ww vs Rextreff Flashmatch

459.gif

Snover (Elsa) Female
Obvious song is obvious
Type: Ice/Grass
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)

Abilities: Snow Warning/ Soundproof (LOCKED)

Stats:
HP: 90
Atk: 3
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 34 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 14

EC: 3/6
MC: 0
AC: 2/5

Attacks: (25/ 75 total moves)
Physical:
Avalanche
Ice Shard
Razor Leaf
Seed Bomb
Skull Bash
Wood Hammer

Special:
Blizzard
Energy Ball
Grass Knot
Ice Beam
Icy Wind
Powder Snow
Shadow Ball
Sheer Cold

Status:
Grass Whistle
Growth
Ingrain
Leech Seed
Leer
Light Screen
Mist
Protect
Substitute
Swagger
Toxic

slowpoke.gif

Slowpoke [Desu] (MALE)
Types: Water/Psychic

Water STAB: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Psychic STAB: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities::
Oblivious; Passive: This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.

Own Tempo; Passive: This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Regenerator; Passive: When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy. (H)

Nature: Quiet


Stats:
HP: 100
Atk: 3
Def: 3
SpA: 3+
SpD: 2
Spe: 13-
Size Class: 2
Weight Class: 3
Base Rank Total: 14
Evasion -10

EC: 3/6
MC: 0
AC: 3/5

Attacks 22

Physical 4

Water

Dive
Psychic
Zen Headbutt
Normal
Headbutt
Tackle

Special 7

Water

Water Gun
Surf
Psychic
Confusion
Psychic
Ghost
Shadow Ball
Ice
Ice Beam
Fire
Flamethrower

Status 10

Psychic

Amnesia
Normal
Belly Drum
Block
Disable
Double Team
Growl
Snore
Slack Off
Yawn
Ghost
Curse
Ground
Mud Sport

shieldon.gif

Shieldon [Warden] (MALE)
Types: Rock/Steel

Rock STAB: Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Steel STAB: Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.


Abilities::

Sturdy; Passive: This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Soundproof; Passive: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)

Nature: Hardy

Stats:
HP: 90
Atk: 2
Def: 5
SpA: 2
SpD: 3
Spe: 30
Size Class: 1
Weight Class: 4
Base Rank Total: 16

EC: 2/6
MC: 0
AC: 1/5

Attacks 19

Physical 9

Steel

Iron Head
Metal Burst
Rock
Rock Slide
Ground
Dig
Earthquake
Normal
Body Slam
Tackle
Take Down
Fighting
Counter

Special 1

Steel

Flash Cannon

Status 9

Rock

Rock Polish
Stealth Rock
Steel
Iron Defense
Metal Sound
Normal
Protect
Screech
Swagger
Dark
Taunt
Ghost
Curse

Buizel.gif

Buizel [Garrus] (MALE)
Types: Water

Water STAB: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities::
Swift Swim; Passive: The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Water Veil; Passive: Pokemon with this ability always have their body coated in a layer of water which prevents burns. [H]

Nature: Hasty

Stats:
HP: 90
Atk: 3
Def: 1-
SpA: 2
SpD: 2
Spe: 98+
+22% accuracy
Size Class: 1
Weight Class: 3
Base Rank Total: 14

EC: 1/6
MC: 0
AC: 1/5

Attacks 20

Physical 7

Water

Aqua Jet
Aqua Tail
Waterfall
Normal
Double Hit
Quick Attack
Dark
Pursuit
Fighting
Brick Break

Special 4

Water

Scald
Water Gun
Normal
Sonic Boom
Swift

Status 9

Water

Rain Dance
Soak
Water Sport
Normal
Agility
Baton Pass
Double Team
Growl
Me First
Dark
Switcheroo

waterwarrior
Rextreff
I
 
Warden

Iron Head > Flash Cannon > Rock Slide

If Elsa uses Swagger, use Protect, but not consecutively
If Else uses Protect, use Curse


 
:/

Damn it Game Freak, Focus Blast would be just banaynay right now

(Activate Snow Warning) Energy Ball -> Grass Knot -> Energy Ball
 
459.gif

3/2/4/2/34
Hp: 90
En: 100
Size: 2
Weight: 4
Status: -10% evasion

shieldon.gif

2/5/2/3/30
Hp: 90
En: 100
Size: 1
Weight: 4
Status: None

Flavor:

To come. No flavor.

