[WIN] Wildfire Plateau (Normal) - Gemoftheday and Zhengtann

A1's Trick Room time :) And Pantherlily's going to grab threat with a Living Flame. Wheee.
Spr_5b_146.png

"Burn.... Burn.... All will BURN!! LET DROUGHT SHINE UPON MY DOMAIN, AND LET THE FLAMES REIGN!!"
stratagem.png

"Moltres seems to be in a lot of pain. All its thoughts are forceful, incoherent."
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"If that's the case, we'll just have to keep trying until we finally smack some sense into its head."

Erza (Stratagem) : Smack Down > Power Gem
IF Moltres is untargettable, THEN replace your current action with Chill.
IF Erza-Stratagem is still at the top of the threat list at A2, THEN replace A2 with Double Team.


Pantherlily (Armaldo) : Rock Blast > Stone Edge
IF Moltres is untargettable, THEN replace your current action with Chill.
 
Gardevoir: Trick room -> heal pulse (stratagem)

Carracosta: stone edge -> stone edge
If moltres is untargetable, then replace your current action with curse.
 
Round 3

Pantherlily keeps up the offense while the team mate Stratagem holds back, causing Moltres to turn on the Armaldo and grab it with its talons. Then, the fiery bird flies high, beyond reach, before crushing its prey on the ground below.

oqENHEQ.png
gardevoirite.png
|Spe 100| HP 88/Energy 47 (Living Burn)
Atk 3
Def 2
SpA 8
SpD 5
Spe 100
SC 3 / WC 3
Abilities: Synchronize, Trace, Telepathy
565.png
coverfossil.png
|Spe 54| HP 100/Energy 66 (Reflect for 1 more action)
Atk 6
Def 5
SpA 3
SpD 3
Spe 27
SC 3 / WC 4
Abilities: Solid Rock, Sturdy, Swift Swim
stratagem.png
rarecandy.png
|Spe 130| HP 45/Energy 79 (Reflect for 1 more action)
Atk 1
Def 3
SpA 7
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker
348.png
clawfossil.png
|Spe 78| HP 69/Energy 52 (Reflect for 1 more action, Living Flame)
Atk 6
Def 4
SpA 3
SpD 4
Spe 39
SC 3 / WC 4
Abilities: Battle Armor, Swift Swim
146.png
HP 384, Smack Down (1a)
Crit roll (1-625): 5030/10000
ann_stratagem.png
Smack Down: (5 [BP] + 3 [STAB] - 4.5 [Stat Dif] + 2 [Rare Candy]) * 2.25 = 11 damage, 3 energy
146.png
Moltres took in sunlight!

Hit roll (1-9000): 1472/10000
Number of hits: (1-3334, 3335-6667, 6668-10000): 3446/10000
Crit roll 1 (1-625): 3950/10000
Crit roll 2 (1-625): 4978/10000
Crit roll 3 (1-625): 2650/10000
Crit roll 4 (1-625): 4830/10000

348.png
Rock Blast (4 hits): (3*4 [BP] + 3 [STAB] + 3 [Stat Dif] + 5 [Living Flame]) * 2.25 = 52 damage, 6+8 energy

Hit roll (1-8000): 8067/10000
Crit roll (1-1250): 7966/10000

565.png
Stone Edge: (10 [BP] + 3 [STAB] + 3 [Stat Dif]) * 2.25 = 36 damage, 6 energy

Crit roll (1-625): 6557/10000
146.png
Solarbeam (Stratagem): (12*0.67 [BP] + 4.5 [Stat Dif]) * 1.5 = 19 damage
282-m.png
Trick Room: Trick Room for 4 rounds, 9 energy

Living Flame: Armaldo suffers 5 damage
Living Burn: Gardevoir suffers 3 damage

---------------------------------------------------------------------------
Hit roll (1-8000): 429/10000
Crit roll (1-1250): 3216/10000

565.png
Stone Edge: (10 [BP] + 3 [STAB] + 3 [Stat Dif]) * 2.25 = 36 damage, 6+4 energy

Hit roll (1-8000): 19161/10000
348.png
Stone Edge: missed, 6 energy
282-m.png
Heal Pulse (Stratagem): 20 HP restored, 13 energy
146.png
Moltres took Armaldo into the air!
ann_stratagem.png
Chill: Restores 12 energy
146.png
Sky Drop (Armaldo): 10*0.67 [BP] + 3 [STAB] + 1.5 [Stat Dif] = 11 damage

Living Flame: Armaldo suffers 5 damage
Living Burn: Gardevoir suffers 3 damage
348.png
233
ann_stratagem.png
175
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158
282-m.png
65
 
well, this next round seems straight forward. I'm going to have castette begin a chilling rotation next round.

