You are shown the path by a visibly worried Drake. "I have no idea what's going on down there. Are you sure you still want to go?... I see no doubts on your faces. Good luck, trainers". And with a feeble smile of encouragement, the Elite Four member leaves you to your mission. You go downstairs for some floors, until you find yourself in front of a metallic door. <CENTRAL PROCESSING UNIT> is written on it in yellow, bright colors. You take a breath, pull the door and quickly close it behind yourself.
Soundtrack
The first thing you notice are several monitors on the sides. They look eerie and disturbed, with flashy, confused colors showing up and disappearing at random times. You wonder if it has something to do with the jamming effects of the magnetic field Eusine sensed. Anyway, you go on, looking around yourself warily until you are in front of the main computer. But, much to your surprise, you spot something (or maybe someone) working with some wires into the computer itself!
A strange, purple android is apparently messing up with the controls, using strange devices to sneak in. But one step after, the creature notices your presence and flees at blistering speed behind you, walking on the ceiling. At the same time, an odd alarm starts echoing in the room.
Red alarm. Unauthorized access. Countermeasures under process... course confirmed
From the sides of the computer, two windows open. From them, a couple of strange iron-made creatures spawn, floating towards you!
(2)
HP 250
Atk 4
Def 4
SpA 4
SpD 3
Spe 35
Size Class 1
Weight Class 4 (3)
5+10% Accuracy boost
Ability: Clear Body, Light Metal
Float Defense: Beldum are always floating and are immune to Smack Down, Gravity, or any effect that would make them vulnerable to Earthquake or Magnitude.
Panda (F)
Nature: Brave
+ Atk, - Spe, -10% Eva
Type: Fighting / Dark
Abilities: Iron Fist / Mold Breaker / Scrappy [DW]
Stats:
HP: 100
Atk: 6 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 50 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 19
EC: 6/6
MC: 1
DC: 5/5
Moves:
Tackle
Leer
Arm Thrust
Work Up
Karate Chop
Comet Punch
Slash
Circle Throw
Entrainment
Crunch
Hammer Arm
Parting Shot
Sky Uppercut
Taunt
Low Sweep
Foul Play
Me First
Quash
Quick Guard
Storm Throw
Bulk Up
Hidden Power Electric
Double Team
Payback
Power-Up Punch
Shadow Claw
Umbra (F)
Nature: Adamant
+ Atk, -SpA
Type: Dark / Fighting
Abilities: Shed Skin / Moxie / Intimidate [DW]
Stats:
HP: 100
Atk: 4 (+)
Def: 4
SpA: 1 (-)
SpD: 4
Spe: 58
Size Class: 2
Weight Class: 3
Base Rank Total: 18
EC: 6/6
MC: 0
DC: 5/5
Moves:
Leer
Low Kick
Sand Attack
Feint Attack
Headbutt
Swagger
Brick Break
Payback
Crunch
Hi Jump Kick
Focus Punch
Head Smash
Facade
Dragon Dance
Drain Punch
Fire Punch
Ice Punch
Thunder Punch
Dragon Claw
Payback
Rock Slide
Substitute
Power-Up Punch
Taunt
Teresa (F)
Nature: Hasty
+15% Speed, +15% Accuracy, -1 Def
Type: Dark / Dragon
Abilities: Levitate
Glyph of Fire Fang: Raises the power of Fire Fang by 3.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 [-]
SpA: Rank 5
SpD: Rank 3
Spe: 113 [+]
Size Class: 4
