Hello everyone!!!
First of all, please give a moment of silence, just to remember that my hopes and dreams died because i only got #2 on the ladder LOL.
Nahh but seriously, im really happy with the result, i got to 2000's for the first time, i had already been top ten once but this time i went beyond my limits, it wasn't a matter of luck or anything, i played a lot of good/high laddder players and a few unfavorable match ups and even with that i was able to pull through.
Hopefully in the future I will come with a team that reached the first place, im not giving up yet xD.
Proof of the Peak
I actually reached 2033 but i forgot to take the screenshot, im saying, im fucking dumb xD (Replay of that is on the on the replay section lol)
The Team
Looking standard as usual, we dont lose that style.
I wanted a team around Mega Lopunny because its really good and its one of my favorite megas, i already had a team with her with which i reached top 10, but was literally the Mega Ttar team i just changed 3 mons xD, the team was pretty fun to but not as solid as this one in my opinion.
It is hard for me to build a team that beats stall fast (cause im not patient lel) and at the same time that doesn't get overpressured by HO or more offensive playstyles, but this one beats both cause Kartana is broken xD.
There isn't really a team building process, i just put 6 mons together xD, but like always i wanted a core able to take on hits, mons like Lele and Greninja, so i put Tapu Fini and jirachi, which also gives Rocks and Defog support to the team.
The rest of the team was super simple, broken ass Kartana that obliterates stall, broken ass Greninja and broken ass Scarf Lando for the third time xD.
Team Breakdown
Lopunny
Lopunny-Mega (F) @ Lopunnite
Ability: Limber
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- Return
- Power-Up Punch
- Fake Out
So the mega of the team is a really good one, does pretty well againts regular builds like offense o bulky offense, its like a weaker but faster mega medicham, being 405 speed is actuall really good because helps you vs Ash Gren, outspeeds things like Koko and non scarf kartana.
It doesn't hit really hard but thats not her main roll, it can deal chip damage and weaken members on the opposing team, but the best part is the priority on Fake Out, lets you revenge kill scarfers or set up mons that are already low.
High Jump Kick and Return for regular stab and the 4th move you can run whatever you want, Ice Punch, Encore, etc. I tried encore at first but i always ended up missing fake out, and i like the power that PUP gives you, it can deal with things like Counter Skarmory or deal more damage to Clefable if its Magic Guard. Really solid mon, i love it haha.
Tapu Fini
Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 216 HP / 84 Def / 24 SpA / 184 Spe
Bold Nature
IVs: 0 Atk
- Moonblast
- Nature's Madness
- Taunt
- Defog
Fini is the Phis Def Wall of the team and the answer to Ash Greninja, Keldeo, even Hawlucha cause it can take a +2 Acro at Full HP and OHKO's back with moonblast most of the time, can live hits from Lopunny, Medicham, pretty much beats Mega Gyarados which is a little bit common on Veil teams, can deal damage on Swampert and of course walls Kingdra.
Also is the defogger of the team and gives Misty Terrain support wich is really good, that way you can bring kartana on something like toxapex or Sableye and not get burn.
Its pretty much the same set i use on my first rate my team, but this time you can run a bit more defense, 252 speed for magearna is a bit unnecessary, because you already have jirachi for that mon, giving her more HP would be nice for taking hits better.
Moonblast is for beating dark types and just stab to be honest, you can try run Surf but i didn't find it too useful, Taunt can help you a lot for beating stall so i found it neccesary on fini.
Greninja
Greninja-Ash @ Choice Specs
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Dark Pulse
- Water Shuriken
- Spikes
This is one broken mon haha, Ash Gren literally clicks Hydro Pump and Dark Pulse to kill pretty much everything, this mon helps you versus everything and is always good to have it, Water Shuriken is mandatory because deals vs faster mons, scarfers or set up mons, and for the last move Spikes are really good, this helps againts more fat builds and stall.
Nothing much to say about this pokemon to be honest, we all know it is super good.
Jirachi
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 188 SpD / 68 Spe
Careful Nature
- Iron Head
- Body Slam
- Stealth Rock
- Wish
This has become one of my favorite pokemon, no not because of the hax factor (it is because of the hax factor) but its actually pretty solid on the meta, walls Tapu lele for ever and can deal with most pokemon that are not faster with Iron Head flinches lol, that plus Body Slam parahax, man this is one shitty mon hahaha.
Gets up the Stealth Rock and i choose Wish for this set which is nice but the team gets walled by zapdos, is really hard to deal with it if the oponent has a counter for greninja, so maybe you wanna try to run something like Toxic to beat it, i think it would be a good idea, i use wish in all my games, and it became handly but not really something essential, and if you rrun toxic you can deal with zapdos wich is really annoying to the team.
Kartana
Kartana @ Steelium Z
Ability: Beast Boost
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Sacred Sword
- Smart Strike
- Swords Dance
This Monster, is soooo good, beats stall like if was his job, Leaf Blade and Sacred Sword are essential, plus Sword Dance, on the last move you can change it a little bit, maybe you want to run something like Sub or Giga Impact is really cool to, but i choose Smart Strike because hits pretty much the same things as Breakneck Blitz, like Mega Venu or Zap if its weakened enough, but yeah, destroys fat teams, super strong, good coverage, it actually 6-0's that team with Mega venu, Hippo, chansey and phis def magearna you just need to play it really smart and carefully.
