[WIN] Central Processing (Hard) - Texas Cloverleaf and waterwarrior

Round 7

While the other team mates take more time to rest, the Charizard takes out Beldum with a weak flame. It seems all over, but suddenly the voice of the CPU echoes again:

Conditions value: false. Main artillery initialized. Course confirmed.

At the same time, a magnetic force shrouds the metallic rests of the foes and join them into a terrifying spider-like construct. However, now two batteries became visible from each side of the computer. They're crackling with electricity, so stepping in seems unfeasible. However, they already seem quite overloaded with power. Maybe you can use it to your own advantage.

As if the situation weren't dire enough, you perceive an ominous aura affecting your team!


HP 1500
Atk 7
Def 6
SpA 5
SpD 4
Spe 81
Size Class 4
Weight Class 9 (7)
8+10% Accuracy boost


Ability: Clear Body, Light Metal

Float Defense: Metagross is always floating and is immune to Smack Down, Gravity, or any effect that would make it vulnerable to Earthquake or Magnitude.



HP 125
Def 4
SpD 4


Power Up: When struck by an electric attack, HP decreases

|Spe 100| HP 70/Energy 61 (1 Threat Counter)
Atk 5
Def 2
SpA 7
SpD 3
Spe 100
SC 3 / WC 4
Abilities: Blaze, Solar Power, Drought

|Spe 56| HP 91/Energy 60 (1 Threat Counter)
Atk 5
Def 3
SpA 5
SpD 3
Spe 56
SC 3 / WC 5
Abilities: Blaze, Reckless

|Spe 26| HP 77/Energy 42
Atk 3
Def 4
SpA 4
SpD 4
Spe 26
SC 3 / WC 4
Abilities: Oblivious, Own Tempo, Regenerator

|Spe 104| HP 100/Energy 64
Atk 4
Def 3
SpA 4
SpD 2
Spe 104
SC 3 / WC 4
Abilities: Steadfast, Inner Focus, Justified

[
1] |Spe 550| HP 78/Energy 72 (+6 Speed, 1 Threat Counter)
Atk 7
Def 3
SpA 6
SpD 2
Spe 100
SC 3 / WC 4
Abilities: Blaze, Speed Boost
Glyph of Flamethrower

[
2] |Spe 95| HP 70/Energy 75
Atk 6
Def 3
SpA 5
SpD 2
Spe 95
SC 3 / WC 5
Abilities: Motor Drive, Vital Spirit
Glyph of Thunderbolt

[
CONSUMED] |Spe 76| HP 93/Energy 71 (Illuminate [ON], 1 Threat Counter)
Atk 1
Def 4
SpA 5
SpD 4
Spe 76
SC 3 / WC 3
Abilities: Dry Skin, Illuminate

[
1] |Spe 65| HP 100/Energy 63
Atk 5
Def 3
SpA 2
SpD 5
Spe 65
SC 3 / WC 3
Abilities: Shed Skin, Air Lock, Infiltrator

HP 1500
(Left) HP 125
(Right) HP 125
Chill: Restores 12 energy
Chill: Restores 12 energy
Chill: Restores 12 energy
Chill: Restores 12 energy
Chill: Restores 12 energy

Crit roll (1-625): 2898/10000
Ember: (4 [BP] + 3 [STAB] + 5.5 [Stat Dif]) * 1.5 = 19 damage, 2 energy
Beldum fainted!

Merge: Metang and the two Beldum fuse into Metagross
Two batteries spawn


Effect roll: 3/5
Psycho Room (Heal Block)
 
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Texas Cloverleaf

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Watch the heal block, if it affects Rev maybe try and get a burn or something

Charizard: Thunderpunch Battery 1 ~ Thunderpunch Battery 1
Emboar: Wild Charge Battery 1 ~ Wild Charge Battery 1
Lucario: Thunderpunch Battery 1 ~ Thunderpunch Battery 2
Slowking: Flamethrower Metagross ~ Hidden Power Electric Battery 1
 
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Ugh son of a bitch of course it had to be Heal Block... oh well, at least this gives us a little bit more damage on the second battery.

Ichigo: ThunderPunch (Battery 1) -> ThunderPunch (Battery 2)
von Karma: Thunderbolt -> ThunderPunch (Battery 1)
Torch Slug: Thunder -> Thunderbolt (Battery 1)
Ra's al Ghul: Safeguard (Slowking, Mollux, Electivire) -> Helping Hand (Ichigo)
 
Last edited by a moderator:
Round 8

The team ignores Metagross and focuses on the batteries, but the iron spider doesn't wait for the squad to rise to the challenge. First the Lucario, then the Revenankh are smacked with psychic force. Above you, the CPU voice records everything...

Threat Assessment: <Blaziken>

|Spe 100| HP 70/Energy 45 (1 Threat Counter)
Atk 5
Def 2
SpA 7
SpD 3
Spe 100
SC 3 / WC 4
Abilities: Blaze, Solar Power, Drought

|Spe 56| HP 83/Energy 40 (1 Threat Counter)
Atk 5
Def 3
SpA 5
SpD 3
Spe 56
SC 3 / WC 5
Abilities: Blaze, Reckless

|Spe 26| HP 77/Energy 31 (Safeguard for 3 more rounds)
Atk 3
Def 4
SpA 4
SpD 4
Spe 26
SC 3 / WC 4
Abilities: Oblivious, Own Tempo, Regenerator

|Spe 104| HP 81/Energy 48
Atk 4
Def 3
SpA 4
SpD 2
Spe 104
SC 3 / WC 4
Abilities: Steadfast, Inner Focus, Justified

[
1] |Spe 550| HP 78/Energy 56 (+6 Speed, 2 Threat Counters)
Atk 7
Def 3
SpA 6
SpD 2
Spe 100
SC 3 / WC 4
Abilities: Blaze, Speed Boost
Glyph of Flamethrower

[
2] |Spe 95| HP 70/Energy 64 (Safeguard for 3 more rounds)
Atk 6
Def 3
SpA 5
SpD 2
Spe 95
SC 3 / WC 5
Abilities: Motor Drive, Vital Spirit
Glyph of Thunderbolt

[
CONSUMED] |Spe 76| HP 93/Energy 56 (Illuminate [ON], Safeguard for 3 more rounds, 1 Threat Counter)
Atk 1
Def 4
SpA 5
SpD 4
Spe 76
SC 3 / WC 3
Abilities: Dry Skin, Illuminate

[
1] |Spe 65| HP 79/Energy 41
Atk 5
Def 3
SpA 2
SpD 5
Spe 65
SC 3 / WC 3
Abilities: Shed Skin, Air Lock, Infiltrator

HP 1483
(Left) HP 0
(Right) HP 95
Crit roll (1-625): 6304/10000
Thunderpunch (LeftBattery): 8 [BP] + 4 [Stat Dif] = 12 damage, 6 energy

Crit roll (1-625): 8383/10000
Thunderpunch (LeftBattery): 8 [BP] + 2 [Expert Belt] = 10 damage, 6 energy

Crit roll (1-625): 4866/10000
Thunderpunch (LeftBattery): 8 [BP] + 1.5 [Stat Dif] = 10 damage, 6 energy

Crit roll (1-625): 9253/10000
Thunderbolt (LeftBattery): 9 [BP] + 3 [STAB] + 1.5 [Stat Dif] = 14 damage, 6 energy

