This thread will be for the preparation and update for X and Y, and will cover any necessary topics.
1. Type Chart changes.
In XY, Not only is Fairy being added, Steel no longer resists Ghost or Dark. These changes should take place in battles STARTED ON or AFTER November 4th, 2013 (Release Date).
2. Mega Pokemon Mechanics.
These will most likely be enabled through hold items, and have separate stat sheets for Weight, Size, etc. Should Mega Pokemon be kept in their own separate list, or listed immediately below their final evolution. (e.g. A separate listing of Mega Venusaur -> Mega Charizard -> Mega Blastoise or just adding Mega Venusaur below Venusaur.)
Separate from this, do Mega Pokemon get only their ability or, since this would severely limit them in ASB, do they also keep all their abilities from the final form (e.g. Mega Venusaur has Thick Fat as well as Overgrow and Clorophyll)
3. STAB Updates
It has already been revealed that types will have additional defensive benefits, like Grass types being immune to all "Powder" attacks , Electric-types being immune to paralysis, and Ghost types being immune to Mean Look / Block etc (it is unknown whether they are affected by trapping abilities or partial trapping attacks yet). There may be more of this in the final release.
4. New TM / Tutor Rules
If XY is anything like BW, Tutor Moves will not exist until future game releases (barring things like Fire Pledge and Draco Meteor). Do we shift back to what will now be 10 TMs rather than 5 and 5, or do we allow 10 for XY Pokemon and 5XY / 5BWXY Tutors for older generation Pokemon?
5. CAP Updates
6th Gen Moves will be added as the non-canonical add-ons to the CAPs. No Mega-Evolutions since that is going to descend into arbitrariness ridiculously fast.
I would be interested to hear in other issues that may come up. This is the thread to discuss them.
OMNIBUS INFORMATION GATHERING STARTS HERE
Mechanics:
Mega Pokemon:
Mega Pokemon Clause is a new Clause in CAP ASB XY, and the battlers can set the number of Mega Pokemon they want to allow in a battle. (E.G. No Megas, 1 Mega, Unlimited Megas etc.) Mega Pokemon Stones are linked to the Pokemon specifically and, like in-game, are not subject to any item removal or suppression effects such as Trick, Switcheroo, Embargo, or Magic Room. Knock Off does not get the power boost on a Pokemon holding a Mega Stone. In ASB, Mega Evolved Pokemon retain all of their base form's Abilities, and several Mega Pokemon that duplicate base form abilities have associated effects noted on their Mega Stone's Item Description. In Single Ability Battles, Mega Evolutions will have the ability of the Mega Evolution after Mega Evolving, but will retain any effects from the base form's ability (ex. a Moxie Pinsir that got an attack boost before Mega Evolving.)
A Pokemon can Mega Evolve on any action in a round under any condition, including Sleep, Freeze, or Taunt. Mega Evolution does not itself take up an action, and does not have an inherent Energy Cost (it may activate abilities that do, such as Drought or Sand Stream). Mega Evolution occurs before any other action takes place, regardless of priority (Pokemon will mega Evolve in the speed order of the Pokemon if multiple Pokemon are Mega Evolving). Mega Evolved Pokemon remain Mega Evolved for the duration of the battle once they have activated Mega Evolution. Mega Evolved Pokemon will act with the speed priority they had prior to Mega Evolving on the Mega Evolution action, but will act with their updated Speed in subsequent actions. Their ability will be in effect immediately (ex. Mega Charizard Y summoning Drought), as will the updated accuracy boost if they have a +Spe nature.
Mega Evolution can be used as part of a Chance Substitution if the Pokemon has not yet Mega-Evolved. (ex. Charizard Mega Evolve A2 if X uses Rain Dance A1)
Weather and Terrain:
Weather (Fog / Smogs, Hail, Rain Dance, Sandstorm, Sunny Day) and Terrain (Electric Terrain, Grassy Terrain, Misty Terrain) Moves co-exist. Weather will nullify Weather, and Terrain will nullify Terrain, but they do not nullify each other, mirroring the in-game interaction.
Rank Changes:
Rank 5 shall now begin at 116 instead of 120, matching the practice of Rank 4 for stats above 95. Ranks above 6 will also change, being brought down to 153, 173, 189 etc. Rank 3's threshold shall remain 61.
The "normal range" for calculating Attack vs. Defenses now goes from Rank 0 through Rank 6, so that Ranks 7 and above start calculating at +/- 1.0, where Ranks 0-6 calculate at +/- 1.5. This represents the fact that many unspecialized Pokemon in Gen 6 have natural Rank 6 stats, and along with the stat boosts to older Gen Pokemon makes these more reflective of general power.
Pokemon:
For now, use this link to find abilities for Generation 6 Pokemon.
These Abilities have been added to previous Pokemon.
Special Notes:
Scolipede line now have Speed Boost instead of Quick Feet.
Chandelure line now have Infiltrator instead of Shadow Tag.
Aegislash:
Aegislash has two Formes that change Ranks. It is first released in Shield Forme, and any time it uses a damaging move it switches to Blade Forme before using the attack. It will revert to Shield Forme when using he "King's Shield" move. All other non-damaging moves will retain whatever Forme Aegislash is currently in. Aegislash's Nature DOES NOT move with its Ranks, so a +SpD Aegislash will have Rank 7 and Rank 3 SpD in Shield and Blade Formes, respectively.
Unown:
Unown can use all types of Hidden Power and Struggle. Each instance of Hidden Power is considered a separate move for the purposes of Disable, Imprison, and the consecutive EN cost. Unown's Hidden Powers take on the elemental attributes of each element rather than just being a simple energy attack. So for example, Hidden Power Water douses an opponent, Hidden Power Electric can shock them, etc. Unown only gets the STAB damage boost on Hidden Power Psychic, but it does have -1 Energy Cost for all Hidden Powers. Unown retains the ability to modify the Base Attack Power of its combinant Hidden Powers between 4 BAP and 7 BAP, with their energy cost being 2 EN less than the BAP. Consider the following effects of Hidden Power to apply when Unown uses them:
Hidden Power Bug: 50% Drain Effect (Leech Life)
Hidden Power Dark: Taunt Effect (Taunt)
Hidden Power Dragon: Roar Effect (Dragon Tail)
Hidden Power Electric: 30% Paralyze (Discharge), Hits All on Field
Hidden Power Fairy: 20% Attack Lower (Play Rough)
Hidden Power Fighting: 20% Defense Lower, Calculates Damage Using Defense (Rock Smash, Secret Sword)
Hidden Power Fire: 30% Burn (Lava Plume), Hits All on Field
Hidden Power Flying: High Critical Hit Ratio (Aeroblast / Air Cutter), Hits All Opponents
Hidden Power Ghost: 20% Special Defense Lower (Shadow Ball)
Hidden Power Grass: 20% Sleep (Spore / Sleep Powder / GrassWhistle)
Hidden Power Ground: 20% Accuracy Lower (Mud Bomb / Mud Slap)
Hidden Power Ice: 20% Freeze (Blizzard), Hits All Opponents.
Hidden Power Poison: 30% Toxic (Poison Fang)
Hidden Power Psychic: 20% Confusion (Psybeam / Confusion)
Hidden Power Rock: 20% Flinch (Rock Slide), Hits All Opponents
Hidden Power Steel: 20% Special Attack Lower (Flash Cannon)
Hidden Power Water: 20% Speed Lower, Douse effect (BubbleBeam / Water Gun)
Rather than having a specific Hidden Power, Unown has one Hidden Power of each type with different properties. Each different type of Hidden Power is considered a separate attack for the purposes of calculating the consecutive attack EN penalty. Unown can change the Base Attack Power of each Hidden Power in its attacks. If Unown combines two Hidden Power attacks, it will use the damage boosting rules of same attack combinations based off the higher BAP (Combo BAP * 2.25), while using the EN Cost of different attack combinations (EN Attack 1 + EN Attack 2 * 1.5), and the type will be selected based on the stronger selected Hidden Power.
Ex.: Hidden Power Water 4 + Hidden Power Electric 7 = 7 *2.25 BAP, 15.75 BAP. EN = 2 + 5 (7) * 1.5 = 10.5, 11 EN (-1 EN) = 10 EN. Type: Electric (stronger Hidden Power)
Because this Attack also combines an attack with a "hits all on field" property, this attack will hit all Pokemon on the field, has a 30% paralysis effect, a 20% Speed lower effect, and a Douse effect.
Ex. 2: Hidden Power Flying 4 + Hidden Power Psychic 7 = 3 + 7 *2.25 BAP, 18.75 BAP. EN = 2 + 5 (7) * 1.5 = 10.5, 11 EN (-2 EN) = 9 EN. Type: Psychic (stronger Hidden Power)
This Attack will by Psychic typed, hit all opponents, has a 20% chance to confuse, and a high Critical Hit ratio.
CAP Pokemon New TM Moves:
The only thing CAP Pokemon need as of now are new TM updates. Additional reviews will be had of the CAPs later. CAP Pokemon will retain all TMs that crossed over from Gen V and Gen VI on their 6th Gen Selections List.
Learnset:
Reasoning:
Everything gets Confide.
Bugs get Infestation.
Grass Types get Nature Power.
Fighting types get Power-Up Punch.
Pokemon with wings get Steel Wing. (Syclant didn't get Steel Wing in Gen IV, therefore it doesn't now)
Revenankh and Aurumoth are sufficiently mystical where Dazzling Gleam works as flavor.
Arghonaut line are pirates. Ew.
Stratagem lines are literal gemstones.
Cyclohm lines are literal dragons made out of electricity.
Voodoll and Voodoom are haunted dolls like Banette, which also gets Infestation. Plus all those pins mean there's a lot of puncture area.
Mollux and Krillowatt are both fairly luminous to where Dazzling Gleam makes sense.
Mollux is pretty close to Tentacruel in design, which has both DG and Infestation.
Unobtainable Pokemon TMs Ruling:
Currently, some previous Pokemon in Gen VI are not obtainable, and therefore we don't have their learnsets. Until we get better data, they will have access to any repeat TM / Tutor from previous generations they have had access to.
The following moves will not be eligible for selection by fresh Gen VI Unobtainable Pokemon.
The following moves are tutor repeats that fresh Gen VI Unobtainable Pokemon will be eligible for if they learned it by Egg, TM, or Tutor in a previous generation.
STAB:
Stats:
Abilities:
New Abilities:
Old Abilities Updates:
Attacks:
New Attack List:
Old Attacks Updates:
Levitate Command Update:
Items:
New Item List:
Signature Items:
Battle Items:
Assault Vest: Multiplies the Pokemon's Special Defense Rank by one and a half (1.5x), rounded up. The Pokemon will only be able to use damaging attack moves and combinations in battle. "That Vest is pretty offensive. No! It's an Assault!"
