waterwarrior, S0L1D G0LD, and Someoneelse are assassins!

Battle Rules said:
Assassins!
1 v 1 v 1 v 1
All Abilities
All Items
1 Sub
2 Day DQ for Battlers
4 Day DQ for ref
Switch = KO
15 Chills
6 Recoveries

Assassin Rules:
When the thread is posted, the referee lists the Battler's Target. Battlers can attack only their Target. Once their Target is KO'd, their Target's Target becomes their new Target. Attempts to hit an opponent who is not your current target will result in using Struggle towards your Target*. You are under strict orders to take out your target.
*Spread moves are an exception. While Spread moves can hit multiple opponents, they cannot be used if the pokemon's Target is untargetable. In other words, if your Target is in the evasive stage of fly, you cannot use Earthquake to hit everyone else.

First person to accept this battle will dictate if it is LC, NFE, No Evolutions (Like Unown), or FE.

498.png
Tepig [Roast] (M)
Nature: Quiet
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.

Abilities:
Blaze (Passive):
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

Thick Fat (Passive) (DW, locked):
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Stats:

HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 39 (-)
-10% Accuracy
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 3/9
MC: 2
DC: 1/5

Attacks:
Body Slam
Defense Curl
Ember
Endeavor
Flame Charge
Flamethrower
Grass Knot
Heavy Slam
Odor Sleuth
Protect
Rollout
Smog
Superpower
Tackle
Tail Whip
Take Down
Taunt
Wild Charge
Yawn
19/??

443.png
Gible (SKORGE) (Male)
Nature: Naive
Type: Dragon/Ground
Dragon:
Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Ground:
Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Ability:
Sand Veil:
Type: Passive
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Rough Skin (DW locked):
Type: Passive
When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1(-)
Spe: 49 (+15%spe +8%acc)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 0
DC: 0/5


Attacks:
Tackle
Sand Attack
Dragon Rage
Sandstorm
Take Down
Sand Tomb
Slash

Body Slam
Dragonbreath
Outrage
Thrash
Rock Climb

Dragon Claw
Dig
Earthquake
Double Team
Stone Edge


066.gif

Machop (Kenpachi) Male
Nature: Quiet (+SpA, -15% Spe, -10% Eva)
Type: Fighting
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Guts:
(Passive)This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Steadfast (DW Ability- LOCKED): (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 30 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
DC: 0/5

Attacks: (19 attacks)
Physical:
Brick Break
Bullet Punch
Close Combat
Counter
Earthquake
Ice Punch
Karate Chop
Low Kick
Low Sweep
Revenge
Rock Slide
Seismic Toss
Vital Throw

Special:
Fire Blast
Focus Blast

Status:
Encore
Focus Energy
Foresight
Leer

Targets:
1. Someoneelse: 2 (S0L1D G0LD)
2. S0L1D G0LD: 3 (waterwarrior)
3. waterwarrior: 1 (Someoneelse)

Please equip your pokemon. Remember that you cannot order until the last person has equipped their pokemon.
 
Go, Roast! Take this Rare Candy with you to the battlefield!
498.png

Bad match-ups are imminent, but we will do our best!
 
Guess we're the last then! Kenny, take this Lucky Egg, you won't need much more!

(Chrome is being stupid and not letting me c/p images)
"Let's get this fu**ing show on the road!"
 
