zarator
^_^
Round 7
While the Bronzong keeps the Metagross busy, the rest of the team mates begin charging up the batteries near the CPU... but it looks like it will take much more electricity to charge them up fully.
HP 130
Atk 4
Def 3
SpA 4
SpD 4
Spe 26 (-10% Eva)
SC 4 / WC 9
Abilities: Immunity, Thick Fat, Gluttony
Glyph of Crunch
Atk 4
Def 3
SpA 4
SpD 4
Spe 26 (-10% Eva)
SC 4 / WC 9
Abilities: Immunity, Thick Fat, Gluttony
Glyph of Crunch
HP 100
Atk 4
Def 5
SpA 3
SpD 5 (6)
Spe 28 (-10% Eva)
SC 3 / WC 5
Abilities: Levitate, Heatproof, Heavy Metal
Glyph of Ancient Power
Atk 4
Def 5
SpA 3
SpD 5 (6)
Spe 28 (-10% Eva)
SC 3 / WC 5
Abilities: Levitate, Heatproof, Heavy Metal
Glyph of Ancient Power
HP 100
Atk 4 (5)
Def 3
SpA 4 (5)
SpD 2
Spe 125 (+18% Acc)
SC 3 / WC 4
Abilities: Blaze, Iron Fist
Atk 4 (5)
Def 3
SpA 4 (5)
SpD 2
Spe 125 (+18% Acc)
SC 3 / WC 4
Abilities: Blaze, Iron Fist
HP 100
Atk 1
Def 4
SpA 5 (6)
SpD 4
Spe 76
SC 3 / WC 3
Abilities: Dry Skin, Illuminate
Atk 1
Def 4
SpA 5 (6)
SpD 4
Spe 76
SC 3 / WC 3
Abilities: Dry Skin, Illuminate
Trick Room: 3 rounds remaining
Crit (1-625): 7990/10000
Thunder Punch (Left Battery): 8 [BP] + 3 [Stat Dif] + 2 [Iron Fist] = 13 damage, 6 energy
Crit (1-625): 7534/10000
Flinch (1-3000): 7052/10000
Iron Head (Snorlax): 8 [BP] + 3 [STAB] + 4.5 [Stat Dif] = 16 damage
Thunder Wave (Right Battery): 10 damage, 7 energy
Bronzong woke up!
Crit (1-625): 6620/10000
Payback (Metagross): (10 [BP] - 3 [Stat Dif] + 4 [Shield of Impenetrable Darkness]) * 1.5 + 4 [Stage Dif] = 21 damage, 7 energy
Crit (1-625): 4763/10000
Wild Charge (Right Battery): 13 [BP] + 1.5 [Stat Dif] + 12 [Stage Dif] = 27 damage, 9 recoil, 10 energy
Leftovers: Snorlax restores 3 HP
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Chill: Restores 12 energy
Chill: Restores 12 energy
Crit (1-625): 387/10000
Double-edge (Bronzong, Critical Hit): (16 [BP] + 1.5 [Stat Dif] + 3 [Crit]) * 0.67 = 14 damage, 4 recoil
Chill: Restores 12 energy
Trick Room: Trick Room for 4 rounds, 9 energy
Leftovers: Snorlax restores 3 HP
Trick Room for 3 more rounds
Crit (1-625): 7534/10000
Flinch (1-3000): 7052/10000
Crit (1-625): 6620/10000
Crit (1-625): 4763/10000
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Crit (1-625): 387/10000
Trick Room for 3 more rounds
Aggro threshold: 55
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