Waterwarrior (Stargazers) vs SimonSays (Dreaded SATs)

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You know, I actually think it has a chance of working, so I'll flip a coin to see if it works, and then still for accuracy.

People higher up, tell me if I must accept IRC judgement.

Edit: yes I must, refereeing tomorrow with that in mind
 
Team Waterwarrior

Houdin
HP: 11 En: 49
Stats: 1/2/5/3/34.5
Status: paralyzed 10%, telekinesis 1 actions
Stats: fine

Fluttershy
HP: 75 En: 29
Stats: 2/3/3/4/116
Status: fine
Stats: fine

Team SimonSays

Sleuth
HP: 5 En: 42
Stats: 3/4/4/4/7
Status: paralyzed 5%
Stats: fine

SandGiant
HP: 90 En: 100
Stats: 3/5/3/5/65
Status: fine
Stats: fine

Houdin used Endure! (2/10) so close to a fail -15 en
Fluttershy used Razor leaf!
Sand Giant(8/16) (19/20) hit (6*.75+3-4.5)*1.5=4.5 damage
Sleuth (13/16) (20/20) hit (6*.75+3-3)*1.5=6.75, 3 en
SandGiant used Signal Beam! (6/10) (9/16) (8)*1.5=12 damage, 6 en

SandGiant used Evasive Teleport! 6 en
Fluttershy chilled! +12 en
Houdin used Taunt! (5/10) It was evaded! -10 en

Fluttershy used Energy Ball! (10/16) (9/10) (8+3-4.5)*1.5=9.75 damage, 5 en
Sand Giant used Skill Swap! 7 en
Houdin used Shadow Ball! (4/10) (11/16) (8/10) (8)*1.5=12 damage, 6 en

Team Waterwarrior

Houdin
HP: 1 En: 18
Stats: 1/2/5/3/34.5
Status: paralyzed 5%, cannot endure (3 actions)
Stats: fine

Fluttershy
HP: 75 En: 33
Stats: 2/3/3/4/116
Status: fine
Stats: fine

Team SimonSays

Sleuth
HP: -2 En: KO
Stats: doesn't matter
Status: knocked out
Stats: not fine

SandGiant
HP: 64 En: 81
Stats: 3/5/3/5/65
Status: fine
Stats: fine
 
[youtube]tRVUOGUmxJI[/youtube]

Sorry SS, but this hax ain't happening.

Sleuth has a Quiet nature, so Razor Leaf's Accuracy is boosted to 105% on both him and SandGiant (it's -Spe too), so it hit, KO'ing him, meaning that Toxic never happened, so Zam is still alive, fires off Shadow Ball A3 (Which, by the way, should still have happened, as Houdin still had Magic Guard at the end of A2) and makes my life so much easier.
 
"Let's go, Duke!

"I have to admit, I haven't been treating you entirely fairly. Maybe it's because I've got a few months of experience in ASB over you, or because I reffed your first battle. In French, if I remember correctly. That aside, you are a completely competent battler and should be treated as such. And so, I haven't been playing properly.

"No more. No more will this battle be so heavily tipped in your favour. If you are to win, it will not be because I didn't try. It will because you are better than me."


SandGiant: Skill Swap (Duke, Truant for Magic Guard) ~ Chill ~ Skill Swap (Fluttershy, Prankster for Truant)
IF Taunt is used, Magic Coat and push actions back IF Skill Swap was subbed.

Duke: Earthquake ~ Ice Punch (Fluttershy) ~ Return (Flutteshy)
IF Alakazam uses Protect A1, change actions to Ice Punch ~ Earthquake ~ Ice Punch, all at Fluttershy.
 
I knew it would come to this.... the real battle starts here, eh? WELL BRING IT ON!

Houdin: Chill -> Energy Ball + Energy Ball (SandGiant) -> cooldown (Energy Ball SandGiant)
Fluttershy: Grasswhistle (Duke) -> Energy Ball (SandGiant) -> SolarBeam (SandGiant)
If Grasswhistle misses, cry a little bit.