Crit roll (1-625): 3254/10000
SpD drop roll (1-1000): 8340/10000

Psychic (Lucario): 10 [BP] + 3 [STAB] + 6 [Stat Dif] = 19 damage

Hit roll (1-8000): 7849/10000
Crit roll (1-625): 43/10000

Thunder (LeftBattery, Critical Hit): 11 [BP] + 1.5 [Stat Dif] + 3 [Crit] = 16 damage, 8 energy
Safeguard: Slowking, Electivire, and Mollux are protected against status ailments for 4 rounds, 10 energy

Crit roll (1-625): 9063/10000
Wild Charge (LeftBattery): 11 [BP] + 1.5 [Stat Dif] + 2 [Reckless] = 15 damage, 4 recoil, 8 energy

Crit roll (1-625): 7472/10000
Burn roll (1-1000): 8574/10000

Flamethrower (Metagross): (9 [BP] + 2 [Expert Belt]) * 1.5 = 17 damage, 7 energy

---------------------------------------------------------------------------
Helping Hand (Blaziken): 12 energy

Crit roll (1-625): 2275/10000
Thunderpunch (RightBattery): 8*2 [BP] + 4 [Stat Dif] = 20 damage, 6+4 energy

Crit roll (1-625): 2285/10000
Thunderpunch (RightBattery): 8 [BP] + 2 [Expert Belt] = 10 damage, 6+4 energy

Crit roll (1-625): 9306/10000
Thunderpunch (LeftBattery): 8 [BP] + 1.5 [Stat Dif] = 10 damage, 6+4 energy

Crit roll (1-625): 5173/10000
Thunderpunch (LeftBattery): 8 [BP] + 3 [STAB] + 3 [Stat Dif] = 14 damage, 5 energy

Crit roll (1-625): 2366/10000
Psyshock (Revenankh): (8 [BP] + 3 [STAB] + 3 [Stat Dif]) * 1.5 = 21 damage

Crit roll (1-625): 5446/10000
Thunderbolt (LeftBattery): 9 [BP] + 1.5 [Stat Dif] = 11 damage, 7 energy

Crit roll (1-625): 6077/10000
Wild Charge (LeftBattery): 11 [BP] + 1.5 [Stat Dif] + 2 [Reckless] = 15 damage, 4 recoil, 8+4 energy
LeftBattery is fully charged!

Hidden Power (LeftBattery): missed, 4 energy

Psycho Virus: Blaziken gets one Threat Counter!

Effect roll: 5/5
Psycho Room (Wonder Room)
Aggro threshold: 26
20
17
 

Texas Cloverleaf

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I did say not to use Helping Hand >_>

Charizard: Chill ~ Thunderpunch Battery 2
Emboar: Chill ~ Wild Charge Battery 2
Lucario: Chill ~ Thunderpunch Battery 2
Slowking: Flamethrower Metagross ~ Chill

Zard/Boar/Luke do 35 between them so your guys need 60 total

Oh and Rev is getting hit a1. Might want to do something about that.
 
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Stupid Hard Mode bosses always breaking through Wide Guard... get ready for impact...

Also Texas Cloverleaf I highly suggest you switch it to the right battery...

Ichigo: Chill -> Thunder Punch (Battery 2)
von Karma: Thunderbolt -> Thunder Punch (Battery 2)
Torch Slug: Thunder -> Thunderbolt (Battery 2)
Ra's: Chill -> Moonlight

This should work!
 
Round 9

The team takes another moment of rest. The same can't be said for Metagross, which starts pounding the floor rhytmically.

Calculating force parameters...

The resulting quakes chew through the team mercilessly - only the Charizard manages to evade them. Nevertheless, the team keeps pushing and finally manages to fully charge the other battery as well. The CPU registers what is going on, as usual...

Threat Assessment: <Electivire>

... but much to your surprise, it also adds something else!

Critical error. Power drop. Backup source initialized

The computer main screen turns somewhat liquid, as a strange creature made of pure data emerges out of it!


HP 400
Atk 5
Def 4
SpA 6
SpD 4
Spe 69
Size Class 1
Weight Class 3
9+10% Accuracy Boost

Abilities: Trace (changes based on the current target), Download (changes based on the current target), Analytic


Float Defense: Porygon2 is always floating and is immune to Smack Down, Gravity, or any effect that would make it vulnerable to Earthquake or Magnitude.


|Spe 100| HP 70/Energy 51 (1 Threat Counter)
Atk 5
Def 2
SpA 7
SpD 3
Spe 100
SC 3 / WC 4
Abilities: Blaze, Solar Power, Drought

|Spe 31.92| HP 60/Energy 44 (1 Threat Counter, -1 Speed)
Atk 5
Def 3
SpA 5
SpD 3
Spe 56
SC 3 / WC 5
Abilities: Blaze, Reckless

|Spe 14.82| HP 52/Energy 36 (Safeguard for 2 more rounds, -1 Speed)
Atk 3
Def 4
SpA 4
SpD 4
Spe 26
SC 3 / WC 4
Abilities: Oblivious, Own Tempo, Regenerator

|Spe 59.28| HP 58/Energy 54 (-1 Speed)
Atk 4
Def 3
SpA 4
SpD 2
Spe 104
SC 3 / WC 4
Abilities: Steadfast, Inner Focus, Justified

[
1] |Spe 550| HP 55/Energy 62 (+6 Speed, 2 Threat Counters)
Atk 7
Def 3
SpA 6
SpD 2
Spe 100
SC 3 / WC 4
Abilities: Blaze, Speed Boost
Glyph of Flamethrower

[
2] |Spe 54.15| HP 57/Energy 53 (Safeguard for 2 more rounds, 1 Threat Counter, -1 Speed)
Atk 6
Def 3
SpA 5
SpD 2
Spe 95
SC 3 / WC 5
Abilities: Motor Drive, Vital Spirit
Glyph of Thunderbolt

[
CONSUMED] |Spe 43.32| HP 66/Energy 41 (Illuminate [ON], Safeguard for 2 more rounds, 1 Threat Counter, -1 Speed)
Atk 1
Def 4
SpA 5
SpD 4
Spe 76
SC 3 / WC 3
Abilities: Dry Skin, Illuminate

[
1] |Spe 37.05| HP 83/Energy 37 (-1 Speed)
Atk 5
Def 3
SpA 2
SpD 5
Spe 65
SC 3 / WC 3
Abilities: Shed Skin, Air Lock, Infiltrator

HP 1465
(Left) HP 0
(Right) HP 0
HP 400
Chill: Restores 12 energy
Chill: Restores 12 energy
Chill: Restores 12 energy

Crit roll (1-625): 4864/10000
Thunderbolt (RightBattery): 9 [BP] + 3 [STAB] + 1.5 [Stat Dif] = 14 damage, 6 energy
Hammer Drop (Charizard): immune

Number of hits: (1-3334, 3335-6667, 6668-10000): 2883/10000
Crit roll 1 (1-625): 6641/10000
Crit roll 2 (1-625): 9176/10000

Hammer Drop (Emboar): (4*2 [BP] + 5.5 [Stat Dif]) * 1.5 = 20 damage, Speed is permanently lowered by 1 stage

Crit roll 1 (1-625): 5929/10000
Crit roll 2 (1-625): 9057/10000

Hammer Drop (Slowking): 4*2 [BP] + 4 [Stat Dif] = 12 damage, Speed is permanently lowered by 1 stage

Crit roll 1 (1-625): 8554/10000
Crit roll 2 (1-625): 2645/10000

Hammer Drop (Lucario): (4*2 [BP] + 7 [Stat Dif]) * 1.5 = 23 damage, Speed is permanently lowered by 1 stage

Crit roll 1 (1-625): 6732/10000
Crit roll 2 (1-625): 126/10000

Hammer Drop (Blaziken, 1 Critical Hit): (4*2 [BP] + 7 [Stat Dif] + 1 [Crit]) * 1.5 = 24 damage, Speed is permanently lowered by 1 stage

Crit roll 1 (1-625): 1126/10000
Crit roll 2 (1-625): 8606/10000

Hammer Drop (Electivire): (4*2 [BP] + 7 [Stat Dif]) * 1.5 = 23 damage, Speed is permanently lowered by 1 stage
Enigma Berry: 10 HP restored. 1 more use.