Weight Class: 5
Base Rank Total: 22
EC: 9/9
MC: 0
DC: 5/5
Attacks [60]:
Bite
Body Slam
Crunch
Double Hit
Dragon Pulse
Dragon Rage
Dragon Rush
Dragonbreath
Focus Energy
Headbutt
Hyper Voice
Outrage
Roar
Scary Face
Slam
Tackle
Tri Attack
Work Up
Assurance
Astonish
Dark Pulse
Earth Power
Fire Fang
Head Smash
Ice Fang
Screech
Thunder Fang
Acrobatics
Charge Beam
Double Team
Dragon Tail
Earthquake
Fire Blast
Flash Cannon
Fly
Focus Blast
Hidden Power Grass
Protect
Reflect
Stone Edge
Substitute
Surf
Taunt
Thunder Wave
Torment
Toxic
U-Turn
Aqua Tail
Draco Meteor
Heat Wave
Iron Tail
Roost
Signal Beam
Sleep Talk
Snore
Spite
Superpower
Tailwind
Uproar
Zen Headbutt
Nimbus (M)
Nature: Modest
+1 SpA, -1 Atk
Type: Electric / Dragon
Abilities: Shield Dust / Static / Overcoat [DW]
Glyph of Light Screen: Causes Light Screen to affect the entire team, regardless of positioning.
Stats:
HP: 110
Atk: Rank 1 [-]
Def: Rank 5
SpA: Rank 5 [+]
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
DC: 5/5
Attacks [87]:
Aerial Ace
Attract
Bide
Blizzard
Bulldoze
Captivate
Charge
Charge Beam
Discharge
Double Hit
Double Team
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Dragonbreath
Earthquake
Electric Terrain
Electroweb
Endure
Facade
Fire Blast
Flamethrower
Flash
Frustration
Giga Impact
Growl
Gust
Hail
Headbutt
Heal Bell
Hidden Power Grass
Hone Claws
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Incinerate
Ion Deluge
Leer
Light Screen
Magnet Rise
Mud-Slap
Natural Gift
Outrage
Power Gem
Protect
Rain Dance
Rest
Return
Roar
Round
Sandstorm
Secret Power
Shock Wave
Signal Beam
Slack Off
Sleep Talk
Snore
Sonicboom
Spark
Strength
Substitute
Sunny Day
Surf
Swift
Tackle
Thrash
Thunder
Thunder Wave
Thunderbolt
Thundershock
Torment
Toxic
Tri Attack
Trick Room
Twister
Volt Switch
Water Pulse
Waterfall
Weather Ball
Whirlwind
Wild Charge
Zap Cannon
Lucario [Skyla] (F)
Nature: Lonely (Attack increased by *, Defense decreased by *)
Ability:
Adaptability
Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 112
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Type:
Fighting/Steel
Abilities:
Steadfast/Inner Focus/Steadfast (H)
Glyph of Blaze Kick: Raises the accuracy of Blaze Kick by a flat 10% and its critical hit stage by 1.
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Attacks (48):
Dark Pulse
Copycat
Me First
Detect
Metal Claw
Bone Rush
Metal Sound
Quick Attack
Foresight
Endure
Counter
Force Palm
Feint
Reversal
Screech
Swords Dance
Calm Mind
Nasty Plot
Quick Guard
Heal Pulse
Aura Sphere
Close Combat
Dragon Pulse
Extremespeed
Final Gambit
Agility
Blaze Kick
Bullet Punch
Follow Me
Hi Jump Kick
Ice Punch
Thunderpunch
Dual Chop
Drain Punch
Magnet Rise
Low Kick
Vacuum Wave
Zen Headbutt
Protect
Brick Break
Focus Blast
Hidden Power Electric
Double Team
Rock Slide
Stone Edge
Earthquake
Dig
Substitute
Marco [Gallade] (M)
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
Type:
Psychic/Fighting
Abilities:
Steadfast/Justified (H)
Glyph of Reflect: Causes Reflect to affect the entire team, regardless of positioning.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 69 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks (36):