Also has pretty decent defense, can take 2 earthquakes from lando or a +1 Thousand Arrows from Zygarde, at full hp can take a sacred sword form opposing kartana, and it speed ties vs Ninetales on aurora veil teams.
Really solid mon, im a fan of this one.
Landorus
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 116 Atk / 140 Def / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Hidden Power [Ice]
- U-turn
Im not going to explain anything xDD, I just choose to run a more defensive variant wich has been running around lately, you can put it on hp, but lando is most likely taking damage form physical moves, so putting it on defense helps you take like 4% less lel.
Importable
Lopunny-Mega (F) @ Lopunnite
Ability: Limber
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- Return
- Power-Up Punch
- Fake Out
Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 216 HP / 84 Def / 24 SpA / 184 Spe
Bold Nature
IVs: 0 Atk
- Moonblast
- Nature's Madness
- Taunt
- Defog
Greninja-Ash @ Choice Specs
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Dark Pulse
- Water Shuriken
- Spikes
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 188 SpD / 68 Spe
Careful Nature
- Iron Head
- Body Slam
- Stealth Rock
- Wish
Kartana @ Steelium Z
Ability: Beast Boost
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Sacred Sword
- Smart Strike
- Swords Dance
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 116 Atk / 140 Def / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Hidden Power [Ice]
- U-turn
Ability: Limber
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- Return
- Power-Up Punch
- Fake Out
Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 216 HP / 84 Def / 24 SpA / 184 Spe
Bold Nature
IVs: 0 Atk
- Moonblast
- Nature's Madness
- Taunt
- Defog
Greninja-Ash @ Choice Specs
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Dark Pulse
- Water Shuriken
- Spikes
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 188 SpD / 68 Spe
Careful Nature
- Iron Head
- Body Slam
- Stealth Rock
- Wish
Kartana @ Steelium Z
Ability: Beast Boost
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Sacred Sword
- Smart Strike
- Swords Dance
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 116 Atk / 140 Def / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Hidden Power [Ice]
- U-turn
Replays
Heyy this time i didn't forget the replays, specially because i have some good ones.
VS Stall
https://replay.pokemonshowdown.com/gen7ou-762087586
https://replay.pokemonshowdown.com/gen7ou-763109549
https://replay.pokemonshowdown.com/gen7ou-763863407
https://replay.pokemonshowdown.com/gen7ou-763157549 (That beutiful Mega Venu team)
https://replay.pokemonshowdown.com/gen7ou-762668269
https://replay.pokemonshowdown.com/gen7ou-763851055 Kartana killing Wishes :)
VS HO/Offense/Rain/Aurora Veil
https://replay.pokemonshowdown.com/gen7ou-763429243
https://replay.pokemonshowdown.com/gen7ou-763915730 (Veil)
https://replay.pokemonshowdown.com/gen7ou-763712226 (nevermind i said i didn't took a screenshot from the 2033 points but heres the replay xD)
https://replay.pokemonshowdown.com/gen7ou-763482902
https://replay.pokemonshowdown.com/gen7ou-763480464
https://replay.pokemonshowdown.com/gen7ou-763220013 (Rain)
https://replay.pokemonshowdown.com/gen7ou-762231093 (Veil)
https://replay.pokemonshowdown.com/gen7ou-762229874 (Veil)
VS Bulky Offense
https://replay.pokemonshowdown.com/gen7ou-763222881
https://replay.pokemonshowdown.com/gen7ou-763521092 (this one was a though one, shows how i play vs Mega Scizor which is a threat, btw this was the first time i reached 2000, thats why i said dreams do come true at the end, to match the title of the rmt, but i suck cause i only got #2 u.u)
https://replay.pokemonshowdown.com/gen7ou-763858335 (same match up)
https://replay.pokemonshowdown.com/gen7ou-762925884
Threats
Mega Scizor
This is one of the few threats for this team, walls everybody except for gren and SD variants can be really difficult, but at the end is not that big of a deal, just chip him away, dont let him sd, and finally try to kill it with gren, or chip damage plus rocks can let it weakened enough for lopunny with a pup or something.
You can also try Fire Punch with jirachi, also surprises ferrothorn i guess.
Zygarde
This is a threat for every team xD its too good, but its not that hard to beat, it can become a problem if its Iapapa, if not, Fini or Lando can take hits and deal 50% damege back to it, so is not that difficult.
Zapdos
This is the biggest threat to the team because it walls ecerybody hahaha, that why i recommend you to put toxic instead of wish if you want to beat this mon a lot easier, but at the end of the day is not that common anymore as it used to be like 2 months ago, it actually dropped form A- to B+ or somehting on the ranking if im not mistaken, but yeah, try to keep the rocks and if its weakened enough, +2 Kartana can beat it, if yu are running Normalium Z then is not a problem anymore haha.
Final Comments
This was the first time i felt that i was doing well on the ladder, playing smart, thinking every turn, and it shows up on the results, i remember when i get hyped for reaching top 500 like a year ago hahahaha, but yeah nobody cares abour this xD i just want to say to all of you watching this Rmt that you should keep playing and improving, that comes with time and experience, thats how pokemon works, dont give up and always try to improve yourself, try to beat the person in the mirror because he is your biggest rival.
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