Crit roll 1 (1-625): 1431/10000
Crit roll 2 (1-625): 2426/10000

Hammer Drop (Mollux): (4*2 [BP] + 4 [Stat Dif]) * 2.25 = 27 damage, Speed is permanently lowered by 1 stage

Crit roll 1 (1-625): 4912/10000
Crit roll 2 (1-625): 9914/10000

Hammer Drop (Revenankh): 4*2 [BP] + 2.5 [Stat Dif] = 11 damage, Speed is permanently lowered by 1 stage

Hit roll (1-8000): 7751/10000
Crit roll (1-625): 8183/10000

Thunder (RightBattery): 11 [BP] + 1.5 [Stat Dif] = 13 damage, 8 energy
Chill: Restores 12 energy
Chill: Restores 12 energy

Crit roll (1-625): 896/10000
Burn roll (1-1000): 5010/10000

Flamethrower (Metagross): (9 [BP] - 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 12 damage, 7 energy

---------------------------------------------------------------------------
Crit roll (1-625): 6628/10000
Thunderpunch (RightBattery): 8 [BP] + 4 [Stat Dif] = 12 damage, 6 energy

Crit roll (1-625): 2326/10000
Thunderpunch (RightBattery): 8 [BP] + 1.5 [Stat Dif] = 10 damage, 6 energy

Crit roll (1-625): 4773/10000
Double-edge (Slowking): 15 [BP] + 4 [Stat Dif] = 19 damage, 6 recoil

Crit roll (1-625): 4526/10000
Thunderpunch (RightBattery): 8 [BP] + 2 [Expert Belt] = 10 damage, 6 energy

Crit roll (1-625): 6756/10000
Thunderpunch (RightBattery): 8 [BP] + 3 [STAB] + 3 [Stat Dif] = 14 damage, 5 energy

Crit roll (1-625): 9313/10000
Thunderbolt (RightBattery): 9 [BP] + 1.5 [Stat Dif] = 11 damage, 7 energy
Moonlight: 15 HP restored, 16 energy

Crit roll (1-625): 7239/10000
Wild Charge (RightBattery): 11 [BP] + 1.5 [Stat Dif] + 2 [Reckless] = 15 damage, 3 recoil, 8 energy
RightBattery is fully charged!
Chill: Restores 12 energy
Regenerator: 6 HP restored

Speed Boost: +1 Speed, 2 energy

Psycho Virus: Electivire gets one Threat Counter!

Effect roll: 4/5
Psycho Room (Trick Room)
Aggro threshold: 42
32
28
 
Trick Room: the one time where getting murdered by Hammer Drop isn't actually entirely terrible.

And I read your message. Attack!

Ichigo: High Jump Kick -> Brick Break (Porygon2)
von Karma: Cross Chop (Porygon2) -> Magnet Rise
Torch Slug: Light Screen (Slowking/Torch Slug/Emboar) -> Heal Pulse (Emboar)
Ra's: Brick Break (Porygon2) -> Focus Punch (Porygon2)

Emboar should be taking the heatt from P2 this round, so plan accordingly!
 
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Texas Cloverleaf

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Charizard: Focus Blast ~ Focus Punch
Emboar: Hammer Arm ~ Superpower (P2)
Lucario: High Jump Kick ~ Close Combat (P2)
Slowking: Reflect (Slowking/Mollux/Emboar) ~ Chill
 
Texas Cloverleaf I'll assume Charizard is attacking P2

Round 10

The team turns on the newer foe, and starts smacking it with extremely powerful attacks. Porygon2 takes note of the incoming "data", and retaliates against the Emboar mechanically. Meanwhile, the Slowking and the Mollux build up the team's defenses, but the former struggle to take Metagross's blows even behind their shelter. The CPU keeps monitoring the scene as well, unphazed

Threat Assessment: <Emboar>

However, it looks like the raid team has more pressing issues to worry about!

Malicious software detected. Emergency protocol initialized. CPU self destruction in 5 units of time

|Spe 100| HP 70/Energy 33 (1 Threat Counter)
Atk 5
Def 2
SpA 7
SpD 3
Spe 100
SC 3 / WC 4
Abilities: Blaze, Solar Power, Drought

|Spe 22.4| HP 41/Energy 31 (2 Threat Counters, -1 Speed, -1 Attack, -1 Defense, -1 Speed, Reflect for 4 more actions, Light Screen for 4 more actions)
Atk 5
Def 3
SpA 5
SpD 3
Spe 56
SC 3 / WC 5
Abilities: Blaze, Reckless

|Spe 14.82| HP 32/Energy 39 (Reflect for 4 more actions, Light Screen for 4 more actions, Safeguard for 1 more round, -1 Speed)
Atk 3
Def 4
SpA 4
SpD 4
Spe 26
SC 3 / WC 4
Abilities: Oblivious, Own Tempo, Regenerator

|Spe 59.28| HP 58/Energy 40 (-1 Speed, -1 Defense, -1 Sp. Defense)
Atk 4
Def 3
SpA 4
SpD 2
Spe 104
SC 3 / WC 4
Abilities: Steadfast, Inner Focus, Justified

[
1] |Spe 550| HP 55/Energy 50 (+6 Speed, 2 Threat Counters)
Atk 7
Def 3
SpA 6
SpD 2
Spe 100
SC 3 / WC 4
Abilities: Blaze, Speed Boost
Glyph of Flamethrower

[
2] |Spe 54.15| HP 57/Energy 41 (Magnet Rise for 5 more actions, Safeguard for 1 more round, 1 Threat Counter, -1 Speed)
Atk 6
Def 3
SpA 5
SpD 2
Spe 95
SC 3 / WC 5
Abilities: Motor Drive, Vital Spirit
Glyph of Thunderbolt

[
CONSUMED] |Spe 43.32| HP 66/Energy 17 (Illuminate [ON], Reflect for 4 more actions, Light Screen for 4 more actions, Safeguard for 1 more round, 1 Threat Counter, -1 Speed)
Atk 1
Def 4
SpA 5
SpD 4
Spe 76
SC 3 / WC 3
Abilities: Dry Skin, Illuminate

[
CONSUMED] |Spe 37.05| HP 83/Energy 33 (-1 Speed)
Atk 5
Def 3
SpA 2
SpD 5
Spe 65
SC 3 / WC 3
Abilities: Shed Skin, Air Lock, Infiltrator

HP 1458
HP 111
Reflect: Emboar, Slowking, and Mollux are protected against physical attacks for 6 actions, 9 energy

Ability roll: 3/3
Trace: Porygon2 copies Slowking's Regenerator
Download: +1 Sp. Attack

Crit roll (1-625): 5021/10000
Hammer Arm (Porygon2): (10 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 25 damage, 6 energy
Hammer Arm: -1 Speed

