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Freeze-Dry - Freeze-Dry - Freeze-Dry
IF Disable (Freeze-Dry) AND the following action is NOT Disable (Freeze-Dry) AND Articuno has the sub up at the very begining of the action THEN Protect IF Disable (Freeze-Dry) AND the following action is Disable (Freeze-Dry) THEN Initiate action string Ice Beam - Hail - Freeze-Dry IF D/E AND not suspended AND not in a combo AND Kingdra is faster than Articuno THEN Fly
Kingdra Draco Meteor -> Disable (Freeze-Dry) -> Focus Energy IF Draco Meteor misses A1 THEN Disable (Freeze-Dry) A3 IF Articuno is behind a substitute A2 THEN Disable (Freeze-Dry) A3
Lucy dont forget fire spin trapping damage so Articuno should be below 50%
Updating two things: Hail should've only had a duration of 3r left. Articuno's HP is 47, since Lucy forgot the Fire Spin damage.
Fun fact: D/E sub is badly
Alright Lock'n Load, let's kick it up a notch.. Seriously though, it's freezing in here >3<
Kingdra Iron Head -> Brine -> Iron Head IF Damaging Ice combo THEN Substitute (15) IF Bide A1 THEN Rain Dance A1, Whirlpool A2, Brine+Brine A3 IF Endure AND Articuno is not under the effects if Whirlpool THEN Whirlpool and push back
Roost - Freeze-Dry - Blizzard
IF Kingdra is under non-suspended D/E AND Articuno is not to Roost THEN Fly and push back [TWO SUBS] IF Dragon OR Water-typed combo AND not A1 THEN Protect and push back