You can take my abilities away, but you're going to pay first!
 
Team Waterwarrior

Houdin
HP: 1 En: 18
Stats: 1/2/5/3/34.5
Status: paralyzed 5%, cannot endure (3 actions)
Stats: fine

Fluttershy
HP: 75 En: 33
Stats: 2/3/3/4/116
Status: fine
Stats: fine

Team SimonSays

Duke
HP: 125 En: 100
Stats: 7/3/3/3/100
Status: fine
Stats: fine

SandGiant
HP: 64 En: 81
Stats: 3/5/3/5/65
Status: fine
Stats: fine

Fluttershy used Grass Whistle! (79/100) miss (I think it has 65% acc.) 4 en
Duke used Earthquake! (5/16) (10+2+4.5)=16.5 damage Houdin
(13/16) (10+2+3)*.67=10.05 damage, 7 en
SandGiant used Skill Swap! 11 en

Fluttershy used Energy Ball! (12/16) (5/10) (8-3+3)*1.5=12 damage, 5 en
Duke used Ice Punch! (3/16) (9/10) (8+2+3)*1.5=19.5 damage, 6 en
Sand Giant chilled!

Duke used Return! (9/16) (10+2+3)=15 damage, 6 en
Sand Giant used Skill Swap! 7 en
Fluttershy used Solar Beam! (4/16) (12+3-3)*1.5=18 damage, 7 en

Team Waterwarrior

Houdin
HP: -16 En: KO
Stats: doesn't matter
Status: knocked out
Stats: not fine at all

Fluttershy
HP: 27 En: 17
Stats: 2/3/3/4/116
Status: has truant
Stats: fine

Team SimonSays

Duke
HP: 125 En: 81
Stats: 7/3/3/3/100
Status: has magic guard
Stats: fine

SandGiant
HP: 34 En: 75
Stats: 3/5/3/5/65
Status: has prankster
Stats: fine

Turn order:
Waterwarrior sends out new non and orders
SimonSays orders
I procrastinate
I ref
 
This round may have belonged to you, but the battle is still ours! You may have a Slaking without its Truant, but now... So do we! Beast Boy, come on out, and copy that gargantuan beast!

Fluttershy: Razor Leaf -> Giga Drain (Duke) -> chill
If SandGiant uses Evasive Teleport A1, change actions to Chill -> Razor Leaf -> Energy Ball (Duke)
If SandGiant uses Substitute A1, change actions to Energy Ball (SandGiant) -> Razor Leaf -> Chill

Beast Boy: Ice Punch + Ice Punch combo (SandGiant) -> Ice Punch (SandGiant) -> Body Slam (Duke)
If SandGiant uses Evasive Teleport A1, change actions to Pursuit + Pursuit SandGiant -> Return (Duke) -> Body Slam Duke
If SandGiant has a Substitute up when you would attack A1, change actions to Body Slam (Duke) -> Ice Punch (SandGiant) -> Body Slam (Duke)
 
DAT said:
Transform: The Pokemon glows multi-colored before transforming into the opponent. Transform copies the opponents typing, moves, current stats apart from HP, and current stat stages.

Attack Power: -- | Accuracy: 100% | Energy Cost: 5 | Attack Type: Other | Effect Chance: -- | Contact: No | Typing: Normal | Priority: 0 | CT: Passive

"Nope, don't see any mention of you getting my fancy new ability. What I see is 2 'mons with Truant against 2 that don't. Pardon the cunt-ishness of it all, but prepare to be wasted!"

SandGiant: Take Cover ~ Ice Beam (Fluttershy) ~ Rest

Duke: Earthquake ~ Focus Punch (Beast Boy) ~ Double Team (3 Clones)
 
True true, it never says I get the new ability... But where does it say I get the old ability? Yea, I don't get Magic Guard... But Imposter never goes away. ;)

Oh, and I'd also like to clarify that Fluttershy is Sluggish A1 and A3 cuz Prankster, even though you forgot to put that in the reffing

Edit: When the hell did I say that Ditto would have Magic Guard? I just said it didn't have Truant...
 