Ability roll: 1/2
Trace: Porygon2 copies Emboar's Blaze

Crit roll (1-625): 5128/10000
Brick Break (Porygon2): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 1 [Everstone]) * 1.5 = 20 damage, 5 energy
Light Screen: Emboar, Slowking, and Mollux are protected against special attacks for 6 actions, 10 energy

Hit roll (1-9000): 6470/10000
Crit roll (1-1250): 4452/10000

Cross Chop (Porygon2): (10 [BP] + 3 [Stat Dif]) * 1.5 = 20 damage, 7 energy

Crit roll (1-625): 5697/10000
Hi Jump Kick (Porygon2): (13 [BP] + 3 [STAB] + 2 [Expert Belt]) * 1.5 = 27 damage, 7 energy
Porygon2 lowers its head!
Skull Bash: +1 Defense

Crit roll (1-625): 6029/10000
Double-edge (Slowking): 15*0.67 [BP] + 4 [Stat Dif] = 14 damage, 4 recoil

Hit roll (1-8000): 1610/10000
Crit roll (1-625): 7065/10000

Focus Blast (Porygon2): (12 [BP] + 4 [Stat Dif]) * 1.5 = 24 damage, 8 energy

Crit roll (1-625): 3353/10000
Hi Jump Kick (Porygon2): (13 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 - 2 [Stage Dif] = 28 damage, 7 energy

Crit roll (1-625): 2592/10000
Skull Bash (Emboar): 13*0.67 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Analytic] = 17 damage

---------------------------------------------------------------------------
Revenankh is tightening its focus!
Charizard is tightening its focus!
Chill: Restores 12 energy
Regenerator: 6 HP restored

Crit roll (1-625): 7369/10000
Superpower (Porygon2): (12 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 28 damage, 7 energy
Superpower: -1 Attack, -1 Defense
Heal Pulse (Emboar): 20 HP restored, 14 energy
Magnet Rise: Magnet Rise for 6 actions, 5 energy

Crit roll (1-625): 668/10000
Close Combat (Porygon2): (12 [BP] + 3 [STAB] + 2 [Expert Belt]) * 1.5 = 26 damage, 7 energy
Close Combat: -1 Defense, -1 Sp. Defense

Crit roll (1-625): 926/10000
Psyshock (Emboar): (8*0.67 [BP] + 4.5 [Stat Dif] + 2 [Analytic]) * 1.5 + 4 [Stage Dif] = 22 damage

Crit roll (1-625): 3405/10000
Take Down (Slowking): 12*0.67 [BP] + 4 [Stat Dif] = 12 damage, 3 recoil

Crit roll (1-625): 5442/10000
Brick Break (Porygon2): (8 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 23 damage, 5 energy

Crit roll (1-625): 8390/10000
Focus Punch (Porygon2): (15 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 1 [Everstone]) * 1.5 = 31 damage, 9 energy
Leppa Berry: 10 energy restored. Consumed.

Crit roll (1-625): 1504/10000
Focus Punch (Porygon2): (15 [BP] + 1.5 [Stat Dif]) * 1.5 = 25 damage, 10 energy

Psycho Virus: Emboar gets one Threat Counter!

Effect roll: 4/5
Psycho Room (Trick Room)
Aggro threshold: 65
50
28
25
Aggro threshold: 71
54
53
51
51
49
25
20
18
 
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SMASH!

Ichigo: Helping Hand (Ra's) -> Chill
von Karma: Cross Chop (Porygon2) -> Chill
-If Cross Chop misses A1, change A2 to Brick Break
Torch Slug: Chill -> Recover
Ra's: Hammer Arm -> Brick Break (Porygon2)

Just repeat A1 (except Chill > Reflect) and on to PZ we go!
 
Last edited:

Texas Cloverleaf

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Charizard: Brick Break (P2) ~ Chill
Emboar: Hammer Arm (P2) ~ Will-O-Wisp (Metagross)
Lucario: Magnet Rise ~ Heal Pulse (Emboar)
Slowking: Chill ~ Slack Off
 
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Round 11

The raid keeps pressing, but Porygon2 catches it by surprise, infecting the Charizard with a toxic code. Still, this doesn't prevent the team from finishing it off. However, while the CPU keeps registering...

Threat Assessment: <Revenankh>

... Porygon2's forms liquifies and reforms into a new, threatening entity. What's worse is, it looks like you don't have much time to fix it!

CPU self destruction in 4 units of time


HP 600
Atk 5
Def 4
SpA 7
SpD 4
Spe 104
Size Class 2
Weight Class 3
12+10% Accuracy Boost

Abilities: Adaptability, Download (changes based on the current target), Analytic

Float Defense: PorygonZ is always floating and is immune to Smack Down, Gravity, or any effect that would make it vulnerable to Earthquake or Magnitude.


|Spe 25| HP 66/Energy 39 (Poisoned, Paralyzed (20%), 1 Threat Counter)
Atk 5
Def 2
SpA 7
SpD 3
Spe 100
SC 3 / WC 4
Abilities: Blaze, Solar Power, Drought

|Spe 16.8| HP 41/Energy 19 (2 Threat Counters, -1 Speed, -2 Speed, Reflect for 2 more actions, Light Screen for 2 more actions)
Atk 5
Def 3
SpA 5
SpD 3
Spe 56
SC 3 / WC 5
Abilities: Blaze, Reckless

|Spe 14.82| HP 35/Energy 39 (Reflect for 2 more actions, Light Screen for 2 more actions, -1 Speed)
Atk 3
Def 4
SpA 4
SpD 4
Spe 26
SC 3 / WC 4
Abilities: Oblivious, Own Tempo, Regenerator

|Spe 59.28| HP 58/Energy 20 (-1 Speed, Magnet Rise for 4 more actions)
Atk 4
Def 3
SpA 4
SpD 2
Spe 104
SC 3 / WC 4
Abilities: Steadfast, Inner Focus, Justified

[
1] |Spe 550| HP 55/Energy 48 (+6 Speed, 2 Threat Counters)
Atk 7
Def 3
SpA 6
SpD 2
Spe 100
SC 3 / WC 4
Abilities: Blaze, Speed Boost
Glyph of Flamethrower

[
1] |Spe 54.15| HP 57/Energy 46 (Magnet Rise for 3 more actions, 1 Threat Counter, -1 Speed)
Atk 6
Def 3
SpA 5
SpD 2
Spe 95
SC 3 / WC 5
Abilities: Motor Drive, Vital Spirit
Glyph of Thunderbolt

[
CONSUMED] |Spe 43.32| HP 86/Energy 17 (Illuminate [ON], Reflect for 2 more actions, Light Screen for 2 more actions, 1 Threat Counter, -1 Speed)
Atk 1
Def 4
SpA 5
SpD 4
Spe 76
SC 3 / WC 3
Abilities: Dry Skin, Illuminate

[
CONSUMED] |Spe 37.05| HP 83/Energy 22 (-1 Speed, 1 Threat Counter)
Atk 5
Def 3
SpA 2
SpD 5
Spe 65
SC 3 / WC 3
Abilities: Shed Skin, Air Lock, Infiltrator

HP 1453, Burned (5a)
HP 0
HP 600
Helping Hand (Revenankh): 14 energy
Chill: Restores 12 energy
Regenerator: 6 HP restored

Crit roll (1-625): 6389/10000
Hammer Arm (Porygon2): (10 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 - 2 [Stage Dif] = 23 damage, 6 energy
Hammer Arm: -1 Speed

Crit roll (1-625): 2875/10000
Hammer Arm (Porygon2): (10*2 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 1 [Everstone]) * 1.5 = 38 damage, 6 energy
Hammer Arm: -1 Speed
Chill: Restores 12 energy

Hit roll (1-9000): 3557/10000
Crit roll (1-1250): 3063/10000

Cross Chop (Porygon2): (10 [BP] + 3 [Stat Dif]) * 1.5 = 20 damage, 7 energy
Magnet Rise: Magnet Rise for 6 actions, 6 energy

Target: 1/8
Hacking Cough (Charizard): Charizard is poisoned and paralyzed (25% chance)!