Leaf Blade
Night Slash
Leer
Growl
Fury Cutter
Confusion
Slash
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Hypnosis
Psychic
Psycho Cut
Close Combat
Disable
Encore
Confuse Ray
Mean Look
Shadow Sneak
Pain Split
Fire Punch
Ice Punch
Thunderpunch
Helping Hand
Protect
Reflect
Light Screen
Thunderbolt
Power Up Punch
Brick Break
Will-o-Wisp
Thunder Wave
Psyshock
Blissey [Protea] (F)
Nature: Modest (Special Attack increased by *, Attack decreased by *)
Type:
Normal
Abilities:
Natural Cure/Serene Grace/Healer (H)
Glyph of Flamethrower: Reduces the threat generated by Flamethrower by 50%.
Stats:
HP: 145
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 55
Size Class: 3
Weight Class: 3
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Attacks (34):
Bestow
Defense Curl
Pound
Growl
Tail Whip
Softboiled
Doubleslap
Minimize
Sing
Charm
Copycat
Refresh
Fling
Healing Wish
Egg Bomb
Sweet Kiss
Safeguard
Light Screen
Heal Pulse
Aromatherapy
Counter
Endure
Gravity
Mud Bomb
Metronome
Block
Helping Hand
Mimic
Protect
Toxic
Hidden Power Dragon
Ice Beam
Blizzard
Flamethrower
Fire Blast
Thunderbolt
Thunder
Thunder Wave
Shadow Ball
Reflect
Special:
Dispel
Dusknoir [Sovereign] (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type:
Ghost
Abilities:
Pressure/Frisk (H)
Glyph of Rock Slide: Makes Rock Slide deal full damage instead of 75% when hitting multiple targets, while also raising its accuracy by a flat 10% and its power by 1.
Stats:
HP: 90
Atk: Rank 5 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 39 (45/1.15)
Size Class: 4
Weight Class: 5
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 0/5
Attacks (37):
Fire Punch
Ice Punch
Thunder Punch
Shadow Punch
Gravity
Bind
Leer
Nightshade
Disable
Foresight
Future Sight
Astonish
Curse
Confuse Ray
Shadow Sneak
Pursuit
Will-o-Wisp
Hex
Mean Look
Payback
Faint Attack
Grudge
Memento
Imprison
Pain Split
Skill Swap
Spite
Endure
Dynamic Punch
Protect
Taunt
Shadow Ball
Earthquake
Ice Beam
Brick Break
Rock Slide
Trick Room
Special Moves:
Shadow Mend
Soundtrack
The first thing you notice are several monitors on the sides. They look eerie and disturbed, with flashy, confused colors showing up and disappearing at random times. You wonder if it has something to do with the jamming effects of the magnetic field Eusine sensed. Anyway, you go on, looking around yourself warily until you are in front of the main computer. But, much to your surprise, you spot something (or maybe someone) working with some wires into the computer itself!
A strange, purple android is apparently messing up with the controls, using strange devices to sneak in. But one step after, the creature notices your presence and flees at blistering speed behind you, walking on the ceiling. At the same time, an odd alarm starts echoing in the room.
Red alarm. Unauthorized access. Countermeasures under process... course confirmed
From the sides of the computer, two windows open. From them, a couple of strange iron-made creatures spawn, floating towards you!