Safety Goggles: The Pokemon is immune to damage from weather effects and the effects of "Powder" Moves. (Full List: Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) "The Goggles! They do something!"
Weakness Policy: When struck directly by a super-effective attack, the Pokemon's Attack and Special Attack are increased by two (2) stages, and have their natural Attack and Special Attack stage reset to +2. This item is then consumed, but will be re-issued to the trainer at the end of the battle. "Weakness Policy. We've Got it Covered."
Pixie Plate: A mystical plate that boots the power of Fairy-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Fairy.
Luminous Moss: Consumable. Absorbs a Water-type attack used by the opponent, causing it to deal no damage and activating this item. When activated, this item is consumed and the Pokemon carrying it has its Special Defense boosted by one (1) for nine (9) actions or until switched out.
Snowball: Consumable. Absorbs an Ice-type attack used by the opponent, causing it to deal no damage and activating this item. When activated, this item is consumed and the Pokemon carrying it has its Special Attack boosted by one (1) for nine (9) actions or until switched out.
Berries:
Kee Berry: Increases the user's Defense Stage by one (1) when the holder is hit by a physical move.
Cost: 6 | Activation: Thrice on being hit by a physical attack | Natural Gift: 8 BAP, Steel
Maranga Berry: Increases the user's Special Defense Stage by one (1) when the holder is hit by a special move.
Cost: 6 | Activation: Thrice on being hit by a special attack | Natural Gift: 8 BAP, Fairy
Roseli Berry: Reduces type effectiveness of a super effective Fairy-type move by one (1) stage (ex. 4x becomes 2x).
Cost: 5 | Activation: Thrice when hit by a super effective Fairy-type attack | Natural Gift: 6 BAP, Fairy
Updated Old Items:
Plates are now available for 10 CC.
[/Hide]
1. Type Chart changes.
In XY, Not only is Fairy being added, Steel no longer resists Ghost or Dark. These changes should take place in battles STARTED ON or AFTER November 4th, 2013 (Release Date).
2. Mega Pokemon Mechanics.
These will most likely be enabled through hold items, and have separate stat sheets for Weight, Size, etc. Should Mega Pokemon be kept in their own separate list, or listed immediately below their final evolution. (e.g. A separate listing of Mega Venusaur -> Mega Charizard -> Mega Blastoise or just adding Mega Venusaur below Venusaur.)
Separate from this, do Mega Pokemon get only their ability or, since this would severely limit them in ASB, do they also keep all their abilities from the final form (e.g. Mega Venusaur has Thick Fat as well as Overgrow and Clorophyll)
3. STAB Updates
It has already been revealed that types will have additional defensive benefits, like Grass types being immune to all "Powder" attacks , Electric-types being immune to paralysis, and Ghost types being immune to Mean Look / Block etc (it is unknown whether they are affected by trapping abilities or partial trapping attacks yet). There may be more of this in the final release.
4. New TM / Tutor Rules
If XY is anything like BW, Tutor Moves will not exist until future game releases (barring things like Fire Pledge and Draco Meteor). Do we shift back to what will now be 10 TMs rather than 5 and 5, or do we allow 10 for XY Pokemon and 5XY / 5BWXY Tutors for older generation Pokemon?
5. CAP Updates
6th Gen Moves will be added as the non-canonical add-ons to the CAPs. No Mega-Evolutions since that is going to descend into arbitrariness ridiculously fast.
I would be interested to hear in other issues that may come up. This is the thread to discuss them.
OMNIBUS INFORMATION GATHERING STARTS HERE
Mechanics:
Mega Pokemon:
Mega Pokemon Clause is a new Clause in CAP ASB XY, and the battlers can set the number of Mega Pokemon they want to allow in a battle. (E.G. No Megas, 1 Mega, Unlimited Megas etc.) Mega Pokemon Stones are linked to the Pokemon specifically and, like in-game, are not subject to any item removal or suppression effects such as Trick, Switcheroo, Embargo, or Magic Room. Knock Off does not get the power boost on a Pokemon holding a Mega Stone. In ASB, Mega Evolved Pokemon retain all of their base form's Abilities, and several Mega Pokemon that duplicate base form abilities have associated effects noted on their Mega Stone's Item Description. In Single Ability Battles, Mega Evolutions will have the ability of the Mega Evolution after Mega Evolving, but will retain any effects from the base form's ability (ex. a Moxie Pinsir that got an attack boost before Mega Evolving.)
A Pokemon can Mega Evolve on any action in a round under any condition, including Sleep, Freeze, or Taunt. Mega Evolution does not itself take up an action, and does not have an inherent Energy Cost (it may activate abilities that do, such as Drought or Sand Stream). Mega Evolution occurs before any other action takes place, regardless of priority (Pokemon will mega Evolve in the speed order of the Pokemon if multiple Pokemon are Mega Evolving). Mega Evolved Pokemon remain Mega Evolved for the duration of the battle once they have activated Mega Evolution. Mega Evolved Pokemon will act with the speed priority they had prior to Mega Evolving on the Mega Evolution action, but will act with their updated Speed in subsequent actions. Their ability will be in effect immediately (ex. Mega Charizard Y summoning Drought), as will the updated accuracy boost if they have a +Spe nature.
Mega Evolution can be used as part of a Chance Substitution if the Pokemon has not yet Mega-Evolved. (ex. Charizard Mega Evolve A2 if X uses Rain Dance A1)
Weather and Terrain:
Weather (Fog / Smogs, Hail, Rain Dance, Sandstorm, Sunny Day) and Terrain (Electric Terrain, Grassy Terrain, Misty Terrain) Moves co-exist. Weather will nullify Weather, and Terrain will nullify Terrain, but they do not nullify each other, mirroring the in-game interaction.
Rank Changes:
Rank 5 shall now begin at 116 instead of 120, matching the practice of Rank 4 for stats above 95. Ranks above 6 will also change, being brought down to 153, 173, 189 etc. Rank 3's threshold shall remain 61.
The "normal range" for calculating Attack vs. Defenses now goes from Rank 0 through Rank 6, so that Ranks 7 and above start calculating at +/- 1.0, where Ranks 0-6 calculate at +/- 1.5. This represents the fact that many unspecialized Pokemon in Gen 6 have natural Rank 6 stats, and along with the stat boosts to older Gen Pokemon makes these more reflective of general power.
Pokemon:
For now, use this link to find abilities for Generation 6 Pokemon.
These Abilities have been added to previous Pokemon.
Special Notes:
Scolipede line now have Speed Boost instead of Quick Feet.
Chandelure line now have Infiltrator instead of Shadow Tag.
Aegislash:
Aegislash has two Formes that change Ranks. It is first released in Shield Forme, and any time it uses a damaging move it switches to Blade Forme before using the attack. It will revert to Shield Forme when using he "King's Shield" move. All other non-damaging moves will retain whatever Forme Aegislash is currently in. Aegislash's Nature DOES NOT move with its Ranks, so a +SpD Aegislash will have Rank 7 and Rank 3 SpD in Shield and Blade Formes, respectively.
Unown:
Unown can use all types of Hidden Power and Struggle. Each instance of Hidden Power is considered a separate move for the purposes of Disable, Imprison, and the consecutive EN cost. Unown's Hidden Powers take on the elemental attributes of each element rather than just being a simple energy attack. So for example, Hidden Power Water douses an opponent, Hidden Power Electric can shock them, etc. Unown only gets the STAB damage boost on Hidden Power Psychic, but it does have -1 Energy Cost for all Hidden Powers. Unown retains the ability to modify the Base Attack Power of its combinant Hidden Powers between 4 BAP and 7 BAP, with their energy cost being 2 EN less than the BAP. Consider the following effects of Hidden Power to apply when Unown uses them:
Hidden Power Bug: 50% Drain Effect (Leech Life)
Hidden Power Dark: Taunt Effect (Taunt)
Hidden Power Dragon: Roar Effect (Dragon Tail)
Hidden Power Electric: 30% Paralyze (Discharge), Hits All on Field
Hidden Power Fairy: 20% Attack Lower (Play Rough)
Hidden Power Fighting: 20% Defense Lower, Calculates Damage Using Defense (Rock Smash, Secret Sword)
Hidden Power Fire: 30% Burn (Lava Plume), Hits All on Field
Hidden Power Flying: High Critical Hit Ratio (Aeroblast / Air Cutter), Hits All Opponents
Hidden Power Ghost: 20% Special Defense Lower (Shadow Ball)
Hidden Power Grass: 20% Sleep (Spore / Sleep Powder / GrassWhistle)
Hidden Power Ground: 20% Accuracy Lower (Mud Bomb / Mud Slap)
Hidden Power Ice: 20% Freeze (Blizzard), Hits All Opponents.
Hidden Power Poison: 30% Toxic (Poison Fang)
Hidden Power Psychic: 20% Confusion (Psybeam / Confusion)
Hidden Power Rock: 20% Flinch (Rock Slide), Hits All Opponents
Hidden Power Steel: 20% Special Attack Lower (Flash Cannon)
Hidden Power Water: 20% Speed Lower, Douse effect (BubbleBeam / Water Gun)
Rather than having a specific Hidden Power, Unown has one Hidden Power of each type with different properties. Each different type of Hidden Power is considered a separate attack for the purposes of calculating the consecutive attack EN penalty. Unown can change the Base Attack Power of each Hidden Power in its attacks. If Unown combines two Hidden Power attacks, it will use the damage boosting rules of same attack combinations based off the higher BAP (Combo BAP * 2.25), while using the EN Cost of different attack combinations (EN Attack 1 + EN Attack 2 * 1.5), and the type will be selected based on the stronger selected Hidden Power.
Ex.: Hidden Power Water 4 + Hidden Power Electric 7 = 7 *2.25 BAP, 15.75 BAP. EN = 2 + 5 (7) * 1.5 = 10.5, 11 EN (-1 EN) = 10 EN. Type: Electric (stronger Hidden Power)
Because this Attack also combines an attack with a "hits all on field" property, this attack will hit all Pokemon on the field, has a 30% paralysis effect, a 20% Speed lower effect, and a Douse effect.
Ex. 2: Hidden Power Flying 4 + Hidden Power Psychic 7 = 3 + 7 *2.25 BAP, 18.75 BAP. EN = 2 + 5 (7) * 1.5 = 10.5, 11 EN (-2 EN) = 9 EN. Type: Psychic (stronger Hidden Power)
This Attack will by Psychic typed, hit all opponents, has a 20% chance to confuse, and a high Critical Hit ratio.