Snover's Snow Warning whipped up a Hailstorm. (-9 en)

A1

Snover used Energy Ball. (-6 en)
Crit: 3963 no
Effect: 9308 no
Damage: (8 + 3 + 6 - 4.5) = - 12.5 Hp

Shieldon used Iron Head. (-5 en)
Crit: 1729 no
Effect: N/A
Damage: (8 + 3 + 3 - 3) x 1.5 = - 16.5 Hp

-2 Hp Shieldon

A2

Snover used Grass Knot. (-5 en)
Crit: 7954 no
Effect: N/A
Damage: (7 + 3 + 6 - 4.5) = - 11.5 Hp

Shieldon used Flash Cannon. (-5 en)
Crit: 5504 no
Effect: 8172 no
Damage: (8 + 3 + 3 - 3) x 1.5 = - 16.5 Hp

-2 Hp Shieldon

A3

Snover used Energy Ball. (-6 en)
Crit: 5058 no
Effect: 5834 no
Damage: (8 + 3 + 6 - 4.5) = - 12.5 Hp

Shieldon used Rock Slide. (-5 en)
Crit: 3666 no
Effect: N/A
Damage: (8 + 3 + 3 - 3) x 1.5 = - 16.5 Hp

-2 Hp Shieldon

Hail (3r/9a)


459.gif

3/2/4/2/34
Hp: 40
En: 83
Size: 2
Weight: 4
Status: -10% evasion

shieldon.gif

2/5/2/3/30
Hp: 47
En: 85
Size: 1
Weight: 4
Status: None
 
Wish, winse, repeat, die

Energy Ball -> Grass Knot -> Energy Ball
If successful P/E move, Ingrain and change the following action to Energy Ball
If damaging Steel-type combo, Substitute (15) and change the following action to Energy Ball
 
459.gif

3/2/4/2/34
Hp: 40
En: 83
Size: 2
Weight: 4
Status: -10% evasion

shieldon.gif

2/5/2/3/30
Hp: 47
En: 85
Size: 1
Weight: 4
Status: None

Flavor:

No.

A1

Snover used Energy Ball. (-10 en)
Crit: 2479 no
Effect: 903 yes
Damage: (8 + 3 + 6 - 4.5) = - 12.5 Hp
Shieldon's sdef fell. (-1)

Shieldon used Flash Cannon. (-5 en)
Crit: 8784 no
Effect: 4057 no
Damage: (8 + 3 + 3 - 3) x 1.5 = - 16.5 Hp

-2 Hp Shieldon

A2

Snover used Grass Knot. (-5 en)
Crit: 3296 no
Effect: N/A
Damage: (7 + 3 + 6 - 4.5) + 2 = - 13.5 Hp

Shieldon used Rock Slide. (-5 en)
Crit: 7482 no
Effect: N/A
Damage: (8 + 3 + 3 - 3) x 1.5 = - 16.5 Hp

-2 Hp Shieldon

A3

Snover used Energy Ball. (-6 en)
Crit: 446 yes
Effect: 8921 no
Damage: (9 + 3 + 3 + 6 - 4.5) + 2 = - 17.5 Hp
Shieldon fainted

Hail (2r/6a)

Surprising twist: Crit didn't matter (for the tie, at least).

459.gif

3/2/4/2/34
Hp: 7
En: 62
Size: 2
Weight: 4
Status: -10% evasion, 1 KOC

shieldon.gif

2/5/2/3/30
Hp: -1
En: 75
Size: 1
Weight: 4
Status: fainted

Prizes:

waterwarrior:

1 CC

Snover:

1 EC

3 MC

1 AC

1 KOC

Rextreff:

1 CC

Shieldon:

1 EC

2 MC

1 AC

Me:

3 UC
 
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