what are flashes

fmd

Dhelmise "Innsmouth"
Type: Grass/Ghost
Abilities: Steelworker
Nature: Quiet (+SpAtk, -Speed, -10% Evasion)
Stats:
HP:
100
Atk: 5
Def: 4
SpA: 4+
SpD: 3
Spe: 34-
Size Class: 6
Weight Class: 6
Base Rank Total: 20
EC: N/A
MC: 0
AC: N/A
Attacks: 20
Level Up
Switcheroo
Absorb
Growth
Rapid Spin
Astonish
Mega Drain
Wrap
Gyro Ball
Metal Sound
Giga Drain

TM/HM
Protect
Substitute
Earthquake
Brick Break
Sludge Wave
Brutal Swing
Shadow Claw
Rock Slide
Flash Cannon
Surf

geo

Zuki [Pangoro] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:

: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities:
Iron Fist: (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). [Pangoro's attacks affected: Comet Punch, Drain Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Sky Uppercut, Thunder Punch]
Mold Breaker: (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.
Scrappy: (Passive) This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4+
SpD: Rank 3
Spe: 50-
Size Class: 4
Weight Class: 5
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Bullet Punch
Entrainment
Hammer Arm
Tackle
Leer
Arm Thrust
Work Up
Karate Chop
Comet Punch
Slash
Circle Throw
Body Slam
Vital Throw
Crunch
Parting Shot
Sky Uppercut
Taunt
Low Sweep

Foul Play
Me First
Quash
Quick Guard
Storm Throw

Dragon Claw
Roar
Hidden Power [Ice]
Protect
Earthquake
Brick Break
Double Team
Sludge Bomb
Rock Tomb
Torment
Rest
Focus Blast
Retaliate
Giga Impact
Stone Edge
Rock Slide
Sleep Talk

Block
Drain Punch
Endeavor
Fire Punch
Focus Punch
Gunk Shot
Helping Hand
Ice Punch
Thunder Punch

Scout [Kitsunoh] (M)
Nature: Jolly (+15% Spe, +19% Acc, -1 SpA)
Type:

: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

"<Ya listenin'? OK. Grass grows, birds fly, sun shines, and brutha' - I hurt people. I'm a force-a-nature. If you were from where I was from, you'd be fuckin' dead.>"

Abilities:
Frisk: (Passive) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Limber: (Passive) This Pokemon's body is well trained and immune to paralysis.
Cursed Body: (Passive) When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1-
SpD: Rank 3
Spe: 127+
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 3
AC: 5/5
KOC: 3

Moves:
Imprison
Scratch
Iron Defense
Lick
Metal Burst
Odor Sleuth
Faint Attack
Shadow Sneak
Copycat
Curse
Metal Claw
Memento
Fake Out
Iron Head
Revenge
Shadow Strike
Perish Song

Flail
Foul Play
Meteor Mash
Phantom Force
Psycho Shift
Yawn

Taunt
Protect
Earthquake
Dig
Double Team
Torment
Endure
Will-O-Wisp
Payback
Retaliate
Giga Impact
Bulldoze
Rock Slide
U-Turn
Substitute

Endeavor
Ice Punch
Iron Tail
Knock Off
Low Kick
Magic Coat
Pain Split


Geodude6
FMD
 

100/100 100/100
Pangoro used Crunch!
CRIT: 308 > 100, NO
(8+3+7.5-6)*1.5=18.75 damage
EFFECT: 525 > 320, NO
-5 EN

Dhelmise used Brick Break!
CRIT: 1040 > 100, NO
(8+7.5-4.5)*1.5=16.5 damage
-6 EN

a2
Pangoro used Ice Punch!
CRIT: 395 > 100, NO
(8+2+7.5-6)*1.5=17.25 damage
EFFECT: 1308 > 160, NO
-6 EN

Dhelmise used Brick Break!
CRIT: 1366 > 100, NO
(8+7.5-4.5)*1.5=16.5 damage
-10 EN

a3
Pangoro used Crunch!
CRIT: 1599 > 100, NO
(8+3+7.5-6)*1.5=18.75 damage
EFFECT: 495 > 320, NO
-5 EN

Dhelmise used Giga Drain!
CRIT: 218 > 100, NO
(8+3+6-4.5)=12.5 damage
+6.25 hp
-11 EN


54/84 51/73

FMD
Geodude6
 
Last edited:
Giga Drain > Brick Break > Giga Drain
If Pangoro would use a damaging Dark-type or Fire-type combo, use Substitute (15) and restart queue.
 

54/84 51/73
Pangoro used Fire Punch!
CRIT: 586 > 100, NO
(8+2+7.5-6)*1.5=17.25 damage
EFFECT: 1458 > 160, NO
-6 EN


Dhelmise used Giga Drain!
CRIT: 218 > 100, NO
(8+3+6-4.5)=12.5 damage
+6.25 hp
-11 EN

a2
Pangoro used Crunch!
CRIT: 1306 > 100, NO
(8+3+7.5-6)*1.5=18.75 damage
EFFECT: 1350 > 320, NO
-5 EN

Dhelmise used Brick Break!
CRIT: 870 > 100, NO
(8+7.5-4.5)*1.5=16.5 damage
-6 EN

a3
Dhelmise used Giga Drain!
CRIT: 687 > 100, NO
(8+3+6-4.5)=12.5 damage
+6.25 hp
-11 EN

Pangoro used THE ICY FISTS OF DOOM!
CRIT: 1546 > 100, NO
(18+2+7.5-6)*1.5=32.5 damage
Dhelmise fainted!
-28 EN


12/49 KO

me- 3 UC
geodude- 1 CC, pangoro 3 MC/3 KOC
fmd- 1 CC, dhelmise 4 MC
 

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