CAP Pokemon New TM Moves:
The only thing CAP Pokemon need as of now are new TM updates. Additional reviews will be had of the CAPs later. CAP Pokemon will retain all TMs that crossed over from Gen V and Gen VI on their 6th Gen Selections List.
Code:
New TMs:
Confide
Dazzling Gleam
Infestation
Nature Power
Power-Up Punch
Steel Wing (Not available via 5th Gen TM / Tutor)
Learnset:
Code:
Syclar: Confide, Infestation.
Syclant: Confide, Infestation.
Revenankh: Confide, Dazzling Gleam, Power-Up Punch.
Embirch: Confide, Nature Power.
Flarelm: Confide, Nature Power.
Pyroak: Confide, Nature Power.
Breezi: Confide.
Fidgit: Confide.
Rebble: Confide, Dazzling Gleam, Nature Power.
Bolderdash: Confide, Dazzling Gleam, Nature Power.
Strategem: Confide, Dazzling Gleam, Nature Power.
Privatyke: Confide, Infestation, Power-Up Punch.
Arghonaut: Confide, Infestation, Power-Up Punch.
Nohface: Confide.
Kitsunoh: Confide.
Monohm: Confide, Nature Power.
Duclohm: Confide, Nature Power.
Cyclohm: Confide, Nature Power.
Colosshale: Confide.
Colossoil: Confide.
Protowatt: Confide, Dazzling Gleam.
Krillowatt: Confide, Dazzling Gleam.
Voodoll: Confide, Infestation, Power-Up Punch.
Voodoom: Confide, Infestation, Power-Up Punch.
Scratchet: Confide, Power-Up Punch.
Tomohawk: Confide, Power-Up Punch, Steel Wing.
Necturine: Confide, Infestation, Nature Power.
Necturna: Confide, Infestation, Nature Power.
Mollux: Confide, Dazzling Gleam, Infestation.
Cupra: Confide, Infestation.
Argalis: Confide, Infestation.
Aurumoth: Confide, Dazzling Gleam, Infestation, Steel Wing.
Brattler: Confide, Nature Power.
Malaconda: Confide, Nature Power.
Reasoning:
Everything gets Confide.
Bugs get Infestation.
Grass Types get Nature Power.
Fighting types get Power-Up Punch.
Pokemon with wings get Steel Wing. (Syclant didn't get Steel Wing in Gen IV, therefore it doesn't now)
Revenankh and Aurumoth are sufficiently mystical where Dazzling Gleam works as flavor.
Arghonaut line are pirates. Ew.
Stratagem lines are literal gemstones.
Cyclohm lines are literal dragons made out of electricity.
Voodoll and Voodoom are haunted dolls like Banette, which also gets Infestation. Plus all those pins mean there's a lot of puncture area.
Mollux and Krillowatt are both fairly luminous to where Dazzling Gleam makes sense.
Mollux is pretty close to Tentacruel in design, which has both DG and Infestation.
Unobtainable Pokemon TMs Ruling:
Currently, some previous Pokemon in Gen VI are not obtainable, and therefore we don't have their learnsets. Until we get better data, they will have access to any repeat TM / Tutor from previous generations they have had access to.
The following moves will not be eligible for selection by fresh Gen VI Unobtainable Pokemon.
Code:
Ally Switch
Pluck
Telekinesis
Work Up
The following moves are tutor repeats that fresh Gen VI Unobtainable Pokemon will be eligible for if they learned it by Egg, TM, or Tutor in a previous generation.
Code:
Dark Pulse
Roost
Steel Wing
STAB:
STAB Updates
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Electric: Electric STAB; immune to paralysis status.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Stats:
Rank Limits:
Rank 1: 0-25; 80 HP
Rank 2: 26-60; 90 HP
Rank 3: 61-95; 100 HP
Rank 4: 96-115; 110 HP
Rank 5: 116-140; 120 HP
Rank 6: 141-153; 125 HP
Rank 7: 154-173; 130 HP
Rank 8: 174-189; 135 HP
Rank 9: 190-209; 140 HP
Rank 10: 210+; 145 HP
Format:
Pokemon
HP:
Atk: Rank
Def: Rank
SpA: Rank
SpD: Rank
Spe:
Size Class:
Weight Class:
Base Rank Total:
Gen VI Pokemon:
Updated Older Gen Mons:
Mega Evolutions:
Some Pokemon will have different item interactions because of updated stats.
Rank 1: 0-25; 80 HP
Rank 2: 26-60; 90 HP
Rank 3: 61-95; 100 HP
Rank 4: 96-115; 110 HP
Rank 5: 116-140; 120 HP
Rank 6: 141-153; 125 HP
Rank 7: 154-173; 130 HP
Rank 8: 174-189; 135 HP
Rank 9: 190-209; 140 HP
Rank 10: 210+; 145 HP
Format:
Pokemon
HP:
Atk: Rank
Def: Rank
SpA: Rank
SpD: Rank
Spe:
Size Class:
Weight Class:
Base Rank Total:
Gen VI Pokemon:
Chespin
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 38
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Quilladin
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 57
Size Class: 1
Weight Class: 3
Base Rank Total: 15
Chesnaut
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 3
SpD: Rank 3
Spe: 64
Size Class: 3
Weight Class: 4
Base Rank Total: 21
Fennekin
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Braixen
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 73
Size Class: 2
Weight Class: 2
Base Rank Total: 15
Delphox
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 4
Spe: 104
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Froakie
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 71
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Frogadier
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 97
Size Class: 1
Weight Class: 2
Base Rank Total: 15
Greninja
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 122
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Bunnelby
HP: 90
Atk: Rank 2 [4 Huge Power]
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 57
Size Class: 1
Weight Class: 1
Base Rank Total: 12 [14 Huge Power]
Diggersby
HP: 100
Atk: Rank 2 [5 Huge Power]
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 78
Size Class: 2
Weight Class: 3
Base Rank Total: 16 [19 Huge Power]
Fletchling
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 62
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Fletchinder
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 84
Size Class: 1
Weight Class: 2
Base Rank Total: 15
Talonflame
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 126
Size Class: 2
Weight Class: 2
Base Rank Total: 20
Scatterbug
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 1
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 11
Spewpa
HP: 90
Atk: Rank 1
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 29
Size Class: 1
Weight Class: 1
Base Rank Total: 11
Vivillon
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 90
Size Class: 2
Weight Class: 2
Base Rank Total: 17
Litleo
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 72
Size Class: 1
Weight Class: 2
Base Rank Total: 15
Pyroar
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 106
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Flabebe
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 42
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Floette
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 4
Spe: 52
Size Class: 1
Weight Class: 1
Base Rank Total: 15
Florges
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 7
Spe: 75
Size Class: 2
Weight Class: 2
Base Rank Total: 23
Skiddo
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 52
Size Class: 1
Weight Class: 3
Base Rank Total: 15
Gogoat
HP: 120
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 68
Size Class: 4
Weight Class: 4
Base Rank Total: 22
Pancham
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 43
Size Class: 1
Weight Class: 1
Base Rank Total: 15
Pangoro
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 58
Size Class: 4
Weight Class: 5
Base Rank Total: 19
Furfrou
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 102
Size Class: 3
Weight Class: 3
Base Rank Total: 18
Espurr
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 68
Size Class: 1
Weight Class: 1
Base Rank Total: 15
Meowstic
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 104
Size Class: 1
Weight Class: 1
Base Rank Total: 18
Honedge
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 28
Size Class: 2
Weight Class: 1
Base Rank Total: 15
Doublade
HP: 90
Atk: Rank 4
Def: Rank 6
SpA: Rank 2
SpD: Rank 2
Spe: 35
Size Class: 2
Weight Class: 1
Base Rank Total: 19
Aegislash - Blade Forme
HP: 90
Atk: Rank 6
Def: Rank 2
SpA: Rank 6
SpD: Rank 2
Spe: 60
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Aegislash - Shield Forme
HP: 90
Atk: Rank 2
Def: Rank 6
SpA: Rank 2
SpD: Rank 6
Spe: 60
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Spritzee
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 23
Size Class: 1
Weight Class: 1
Base Rank Total: 15
Aromatisse
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 29
Size Class: 2
Weight Class: 2
Base Rank Total: 21
Swirlix
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 49
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Slurpuff
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 72
Size Class: 2
Weight Class: 1
Base Rank Total: 18
Inkay
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 12
Malamar
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 73
Size Class: 3
Weight Class: 2
Base Rank Total: 18
Binnacle
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 3
Base Rank Total: 13
Barbaracle
HP: 100
Atk: Rank 4
Def: Rank 4
SpA: Rank 2
SpD: Rank 3
Spe: 68
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Skrelp
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 12
Dragalgae
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 5
Spe: 44
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Clauncher
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 44
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Clawitzer
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 59
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Helioptile
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Heliolisk
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 109
Size Class: 2
Weight Class: 2
Base Rank Total: 18
Tyrunt
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 48
Size Class: 2
Weight Class: 3
Base Rank Total: 14
Tyrantrum
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 3
SpD: Rank 2
Spe: 71
Size Class: 5
Weight Class: 6
Base Rank Total: 21
Amaura
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 46
Size Class: 3
Weight Class: 3
Base Rank Total: 15
Aurorus
HP: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 58
Size Class: 5
Weight Class: 6
Base Rank Total: 20
Sylveon
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 5
Spe: 60
Size Class: 2
Weight Class: 2
Base Rank Total: 20
Hawlucha
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 118
Size Class: 2
Weight Class: 3
Base Rank Total: 20
Dedenne
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 101
Size Class: 1
Weight Class: 1
Base Rank Total: 17
Carbink
HP: 90
Atk: Rank 2
Def: Rank 6
SpA: Rank 2
SpD: Rank 6
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 20
Goomy
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Sliggoo
HP:100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 4
Spe: 60
Size Class: 2
Weight Class: 2
Base Rank Total: 17
Goodra
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 6
Spe: 80
Size Class: 4
Weight Class: 5
Base Rank Total: 23
Klefki
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 75
