Water you doing? Geodude and Subway flash

Standard training rules

Subway:
marill.gif

Hydro the Marill ()

Type:
water.gif
fairy.gif


Despite Hydro's small and soft stature, he is definitely a force to be reckoned with. When Hydro met Subway as a wild Pokemon, he defeated Subway's entire team single-handedly! After that he bounced into Subway's arms and started cuddling because he had so much fun! Since then Hydro has only become stronger! The one who can jump the highest.

Nature: Adamant (+Attack, -Special Attack)

Abilities:

Huge Power:
(Passive)
Thick Fat: (Passive)
Sap Sipper: (Passive) (HA)

Stats:

HP: 100
Attack: Rank 2 (4) (+)
Defence: Rank 2
Special Attack: Rank 0 (-)
Special Defense: Rank 2
Speed: 40
Base Rank Total: 11 (13)
Size Class: 1
Weight Class: 1


Evolution Counters: 4/9
Ability Counters: 1/5
Move Counters: 0

Moves:

Splash
Charm
Bubble
Tail Whip
Water Sport
Slam
Water Gun
Bubble Beam
Helping Hand
Bounce
Play Rough
Tackle
Defense Curl
Rollout
Aqua Ring
Aqua Tail
Double-Edge

Waterfall
Return
Frustration
Light Screen
Protect
Dig

Encore
Copycat
Soak
Refresh
Sing

Geo:
froakie.gif

Froakie (F)
Nature: Naive (+23% Acc)
Type: Water
Abilities: Torrent, Protean

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 1-
Spe: 82+
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 1/9
MC: 0
DC: 5/5

Moves:
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Double Team
Substitute
Hydro Pump

Bestow
Camouflage
Mind Reader
Mud Sport
Toxic Spikes

Ice Beam
Blizzard
Dig
Scald
Acrobatics
Rock Slide
Grass Knot
U-Turn
Power-up Punch

You know the drill! And please do not john.
 
marill.gif

HP: 100
EN: 100
Other: none

froakie.gif

HP: 90
EN: 100
Other: none

Action 1:
Froakie dug down!
Froakie used Dig!
Crit: [<=625] 989/10000 (No)
Calculation: 8+3+2*1.5-2*1.5=11
-9 Energy

Marill used WaterSmash!
Crit: [<=625] 5770/10000 (No)
Calculation: (18+3+4*1.5-2*1.5)*1.5=36
-27 Energy

Action 2:
Froakie dug down!

Froakie used Dig!
Crit: [<=625] 1314/10000 (No)
Calculation: 8+3+2*1.5-2*1.5=11
-12 Energy

Marill must recharge!

Action 3:
Froakie dug down!

Froakie used Dig!
Crit: [<=625] 5456/10000 (No)
Calculation: 8+3+2*1.5-2*1.5=11
-17 Energy

Marill used WaterSmash!
Hit: [<=8100] 7089/10000 (Yes)
Crit: [<=625] 6734/10000 (No)
Calculation: (20.25+3+4*1.5-2*1.5)*1.5=39.375
-30.5 Energy

END OF ROUND

marill.gif

HP: 67

EN: 42
Other: Cooldown (1a)

froakie.gif

HP: 15
EN: 61
Other: Ground-type

GOGOGOGO
 
Cooldown - Waterfall - Waterfall
***IF Froakie is grass type when you are to act, use Play rough that action instead
***IF Dig is used (without suspension)(not in a combo) A2 or A3, use Waterfall+Waterfall that action
 
marill.gif

HP: 67

EN: 42
Other: Cooldown (1a)

froakie.gif

HP:
15
EN: 61
Other: Ground-type

Action 1:
Froakie used Double Team (4)!
-16 Energy

Marill must recharge!

Action 2:
Froakie dug down!

Froakie used Dig!
Crit: [<=625] 7461/10000 (No)
Calculation: 8+3+2*1.5-2*1.5=11
-9 Energy
Marill used WaterSmash!
Correct clone: [<=2000] 6689/10000 (No)
-27 Energy

Action 3:
Froakie used Fling!
Crit: [<=625] 2011/10000 (No)
Calculation: (7+3+2*1.5-2*1.5)*2/3=6.666666
-2.5 Energy

Marill must recharge!

END OF ROUND

marill.gif

HP: 50
EN: 15
Other: none

froakie.gif

HP:
15

EN: 33
Other: Dark-type, Double Team (3 clones)

stop stalling dammit
 
EDIT: HOLY SHIT MY 2K

Dig~Acrobatics~Dig
IF Marill Chills THEN Chill.
IF Marill uses Dig when you would use Dig THEN use Acrobatics and push actions back.
 
Last edited:
marill.gif

HP:
50
EN: 15
Other: none

froakie.gif

HP: 15

EN: 33
Other: Dark-type, Double Team (3 clones)

Action 1:
Froakie dug down!

Froakie used Dig!
Crit: [<=625] 5654/10000 (No)
Calculation: 8+3+2*1.5-2*1.5=11
-9 Energy

Marill used Super Bubbler!
Crit: [<=625] 6508/10000 (No)
Calculation: (6.75+3+0*1.5-1*1.5)*1.5=12.375
-16.5 Energy
EN KO!

END OF ROUND

marill.gif

HP:
39
EN: -2
Other: none

froakie.gif

HP: 3

EN: 24
Other: none

ITT: DerpwayJ

Prizes:
Ref: 3 UC
Battlers: 1 CC each
Pokemon: 1 EC, 3 MC, 1 AC each
KOC goes to: Froakie
 
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