(Gardevoir) Castette: light screen -> reflect
(Lincoln) Carracosta: smack down -> stone edge
 
Lesson learned - next time, pack Gravity. A pity we can't score the 4RKO now. Though if things go well this round, Castette can probably use Taunt to end the next just like we did with Volcarona.
348.png

"All right, let's see if you'll wake up with this!!"

Erza (Stratagem) : Ancient Power > Paleo Wave
IF Moltres is untargettable, THEN replace your current action with Chill.

Pantherlily (Armaldo) : Rock Blast > Rock Blast
 
Round 4

The team keeps pressing, while Castette renews defenses, but suddenly Moltres's body starts glowing in a harsh light, extinguishing Pantherlily's blue flame and bathing the entire battlefield in an intense light!

oqENHEQ.png
gardevoirite.png
|Spe 100| HP 82/Energy 29 (Living Burn)
Atk 3
Def 2
SpA 8
SpD 5
Spe 100
SC 3 / WC 3
Abilities: Synchronize, Trace, Telepathy
565.png
coverfossil.png
|Spe 54| HP 100/Energy 57 (Reflect for 5 more actions, Light Screen for 4 more actions)
Atk 6
Def 5
SpA 3
SpD 3
Spe 27
SC 3 / WC 4
Abilities: Solid Rock, Sturdy, Swift Swim
stratagem.png
rarecandy.png
|Spe 130| HP 45/Energy 69 (Reflect for 5 more actions, Light Screen for 4 more actions)
Atk 1
Def 3
SpA 7
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker
348.png
clawfossil.png
|Spe 78| HP 50/Energy 36 (Reflect for 5 more actions, Light Screen for 4 more actions)
Atk 6
Def 4
SpA 3
SpD 4
Spe 39
SC 3 / WC 4
Abilities: Battle Armor, Swift Swim
146.png
HP 191
Crit roll (1-625): 88/10000
565.png
Smack Down (Critical Hit): (5 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Crit]) * 2.25 = 32 damage, 3 energy

Hit roll (1-9000): 8428/10000
Number of hits: (1-3334, 3335-6667, 6668-10000): 1575/10000
Crit roll 1 (1-625): 6104/10000
Crit roll 2 (1-625): 6183/10000
Crit roll 3 (1-625): 6208/10000

348.png
Rock Blast (3 hits): (3*3 [BP] + 3 [STAB] + 3 [Stat Dif] + 5 [Living Flame]) * 2.25 = 45 damage, 6 energy
282-m.png
Light Screen: Carracosta, Stratagem, and Armaldo are protected against special attacks for 6 actions, 9 energy
146.png
Moltres is glowing!

Crit roll (1-625): 841/10000
Stats boost roll (1-1000): 9868/10000

ann_stratagem.png
Ancientpower: (9 [BP] + 3 [STAB] + 4 [Stat Dif] + 2 [Rare Candy]) * 2.25 = 41 damage, 4 energy
146.png
Sky Attack (Armaldo): 14 [BP] + 3 [STAB] + 1.5 [Stat Dif] = 19 damage

146.png
Living Blaze: Living Flame on Armaldo expires, summons permanent sunlight
Living Burn: Gardevoir suffers 3 damage

---------------------------------------------------------------------------
Hit roll (1-8000): 8538/10000
565.png
Stone Edge: missed, 6 energy

Hit roll (1-9000): 2449/10000
Number of hits: (1-3334, 3335-6667, 6668-10000): 795/10000
Crit roll 1 (1-625): 6821/10000
Crit roll 2 (1-625): 7093/10000
Crit roll 3 (1-625): 3153/10000

348.png
Rock Blast (3 hits): (3*3 [BP] + 3 [STAB] + 3 [Stat Dif]) * 2.25 = 34 damage, 6+4 energy
282-m.png
Reflect: Carracosta, Stratagem, and Armaldo are protected against physical attacks for 6 actions, 9 energy

Hit roll (1-7200): 9351/10000
146.png
Hurricane (Armaldo): missed

Crit roll (1-625): 1996/10000
ann_stratagem.png
Paleo Wave: (9 [BP] + 3 [STAB] + 4 [Stat Dif] + 2 [Rare Candy]) * 2.25 = 41 damage, 6 energy

Living Burn: Gardevoir suffers 3 damage
Sun (infinite)
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312
ann_stratagem.png
257
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190
282-m.png
95
 
Chill rotations beginning. I would have strata and armaldo chill next round, to get as much damage as we can in this round.