Size Class: 1
Weight Class: 1
Base Rank Total: 17
Phantump
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 38
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Trevenant
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 56
Size Class: 3
Weight Class: 3
Base Rank Total: 18
Pumpkaboo - Small Size
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 56
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Pumpkaboo - Average Size
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 51
Size Class: 2
Weight Class: 1
Base Rank Total: 14
Pumpkaboo - Large Size
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 46
Size Class: 2
Weight Class: 1
Base Rank Total: 14
Pumpkaboo - Super Size
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 41
Size Class: 2
Weight Class: 2
Base Rank Total: 14
Gourgeist - Small Size
HP: 90
Atk: Rank 3
Def: Rank 5
SpA: Rank 2
SpD: Rank 3
Spe: 99
Size Class: 2
Weight Class: 2
Base Rank Total: 19
Gourgeist - Average Size
HP: 100
Atk: Rank 3
Def: Rank 5
SpA: Rank 2
SpD: Rank 3
Spe: 84
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Gourgeist - Large Size
HP: 100
Atk: Rank 3
Def: Rank 5
SpA: Rank 2
SpD: Rank 3
Spe: 69
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Gourgeist - Super Size
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 2
SpD: Rank 3
Spe: 54
Size Class: 4
Weight Class: 5
Base Rank Total: 19
Bergmite
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 28
Size Class: 2
Weight Class: 4
Base Rank Total: 14
Avalugg
HP: 100
Atk: Rank 5
Def: Rank 8
SpA: Rank 2
SpD: Rank 2
Spe: 28
Size Class: 4
Weight Class: 9
Base Rank Total: 22
Noibat
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 12
Noivern
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 123
Size Class: 3
Weight Class: 4
Base Rank Total: 21
Xerneas
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 99
Size Class: 5
Weight Class: 6
Base Rank Total: 26
Yveltal
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 99
Size Class: 6
Weight Class: 6
Base Rank Total: 26
Zygarde
HP: 110
Atk: Rank 4
Def: Rank 5
SpA: Rank 3
SpD: Rank 3
Spe: 95
Size Class: 5
Weight Class: 7
Base Rank Total: 22
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 38
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Quilladin
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 57
Size Class: 1
Weight Class: 3
Base Rank Total: 15
Chesnaut
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 3
SpD: Rank 3
Spe: 64
Size Class: 3
Weight Class: 4
Base Rank Total: 21
Fennekin
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Braixen
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 73
Size Class: 2
Weight Class: 2
Base Rank Total: 15
Delphox
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 4
Spe: 104
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Froakie
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 71
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Frogadier
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 97
Size Class: 1
Weight Class: 2
Base Rank Total: 15
Greninja
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 122
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Bunnelby
HP: 90
Atk: Rank 2 [4 Huge Power]
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 57
Size Class: 1
Weight Class: 1
Base Rank Total: 12 [14 Huge Power]
Diggersby
HP: 100
Atk: Rank 2 [5 Huge Power]
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 78
Size Class: 2
Weight Class: 3
Base Rank Total: 16 [19 Huge Power]
Fletchling
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 62
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Fletchinder
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 84
Size Class: 1
Weight Class: 2
Base Rank Total: 15
Talonflame
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 126
Size Class: 2
Weight Class: 2
Base Rank Total: 20
Scatterbug
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 1
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 11
Spewpa
HP: 90
Atk: Rank 1
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 29
Size Class: 1
Weight Class: 1
Base Rank Total: 11
Vivillon
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 90
Size Class: 2
Weight Class: 2
Base Rank Total: 17
Litleo
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 72
Size Class: 1
Weight Class: 2
Base Rank Total: 15
Pyroar
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 106
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Flabebe
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 42
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Floette
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 4
Spe: 52
Size Class: 1
Weight Class: 1
Base Rank Total: 15
Florges
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 7
Spe: 75
Size Class: 2
Weight Class: 2
Base Rank Total: 23
Skiddo
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 52
Size Class: 1
Weight Class: 3
Base Rank Total: 15
Gogoat
HP: 120
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 68
Size Class: 4
Weight Class: 4
Base Rank Total: 22
Pancham
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 43
Size Class: 1
Weight Class: 1
Base Rank Total: 15
Pangoro
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 58
Size Class: 4
Weight Class: 5
Base Rank Total: 19
Furfrou
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 102
Size Class: 3
Weight Class: 3
Base Rank Total: 18
Espurr
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 68
Size Class: 1
Weight Class: 1
Base Rank Total: 15
Meowstic
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 104
Size Class: 1
Weight Class: 1
Base Rank Total: 18
Honedge
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 28
Size Class: 2
Weight Class: 1
Base Rank Total: 15
Doublade
HP: 90
Atk: Rank 4
Def: Rank 6
SpA: Rank 2
SpD: Rank 2
Spe: 35
Size Class: 2
Weight Class: 1
Base Rank Total: 19
Aegislash - Blade Forme
HP: 90
Atk: Rank 6
Def: Rank 2
SpA: Rank 6
SpD: Rank 2
Spe: 60
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Aegislash - Shield Forme
HP: 90
Atk: Rank 2
Def: Rank 6
SpA: Rank 2
SpD: Rank 6
Spe: 60
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Spritzee
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 23
Size Class: 1
Weight Class: 1
Base Rank Total: 15
Aromatisse
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 29
Size Class: 2
Weight Class: 2
Base Rank Total: 21
Swirlix
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 49
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Slurpuff
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 72
Size Class: 2
Weight Class: 1
Base Rank Total: 18
Inkay
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 12
Malamar
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 73
Size Class: 3
Weight Class: 2
Base Rank Total: 18
Binnacle
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 3
Base Rank Total: 13
Barbaracle
HP: 100
Atk: Rank 4
Def: Rank 4
SpA: Rank 2
SpD: Rank 3
Spe: 68
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Skrelp
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 12
Dragalgae
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 5
Spe: 44
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Clauncher
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 44
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Clawitzer
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 59
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Helioptile
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Heliolisk
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 109
Size Class: 2
Weight Class: 2
Base Rank Total: 18
Tyrunt
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 48
Size Class: 2
Weight Class: 3
Base Rank Total: 14
Tyrantrum
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 3
SpD: Rank 2
Spe: 71
Size Class: 5
Weight Class: 6
Base Rank Total: 21
Amaura
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 46
Size Class: 3
Weight Class: 3
Base Rank Total: 15
Aurorus
HP: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 58
Size Class: 5
Weight Class: 6
Base Rank Total: 20
Sylveon
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 5
Spe: 60
Size Class: 2
Weight Class: 2
Base Rank Total: 20
Hawlucha
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 118
Size Class: 2
Weight Class: 3
Base Rank Total: 20
Dedenne
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 101
Size Class: 1
Weight Class: 1
Base Rank Total: 17
Carbink
HP: 90
Atk: Rank 2
Def: Rank 6
SpA: Rank 2
SpD: Rank 6
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 20
Goomy
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Sliggoo
HP:100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 4
Spe: 60
Size Class: 2
Weight Class: 2
Base Rank Total: 17
Goodra
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 6
Spe: 80
Size Class: 4
Weight Class: 5
Base Rank Total: 23
Klefki
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 75
Size Class: 1
Weight Class: 1
Base Rank Total: 17
Phantump
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 38
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Trevenant
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 56
Size Class: 3
Weight Class: 3
Base Rank Total: 18
Pumpkaboo - Small Size
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 56
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Pumpkaboo - Average Size
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 51
Size Class: 2
Weight Class: 1
Base Rank Total: 14
Pumpkaboo - Large Size
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 46
Size Class: 2
Weight Class: 1
Base Rank Total: 14
Pumpkaboo - Super Size
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 41
Size Class: 2
Weight Class: 2
Base Rank Total: 14
Gourgeist - Small Size
HP: 90
Atk: Rank 3
Def: Rank 5
SpA: Rank 2
SpD: Rank 3
Spe: 99
Size Class: 2
Weight Class: 2
Base Rank Total: 19
Gourgeist - Average Size
HP: 100
Atk: Rank 3
Def: Rank 5
SpA: Rank 2
SpD: Rank 3
Spe: 84
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Gourgeist - Large Size
HP: 100
Atk: Rank 3
Def: Rank 5
SpA: Rank 2
SpD: Rank 3
Spe: 69
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Gourgeist - Super Size
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 2
SpD: Rank 3
Spe: 54
Size Class: 4
Weight Class: 5
Base Rank Total: 19
Bergmite
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 28
Size Class: 2
Weight Class: 4
Base Rank Total: 14
Avalugg
HP: 100
Atk: Rank 5
Def: Rank 8
SpA: Rank 2
SpD: Rank 2
Spe: 28
Size Class: 4
Weight Class: 9
Base Rank Total: 22
Noibat
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 12
Noivern
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 123
Size Class: 3
Weight Class: 4
Base Rank Total: 21
Xerneas
