231 (62.9 - 74.5%) -- guaranteed 2HKO after Stealth Rock
252+ Atk Mega Scizor Superpower vs. 0 HP / 4 Def Keldeo: 174-205 (53.8 - 63.4%) -- guaranteed 2HKO after Stealth Rock
-1 252+ Atk Mega Scizor Superpower vs. 0 HP / 4 Def Keldeo: 116-137 (35.9 - 42.4%) -- guaranteed 3HKO after Stealth Rock
+2 252+ Atk Mega Scizor Superpower vs. 0 HP / 4 Def Keldeo: 346-408 (107.1 - 126.3%) -- guaranteed OHKO
252+ Atk Technician Mega Scizor Bug Bite vs. 0 HP / 4 Def Keldeo: 97-115 (30 - 35.6%) -- 95.5% chance to 3HKO after Stealth Rock
252+ Atk Technician Mega Scizor Bullet Punch vs. 0 HP / 4 Def Keldeo: 65-77 (20.1 - 23.8%) -- 0.1% chance to 4HKO after Stealth Rock
-1 252+ Atk Technician Mega Scizor Bullet Punch vs. 0 HP / 4 Def Keldeo: 43-51 (13.3 - 15.7%) -- possible 6HKO after Stealth Rock
 
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Sebberball

formerly BoXeD
Reserving Rotom-H as a hard counter(or check)?
https://www.youtube.com/watch/?v=L4Ty8Sn_p30#Elite_Beat_Agents_OST_-__Canned_Heat__by_Jason_Paige


Rotom-Heat @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Will-O-Wisp
- Pain Split
- Volt Switch
- Overheat
this variation of Rotom-Microwave cripples mega scizor, and takes hits from it. if it can survive a knock off from scizor, it can willo-wisp it, burn it, and take MORE hits if it would like, and then overheat it for a guaranteed 1hko (see below)
4 SpA Rotom-H Overheat vs. 236 HP / 4 SpD Mega Scizor: 580-688 (170.5 - 202.3%) -- guaranteed OHKO
+2 252+ Atk Technician Mega Scizor Bullet Punch vs. 252 HP / 252+ Def Rotom-H: 41-48 (13.4 - 15.7%)
+2 252+ Atk Mega Scizor Knock Off (97.5 BP) vs. 252 HP / 252+ Def Rotom-H: 177-209 (58.2 - 68.7%) -- guaranteed 2HKO after Leftovers recovery
+2 252+ Atk Mega Scizor Superpower vs. 252 HP / 252+ Def Rotom-H: 219-258 (72 - 84.8%) -- guaranteed 2HKO after Leftovers recovery
+2 252+ Atk Mega Scizor U-turn vs. 252 HP / 252+ Def Rotom-H: 96-113 (31.5 - 37.1%) -- guaranteed 4HKO after Leftovers recovery
+2 252+ Atk burned Mega Scizor U-turn vs. 252 HP / 252+ Def Rotom-H: 48-56 (15.7 - 18.4%) -- possible 8HKO after Leftovers recovery
+2 252+ Atk Technician burned Mega Scizor Bullet Punch vs. 252 HP / 252+ Def Rotom-H: 20-24 (6.5 - 7.8%) -- possibly the worst move ever
+2 252+ Atk burned Mega Scizor Knock Off (97.5 BP) vs. 252 HP / 252+ Def Rotom-H: 88-104 (28.9 - 34.2%) -- 99.4% chance to 4HKO after Leftovers recovery
+2 252+ Atk burned Mega Scizor Superpower vs. 252 HP / 252+ Def Rotom-H: 109-129 (35.8 - 42.4%) -- 91.9% chance to 3HKO after Leftovers recovery
 
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lazy as fck

Hard Check

Infernape @ Leftovers
Ability: Iron Fist
EVs: 212 HP / 4 Atk / 252 Def / 40 Spe
Impish Nature
- Fire Punch
- Will-O-Wisp
- Slack Off
- Taunt

Infernape, despite its low defensive stats, can actually wall M-Scizor fairly well. Its typing allows it to resist Scizor's STAB moves, while being to retaliate with an OHKO with a Fire Punch. And even if Mega Scizor SDs on the switch, Infernape outspeeds and OHKOs. Though, if Infernape has to take a hit in order to be a counter, I will say it is a hard(heh) check atm.