498.png

Tepig
100
100
Ranks: 3[5]/2/3/2/39|14|1/1
Status: Rare Candy (+2 BAP Fire)
-10% EVA


443.png

Gible
90
100
Ranks: 3/2/2/1/49|13|1/2
Status: +8 ACC


066.gif

Machop
100
100
Ranks: 3/2/3/2/30|14|2/2
Status: Lucky Egg
-10% EVA

Action 1
Gible's Sandstorm
EN Check: 10 - 1 = 9

Tepig's Body Slam on Gible
Accuracy Check (8000): 7981 (HIT)
Crit Check (625): 8337 (NO)
Effect Chance (3000): 1681 (PAR)
Damage: (7 + 1/2.5 + 7.5 - 3) = 12.5
EN Check: 5 + 1/3 = 5.33333

Machop's Earthquake
-On Gible
Crit Check (625): 1613 (NO)
Damage: (10 * 0.75 + 4.5 - 3) = 9

-On Tepig
Crit Check (625): 5229 (NO)
Damage: (10 * 0.75 + 4.5 - 3) * 1.5 = 13.5
EN Check: 7

-2 HP Tepig
-2 HP Machop

Action 2
Tepig's Body Slam on Gible
Accuracy Check (8000): 3510 (HIT)
Crit Check (625): 4800 (NO)
Damage: (7 + 1/2.5 + 7.5 - 3) = 12.5
EN Check: 5 + 1/3 + 4 = 9.33333

Machop's Brick Break on Tepig
Crit Check (625): 6156 (NO)
Damage: (8 + 3 + 4.5 - 3) = 12.5
EN Check: 6 - 1 = 5

Gible's Double Team (2 Clones)
Paralysis Check (2000): 9491 (NO)
EN Check: 8

-2 HP Tepig
-2 HP Machop

Action 3
Tepig's Take Down on Gible
Accuracy Check (8000): 4779 (HIT)
Target Check (3333): 283 (REAL)
Crit Check (625): 9372 (NO)
Damage: (7 + 1/1.5 + 7.5 - 3) = 12.5
Recoil: 12.5 / 4 = 3.125
EN Check: 6 + 1/2.5 = 6.4

Machop's Earthquake
-On Tepig
Crit Check (625): 8012 (NO)
Damage: (10 * 0.75 + 4.5 - 3) * 1.5 = 13.5

-On Gible
Crit Check (625): 7195 (NO)
Damage: (10 * 0.75 + 4.5 - 3) = 9
EN Check: 7

Gible's Dragon Claw on Machop
Paralysis Check (2000): 8976 (NO)
Crit Check (625): 7210 (NO)
Damage: (8 + 3 + 4.5 - 3) = 12.5
EN Check: 6 - 1 = 5

-2 HP Tepig
-2 HP Machop

498.png

Tepig
100 - (13.5 + 2 + 12.5 + 2 + 3.125 + 13.5 + 2) = 51.375
100 - (5.33333 + 9.33333 + 6.4) = 78.93334
Ranks: 3[5]/2/3/2/39|14|1/1
Status: Rare Candy (+2 BAP Fire)
-10% EVA


443.png

Gible
90 - (12.5 + 9 + 12.5 + 12.5 + 9) = 34.5
100 - (9 + 8 + 5) = 78
Ranks: 3/2/2/1/49|13|1/2
Status: +8% ACC
15% Paralysis


066.gif

Machop
100 - (2 + 2 + 12.5 + 2) = 81.5
100 - (7 + 5 + 7) = 81
Ranks: 3/2/3/2/30|14|2/2
Status: Lucky Egg
-10% EVA

498.png

Tepig
51
79
Ranks: 3[5]/2/3/2/39|14|1/1
Status: Rare Candy (+2 BAP Fire)
-10% EVA


443.png

Gible
34
78
Ranks: 3/2/2/1/49|13|1/2
Status: +8 ACC


066.gif

Machop
81
81
Ranks: 3/2/3/2/30|14|2/2
Status: Lucky Egg
-10% EVA

Sandstorm for 3 rounds
 
498.png

Tepig
51
79
Ranks: 3[5]/2/3/2/39|14|1/1
Status: Rare Candy (+2 BAP Fire)
-10% EVA