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 99
Size Class: 5
Weight Class: 6
Base Rank Total: 26
Yveltal
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 99
Size Class: 6
Weight Class: 6
Base Rank Total: 26
Zygarde
HP: 110
Atk: Rank 4
Def: Rank 5
SpA: Rank 3
SpD: Rank 3
Spe: 95
Size Class: 5
Weight Class: 7
Base Rank Total: 22
Pidgeot
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 101
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Raichu
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 110
Size Class: 2
Weight Class: 3
Base Rank Total: 18
Nidoking
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Victreebel
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 70
Size Class: 3
Weight Class: 2
Base Rank Total: 20
Golem
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 2
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 7
Base Rank Total: 20
Onix
HP: 90
Atk: Rank 2
Def: Rank 7
SpA: Rank 2
SpD: Rank 2
Spe: 70
Size Class: 7
Weight Class: 6
Base Rank Total: 18
Cloyster
HP: 90
Atk: Rank 3
Def: Rank 8
SpA: Rank 3
SpD: Rank 2
Spe: 70
Size Class: 3
Weight Class: 5
Base Rank Total: 21
Snorlax
HP: 130
Atk: Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 30
Size Class: 4
Weight Class: 9
Base Rank Total: 23
Chansey
HP: 145
Atk: Rank 1
Def: Rank 1
SpA: Rank 2
SpD: Rank 4
Spe: 50
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Mewtwo
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 7
SpD: Rank 3
Spe: 130
Size Class: 3
Weight Class: 5
Base Rank Total: 26
Steelix
HP: 100
Atk: Rank 3
Def: Rank 9
SpA: Rank 2
SpD: Rank 3
Spe: 30
Size Class: 7
Weight Class: 8
Base Rank Total: 22
Wobbuffet
HP: 140
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 33
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Shuckle
HP: 80
Atk: Rank 1
Def: Rank 10
SpA: Rank 1
SpD: Rank 10
Spe: 5
Size Class: 1
Weight Class: 2
Base Rank Total: 24
Blissey
HP: 145
Atk: Rank 1
Def: Rank 1
SpA: Rank 3
SpD: Rank 5
Spe: 55
Size Class: 3
Weight Class: 3
Base Rank Total: 22
Lugia
HP: 110
Atk: Rank 3
Def: Rank 5
SpA: Rank 3
SpD: Rank 7
Spe: 110
Size Class: 6
Weight Class: 6
Base Rank Total: 26
Ho-oh
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 4
SpD: Rank 7
Spe: 90
Size Class: 5
Weight Class: 5
Base Rank Total: 26
Beautifly
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 65
Size Class: 2
Weight Class: 3
Base Rank Total: 16
Slaking
HP: 125
Atk: Rank 7
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 27
Ninjask
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 160
Size Class: 1
Weight Class: 2
Base Rank Total: 19
Aggron
HP: 100
Atk: Rank 4
Def: Rank 8
SpA: Rank 2
SpD: Rank 2
Spe: 50
Size Class: 4
Weight Class: 8 [10 Heavy Metal]
Base Rank Total: 21
Regirock
HP: 100
Atk: Rank 4
Def: Rank 9
SpA: Rank 2
SpD: Rank 4
Spe: 50
Size Class: 3
Weight Class: 6
Base Rank Total: 24
Regice
HP: 100
Atk: Rank 2
Def: Rank 4
SpA: Rank 4
SpD: Rank 9
Spe: 50
Size Class: 3
Weight Class: 5
Base Rank Total: 24
Deoxys-A
HP: 90
Atk: Rank 8
Def: Rank 1
SpA: Rank 8
SpD: Rank 1
Spe: 150
Size Class: 3
Weight Class: 4
Base Rank Total: 26
Deoxys-D
HP: 90
Atk: Rank 3
Def: Rank 7
SpA: Rank 3
SpD: Rank 7
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 25
Deoxys-S
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 180
Size Class: 3
Weight Class: 4
Base Rank Total: 22
Shieldon
HP: 90
Atk: Rank 2
Def: Rank 5
SpA: Rank 2
SpD: Rank 3
Spe: 30
Size Class: 1
Weight Class: 4
Base Rank Total: 16
Hippowdon
HP: 110
Atk: Rank 4
Def: Rank 5
SpA: Rank 3
SpD: Rank 3
Spe: 47
Size Class: 4
Weight Class: 7
Base Rank Total: 21
Bronzong
HP: 100
Atk: Rank 3
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 33
Size Class: 3
Weight Class: 5 [8 Heavy Metal]
Base Rank Total: 21
Yanmega
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5
SpD: Rank 2
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Roserade
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 90
Size Class: 2
Weight Class: 2
Base Rank Total: 20
Regigigas
HP: 110
Atk: Rank 7
Def: Rank 4
SpA: Rank 3
SpD: Rank 4
Spe: 100
Size Class: 6
Weight Class: 8
Base Rank Total: 26
Musharna
HP: 120
Atk: Rank 2
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 29
Size Class: 2
Weight Class: 4
Base Rank Total: 19
Zebstrika
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 116
Size Class: 4
Weight Class: 4
Base Rank Total: 21
Scolipede
HP: 90
Atk: Rank 4
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 112
Size Class: 5
Weight Class: 6
Base Rank Total: 18
Whimsicott
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 116
Size Class: 1
Weight Class: 1
Base Rank Total: 19
Krookodile
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 92
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Fraxure
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 67
Size Class: 2
Weight Class: 3
Base Rank Total: 18
Ferrothorn
HP: 100
Atk: Rank 3
Def: Rank 5
SpA: Rank 2
SpD: Rank 5
Spe: 20
Size Class: 2
Weight Class: 5
Base Rank Total: 19
Syclant
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 23
Cyclohm
HP: 110
Atk: Rank 2
Def: Rank 5
SpA: Rank 4
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21
Aurumoth
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 5
SpD: Rank 2
Spe: 94
Size Class: 4
Weight Class: 5
Base Rank Total: 23
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 101
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Raichu
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 110
Size Class: 2
Weight Class: 3
Base Rank Total: 18
Nidoking
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Victreebel
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 70
Size Class: 3
Weight Class: 2
Base Rank Total: 20
Golem
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 2
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 7
Base Rank Total: 20
Onix
HP: 90
Atk: Rank 2
Def: Rank 7
SpA: Rank 2
SpD: Rank 2
Spe: 70
Size Class: 7
Weight Class: 6
Base Rank Total: 18
Cloyster
HP: 90
Atk: Rank 3
Def: Rank 8
SpA: Rank 3
SpD: Rank 2
Spe: 70
Size Class: 3
Weight Class: 5
Base Rank Total: 21
Snorlax
HP: 130
Atk: Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 30
Size Class: 4
Weight Class: 9
Base Rank Total: 23
Chansey
HP: 145
Atk: Rank 1
Def: Rank 1
SpA: Rank 2
SpD: Rank 4
Spe: 50
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Mewtwo
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 7
SpD: Rank 3
Spe: 130
Size Class: 3
Weight Class: 5
Base Rank Total: 26
Steelix
HP: 100
Atk: Rank 3
Def: Rank 9
SpA: Rank 2
SpD: Rank 3
Spe: 30
Size Class: 7
Weight Class: 8
Base Rank Total: 22
Wobbuffet
HP: 140
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 33
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Shuckle
HP: 80
Atk: Rank 1
Def: Rank 10
SpA: Rank 1
SpD: Rank 10
Spe: 5
Size Class: 1
Weight Class: 2
Base Rank Total: 24
Blissey
HP: 145
Atk: Rank 1
Def: Rank 1
SpA: Rank 3
SpD: Rank 5
Spe: 55
Size Class: 3
Weight Class: 3
Base Rank Total: 22
Lugia
HP: 110
Atk: Rank 3
Def: Rank 5
SpA: Rank 3
SpD: Rank 7
Spe: 110
Size Class: 6
Weight Class: 6
Base Rank Total: 26
Ho-oh
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 4
SpD: Rank 7
Spe: 90
Size Class: 5
Weight Class: 5
Base Rank Total: 26
Beautifly
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 65
Size Class: 2
Weight Class: 3
Base Rank Total: 16
Slaking
HP: 125
Atk: Rank 7
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 27
Ninjask
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 160
Size Class: 1
Weight Class: 2
Base Rank Total: 19
Aggron
HP: 100
Atk: Rank 4
Def: Rank 8
SpA: Rank 2
SpD: Rank 2
Spe: 50
Size Class: 4
Weight Class: 8 [10 Heavy Metal]
Base Rank Total: 21
Regirock
HP: 100
Atk: Rank 4
Def: Rank 9
SpA: Rank 2
SpD: Rank 4
Spe: 50
Size Class: 3
Weight Class: 6
Base Rank Total: 24
Regice
HP: 100
Atk: Rank 2
Def: Rank 4
SpA: Rank 4
SpD: Rank 9
Spe: 50
Size Class: 3
Weight Class: 5
Base Rank Total: 24
Deoxys-A
HP: 90
Atk: Rank 8
Def: Rank 1
SpA: Rank 8
SpD: Rank 1
Spe: 150
Size Class: 3
Weight Class: 4
Base Rank Total: 26
Deoxys-D
HP: 90
Atk: Rank 3
Def: Rank 7
SpA: Rank 3
SpD: Rank 7
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 25
Deoxys-S
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 180
Size Class: 3
Weight Class: 4
Base Rank Total: 22
Shieldon
HP: 90
Atk: Rank 2
Def: Rank 5
SpA: Rank 2
SpD: Rank 3
Spe: 30
Size Class: 1
Weight Class: 4
Base Rank Total: 16
Hippowdon
HP: 110
Atk: Rank 4
Def: Rank 5
SpA: Rank 3
SpD: Rank 3
Spe: 47
Size Class: 4
Weight Class: 7
Base Rank Total: 21
Bronzong
HP: 100
Atk: Rank 3
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 33
Size Class: 3
Weight Class: 5 [8 Heavy Metal]
Base Rank Total: 21
Yanmega
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5
SpD: Rank 2
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Roserade
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 90
Size Class: 2
Weight Class: 2
Base Rank Total: 20
Regigigas
HP: 110
Atk: Rank 7
Def: Rank 4
SpA: Rank 3
SpD: Rank 4
Spe: 100
Size Class: 6
Weight Class: 8
Base Rank Total: 26
Musharna
HP: 120
Atk: Rank 2
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 29
Size Class: 2
Weight Class: 4
Base Rank Total: 19
Zebstrika
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 116
Size Class: 4
Weight Class: 4
Base Rank Total: 21
Scolipede
HP: 90
Atk: Rank 4
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 112
Size Class: 5
Weight Class: 6
Base Rank Total: 18
Whimsicott
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 116
Size Class: 1
Weight Class: 1
Base Rank Total: 19
Krookodile
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 92
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Fraxure
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 67
Size Class: 2
Weight Class: 3
Base Rank Total: 18
Ferrothorn
HP: 100
Atk: Rank 3
Def: Rank 5
SpA: Rank 2
SpD: Rank 5
Spe: 20
Size Class: 2
Weight Class: 5
Base Rank Total: 19
Syclant
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 23
Cyclohm
HP: 110
Atk: Rank 2
Def: Rank 5
SpA: Rank 4
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21
Aurumoth
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 5
SpD: Rank 2
Spe: 94
Size Class: 4
Weight Class: 5
Base Rank Total: 23
Mega Venusaur
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 5
SpD: Rank 5
Spe: 80
Size Class: 5
Weight Class: 5
Base Rank Total: 25
Mega Charizard X
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 5
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 5
Base Rank Total: 24
Mega Charizard Y
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 7
SpD: Rank 4
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25
Mega Blastoise
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 5
SpD: Rank 4
Spe: 78
Size Class: 3
Weight Class: 5
Base Rank Total: 24
Mega Alakazam