Team Waterwarrior

Houdin
Team Waterwarrior


BeastBoy
HP: 90 En: 100
Stats: 7/3/3/3/100
Status: fine
Stats: fine

Fluttershy
HP: 27 En: 17
Stats: 2/3/3/4/116
Status: has truant
Stats: fine

Team SimonSays

Duke
HP: 125 En: 81
Stats: 7/3/3/3/100
Status: has magic guard
Stats: fine

SandGiant
HP: 34 En: 75
Stats: 3/5/3/5/65
Status: has prankster
Stats: fine

Fluttershy used Razor leaf! 3 en
SandGiant: (6/16) (6+3-4.5)*1.5=6.75
Duke (13/16) (18/20) (6+3-1.5)=7.5 damage
Duke used Earthquake! 7 en
Beast: (1/16) (10+2+3+3)=18 damage
Fluttershy: (7/16) (10+2+3)*.67=10.05 damage
SandGiant used Take Cover! Sorry, you're not small enough. 5 en
Breast used Super Ice Punch! (16/16) (3/10) (18+2)*1.5=30 damage, 28 en

Fluttershy used Giga Drain! (6/16) (8+3)=11 damage, 11 en, 5.5 Heal
Duke flinched!
Beast cooled down.

Fluttershy chilled!
(1/2) Duke used Double team! 11 en
Beast used Body Slam! (2/4) miss 7 en

Team Waterwarrior


BeastBoy
HP: 72 En: 65
Stats: 7/3/3/3/100
Status: fine
Stats: fine

Fluttershy
HP: 23 En: 15
Stats: 2/3/3/4/116
Status: has truant
Stats: fine

Team SimonSays

Duke
HP: 106 En: 63
Stats: 7/3/3/3/100
Status: has magic guard, 2 clones
Stats: fine

SandGiant
HP: -3 En: KO
Stats: 3/5/3/5/ doesn't matter
Status: knocked out
Stats: not fine
 

"Of course... I do believe it is time to throw in the towel, now. Because of my stupid misplay, I can't win this.

"But do you believe I'm going to make it easy for you?

!no
16:08 Onion_Bubs Never, not in a million years, absolutely not, no way Jose, no chance Lance, nyet, negatory, mm-mm, nuh-uh, uh-uh! And of course my own personal favourite of all time, man falling off of a cliff: NNNOOOOOOOOOoooooooo.......
16:08 Onion_Bubs ... pff"


Initiate Last Stand (does not take action)
Ice Punch (Fluttershy) ~ Hammer Arm (Beast Boy) *2
IF Slaking uses Focus Punch, use Earthquake and push actions back.
IF Slaking uses Counter A2 or A3 (not in a combo), use Focus Punch + Focus Punch Combination
 
Hmph. Your actions seem to hinge on the assumption that Whimsicott can't avoid that Ice Punch... Given my love of gimmicks, you made this too easy!

Also, I'm pretty sire Focus Punch expends EN even if it fails. Let's hope I'm right...

If I am right, and it does expend EN:
Fluttershy: Take Cover (Beast Boy) -> Razor Leaf -> Chill
Beast Boy: Body Slam (Duke) -> Counter -> Body Slam (Duke)

If I am wrong, and it does not expend EN:
Fluttershy: Take Cover -> Chill -> Energy Ball (Duke)
Beast Boy: Body Slam (Duke) -> Hammer Arm (Duke) X2
 
Team Waterwarrior

BeastBoy
HP: 72 En: 65
Stats: 7/3/3/3/100
Status: fine
Stats: fine

Fluttershy
HP: 23 En: 15
Stats: 2/3/3/4/116
Status: has truant
Stats: fine

Team SimonSays

Duke
HP: 106 En: 53
Stats: 7/3/3/3/100
Status: has magic guard, 2 clones
Stats: fine
Fluttershy took cover! -5 en
(1/2) Duke used Ice Punch! (5/16) (1/10) (2/2) (8+2+3)=13 damage, 6 en
Beast was frozen!