Castette: Chill -> taunt
Carracosta: stone edge -> stone edge
IF moltres is untargetable when you would attack it, chill that action.
 
Trick Room, check. Moltress at low HP, check. Possibility for KO, check. Let's do this :)

348.png

"Dang, that phoenix just won't retreat."
stratagem.png

"After so many attacks, too... It sure is a legendary Pokemon.."
TQuZNRP.gif

"Nevertheless, we have to keep on. Otherwise our expedition will be in vain - if we do not continue, we could not find anything."

Erza (Stratagem) : Ancient Power > Paleo Wave
IF Moltres is untargettable, THEN replace your current action with Chill.

Pantherlily (Armaldo) : Rock Slide > Rock Blast
 
Round 5

The team tries to finish off the enemy, but Moltres survives the onslaught and retaliates violently - first against the Armaldo, then against Castette who draws boldly the foe's attention.

oqENHEQ.png
gardevoirite.png
|Spe 100| HP 60/Energy 31 (Living Burn)
Atk 3
Def 2
SpA 8
SpD 5
Spe 100
SC 3 / WC 3
Abilities: Synchronize, Trace, Telepathy
565.png
coverfossil.png
|Spe 54| HP 100/Energy 33 (Reflect for 3 more actions, Light Screen for 2 more actions)
Atk 6
Def 5
SpA 3
SpD 3
Spe 27
SC 3 / WC 4
Abilities: Solid Rock, Sturdy, Swift Swim
stratagem.png
rarecandy.png
|Spe 130| HP 45/Energy 59 (Reflect for 3 more actions, Light Screen for 2 more actions)
Atk 1
Def 3
SpA 7
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker
348.png
clawfossil.png
|Spe 78| HP 34/Energy 25 (Reflect for 3 more actions, Light Screen for 2 more actions)
Atk 6
Def 4
SpA 3
SpD 4
Spe 39
SC 3 / WC 4
Abilities: Battle Armor, Swift Swim
146.png
HP 5
Hit roll (1-8000): 8780/10000
565.png
Stone Edge: missed, 6+4 energy

Hit roll (1-9000): 8533/10000
Crit roll (1-625): 4597/10000

348.png
Rock Slide: (8 [BP] + 3 [STAB] + 3 [Stat Dif]) * 2.25 = 32 damage, 5 energy
282-m.png
Chill: Restores 12 energy

Burn roll (1-1000): 5662/10000
146.png
Fire Blast (Armaldo): 11*0.67 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Sun] = 16 damage

Crit roll (1-625): 7634/10000
Stats boost roll (1-1000): 92/10000

ann_stratagem.png
Ancientpower: (9 [BP] + 3 [STAB] + 4 [Stat Dif] + 2 [Rare Candy]) * 2.25 = 41 damage, +1 Attack, +1 Defense, +1 Sp. Attack, +1 Sp. Defense, +1 Speed, 4 energy

Living Burn: Gardevoir suffers 3 damage
---------------------------------------------------------------------------
Hit roll (1-8000): 5624/10000
Crit roll (1-1250): 8345/10000

565.png
Stone Edge: (10 [BP] + 3 [STAB] + 3 [Stat Dif]) * 2.25 = 36 damage, 6 energy

Hit roll (1-9000): 951/10000
Number of hits: (1-3334, 3335-6667, 6668-10000): 2063/10000
Crit roll 1 (1-625): 8347/10000
Crit roll 2 (1-625): 9280/10000
Crit roll 3 (1-625): 5032/10000

348.png
Rock Blast (3 hits): (3*3 [BP] + 3 [STAB] + 3 [Stat Dif]) * 2.25 = 34 damage, 6 energy
282-m.png
Taunt: Moltres is taunted, 10 energy