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 8
SpD: Rank 3
Spe: 150
Size Class: 3
Weight Class: 3
Base Rank Total: 24
Mega Gengar
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 7
SpD: Rank 3
Spe: 130
Size Class: 3
Weight Class: 3
Base Rank Total: 24
Mega Kangaskhan
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 2
SpD: Rank 4
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 23
Mega Pinsir
HP: 100
Atk: Rank 7
Def: Rank 5
SpA: Rank 3
SpD: Rank 3
Spe: 105
Size Class: 3
Weight Class: 4
Base Rank Total: 25
Mega Gyarados
HP: 100
Atk: Rank 7
Def: Rank 4
SpA: Rank 3
SpD: Rank 5
Spe: 81
Size Class: 6
Weight Class: 7
Base Rank Total: 25
Mega Aerodactyl
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 150
Size Class: 4
Weight Class: 4
Base Rank Total: 23
Mega Mewtwo X
HP: 110
Atk: Rank 8
Def: Rank 4
SpA: Rank 7
SpD: Rank 4
Spe: 130
Size Class: 4
Weight Class: 5
Base Rank Total: 32
Mega Mewtwo Y
HP: 110
Atk: Rank 6
Def: Rank 3
SpA: Rank 9
SpD: Rank 5
Spe: 140
Size Class: 3
Weight Class: 3
Base Rank Total: 32
Mega Ampharos
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 7
SpD: Rank 4
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 23
Mega Scizor
HP: 100
Atk: Rank 6
Def: Rank 5
SpA: Rank 3
SpD: Rank 4
Spe: 75
Size Class: 3
Weight Class: 5 [4 Light Metal]
Base Rank Total: 24
Mega Heracross
HP: 100
Atk: Rank 8
Def: Rank 4
SpA: Rank 2
SpD: Rank 4
Spe: 75
Size Class: 3
Weight Class: 4
Base Rank Total: 24
Mega Houndoom
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 115
Size Class: 4
Weight Class: 4
Base Rank Total: 21
Mega Tyranitar
HP: 110
Atk: Rank 7
Def: Rank 6
SpA: Rank 3
SpD: Rank 5
Spe: 71
Size Class: 4
Weight Class: 6
Base Rank Total: 28
Mega Blaziken
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25
Mega Gardevoir
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 7
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
Mega Mawile
HP: 90
Atk: Rank 4 [8 Mawilite Huge Power]
Def: Rank 5
SpA: Rank 2
SpD: Rank 3
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 20 [24 Mawilite Huge Power]
Mega Aggron
HP: 100
Atk: Rank 5
Def: Rank 10
SpA: Rank 2
SpD: Rank 3
Spe: 50
Size Class: 4
Weight Class: 8 [11 Heavy Metal]
Base Rank Total: 25
Mega Medicham
HP: 90
Atk: Rank 4 [8 Medichamite Pure Power]
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 19 [23 Medichamite Pure Power]
Mega Manectric
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 135
Size Class: 4
Weight Class: 3
Base Rank Total: 22
Mega Banette
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 75
Size Class: 2
Weight Class: 2
Base Rank Total: 22
Mega Absol
HP: 100
Atk: Rank 6
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 115
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Mega Garchomp
HP: 110
Atk: Rank 7
Def: Rank 4
SpA: Rank 5
SpD: Rank 3
Spe: 92
Size Class: 4
Weight Class: 4
Base Rank Total: 26
Mega Lucario
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 112
Size Class: 3
Weight Class: 4
Base Rank Total: 24
Mega Abomasnow
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 5
SpD: Rank 4
Spe: 30
Size Class: 5
Weight Class: 5
Base Rank Total: 23
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 5
SpD: Rank 5
Spe: 80
Size Class: 5
Weight Class: 5
Base Rank Total: 25
Mega Charizard X
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 5
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 5
Base Rank Total: 24
Mega Charizard Y
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 7
SpD: Rank 4
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25
Mega Blastoise
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 5
SpD: Rank 4
Spe: 78
Size Class: 3
Weight Class: 5
Base Rank Total: 24
Mega Alakazam
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 8
SpD: Rank 3
Spe: 150
Size Class: 3
Weight Class: 3
Base Rank Total: 24
Mega Gengar
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 7
SpD: Rank 3
Spe: 130
Size Class: 3
Weight Class: 3
Base Rank Total: 24
Mega Kangaskhan
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 2
SpD: Rank 4
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 23
Mega Pinsir
HP: 100
Atk: Rank 7
Def: Rank 5
SpA: Rank 3
SpD: Rank 3
Spe: 105
Size Class: 3
Weight Class: 4
Base Rank Total: 25
Mega Gyarados
HP: 100
Atk: Rank 7
Def: Rank 4
SpA: Rank 3
SpD: Rank 5
Spe: 81
Size Class: 6
Weight Class: 7
Base Rank Total: 25
Mega Aerodactyl
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 150
Size Class: 4
Weight Class: 4
Base Rank Total: 23
Mega Mewtwo X
HP: 110
Atk: Rank 8
Def: Rank 4
SpA: Rank 7
SpD: Rank 4
Spe: 130
Size Class: 4
Weight Class: 5
Base Rank Total: 32
Mega Mewtwo Y
HP: 110
Atk: Rank 6
Def: Rank 3
SpA: Rank 9
SpD: Rank 5
Spe: 140
Size Class: 3
Weight Class: 3
Base Rank Total: 32
Mega Ampharos
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 7
SpD: Rank 4
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 23
Mega Scizor
HP: 100
Atk: Rank 6
Def: Rank 5
SpA: Rank 3
SpD: Rank 4
Spe: 75
Size Class: 3
Weight Class: 5 [4 Light Metal]
Base Rank Total: 24
Mega Heracross
HP: 100
Atk: Rank 8
Def: Rank 4
SpA: Rank 2
SpD: Rank 4
Spe: 75
Size Class: 3
Weight Class: 4
Base Rank Total: 24
Mega Houndoom
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 115
Size Class: 4
Weight Class: 4
Base Rank Total: 21
Mega Tyranitar
HP: 110
Atk: Rank 7
Def: Rank 6
SpA: Rank 3
SpD: Rank 5
Spe: 71
Size Class: 4
Weight Class: 6
Base Rank Total: 28
Mega Blaziken
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25
Mega Gardevoir
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 7
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
Mega Mawile
HP: 90
Atk: Rank 4 [8 Mawilite Huge Power]
Def: Rank 5
SpA: Rank 2
SpD: Rank 3
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 20 [24 Mawilite Huge Power]
Mega Aggron
HP: 100
Atk: Rank 5
Def: Rank 10
SpA: Rank 2
SpD: Rank 3
Spe: 50
Size Class: 4
Weight Class: 8 [11 Heavy Metal]
Base Rank Total: 25
Mega Medicham
HP: 90
Atk: Rank 4 [8 Medichamite Pure Power]
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 19 [23 Medichamite Pure Power]
Mega Manectric
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 135
Size Class: 4
Weight Class: 3
Base Rank Total: 22
Mega Banette
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 75
Size Class: 2
Weight Class: 2
Base Rank Total: 22
Mega Absol
HP: 100
Atk: Rank 6
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 115
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Mega Garchomp
HP: 110
Atk: Rank 7
Def: Rank 4
SpA: Rank 5
SpD: Rank 3
Spe: 92
Size Class: 4
Weight Class: 4
Base Rank Total: 26
Mega Lucario
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 112
Size Class: 3
Weight Class: 4
Base Rank Total: 24
Mega Abomasnow
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 5
SpD: Rank 4
Spe: 30
Size Class: 5
Weight Class: 5
Base Rank Total: 23
Butterfree: Rare Candy now only boosts SpA
Beedrill: Rare Candy now only boosts Atk.
Nidoqueen: Moon Stone now boosts Atk.
Poliwrath: Water Stone now boosts Atk and Def.
Seismitoad: Rare Candy now only boosts Atk.
Beedrill: Rare Candy now only boosts Atk.
Nidoqueen: Moon Stone now boosts Atk.
Poliwrath: Water Stone now boosts Atk and Def.
Seismitoad: Rare Candy now only boosts Atk.
Abilities:
New Abilities:
Aerilate:
Type: Toggle
When Active, this Pokemon's Normal-type moves are Flying-type moves, and have an additional two (2) BAP boost. When Inactive, this Pokemon's Normal-type attacks have their BAP increased by two (2).
Pokemon with this ability: Mega Pinsir
Type: Toggle
When Active, this Pokemon's Normal-type moves are Flying-type moves, and have an additional two (2) BAP boost. When Inactive, this Pokemon's Normal-type attacks have their BAP increased by two (2).
Pokemon with this ability: Mega Pinsir
Aroma Veil:
Type: Passive
This Pokemon and its allies on the field can not be effected by Attract, Disable, Encore, Taunt, or Torment.
Pokemon with this ability: Spritzee, Aromatisse
Type: Passive
This Pokemon and its allies on the field can not be effected by Attract, Disable, Encore, Taunt, or Torment.
Pokemon with this ability: Spritzee, Aromatisse
Aura Break:
Type: Passive
This Pokemon reverses the effects of Dark Aura and Fairy Aura, reducing the effectiveness of relevant attacks by two (2) BAP.
Pokemon with this ability: Zygarde
Type: Passive
This Pokemon reverses the effects of Dark Aura and Fairy Aura, reducing the effectiveness of relevant attacks by two (2) BAP.
Pokemon with this ability: Zygarde
Bulletproof:
Type: Passive
This Pokemon is immune to damage from ball and bomb attacks. Full List: Acid Spray, Aura Sphere, Barrage, Bullet Seed, Egg Bomb, Electro Ball, Energy Ball, Focus Blast, Gyro Ball, Ice Ball, Magnet Bomb, Mud Bomb, Octazooka, Seed Bomb, Sludge Bomb, and Weather Ball.
Pokemon with this ability: Chespin, Quilladin, Chesnaut
Type: Passive
This Pokemon is immune to damage from ball and bomb attacks. Full List: Acid Spray, Aura Sphere, Barrage, Bullet Seed, Egg Bomb, Electro Ball, Energy Ball, Focus Blast, Gyro Ball, Ice Ball, Magnet Bomb, Mud Bomb, Octazooka, Seed Bomb, Sludge Bomb, and Weather Ball.
Pokemon with this ability: Chespin, Quilladin, Chesnaut
Cheek Pouch:
Type: Passive
This Pokemon gains additional HP from absorbing more nutrients when it eats any Berry item. For each consumption of a Berry, the Pokemon gains ten divided by maximum berry activations (10/Max activations, rounded down) HP in addition to that berry's effect. [Ex. Lum Berry activates once at maximum, 10 HP is gained. Cheri Berry activates twice at maximum, 5HP per activation is gained. Natural Gift berries activate a maximum of 5 times, so 2HP is gained.)
Pokemon with this ability: Bunellby, Diggersby, Dedenne
Type: Passive
This Pokemon gains additional HP from absorbing more nutrients when it eats any Berry item. For each consumption of a Berry, the Pokemon gains ten divided by maximum berry activations (10/Max activations, rounded down) HP in addition to that berry's effect. [Ex. Lum Berry activates once at maximum, 10 HP is gained. Cheri Berry activates twice at maximum, 5HP per activation is gained. Natural Gift berries activate a maximum of 5 times, so 2HP is gained.)
Pokemon with this ability: Bunellby, Diggersby, Dedenne
Competitive:
Type: Passive
This Pokemon has a major competitive streaj, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Special Attack increases by two (2) stages. Special Attack Boosts gained this way are not subject to deterioration that round.
Pokemon with this ability: Igglybuff, Jigglypuff, Wiglytuff, Gothita, Gothorita, Gothitelle
Type: Passive
This Pokemon has a major competitive streaj, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Special Attack increases by two (2) stages. Special Attack Boosts gained this way are not subject to deterioration that round.