(2)
HP 250
Atk 4
Def 4
SpA 4
SpD 3
Spe 35
Size Class 1
Weight Class 4 (3)
5+10% Accuracy boost
Ability: Clear Body, Light Metal
Float Defense: Beldum are always floating and are immune to Smack Down, Gravity, or any effect that would make them vulnerable to Earthquake or Magnitude.



Panda (F)
Nature: Brave
+ Atk, - Spe, -10% Eva
Type: Fighting / Dark
Abilities: Iron Fist / Mold Breaker / Scrappy [DW]
Stats:
HP: 100
Atk: 6 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 50 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 19
EC: 6/6
MC: 1
DC: 5/5
Moves:
Tackle
Leer
Arm Thrust
Work Up
Karate Chop
Comet Punch
Slash
Circle Throw
Entrainment
Crunch
Hammer Arm
Parting Shot
Sky Uppercut
Taunt
Low Sweep
Foul Play
Me First
Quash
Quick Guard
Storm Throw
Bulk Up
Hidden Power Electric
Double Team
Payback
Power-Up Punch
Shadow Claw



Umbra (F)
Nature: Adamant
+ Atk, -SpA
Type: Dark / Fighting
Abilities: Shed Skin / Moxie / Intimidate [DW]
Stats:
HP: 100
Atk: 4 (+)
Def: 4
SpA: 1 (-)
SpD: 4
Spe: 58
Size Class: 2
Weight Class: 3
Base Rank Total: 18
EC: 6/6
MC: 0
DC: 5/5
Moves:
Leer
Low Kick
Sand Attack
Feint Attack
Headbutt
Swagger
Brick Break
Payback
Crunch
Hi Jump Kick
Focus Punch
Head Smash
Facade
Dragon Dance
Drain Punch
Fire Punch
Ice Punch
Thunder Punch
Dragon Claw
Payback
Rock Slide
Substitute
Power-Up Punch
Taunt



Teresa (F)
Nature: Hasty
+15% Speed, +15% Accuracy, -1 Def
Type: Dark / Dragon
Abilities: Levitate
Glyph of Fire Fang: Raises the power of Fire Fang by 3.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 [-]
SpA: Rank 5
SpD: Rank 3
Spe: 113 [+]
Size Class: 4
Weight Class: 5
Base Rank Total: 22
EC: 9/9
MC: 0
DC: 5/5
Attacks [60]:
Bite
Body Slam
Crunch
Double Hit
Dragon Pulse
Dragon Rage
Dragon Rush
Dragonbreath
Focus Energy
Headbutt
Hyper Voice
Outrage
Roar
Scary Face
Slam
Tackle
Tri Attack
Work Up
Assurance
Astonish
Dark Pulse
Earth Power
Fire Fang
Head Smash
Ice Fang
Screech
Thunder Fang
Acrobatics
Charge Beam
Double Team
Dragon Tail
Earthquake
Fire Blast
Flash Cannon
Fly
Focus Blast
Hidden Power Grass
Protect
Reflect
Stone Edge
Substitute
Surf
Taunt
Thunder Wave
Torment
Toxic
U-Turn
Aqua Tail
Draco Meteor
Heat Wave
Iron Tail
Roost
Signal Beam
Sleep Talk
Snore
Spite
Superpower
Tailwind
Uproar
Zen Headbutt



Nimbus (M)
Nature: Modest
+1 SpA, -1 Atk
Type: Electric / Dragon
Abilities: Shield Dust / Static / Overcoat [DW]
Glyph of Light Screen: Causes Light Screen to affect the entire team, regardless of positioning.
Stats:
HP: 110
Atk: Rank 1 [-]
Def: Rank 5
SpA: Rank 5 [+]
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
DC: 5/5
Attacks [87]:
Aerial Ace
Attract
Bide
Blizzard
Bulldoze
Captivate
Charge
Charge Beam
Discharge
Double Hit
Double Team
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Dragonbreath
Earthquake
Electric Terrain
Electroweb
Endure
Facade
Fire Blast
Flamethrower
Flash
Frustration
Giga Impact
Growl
Gust
Hail
Headbutt
Heal Bell
Hidden Power Grass
Hone Claws
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Incinerate
Ion Deluge
Leer
Light Screen
Magnet Rise
Mud-Slap
Natural Gift
Outrage
Power Gem
Protect
Rain Dance
Rest
Return
Roar
Round
Sandstorm
Secret Power
Shock Wave
Signal Beam
Slack Off
Sleep Talk
Snore
Sonicboom
Spark
Strength
Substitute
Sunny Day
Surf
Swift
Tackle
Thrash
Thunder
Thunder Wave
Thunderbolt
Thundershock
Torment
Toxic
Tri Attack
Trick Room
Twister
Volt Switch
Water Pulse
Waterfall
Weather Ball
Whirlwind
Wild Charge
Zap Cannon