0 Atk Iron Fist Infernape Fire Punch vs. 116 HP / 0 Def Mega Scizor: 304-360 (98 - 116.1%) -- 87.5% chance to OHKO

252+ Atk Mega Scizor Superpower vs. 212 HP / 252+ Def Infernape: 142-168 (41 - 48.5%) -- 11.7% chance to 2HKO after Stealth Rock and Leftovers recovery
+2 252+ Atk Technician Mega Scizor Bullet Punch vs. 212 HP / 252+ Def Infernape: 106-126 (30.6 - 36.4%) -- guaranteed 4HKO after Leftovers recovery
 
Reserving Duoblade
Counter

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Doublade @ Eviolite
Ability: No Guard
EVs: 252 HP / 8 Atk / 248 SpD
Sassy Nature
- Gyro Ball
- Shadow Claw
- Sleep Talk
- Rest

Doublade easily counters Mega-Zor with a simple change to its standard moveset, with shadow claw over toxic. Doublade resists all of Zors moves, and 4-5HKOs back, being able to recover off al the damage zor has done with Rest-Talk! 8 ttack evs allows you to 5HKO Mega-Zor guaranteed.

Calcs:
252+ Atk Technician Mega Scizor Bullet Punch vs. 252 HP / 0 Def Eviolite Doublade: 28-33 (8.6 - 10.2%) -- possibly the worst move ever
252+ Atk Technician Mega Scizor Bug Bite vs. 252 HP / 0 Def Eviolite Doublade: 21-25 (6.5 - 7.7%) -- possibly the worst move ever
+6 252+ Atk Technician Mega Scizor Bullet Punch vs. 252 HP / 0 Def Eviolite Doublade: 112-132 (34.7 - 40.9%) -- guaranteed 3HKO
8 Atk Doublade Shadow Claw vs. 116 HP / 0 Def Mega Scizor: 63-75 (20.3 - 24.1%) -- guaranteed 5HKO
 

Attachments

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Check

short circuit (Thundurus) (M) @ Life Orb
Ability: Prankster
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Thunder Wave
- Thunderbolt
- Hidden Power [Ice]
- Focus Blast

252 SpA Life Orb Thundurus Thunderbolt vs. 116 HP / 0 SpD Mega Scizor: 187-220 (60.3 - 70.9%)
252+ Atk Technician Mega Scizor Bullet Punch vs. 0 HP / 4 Def Thundurus: 80-94 (26.7 - 31.4%)

252+ Atk Technician Mega Scizor Bug Bite vs. 0 HP / 4 Def Thundurus: 120-141 (40.1 - 47.1%)

Most HO teams have two answers to this: Keldeo and Thunderus. Keldeo was taken so doing thunderus. Note thunderus is not the best MScizor answer by far, but it is one of the best on HO.

252 SpA Life Orb Thundurus Thunderbolt vs. 116 HP / 0 SpD Mega Scizor: 187-220 (60.3 - 70.9%)
252+ Atk Technician Mega Scizor Bullet Punch vs. 0 HP / 4 Def Thundurus: 80-94 (26.7 - 31.4%)

252+ Atk Technician Mega Scizor Bug Bite vs. 0 HP / 4 Def Thundurus: 120-141 (40.1 - 47.1%)

+2 252+ Atk Technician Mega Scizor Bug Bite vs. 0 HP / 4 Def Thundurus: 239-282 (79.9 - 94.3%)

+2 252+ Atk Technician Mega Scizor Bullet Punch vs. 0 HP / 4 Def Thundurus: 159-188 (53.1 - 62.8%)

Hardly reliable, but it can survive a +2 Bullet punch after SR then thunderbolt if Mscizor has enough chip or para it then have something else finish it off. Basically doing this because most of the better counters were taken, but still giving it a nod because it deserves it.
 