Crit roll (1-625): 5483/10000
Take Down (Slowking): 12*0.67 [BP] + 4 [Stat Dif] = 12 damage, 3 recoil

Full paralysis roll (1-2500): 9354/10000
Crit roll (1-625): 4233/10000

Brick Break (Porygon2): (8 [BP] + 1.5 [Stat Dif]) * 1.5 = 14 damage, 6 energy

Charizard suffers 2 damage for the poison
---------------------------------------------------------------------------
Slack Off: 20 HP restored, 12 energy

Hit roll (1-9500): 3331/10000
Will-O-Wisp (Metagross): Metagross is burned, 6 energy

Full paralysis roll (1-2500): 5877/10000
Chill: Restores 12 energy

Crit roll (1-625): 9842/10000
Brick Break (Porygon2): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 1 [Everstone]) * 1.5 = 20 damage, 5 energy
Porygon2 fainted!
Recover: 20 HP restored 12 energy
Chill: Restores 12 energy
Heal Pulse (Emboar): 20 HP restored, 14 energy

Crit roll (1-625): 4594/10000
Double-edge (Slowking): 15*0.67 [BP] + 4 [Stat Dif] - 3 [Burn] = 11 damage, 3 recoil

Chill: Restores 12 energy

Charizard suffers 2 damage for the poison
Metagross suffers 2 damage for the burn

Psycho Virus: Revenankh gets one Threat Counter!

Effect roll: 5/5
Psycho Room (Wonder Room)

Dubious Corruption: Porygon-Z spawns!
Aggro threshold: 42
63
35
28
12
10
10
 
Last edited:
A lot simpler than it looks from here on out, really. Smash the duck, heal when ya can.

Ichigo: High Jump Kick -> Brick Break (PorygonZ)
von Karma: Cross Chop (PorygonZ) -> Brick Break (PorygonZ)
Torch Slug: Chill -> Heal Pulse (Ichigo)
Ra's: Brick Break (PorygonZ) -> Focus Punch (PorygonZ)
 

Texas Cloverleaf

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Slowking: Chill ~ Slack Off
Charizard: Focus Blast (PZ) ~ Focus Punch (PZ)
Emboar: Superpower (PZ) ~ Chill
Lucario: High Jump Kick (PZ) ~ Close Combat (PZ)
 
Round 12

The team turns its entire offensive effort on the new virtual duck, but PorygonZ proves to pack even more of a wallop than its sibling. To make things worse, Metagross starts pounding the ground once again.

Calculating force parameters...

Thankfully, Metagross's metallic arm is partially melted, and this reduces its impact significantly. However, the team is far from its comfort zone, with both the enemies retaliating as fiercely as ever, and the CPU echoing in regularly.

Threat Assessment: <Lucario>

CPU self destruction in 3 units of time

|Spe 25| HP 62/Energy 21 (Poisoned, Paralyzed (15%), 1 Threat Counter)
Atk 5
Def 2
SpA 7
SpD 3
Spe 100
SC 3 / WC 4
Abilities: Blaze, Solar Power, Drought

|Spe 16.8| HP 25/Energy 24 (2 Threat Counters, -2 Speed, -1 Speed, Blaze)
Atk 5
Def 3
SpA 5
SpD 3
Spe 56
SC 3 / WC 5
Abilities: Blaze, Reckless

|Spe 10.4| HP 42/Energy 39 (-2 Speed)
Atk 3
Def 4
SpA 4
SpD 4
Spe 26
SC 3 / WC 4
Abilities: Oblivious, Own Tempo, Regenerator

|Spe 59.28| HP 44/Energy 6 (-1 Speed, -1 Defense, -1 Sp. Defense, Magnet Rise for 2 more actions, 1 Threat Counter)
Atk 4
Def 3
SpA 4
SpD 2
Spe 104
SC 3 / WC 4
Abilities: Steadfast, Inner Focus, Justified

[
CONSUMED] |Spe 550| HP 25/Energy 36 (Blaze, +6 Speed, 2 Threat Counters)
Atk 7
Def 3
SpA 6
SpD 2
Spe 100
SC 3 / WC 4
Abilities: Blaze, Speed Boost
Glyph of Flamethrower

[
1] |Spe 54.15| HP 57/Energy 33 (Magnet Rise for 1 more action, 1 Threat Counter, -1 Speed)
Atk 6
Def 3
SpA 5
SpD 2
Spe 95
SC 3 / WC 5
Abilities: Motor Drive, Vital Spirit
Glyph of Thunderbolt

[
CONSUMED] |Spe 30.4| HP 66/Energy 15 (Illuminate [ON], 1 Threat Counter, -2 Speed)
Atk 1
Def 4
SpA 5
SpD 4
Spe 76
SC 3 / WC 3
Abilities: Dry Skin, Illuminate

[
CONSUMED] |Spe 26| HP 71/Energy 3 (-2 Speed, 1 Threat Counter)
Atk 5
Def 3
SpA 2
SpD 5
Spe 65
SC 3 / WC 3
Abilities: Shed Skin, Air Lock, Infiltrator

HP 1449, Burned (3a)
HP 348, Download (+1 Attack)
Crit roll (1-625): 9848/10000
Hi Jump Kick (PorygonZ): (13 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 30 damage, 7 energy
Download: +1 Attack

Crit roll (1-625): 4293/10000
Return (Blaziken): 10 [BP] + 3 [STAB] + 4.5 [Stat Dif] + 2 [Adaptability] + 2 [Analytic] + 2 [Stage Dif] = 24 damage
Hammer Drop (Charizard): immune

Number of hits: (1-3334, 3335-6667, 6668-10000): 5637/10000
Crit roll 1 (1-625): 6749/10000
Crit roll 2 (1-625): 5844/10000
Crit roll 3 (1-625): 3474/10000

Hammer Drop (Emboar): (4*3*0.67 [BP] + 5.5 [Stat Dif] - 3 [Burn]) * 1.5 = 16 damage, Speed is permanently lowered by 1 stage

Crit roll 1 (1-625): 5643/10000
Crit roll 2 (1-625): 4267/10000
Crit roll 3 (1-625): 2139/10000

Hammer Drop (Slowking): 4*3*0.67 [BP] + 4 [Stat Dif] - 3 [Burn] = 9 damage, Speed is permanently lowered by 1 stage
Hammer Drop (Lucario): nullified by Lucario's Magnet Rise

Crit roll 1 (1-625): 68/10000
Crit roll 2 (1-625): 4822/10000
Crit roll 3 (1-625): 9287/10000

Hammer Drop (Blaziken, 1 Critical Hit): (4*3 [BP] + 7 [Stat Dif] - 3 [Burn] + 1 [Crit]) * 1.5 = 26 damage, Speed is permanently lowered by 1 stage
Eggant Berry: Blaziken's threat is reduced by 100%. Consumed.
Hammer Drop (Electivire): nullified by Electivire's Magnet Rise