Lucario [Skyla] (F)
Nature: Lonely (Attack increased by *, Defense decreased by *)

Ability:
Adaptability
Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 112
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Type:
Fighting/Steel
Abilities:
Steadfast/Inner Focus/Steadfast (H)
Glyph of Blaze Kick: Raises the accuracy of Blaze Kick by a flat 10% and its critical hit stage by 1.
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Attacks (48):
Dark Pulse
Copycat
Me First
Detect
Metal Claw
Bone Rush
Metal Sound
Quick Attack
Foresight
Endure
Counter
Force Palm
Feint
Reversal
Screech
Swords Dance
Calm Mind
Nasty Plot
Quick Guard
Heal Pulse
Aura Sphere
Close Combat
Dragon Pulse
Extremespeed
Final Gambit
Agility
Blaze Kick
Bullet Punch
Follow Me
Hi Jump Kick
Ice Punch
Thunderpunch
Dual Chop
Drain Punch
Magnet Rise
Low Kick
Vacuum Wave
Zen Headbutt
Protect
Brick Break
Focus Blast
Hidden Power Electric
Double Team
Rock Slide
Stone Edge
Earthquake
Dig
Substitute



Marco [Gallade] (M)
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
Type:
Psychic/Fighting
Abilities:
Steadfast/Justified (H)
Glyph of Reflect: Causes Reflect to affect the entire team, regardless of positioning.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 69 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks (36):
Leaf Blade
Night Slash
Leer
Growl
Fury Cutter
Confusion
Slash
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Hypnosis
Psychic
Psycho Cut
Close Combat
Disable
Encore
Confuse Ray
Mean Look
Shadow Sneak
Pain Split
Fire Punch
Ice Punch
Thunderpunch
Helping Hand
Protect
Reflect
Light Screen
Thunderbolt
Power Up Punch
Brick Break
Will-o-Wisp
Thunder Wave
Psyshock



Blissey [Protea] (F)
Nature: Modest (Special Attack increased by *, Attack decreased by *)
Type:
Normal
Abilities:
Natural Cure/Serene Grace/Healer (H)
Glyph of Flamethrower: Reduces the threat generated by Flamethrower by 50%.
Stats:
HP: 145
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 55
Size Class: 3
Weight Class: 3
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Attacks (34):
Bestow
Defense Curl
Pound
Growl
Tail Whip
Softboiled
Doubleslap
Minimize
Sing
Charm
Copycat
Refresh
Fling
Healing Wish
Egg Bomb
Sweet Kiss
Safeguard
Light Screen
Heal Pulse
Aromatherapy
Counter
Endure
Gravity
Mud Bomb
Metronome
Block
Helping Hand
Mimic
Protect
Toxic
Hidden Power Dragon
Ice Beam
Blizzard
Flamethrower
Fire Blast
Thunderbolt
Thunder
Thunder Wave
Shadow Ball
Reflect
Special:
Dispel



Dusknoir [Sovereign] (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type:
Ghost
Abilities:
Pressure/Frisk (H)
Glyph of Rock Slide: Makes Rock Slide deal full damage instead of 75% when hitting multiple targets, while also raising its accuracy by a flat 10% and its power by 1.
Stats:
HP: 90
Atk: Rank 5 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 39 (45/1.15)
Size Class: 4
Weight Class: 5
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 0/5
Attacks (37):
Fire Punch
Ice Punch
Thunder Punch
Shadow Punch
Gravity
Bind
Leer
Nightshade
Disable
Foresight
Future Sight
Astonish
Curse
Confuse Ray
Shadow Sneak
Pursuit
Will-o-Wisp
Hex
Mean Look
Payback
Faint Attack
Grudge
Memento
Imprison
Pain Split
Skill Swap
Spite
Endure
Dynamic Punch
Protect
Taunt
Shadow Ball
Earthquake
Ice Beam
Brick Break
Rock Slide
Trick Room
Special Moves:
Shadow Mend