Hit roll (1-6200): 2354/10000
Crit roll (1-625): 6624/10000
Confusion roll (1-3000): 8263/10000

146.png
Hurricane (Gardevoir): 11 [BP] + 3 [STAB] + 1.5 [Stat Dif] = 16 damage

Crit roll (1-625): 8985/10000
ann_stratagem.png
Paleo Wave: (9 [BP] + 3 [STAB] + 4 [Stat Dif] + 2 [Rare Candy]) * 2.25 + 2 [Stage Dif] = 43 damage, 6 energy

Living Burn: Gardevoir suffers 3 damage
Sun (infinite)
282-m.png
492
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378
ann_stratagem.png
362
565.png
226
 
GASAAAASHEHEKDISWNEODHSVWNEKDHSBSNSLSUZGSKWODHDBWLSUBJSLSISDBEKSISHSG

GARDE: psyshock
Carracosta: smack down
 
Well, at least we're there. 2 rounds later than promised :|
The heat is taking a toll on Anna despite her headgear. All of a sudden her eyes rolled up, and her knees dropped weakly. Zheng managed to catch her before she hit the ground, but her Pokemon seemed to be in great distress at their trainer's condition.
TQuZNRP.gif

"We need to get her to safety!"
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"What about our investigatio-"
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"Take the turkey down, then we'll think about whether to continue it. Come on!"

Erza (Stratagem) : Ancient Power > Paleo Wave
IF Moltres is untargettable, THEN replace your current action with Chill.

Pantherlily (Armaldo) : Smack Down > Rock Blast
 
Round 6

One last blow from the Carracosta is all it takes for the raid squad to finally bow down the legendary bird!

oqENHEQ.png
gardevoirite.png
|Spe 100| HP 60/Energy 31 (Living Burn)
Atk 3
Def 2
SpA 8
SpD 5
Spe 100
SC 3 / WC 3
Abilities: Synchronize, Trace, Telepathy
565.png
coverfossil.png
|Spe 54| HP 100/Energy 30 (Reflect for 2 more actions, Light Screen for 1 more action)
Atk 6
Def 5
SpA 3
SpD 3
Spe 27
SC 3 / WC 4
Abilities: Solid Rock, Sturdy, Swift Swim
stratagem.png
rarecandy.png
|Spe 130| HP 45/Energy 59 (Reflect for 2 more actions, Light Screen for 1 more action)
Atk 1
Def 3
SpA 7
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker
348.png
clawfossil.png
|Spe 78| HP 34/Energy 25 (Reflect for 2 more actions, Light Screen for 1 more action)
Atk 6
Def 4
SpA 3
SpD 4
Spe 39
SC 3 / WC 4
Abilities: Battle Armor, Swift Swim
146.png
HP 0
Crit roll (1-625): 7286/10000
565.png
Smack Down: (5 [BP] + 3 [STAB] + 3 [Stat Dif]) * 2.25 = 25 damage, 3 energy
565.png
Moltres fainted!


Congratulations, Gemoftheday and ZhengTann, on conquering Wildfire Plateau (Normal)!

Each trainer: 2 CC, 2 Valor Counters, 4 KOC (to be spent only on the Pokemon involved in the raid or as CC)
Each Pokemon: 1 EC, 2 MC, 1 AC or 3 MC or (moves/15) CC
Glyph of Flamethrower: Reduces the threat generated by Flamethrower by 50%
23vyj4n.jpg
Vial of the Living Flame: Raises the power of Fire-type attacks by 4, and the burn chance of Fire-type moves by a flat +10% (after other modifiers).

Each trainer: 4 CC, 3 Valor Counter, 8 KOC (to be spent only on the Pokemon involved in the raid or as CC)
Each Pokemon: 1 EC, 2 MC, 1 AC or 3 MC or (moves/15) CC
Glyph of Fiery Dance: Raises the secondary effect chance of Fiery Dance to 100%
Glyph of Flamethrower: Reduces the threat generated by Flamethrower by 50%
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Moth Dust: Raises the power of Bug-type attacks by 3 and reduces the energy cost of Quiver Dance by (1).
23vyj4n.jpg
Vial of the Living Flame: Raises the power of Fire-type attacks by 4, and the burn chance of Fire-type moves by a flat +10% (after other modifiers).

Each of you can also claim 7 CC for the "Wildfire Plateau (Normal Mode)" achievement.
 
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