Crit roll 1 (1-625): 4172/10000
Crit roll 2 (1-625): 2510/10000
Crit roll 3 (1-625): 9836/10000

Hammer Drop (Mollux): (4*3*0.67 [BP] + 4 [Stat Dif] - 3 [Burn]) * 2.25 = 20 damage, Speed is permanently lowered by 1 stage

Crit roll 1 (1-625): 9594/10000
Crit roll 2 (1-625): 5492/10000
Crit roll 3 (1-625): 3840/10000

Hammer Drop (Revenankh): 4*3 [BP] + 2.5 [Stat Dif] - 3 [Burn] = 12 damage, Speed is permanently lowered by 1 stage

Crit roll (1-625): 3012/10000
Hi Jump Kick (PorygonZ): (13 [BP] + 3 [STAB] + 2 [Expert Belt]) * 1.5 = 27 damage, 7 energy

Hit roll (1-9000): 9446/10000
Cross Chop (PorygonZ): missed, 7 energy
Chill: Restores 12 energy

Crit roll (1-625): 6649/10000
Brick Break (PorygonZ): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 1 [Everstone]) * 1.5 = 20 damage, 6+4 energy

Full paralysis roll (1-20500): 5466/10000
Hit roll (1-8000): 2618/10000
Crit roll (1-625): 8934/10000

Focus Blast (PorygonZ): (12 [BP] + 4 [Stat Dif]) * 1.5 = 24 damage, 8 energy

Crit roll (1-625): 3258/10000
Superpower (PorygonZ): (12 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 28 damage, 7 energy
Superpower: -1 Attack, -1 Defense
Chill: Restores 12 energy
Regenerator: 6 HP restored

Charizard suffers 2 damage for the poison
---------------------------------------------------------------------------
Revenankh is tightening its focus!

Full paralysis roll (1-2000): 3185/10000
Charizard is tightening its focus!

Crit roll (1-625): 8654/10000
Brick Break (PorygonZ): (8 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 23 damage, 5 energy

Crit roll (1-625): 6494/10000
Return (Lucario): (8 [BP] + 3 [STAB] + 4.5 [Stat Dif] + 2 [Adaptability]) * 0.67 + 2 [Stage Dif] = 14 damage

Crit roll (1-625): 2436/10000
Signal Beam (Slowking): (8*0.67 [BP] + 1.5 [Stat Dif]) * 1.5 = 10 damage

Crit roll (1-625): 4816/10000
Close Combat (PorygonZ): (12 [BP] + 3 [STAB] + 2 [Expert Belt]) * 1.5 = 26 damage, 7 energy
Close Combat: -1 Defense, -1 Sp. Defense

Crit roll (1-625): 1881/10000
Brick Break (PorygonZ): (8 [BP] + 3 [Stat Dif]) * 1.5 = 17 damage, 6 energy
Heal Pulse (Blaziken): 20 HP restored, 14 energy
Chill: Restores 12 energy
Slack Off: 20 HP restored, 12 energy

Crit roll (1-625): 8717/10000
Focus Punch (PorygonZ): (15 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 1 [Everstone]) * 1.5 = 32 damage, 9 energy

Crit roll (1-625): 5847/10000
Focus Punch (PorygonZ): (15 [BP] + 1.5 [Stat Dif]) * 1.5 = 25 damage, 10 energy

Charizard suffers 2 damage for the poison
Metagross suffers 2 damage for the burn

Psycho Virus: Lucario gets one Threat Counter!

Effect roll: 1/5
Psycho Room (Anti-Gravity)
Aggro threshold: 99
76
45
28
16
10
Aggro threshold: 69
53
52
47
28
23
17
13
10
 
Last edited:
Blast and heal, blast and heal.

Ichigo: High Jump Kick -> Focus Blast (PorygonZ)
von Karma: Cross Chop (PorygonZ) -> Brick Break (PorygonZ)
Torch Slug: Light Screen (Slowking/Torch Slug/Lucario) -> Chill
Ra's: Chill -> Focus Punch (PorygonZ)
 
Last edited:

Texas Cloverleaf

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Slowking: Reflect (Slowking/Lucario/Mollux) ~ Heal Pulse (Lucario)
Charizard: Inferno ~ Focus Punch (PZ)
Lucario: Chill ~ High Jump Kick (PZ)
Emboar: Focus Blast ~ Hammer Arm (PZ)
 
Round 13

While the Torch Slug and the team mate Slowking renew the squad's frontline defenses, the rest of the team tries to keep up the offense with whatever forces they have left. However, it is hardly enough to cope with the two foes' violent blows. Ichigo is unphazed, and while the other Fighting-types hold back, he continues the onslaught recklessly. Not without a cost, though, as PorygonZ nearly knocks it out, and the CPU takes aim at him, too!

Threat Assessment: <Blaziken>
Course confirmed. Antivirus activated.


A patch of malicious data is suddenly implanted in the Blaziken's mind, neutralizing his offensive power completely!

CPU self destruction in 2 units of time

|Spe 100| HP 62/Energy 21 (Poisoned, 1 Threat Counter)
Atk 5
Def 2
SpA 7
SpD 3
Spe 100
SC 3 / WC 4
Abilities: Blaze, Solar Power, Drought

|Spe 14| HP 25/Energy 11 (2 Threat Counters, -2 Speed, -2 Speed, Blaze)
Atk 5
Def 3
SpA 5
SpD 3
Spe 56
SC 3 / WC 5
Abilities: Blaze, Reckless

|Spe 10.4| HP 18/Energy 17 (Light Screen for 4 more actions, Reflect for 4 more actions, -2 Speed)
Atk 3
Def 4
SpA 4
SpD 4
Spe 26
SC 3 / WC 4
Abilities: Oblivious, Own Tempo, Regenerator

|Spe 59.28| HP 25/Energy 11 (Light Screen for 4 more actions, Reflect for 4 more actions, -1 Speed, 1 Threat Counter)
Atk 4
Def 3
SpA 4
SpD 2
Spe 104
SC 3 / WC 4
Abilities: Steadfast, Inner Focus, Justified

[
CONSUMED] |Spe 550| HP 1/Energy 22 (Blaze, +6 Speed, -6 Attack, -6 Sp. Attack)
Atk 7
Def 3
SpA 6
SpD 2
Spe 100
SC 3 / WC 4
Abilities: Blaze, Speed Boost
Glyph of Flamethrower

[
1] |Spe 54.15| HP 57/Energy 20 (1 Threat Counter, -1 Speed)
Atk 6
Def 3
SpA 5
SpD 2
Spe 95
SC 3 / WC 5
Abilities: Motor Drive, Vital Spirit
Glyph of Thunderbolt

[
CONSUMED] |Spe 30.4| HP 66/Energy 17 (Illuminate [ON], 1 Threat Counter, -2 Speed)
Atk 1
Def 4
SpA 5
SpD 4
Spe 76
SC 3 / WC 3
Abilities: Dry Skin, Illuminate

[
CONSUMED] |Spe 26| HP 71/Energy 6 (-2 Speed, 1 Threat Counter)
Atk 5
Def 3
SpA 2
SpD 5
Spe 65
SC 3 / WC 3
Abilities: Shed Skin, Air Lock, Infiltrator

HP 1441, Burned (1a)
HP 142, Download (+1 Sp. Attack)
Download: +1 Sp. Attack

Crit roll (1-625): 7743/10000
Hi Jump Kick (PorygonZ): (13 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 30 damage, 7 energy

Crit roll (1-625): 3021/10000
SpD drop roll (1-2000): 9599/10000

Shadow Ball (Lucario): 8 [BP] + 7 [Stat Dif] + 4 [Stage Dif] = 19 damage

Crit roll (1-625): 8325/10000
Double-edge (Slowking): 15*0.67 [BP] + 4 [Stat Dif] = 14 damage, 4 recoil
Chill: Restores 12 energy

Crit roll (1-1250): 4990/10000
Cross Chop (PorygonZ): (10 [BP] + 3 [Stat Dif]) * 1.5 = 20 damage, 7 energy
Light Screen: Slowking, Lucario, and Mollux are protected against special attacks for 6 actions, 10 energy
Chill: Restores 12 energy

Full paralysis roll (1-1500): 830/10000
Charizard is fully paralyzed!