443.png

Gible
34
78
Ranks: 3/2/2/1/49|13|1/2
Status: +8 ACC
15% Paralysis


066.gif

Machop
81
81
Ranks: 3/2/3/2/30|14|2/2
Status: Lucky Egg
-10% EVA

Action 1
Tepig's Body Slam on Gible
Accuracy Check (8000): 1424 (HIT)
Crit Check (625): 7380 (NO)
Effect Chance (3000): 5749 (NO)
Damage: (7 + 1/2.5 + 7.5 - 3) = 12.5
EN Check: 5 + 1/3 = 5.33333

Machop's Earthquake
-On Tepig
Crit Check (625): 2070 (NO)
Damage: (10 * 0.75 + 4.5 - 3) * 1.5 = 13.5

-On Gible
Crit Check (625): 3289 (NO)
Damage: (10 * 0.75 + 4.5 - 3) = 9
EN Check: 7 + 4 = 11

Gible's Earthquake + Earthquake
Paralysis Check (1500): 4501 (NO)
-On Tepig
Crit Check (625): 463 (CRIT)
Damage: (10 * 2.25 * 0.75 + 3 + 3 + 4.5 - 3) * 1.5 = 36.5625

-On Machop
Crit Check (625): 1542 (NO)
Damage: (10 * 2.25 * 0.75 + 3 + 4.5 - 3) = 21.375
EN Check: (7 + 7 + 4) * 1.75 - 1 = 30.5

-2 HP Tepig
-2 HP Machop

Action 2
Machop's Ice Punch on Gible
Crit Check (625): 152 (CRIT)
Effect Chance (1000): 6926 (NO)
Damage: (8 + 3 + 4.5 - 3) * 2.25 = 28.125
EN Check: 6

498.png

Tepig
51 - (13.5 + 36.5625 + 2) = -1.0625
79 - 5.33333 = 73.66667
Ranks: 3[5]/2/3/2/39|14|1/1
Status: Rare Candy (+2 BAP Fire)
KO


443.png

Gible
34 - (13.5 + 9 + 28.125) = -16.625
78 - 30.5 = 46.5
Ranks: 3/2/2/1/49|13|1/2
Status: 1 KOC
KO


066.gif

Machop
81 - (21.375 + 2) = 57.625
81 - (11 + 6) = 64
Ranks: 3/2/3/2/30|14|2/2
Status: Lucky Egg
1 KOC

498.png

Tepig
-1
74
Ranks: 3[5]/2/3/2/39|14|1/1
Status: Rare Candy (+2 BAP Fire)
KO


443.png

Gible
-17
46
Ranks: 3/2/2/1/49|13|1/2
Status: 1 KOC
KO


066.gif

Machop
58
64
Ranks: 3/2/3/2/30|14|2/2
Status: Lucky Egg
1 KOC

waterwarrior is the ultimate assassin!

This was a fun battle to ref. I may have to do more melees to recharge my tank. They may even include flavor in the future.

Payout:
waterwarrior: 2 CC
-Machop: 1 EC/2 MC/1 DC + 1 KOC + Lucky Egg
S0L1D G0LD: 2 CC
-Gible: 1 EC/2 MC/1 DC + 1 KOC
Someoneelse: 2 CC
-Tepig: 1 EC/2 MC/1 DC
akela: 5 UC
 
Yes! My ultimate plan worked. As I mentioned to Akela, because I was doomed my agenda was kill tepig and then die.

Good game guys. 'twas fun.
 
Good game, guys. It was fun, although I was absolutely screwed from the start. So, you guys were plotting against me, huh? You shall see that that was a mistake... eventually.
(Whoa, I'm beginning to sound like Itsumo... kinda)
 
Good game, guys. It was fun, although I was absolutely screwed from the start. So, you guys were plotting against me, huh? You shall see that that was a mistake... eventually.
(Whoa, I'm beginning to sound like Itsumo... kinda)
Naw, wasn't playing against you, just had no chance of winning after the paralysis kicked in, so I had to resort to emergency backupplan foxtrot * Charlie whatever the k word is.
 
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