Pokemon with this ability: Igglybuff, Jigglypuff, Wiglytuff, Gothita, Gothorita, Gothitelle
Dark Aura:
Type: Passive
This Pokemon emanates an intense malevolent aura that increases the Base Attack Power of all Dark type moves on the field by two (2).
Pokemon with this ability: Yveltal
Type: Passive
This Pokemon emanates an intense malevolent aura that increases the Base Attack Power of all Dark type moves on the field by two (2).
Pokemon with this ability: Yveltal
Fairy Aura:
Type: Passive
This Pokemon emanates an intense mystical aura that increases the Base Attack Power of all Fairy type moves on the field by two (2).
Pokemon with this ability: Xerneas
Type: Passive
This Pokemon emanates an intense mystical aura that increases the Base Attack Power of all Fairy type moves on the field by two (2).
Pokemon with this ability: Xerneas
Flower Veil:
Type: Passive
This Pokemon takes great care of all Grass-types, emanating a mystical barrier preventing its own and their stats from being lowered by opponents in battle.
Pokemon with this ability: Flabebe, Floette, Florges
Type: Passive
This Pokemon takes great care of all Grass-types, emanating a mystical barrier preventing its own and their stats from being lowered by opponents in battle.
Pokemon with this ability: Flabebe, Floette, Florges
Fur Coat:
Type: Passive
This Pokemon's thick fur coat reduces the BAP of all incoming physical attacks by three (3).
Pokemon with this ability: Furfrou
Type: Passive
This Pokemon's thick fur coat reduces the BAP of all incoming physical attacks by three (3).
Pokemon with this ability: Furfrou
Gale Wings:
Type: Passive
This Pokemon's Flying type moves have an additional level of priority over their normal order (e.g. +0 priority is +1, +1 is +2, etc.)
Pokemon with this ability Fletchling, Fletchinder, Talonflame:
Type: Passive
This Pokemon's Flying type moves have an additional level of priority over their normal order (e.g. +0 priority is +1, +1 is +2, etc.)
Pokemon with this ability Fletchling, Fletchinder, Talonflame:
Gooey:
Type: Passive
This Pokemon has a thick goo covering its body that sticks to any Pokemon that strikes it with a contact attack, slowing the attacking down and reducing its speed and natural speed stage by one (1) stage.
Pokemon with this ability: Goomy, Sliggoo, Goodra
Type: Passive
This Pokemon has a thick goo covering its body that sticks to any Pokemon that strikes it with a contact attack, slowing the attacking down and reducing its speed and natural speed stage by one (1) stage.
Pokemon with this ability: Goomy, Sliggoo, Goodra
Grass Pelt:
Type: Passive
This Pokemon thrives on environments with Grass Arena type or under the Grassy Terrain effect, reducing the damage from incoming physical attacks by two (2) BAP.
Pokemon with this ability: Skiddo, Gogoat
Type: Passive
This Pokemon thrives on environments with Grass Arena type or under the Grassy Terrain effect, reducing the damage from incoming physical attacks by two (2) BAP.
Pokemon with this ability: Skiddo, Gogoat
Magician:
Type: Passive
This Pokemon is crafty and will steal items from an opposing Pokemon during one of its contact attacks if it does not have one of its own.
Pokemon with this ability: Fenniken, Braixen, Delphox, Klefki
Type: Passive
This Pokemon is crafty and will steal items from an opposing Pokemon during one of its contact attacks if it does not have one of its own.
Pokemon with this ability: Fenniken, Braixen, Delphox, Klefki
Mega Launcher:
Type: Passive
This Pokemon has impressive launching power built into its physiology, and all of its Aura and Pulse attacks have their BAP increased by three (3). Full List: Aura Sphere, Dark Pulse, Dragon Pulse, Water Pulse.
Pokemon with this ability: Mega Blastoise, Clauncher, Clawitzer
Type: Passive
This Pokemon has impressive launching power built into its physiology, and all of its Aura and Pulse attacks have their BAP increased by three (3). Full List: Aura Sphere, Dark Pulse, Dragon Pulse, Water Pulse.
Pokemon with this ability: Mega Blastoise, Clauncher, Clawitzer
Parental Bond:
Type: Passive
This Pokemon's mother and child team strike with each of their attacks. The second attack has half (0.5x) the BAP of the first (do not round). The second strike will not do spillover damage on a Substitute that would not be broken by the first attack, but any effect on Mega Kangaskhan or the opponent (such as Power-Up Punch's Attack boost or Body Slam's paralysis chance) is checked two times. Only attacks that strike a single target are doubled by Parental Bond.
Pokemon with this ability: Mega Kangaskhan
Type: Passive
This Pokemon's mother and child team strike with each of their attacks. The second attack has half (0.5x) the BAP of the first (do not round). The second strike will not do spillover damage on a Substitute that would not be broken by the first attack, but any effect on Mega Kangaskhan or the opponent (such as Power-Up Punch's Attack boost or Body Slam's paralysis chance) is checked two times. Only attacks that strike a single target are doubled by Parental Bond.
Pokemon with this ability: Mega Kangaskhan
Pixilate:
Type: Toggle
When Active, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When Inactive, this Pokemon's Normal-type attacks have their BAP increased by two (2).
Pokemon with this ability: Mega Gardevoir
Type: Toggle
When Active, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When Inactive, this Pokemon's Normal-type attacks have their BAP increased by two (2).
Pokemon with this ability: Mega Gardevoir
Protean:
Type: Toggle
When Active, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When Inactive, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Pokemon with this ability: Kecleon, Froakie, Frogadier, Greninja
Type: Toggle
When Active, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When Inactive, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Pokemon with this ability: Kecleon, Froakie, Frogadier, Greninja
Refrigerate:
Type: Toggle
When Active, this Pokemon's Normal-type moves are Ice-type moves, and have an additional two (2) BAP boost. When Inactive, this Pokemon's Normal-type attacks have their BAP increased by two (2).
Pokemon with this ability: Amaura, Aurorus
Type: Toggle
When Active, this Pokemon's Normal-type moves are Ice-type moves, and have an additional two (2) BAP boost. When Inactive, this Pokemon's Normal-type attacks have their BAP increased by two (2).
Pokemon with this ability: Amaura, Aurorus
Stance Change:
Type: Passive
This Pokemon changes its stance from Shield Forme to Blade Forme when ordered to use a damaging attack (regardless of that attack's success or failure to execute), and will revert to Shield Forme when using the move King's Shield. Non-damaging attacks will retain the Pokemon's current Forme at the time of use.
Pokemon with this ability: Aegislash
Type: Passive
This Pokemon changes its stance from Shield Forme to Blade Forme when ordered to use a damaging attack (regardless of that attack's success or failure to execute), and will revert to Shield Forme when using the move King's Shield. Non-damaging attacks will retain the Pokemon's current Forme at the time of use.
Pokemon with this ability: Aegislash
Strong Jaw:
Type: Passive
This Pokemon's massive jaws give it incredibly powerful biting attacks, increasing the BAP of all biting attacks by three (3) BAP. Full List: Bite, Bug Bite, Crunch, Fire Fang, Hyper Fang, Ice Fang, Poison Fang, Thunder Fang.
Pokemon with this ability: Tyrunt, Tyrantrum
Type: Passive
This Pokemon's massive jaws give it incredibly powerful biting attacks, increasing the BAP of all biting attacks by three (3) BAP. Full List: Bite, Bug Bite, Crunch, Fire Fang, Hyper Fang, Ice Fang, Poison Fang, Thunder Fang.
Pokemon with this ability: Tyrunt, Tyrantrum
Sweet Veil:
Type: Passive
This Pokemon creates a mystical veil on the battlefield that prevents the Pokemon and all allies from being put to sleep.
Pokemon with this ability: Swirlix, Slurpuff
Type: Passive
This Pokemon creates a mystical veil on the battlefield that prevents the Pokemon and all allies from being put to sleep.
Pokemon with this ability: Swirlix, Slurpuff
Symbiosis:
Type: Toggle
When Active, this Pokemon will immediately act to give an allied Pokemon its held item if they consume theirs, without using up an action. When Inactive, this Pokemon will automatically pick up any stray item on the field and take it as its own if it does not have an item.
Pokemon with this ability: Flabebe, Floette, Florges
Type: Toggle
When Active, this Pokemon will immediately act to give an allied Pokemon its held item if they consume theirs, without using up an action. When Inactive, this Pokemon will automatically pick up any stray item on the field and take it as its own if it does not have an item.
Pokemon with this ability: Flabebe, Floette, Florges
Tough Claws:
Type: Passive
This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.
Pokemon with this ability: Mega Charizard X, Mega Aerodactyl, Binacle, Barbaracle.
Type: Passive
This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.
Pokemon with this ability: Mega Charizard X, Mega Aerodactyl, Binacle, Barbaracle.
Old Abilities Updates:
Code:
Drizzle | Rain Dance is auto-summoned and lasts four (4) rounds, six (6) with Damp Rock attached.
Drought| Sunny Day is auto-summoned and lasts four (4) rounds, six (6) with Heat Rock attached.
Infiltrator | Now bypasses Substitute in addition to previous effects.
Keen Eye | Now ignores Evasion in addition to previous effects.
MultiType | Now increases the BAP Boosts on Plates by one (1) BAP.
Oblivious | Now ignores Taunt in addition to previous effects.
Overcoat | Now grants immunity to "Powder" moves. (Full List: Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.)
Sand Stream | Sanstorm is auto-summoned and lasts four (4) rounds, six (6) with Sandy Rock attached.
Snow Warning | Hail is auto-summoned and lasts four (4) rounds, six (6) with Icy Rock attached.
Attacks:
New Attack List:
Aromatic Mist: The Pokemon generates a sweet smelling mist around an ally that increases their Special Defense by one (1) stage.
Attack Power: -- | Accuracy: -- | Energy Cost: 4 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Fairy | Priority: 0 | CT: Passive
Attack Power: -- | Accuracy: -- | Energy Cost: 4 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Fairy | Priority: 0 | CT: Passive
Baby-Doll Eyes: The Pokemon gives a quick, innocent glance at the opponent before they can move, causing them to hold back and lowering their Attack by one (1) stage.
Attack Power: -- | Accuracy: 100% | Energy Cost: 5 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Fairy | Priority: 1 | CT: Set
Attack Power: -- | Accuracy: 100% | Energy Cost: 5 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Fairy | Priority: 1 | CT: Set
Belch: The Pokemon uses part of a consumed berry and spits out a disgusting liquid at the opponent at high speed. This attack can only be used if the Pokemon has partially or completely used a Berry either through activation or Natural Gift.