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Knock Off isn't on the set, so there is no need to account for it.
In this thread there's no need to account for moves that aren't on the listed sets. For practical use, however, it would be foolish not to account for something as common as Knock Off on SD Mega Scizor. Even if this thread isn't entirely focused on practical use, if you want to use this thread as a guide for picking designated checks/counters (as i do sometimes lol) you should take common coverage moves into consideration.

also you reserved heatran 24 hours ago.
 

boltsandbombers

i'm sorry mr. man
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnus
In this thread there's no need to account for moves that aren't on the listed sets. For practical use, however, it would be foolish not to account for something as common as Knock Off on SD Mega Scizor. Even if this thread isn't entirely focused on practical use, if you want to use this thread as a guide for picking designated checks/counters (as i do sometimes lol) you should take common coverage moves into consideration.

also you reserved heatran 24 hours ago.
Fair enough, thats totally reasonable.
Oh yeah, thanks for reminding me - sorry about that; doing it now.
 
Check

Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 212 Def / 44 Spe
Bold Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Pain Split

Resists Bullet Punch and can take a +2 Knock Off after SR.
 
Check

Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 212 Def / 44 Spe
Bold Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Pain Split

Resists Bullet Punch and can take a +2 Knock Off after SR.
Except this set runs bug bite over knock off, and wash-tom cant take bug bites well (+2 252+ Atk Technician Mega Scizor Bug Bite vs. 248 HP / 216+ Def Rotom-W: 255-300 (84.1 - 99%) -- 75% chance to OHKO after Stealth Rock) also some calcs might be nice?
(it is still a check btw)
 
Chandelure as a really solid CHECK

Chandelure @ Choice Scarf
Ability: Flash Fire
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Flamethrower
- Shadow Ball
- Energy Ball
- Will-O-Wisp / Trick

p good scarfed chandelure. flamethrower is STAB that one-shots scizor, shadow ball is more STAB, and energy ball is good coverage on things like waters. you can either trick or will-o on the obvious switch out, whatever suits your team.

252 SpA Chandelure Flamethrower vs. 116 HP / 4 SpD Mega Scizor: 640-756 (206.4 - 243.8%) -- guaranteed OHKO
252+ Atk Technician Mega Scizor Bullet Punch vs. 0 HP / 4 Def Chandelure: 65-77 (24.9 - 29.5%) -- 100% chance to 4HKO
252+ Atk Technician Mega Scizor Bug Bite vs. 0 HP / 4 Def Chandelure: 48-57 (18.3 - 21.8%) -- possible 5HKO
+2 252+ Atk Technician Mega Scizor Bullet Punch vs. 0 HP / 4 Def Chandelure: 130-153 (49.8 - 58.6%) -- 99.6% chance to 2HKO
Mega Scizor Superpower vs. Chandelure: 0-0 (0 - 0%) -- aim for the horn next time
This is a counter to this set man
 
no it's not a counter because it is weak to rocks and can't keep on switching into scizor forever and ever(as a skarmory would do)
but it's a hard check, scizor can't do anything but swordancing and getting a crit which kills after rocks
 
No nomination for quite a while... Oh well.

Hard check



Scizor @ Scizorite
Ability: Light Metal
EVs: 248 HP / 40 Atk / 44 Def / 176 SpD
Impish Nature
- Swords Dance
- Roost
- Bullet Punch
- Knock Off

Offensive M-Scizor is indeed checked by his defensive self. Superpower is its strongest option against its defensive counterpart and is a 3HKO at best, not to mention it lowers its Atk and Def, which makes it easier for Defensive M-Zor to wear it down. If one opts to use Bug Bite instead (to avoid the stat lowering effect), it'll only result in a 3HKO at +2.