Crit roll (1-625): 9382/10000
Focus Blast (PorygonZ): (12 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 28 damage, 7 energy
Reflect: Slowking, Lucario, and Mollux are protected against physical attacks for 6 actions, 9 energy

Charizard suffers 2 damage for the poison
---------------------------------------------------------------------------
Revenankh is tightening its focus!

Full paralysis roll (1-1000): 923/10000
Charizard is fully paralyzed!

Crit roll (1-625): 6397/10000
Focus Blast (PorygonZ): (12 [BP] + 3 [STAB] + 3 [Stat Dif]) * 1.5 = 27 damage, 7 energy

Crit roll (1-625): 3380/10000
Status roll (1-666: Freeze, 667-1333: Paralysis): 3991/10000

Tri Attack (Blaziken): 8 [BP] + 3 [STAB] + 7 [Stat Dif] + 2 [Adaptability] + 2 [Analytic] + 2 [Stage Dif] = 24 damage

Crit roll (1-625): 6755/10000
Signal Beam (Slowking): (8*0.67 [BP] + 1.5 [Stat Dif]) * 1.5 = 10 damage

Crit roll (1-625): 7606/10000
Hi Jump Kick (PorygonZ): (13 [BP] + 3 [STAB] + 2 [Expert Belt]) * 1.5 = 27 damage, 7 energy

Crit roll (1-625): 9653/10000
Brick Break (PorygonZ): (8 [BP] + 3 [Stat Dif]) * 1.5 = 17 damage, 6 energy
Chill: Restores 12 energy

Crit roll (1-625): 5339/10000
Hammer Arm (PorygonZ): (10 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 25 damage, 6 energy
Hammer Arm: -1 Speed
Heal Pulse (Lucario): 20 HP restored, 13 energy

Crit roll (1-625): 5774/10000
Focus Punch (PorygonZ): (15 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 1 [Everstone]) * 1.5 = 32 damage, 9 energy

Charizard suffers 2 damage for the poison
Charizard heals from paralysis
Metagross suffers 2 damage for the burn

Psycho Virus: Blaziken gets one Threat Counter!
Psycho Code (Blaziken): -6 Attack, -6 Sp. Attack


Effect roll: 2/5
Psycho Room (Gravity)
Aggro threshold: 132
101
60
28
16
10
Aggro threshold: 104
84
81
80
80
54
47
38
25
 
Oh god, please let Meta-Mind be released A2. Because if it isn't.... we're fucked right in the ass. Assuming it doesn't...
38 (Blaziken's HJK) + 24 (Zard's Focus Blast) + 20 (Luke's Brick Break) + 20 (Cross Chop) + 18 (Mollux's Flamethrower) + 20 (Rev's Brick Break) = 140. Really anything else can wrap it up, and we're sure to have survivors!

Lets. Fucking. Get it.

Ichigo: High Jump Kick -> Focus Blast (PorygonZ)
von Karma: Cross Chop (PorygonZ) -> Brick Break (PorygonZ)
Torch Slug: Flamethrower -> Fire Blast (PorygonZ)
Ra's: Brick Break -> Sucker Punch (PorygonZ)

Actions for texas said:
Slowking: Ummm not sure. Do whatever you want really.
Charizard: Focus Blast -> Focus Punch (PZ)
Lucario: Brick Break -> High Jump Kick (PZ)
Emboar: Helping Hand (Blaziken) ~ Hammer Arm (PZ)
 
Last edited:

Texas Cloverleaf

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Slowking: Focus Blast (PZ) ~ Psychic (PZ)
Charizard: Focus Blast -> Focus Punch (PZ)
Lucario: Brick Break -> High Jump Kick (PZ)
Emboar: Helping Hand (Blaziken) ~ Hammer Arm (PZ)
 
Round 14

Due to the intensified gravity, the combined attack of Ichigo and the Emboar fails miserably. While the latter faints to exhaustion, the former is obliterated by PorygonZ's powerful psychic wave. The CPU's voice echoes at the same time:

Threat averted. Alternate course confirmed

The Charizard retaliates with a globe of pure energy, but his attack is followed immediately by the CPU's voice again!

Calculating force parameters...

Metagross starts pounding the floor, causing critical damage to all the team mates, as even the naturally airborne ones are unable to escape the quakes with such a gravity force. The team however isn't phazed. Despite all the wounds and the casualties, it goes on an all-out offense. Ra pushes it too far, and falls exhausted as well. The two foes react with a wide ranging psychic assault, that knocks out the poor Lucario.

Hostile subject neutralized. Situation scan in process

However, with one last blow, Von Karma finally manages to destroy the menacing virtual duck! Deprived of its power source, Metagross stops moving as well. You hear a voice coming from the CPU one last time:

Operative system uninstalled. CPU... shutting... d-o-w-n...

before the electronic devices turn off. It looks like you finally restored the room to normality!

|Spe 57| HP 23/Energy 13 (Blaze, Poisoned, -1 Speed, -1 Sp. Defense, 1 Threat Counter)
Atk 5
Def 2
SpA 7
SpD 3
Spe 100
SC 3 / WC 4
Abilities: Blaze, Solar Power, Drought

|Spe 14| Knocked Out
Atk 5
Def 3
SpA 5
SpD 3
Spe 56
SC 3 / WC 5
Abilities: Blaze, Reckless

|Spe 7.8| HP 1/Energy 9 (Light Screen for 2 more actions, Reflect for 2 more actions, -3 Speed)
Atk 3
Def 4
SpA 4
SpD 4
Spe 26
SC 3 / WC 4
Abilities: Oblivious, Own Tempo, Regenerator

|Spe 59.28| Knocked Out
Atk 4
Def 3
SpA 4
SpD 2
Spe 104
SC 3 / WC 4
Abilities: Steadfast, Inner Focus, Justified

[
CONSUMED] |Spe 550| Knocked Out
Atk 7
Def 3
SpA 6
SpD 2
Spe 100
SC 3 / WC 4
Abilities: Blaze, Speed Boost
Glyph of Flamethrower

[
CONSUMED] |Spe 38| HP 33/Energy 7 (1 Threat Counter, -2 Speed, -1 Sp. Defense)
Atk 6
Def 3
SpA 5
SpD 2
Spe 95
SC 3 / WC 5
Abilities: Motor Drive, Vital Spirit
Glyph of Thunderbolt

[
CONSUMED] |Spe 22.8| HP 20/Energy 11 (Illuminate [ON], 1 Threat Counter, -3 Speed, -1 Sp. Defense)
Atk 1
Def 4
SpA 5
SpD 4
Spe 76
SC 3 / WC 3
Abilities: Dry Skin, Illuminate

[
CONSUMED] |Spe 19.5| Knocked Out
Atk 5
Def 3
SpA 2
SpD 5
Spe 65
SC 3 / WC 3
Abilities: Shed Skin, Air Lock, Infiltrator

HP 1439
HP 0
Helping Hand (Blaziken): 17 energy
Exhaustion: Emboar fainted!