Fluttershy used Razor Leaf! (13/16) (6+3-1.5)=7.5 damage, 3 en
(2/2) Beast was frozen!
D Duke used Hammer Arm! (15/16) (7/10) (10+2+3)*1.5=22.5 damage, 7 en

Fluttershy chilled!
Breast used Body Slam! (9/16) (6/10) (9+3+2+3)=17 damage, 8 en
Duke used Hammer Arm! (7/16) (8/10) (10+2+3)*1.5=22.5 damage, 11 en

Team Waterwarrior

BeastBoy
HP: 14 En: 57
Stats: 7/3/3/3/100
Status: fine
Stats: fine

Fluttershy
HP: 23 En: 19
Stats: 2/3/3/4/116
Status: has truant
Stats: fine

Team SimonSays

Duke
HP: 81 En: 29
Stats: 7/3/3/3/100
Status: has magic guard
Stats: fine

Flavor comes tomorrow
 


Yes, that was completely necessary.
<waterwarrior> Focus Punch expends EN even if the mon gets hit and the move fails, right?

<SevenDeadlySins> yup


<waterwarrior> Flame, if a move fails due to freeze, subs affected by that move still activate, right?

<Flamestrike> uh

<Flamestrike> unless they specified to only use the sub if the move succeeded yes

<waterwarrior> give me a minute for a detailed explanation ^^;

<waterwarrior> for example, mon 1's sub is "if x move is used, use y." Mon 2 /would have/ used move Y, but is fully frozen on that action

<waterwarrior> *mon 2 uses x

<Flamestrike> then yeah sub activates

<waterwarrior> thanks :)


So, Duke should've started the round with 53 EN, as his Focus Punch from the round before this one actually did cost EN. This round, because the sub should have activated, A2 should have been Focus Punch + Focus Punch combo, costing him (10+14)1.75 = 42 EN, leaving him with 5 EN left after the Ice Punch and the combo, as well as doing no damage to Beast Boy due to Fluttershy's Razor Leaf dealing damage while Focus Punch is charging.

Sorry SS, but well....
 
Can a Round not go by without you finding something wrong with it? You're going to win this regardless: you have a whole and healthy Swampert waiting in the wings. Can I not just take my KOC?

Also, I would like to argue that my Sub said "IF Slaking uses Counter". He didn't. Ditto did (Or would've). My sub is null and void.
 
Just posting to say that I'm putting the decision of whether or not to activate that sub on the grounds of him saying Slaking instead of Ditto in Yarnus' hands, and that I really can't order without knowing whether or not the sub really did activate.
 
I think this could go either way, though SS does make sense.
I guess i'll RNG it, with WW winning with a 1 out of 3.

(3/3) Things stand as they are.
I must say, I was expecting ww to try to convince me, but I guess he'll win anyway, so it didn't mater a much to him.
 
-shrugs- To be honest, I really could have bitched and moamed more but, as paranoid as I am, SS is unfortunately right. I do have Swampert lined up for the kill...

Also, just a notice that you forgot to apply the Speed drops for Hammer Arm, so Duke should be at -2 Spe. However, it realllllllyyyyyy sucks I can't use Taunt A1 due to goddamn Truant....

Fluttershy: Take Cover (Beast Boy) -> Taunt (Duke) -> Energy Ball (Duke)
If Pursuit is used A1, change that action to Chill
Beast Boy: Endure -> Reversal (Duke) -> Reversal (Duke)
If Double Team is used, change the following action to Rock Slide
If Encore is used A1, change actions to Focus Punch combo -> Focus Punch -> Chill

So SS, time to finally get rid of this annoying Whimsicott, eh?
 
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