Defensive calcs:

252+ Atk Mega Scizor Superpower vs. 248 HP / 44+ Def Mega Scizor: 105-124 (30.6 - 36.1%) -- 50.9% chance to 3HKO
+1 252+ Atk Mega Scizor Superpower vs. 248 HP / 44+ Def Mega Scizor: 158-186 (46 - 54.2%) -- 53.1% chance to 2HKO (won't be a 2HKO since the attack is lowered afterwards)

Offensive calcs:

+2 40 Atk Mega Scizor Knock Off vs. 116 HP / 0 Def Mega Scizor: 102-121 (32.9 - 39%) -- 99.8% chance to 3HKO
+2 40 Atk Mega Scizor Knock Off vs. -1 116 HP / 0 Def Mega Scizor: 153-181 (49.3 - 58.3%) -- 98.8% chance to 2HKO

SD and Roost are needed to setup while staying healthy. Impish Nature and 248 HP / 44 Def EVs are used to generally to take physical hits better and, more specifically, avoid the 2HKO by Jolly M-Lopunny. Also, 176 SpD EVs are necessary to avoid the 2HKO by M-Gardevoir's Focus Blast. The only thing keeping defensive M-Zor from being a counter is the situation explained two posts below (don't want to clutter the thread with already mentionned stuff).
 
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No nomination for quite a while... Oh well.

Check



Scizor @ Scizorite
Ability: Light Metal
EVs: 248 HP / 40 Atk / 44 Def / 176 SpD
Impish Nature
- Swords Dance
- Roost
- Bullet Punch
- Knock Off

Offensive M-Scizor is indeed checked by his defensive self. Superpower is its strongest option against its defensive counterpart and is a 3HKO at best, not to mention it lowers its Atk and Def, which makes it easier for Defensive M-Zor to wear it down. If one opts to use Bug Bite instead (to avoid the stat lowering effect), it'll only result in a 3HKO at +2.

Defensive calcs:

252+ Atk Mega Scizor Superpower vs. 248 HP / 44+ Def Mega Scizor: 105-124 (30.6 - 36.1%) -- 50.9% chance to 3HKO
+1 252+ Atk Mega Scizor Superpower vs. 248 HP / 44+ Def Mega Scizor: 158-186 (46 - 54.2%) -- 53.1% chance to 2HKO (won't be a 2HKO since the attack is lowered afterwards)

Offensive calcs:

+2 40 Atk Mega Scizor Knock Off vs. 116 HP / 0 Def Mega Scizor: 102-121 (32.9 - 39%) -- 99.8% chance to 3HKO
+2 40 Atk Mega Scizor Knock Off vs. -1 116 HP / 0 Def Mega Scizor: 153-181 (49.3 - 58.3%) -- 98.8% chance to 2HKO

SD and Roost are needed to setup while staying healthy. Impish Nature and 248 HP / 44 Def EVs are used to generally to take physical hits better and, more specifically, avoid the 2HKO by Jolly M-Lopunny. Also, 176 SpD EVs are necessary to avoid the 2HKO by M-Gardevoir's Focus Blast.
A nitpick: I'm pretty sure that you're describing a counter, not a check, since offensive MZor has no recovery, and defensive one just withers it down no matter what the offensive MZor does.
 
A nitpick: I'm pretty sure that you're describing a counter, not a check, since offensive MZor has no recovery, and defensive one just withers it down no matter what the offensive MZor does.
When I started the post, I wasn't sure if it was more of a check or a counter (I was leaning towards counter though). What made me put "check" instead is that if offensive M-Zor is already at +2, defensive M-Zor can't safely switch in for the fact that the former can 2HKO the latter with two consecutive Superpowers:

+2 252+ Atk Mega Scizor Superpower vs. 248 HP / 44+ Def Mega Scizor: 209-247 (60.9 - 72%) -- guaranteed 2HKO
+1 252+ Atk Mega Scizor Superpower vs. 248 HP / 44+ Def Mega Scizor: 158-186 (46 - 54.2%) -- 53.1% chance to 2HKO

60.9% + 46%, 72% + 54.2% --> Total damage = 106.9 - 126.2%, which translates into a guaranteed 2HKO.

That situation may be a somewhat far-fetched (yeah I'm looking at you, you puny useless bird!), but I will not (yet) edit my post into a counter unless there's more to convince me to do so (stubborn me talking, I guess). My opinion/logic might be completely wrong though, so please tell me if I am despite the given situation above.
 

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