Crit roll (1-625): 7743/10000
Hi Jump Kick (PorygonZ): failed, 7 energy

Crit roll (1-625): 5267/10000
Psychic (Blaziken): (10 [BP] + 7 [Stat Dif] + 2 [Analytic]) * 1.5 + 2 [Stage Dif] = 31 damage
Blaziken fainted!
Download: +1 Attack

Crit roll (1-625): 7268/10000
Focus Blast (PorygonZ): (12 [BP] + 4 [Stat Dif]) * 1.5 = 24 damage, 8 energy

Number of hits: (1-3334, 3335-6667, 6668-10000): 1774/10000
Crit roll 1 (1-625): 6449/10000
Crit roll 2 (1-625): 3467/10000

Hammer Drop (Charizard): (4*2 [BP] + 7 [Stat Dif] - 3 [Burn]) * 1.5 = 18 damage, Speed is permanently lowered by 1 stage

Crit roll 1 (1-625): 7463/10000
Crit roll 2 (1-625): 9308/10000

Hammer Drop (Slowking): 4*2*0.67 [BP] + 4 [Stat Dif] - 3 [Burn] = 6 damage, Speed is permanently lowered by 1 stage

Crit roll 1 (1-625): 2968/10000
Crit roll 2 (1-625): 5923/10000

Hammer Drop (Lucario): (4*2*0.67 [BP] + 5.5 [Stat Dif] - 3 [Burn]) * 1.5 = 12 damage, Speed is permanently lowered by 1 stage

Crit roll 1 (1-625): 5530/10000
Crit roll 2 (1-625): 2242/10000

Hammer Drop (Electivire): (4*2*0.67 [BP] + 5.5 [Stat Dif] - 3 [Burn]) * 1.5 = 12 damage, Speed is permanently lowered by 1 stage
Enigma Berry: 10 HP restored. Consumed.

Crit roll 1 (1-625): 7230/10000
Crit roll 2 (1-625): 531/10000

Hammer Drop (Mollux, 1 Critical Hit): (4*2 [BP] + 4 [Stat Dif] - 3 [Burn] + 1 [Crit]) * 2.25 = 23 damage, Speed is permanently lowered by 1 stage

Crit roll 1 (1-625): 8393/10000
Crit roll 2 (1-625): 6093/10000

Hammer Drop (Revenankh): 4*2 [BP] + 5.5 [Stat Dif] - 3 [Burn] = 11 damage, Speed is permanently lowered by 1 stage

Crit roll (1-625): 7193/10000
Brick Break (PorygonZ): (8 [BP] + 3 [STAB] + 2 [Expert Belt]) * 1.5 = 20 damage, 5 energy

Crit roll (1-1250): 596/10000
Cross Chop (PorygonZ, Critical Hit): (10 [BP] + 3 [Stat Dif] + 3 [Crit]) * 1.5 = 24 damage, 7 energy

Crit roll (1-625): 2680/10000
Burn roll (1-2000): 8360/10000

Flamethrower (PorygonZ): 9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 4 [Vial of the Living Flame] = 18 damage, 6 energy

Crit roll (1-625): 7626/10000
Brick Break (PorygonZ): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 1 [Everstone]) * 1.5 = 20 damage, 5 energy

Crit roll (1-625): 1657/10000
Focus Blast (PorygonZ): (12 [BP] + 2 [Expert Belt]) * 1.5 = 21 damage, 8 energy

Charizard suffers 2 damage for the poison
Metagross suffers 2 damage for the burn
Metagross heals from the burn
---------------------------------------------------------------------------
Charizard is tightening its focus!

Crit roll (1-625): 5868/10000
Sucker Punch (PorygonZ): 8 [BP] + 1.5 [Stat Dif] = 10 damage, 6 energy
Exhaustion: Revenankh fainted!
Download: +1 Sp. Attack

Metagross and PorygonZ use Meta Mind!
Charizard: 10 [BP] + 3 [STAB] + 5.5 [Stat Dif] + 2 [Stage Dif] = 21 damage, Sp. Defense is permanently lowered by 1 stage
Slowking: (10*0.67 [BP] + 3 [STAB] + 4 [Stat Dif]) * 0.67 + 2 [Stage Dif] = 11 damage, Sp. Defense is permanently lowered by 1 stage
Lucario: 10*0.67 [BP] + 3 [STAB] + 7 [Stat Dif] + 2 [Stage Dif] = 19 damage
Lucario fainted!
Electivire: 10 [BP] + 3 [STAB] + 7 [Stat Dif] + 2 [Stage Dif] = 22 damage, Sp. Defense is permanently lowered by 1 stage
Mollux: (10*0.67 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 + 2 [Stage Dif] = 23 damage, Sp. Defense is permanently lowered by 1 stage


Crit roll (1-625): 5979/10000
Brick Break (PorygonZ): (8 [BP] + 3 [Stat Dif]) * 1.5 = 17 damage, 6 energy
PorygonZ fainted!


Congratulations, Texas Cloverleaf and waterwarrior, on conquering Central Processing (Hard Mode)!

Each trainer: 2 CC, 11 Valor Counters, 8 KOC (to be spent only on the Pokemon involved in the raid or as CC)
Each Pokemon: 1 EC, 2 MC, 1 AC or 3 MC or (moves/15) CC
Glyph of Meteor Mash: Raises the accuracy of Meteor Mash by a flat +15%, its secondary effect chance by 20%, and causes the Attack boosts obtained by Meteor Mash to last at the end of each round.
Glyph of Signal Beam: Raises the power of Signal Beam by 2.
Glyph of Agility: Causes Agility to lower overall threat by 30% in addition to its base effect. The Speed stage boosts of Agility no longer generate threat.
Glyph of Tri Attack: Raises the power of Tri Attack by 2 and the effect chance by an overall flat 20%.
Twisted Matrix: Whenever the user uses an Electric, Normal, Psychic or Steel attacking move, he gains a matrix charge. For every matrix charge, the power of the user's special attacks raise by (3) and their accuracy by 5%. Stacks up to 3 charges. If the user doesn't use an Electric, Normal, Psychic or Steel attacking move for an action, all matrix charges are lost.
Badge of Valor x5


Both of you also get 300 reputation points with Bright Hope Expedition.
Each of you can also claim 30 CC for the "Central Processing (Hard Mode)" achievement.

Taking on the Programmer's Job has been completed by the following player: Texas Cloverleaf. Remember to claim the quest's completion together with the other rewards in the ASB Raid Zone General Thread in order to get your rewards.

Final

For a moment you look around, unsure about whether the system finally was fixed or not, but after a moment, a reassuring "No input" shows up on the monitors. You are still worried about that strange android which managed to flee a while ago, but nevertheless Drake will be overjoyed, knowing the CPU is finally under control once again.
 
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Mfw my plan failed so hard it worked

Once again, its been awesome working with you Texas, and thank you Zara for running the Raid Zone and being the most active ASB ref by far
 

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