Attack Power: 12 | Accuracy: 90% | Energy Cost: 8 | Attack Type: Special | Effect Chance: -- | Contact: No | Typing: Poison | Priority: 0 | CT: Set
Attack Power: 12 | Accuracy: 90% | Energy Cost: 8 | Attack Type: Special | Effect Chance: -- | Contact: No | Typing: Poison | Priority: 0 | CT: Set
Boomburst: The Pokemon lets out a massive blast of sound that reverberates throughout the arena, hitting friend and foe alike. The sound ignores Substitute.
Attack Power: 14 | Accuracy: 100% | Energy Cost: 10 | Attack Type: Special | Effect Chance: -- | Contact: No | Typing: Normal | Priority: 0 | CT: Set
Attack Power: 14 | Accuracy: 100% | Energy Cost: 10 | Attack Type: Special | Effect Chance: -- | Contact: No | Typing: Normal | Priority: 0 | CT: Set
Confide: The Pokemon convinces their opponent to drop their defense to tell them a secret, lowing their concentration and reducing their Special Attack by one (1) stage. Ignores Protect and Detect.
Attack Power: -- | Accuracy: -- | Energy Cost: 5 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Normal | Priority: 0 | CT: Passive
Attack Power: -- | Accuracy: -- | Energy Cost: 5 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Normal | Priority: 0 | CT: Passive
Crafty Shield: The Pokemon create a mystical shield that blocks any non-damaging move used on itself or allies. Fails if used consecutively.
Attack Power: - | Accuracy: -- | Energy Cost: 7 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Fairy | Priority: 3 | CT: Passive
Attack Power: - | Accuracy: -- | Energy Cost: 7 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Fairy | Priority: 3 | CT: Passive
Dazzling Gleam: The Pokemon unleashes a dazzling flash of light that hits all opponents.
Attack Power: 8 | Accuracy: 100% | Energy Cost: 6 | Attack Type: Fairy | Effect Chance: -- | Contact: No | Typing: Fairy | Priority: 0 | CT: Force
Attack Power: 8 | Accuracy: 100% | Energy Cost: 6 | Attack Type: Fairy | Effect Chance: -- | Contact: No | Typing: Fairy | Priority: 0 | CT: Force
Disarming Voice: The Pokemon lets out a disarming cry that strikes the heart of all opponents without fail. The sound ignores Substitute.
Attack Power: 4 | Accuracy: -- | Energy Cost: 4 | Attack Type: Special | Effect Chance: -- | Contact: No | Typing: Fairy | Priority: 1 | CT: Force
Attack Power: 4 | Accuracy: -- | Energy Cost: 4 | Attack Type: Special | Effect Chance: -- | Contact: No | Typing: Fairy | Priority: 1 | CT: Force
Draining Kiss: The Pokemon latches onto the opponents life force with a kiss gesture that drains a large amount of their energy, healing the user for 75% of the damage done to the opponent.
Attack Power: 5 | Accuracy: 100% | Energy Cost: 7 | Attack Type: Special | Effect Chance: -- | Contact: No | Typing: Fairy | Priority: 0 | CT: Set
Attack Power: 5 | Accuracy: 100% | Energy Cost: 7 | Attack Type: Special | Effect Chance: -- | Contact: No | Typing: Fairy | Priority: 0 | CT: Set
Eerie Impulse: The Pokemon launches an electrostatic charge that greatly decreases the special attack of the target, lowering its Special Attack by two (2) stages.
Attack Power: -- | Accuracy: 100% | Energy Cost: 6 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Electric | Priority: 0 | CT: Passive
Attack Power: -- | Accuracy: 100% | Energy Cost: 6 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Electric | Priority: 0 | CT: Passive
Electric Terrain: The Pokemon generates a massive, crackling electromagnetic field that covers the entire ground for four (4) rounds. While in effect, the power of Electric Moves used by grounded Pokemon is increased by three (3) BAP and grounded Pokemon cannot be put to sleep while Electric Terrain is in effect, but Pokemon that are asleep will not be awakened. Nature Power becomes Thunderbolt when Electric Terrain is in effect.
Attack Power: -- | Accuracy: -- | Energy Cost: 10 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Electric | Priority: 0 | CT: Set
Attack Power: -- | Accuracy: -- | Energy Cost: 10 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Electric | Priority: 0 | CT: Set
Electrify: The Pokemon generates an electrical charge that adheres to the opponent, changing the type of the target's next attack to Electric.
Attack Power: -- | Accuracy: -- | Energy Cost: 7 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Electric | Priority: 0 | CT: Set
Attack Power: -- | Accuracy: -- | Energy Cost: 7 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Electric | Priority: 0 | CT: Set
Fairy Lock: Using mystical power, the Pokemon locks down the arena and prevents all foes from switching out. When used against a non-damaging evasive action, it does fixed damage equal to three (3) multiplied by the user's Special Attack Rank.
Attack Power: -- or Fixed Damage = 3 * User's Special Attack Rank | Accuracy: -- | Energy Cost: 6 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Fairy | Priority: 0 | CT: Passive
Attack Power: -- or Fixed Damage = 3 * User's Special Attack Rank | Accuracy: -- | Energy Cost: 6 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Fairy | Priority: 0 | CT: Passive
Fairy Wind: The Pokemon whips up a small mystical wind and aims it at the opponent. When combined with another Special Fairy Attack, the Base Attack Power of that attack is increased by one and three quarters (1.75x) [e.g Fairy Wind + Dazzling Gleam is 4 + 8 * 1.75 = 18 BAP].
Attack Power: 4 | Accuracy: 100% | Energy Cost: 3 | Attack Type: Special | Effect Chance: -- | Contact: No | Typing: Fairy | Priority: 0 | CT:Elemental
Attack Power: 4 | Accuracy: 100% | Energy Cost: 3 | Attack Type: Special | Effect Chance: -- | Contact: No | Typing: Fairy | Priority: 0 | CT:Elemental
Fell Stinger: The Pokemon fills their stinger with energy and injects a special neurotoxin into the opponent. If the opposing Pokemon is KO'd by Fell Stinger, part of their energy goes back to the user of this move, increasing the user's Attack by two (2) stages.
Attack Power: 4 | Accuracy: 100 | Energy Cost: 4 | Attack Type: Physical | Effect Chance: -- | Contact: Yes | Typing: Bug | Priority: 0 | CT:Set
Attack Power: 4 | Accuracy: 100 | Energy Cost: 4 | Attack Type: Physical | Effect Chance: -- | Contact: Yes | Typing: Bug | Priority: 0 | CT:Set
Flower Shield: The Pokemon uses its petals to create a shield of flowers that raises the Defense of the user and all Grass-types on the field by one (1) stage.
Attack Power: -- | Accuracy: -- | Energy Cost: 7 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Fairy | Priority: 0 | CT: Passive
Attack Power: -- | Accuracy: -- | Energy Cost: 7 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Fairy | Priority: 0 | CT: Passive
Flying Press: The Pokemon leaps into the air and strikes the foe with a devastating blow from above. The attack has both Fighting and Flying-type properties, and checks cumulative type effectiveness against both elements (e.g. a Pokemon weak to both Fighting and Flying would take 4x effectiveness damage)
Attack Power: 8 | Accuracy: 95% | Energy Cost: 6 | Attack Type: Physical | Effect Chance: -- | Contact: Yes | Typing: Fighting | Priority: 0 | CT: Set
Attack Power: 8 | Accuracy: 95% | Energy Cost: 6 | Attack Type: Physical | Effect Chance: -- | Contact: Yes | Typing: Fighting | Priority: 0 | CT: Set
Forest's Curse: The Pokemon casts an ancient spell that adds Grass typing to the opponent for the next six (6) actions.
Attack Power: -- | Accuracy: 100% | Energy Cost: 8 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Grass | Priority: 0 | CT: Set
Attack Power: -- | Accuracy: 100% | Energy Cost: 8 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Grass | Priority: 0 | CT: Set
Freeze Dry: The Pokemon chills all the water inside the target to freeze them solid. The move have a chance to freeze the target. This move is super-effective against Water-types.
Attack Power: 7 | Accuracy: 100% | Energy Cost: 5 | Attack Type: Special | Effect Chance: 10% | Contact: No | Typing: Ice | Priority: 0 | CT: Set
Attack Power: 7 | Accuracy: 100% | Energy Cost: 5 | Attack Type: Special | Effect Chance: 10% | Contact: No | Typing: Ice | Priority: 0 | CT: Set
Geomancy: The Pokemon builds up power by maximizing its concentration, then unleashes it throughout its body, raising its Special Attack, Special Defense, and Speed by two (2) stages. This move can be disrupted in-between the charge and the stat boost by multi-hit attacks.
Attack Power: -- | Accuracy: -- | Energy Cost: 11 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Fairy | Priority: Energy Charge +3, Stat Boost -3 | CT:Passive
Attack Power: -- | Accuracy: -- | Energy Cost: 11 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Fairy | Priority: Energy Charge +3, Stat Boost -3 | CT:Passive
Grassy Terrain: The Pokemon channels energy through its roots to turn the entire field into grass for four (4) rounds. While in effect, the power of Grass moves used by grounded Pokemon is increased by three (3) BAP. Grounded Pokemon on Grassy Terrain will have two (2) damage per action healed. Nature Power becomes Energy Ball when Grassy Terrain is in effect.
Attack Power: -- | Accuracy: -- | Energy Cost: 10 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Grass | Priority: 0 | CT: Set
Attack Power: -- | Accuracy: -- | Energy Cost: 10 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Grass | Priority: 0 | CT: Set
Infestation: The Pokemon sends a swarm of small insects that bite into trap the opposing Pokemon. While trapped in Infestation, the Pokemon recieves two (2) damage per action. The holding effect will last four (4) actions before it needs to be refreshed.
Attack Power: 4 + 2 HP Damage per action | Accuracy: 100% | Energy Cost: 5 | Attack Type: Special | Effect Chance: -- | Contact: No | Typing: Bug | Priority: 0 | CT: Elemental
Attack Power: 4 + 2 HP Damage per action | Accuracy: 100% | Energy Cost: 5 | Attack Type: Special | Effect Chance: -- | Contact: No | Typing: Bug | Priority: 0 | CT: Elemental
Ion Deluge: The Pokemon charges the field with special ions that convert Normal-typed attacks into Electric-typed attacks for the next six (6) actions when used. This takes precedence before any Ability effects.
Attack Power: -- | Accuracy: -- | Energy Cost: 8 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Electric | Priority: 1 | CT:Set
Attack Power: -- | Accuracy: -- | Energy Cost: 8 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Electric | Priority: 1 | CT:Set
King's Shield: The Pokemon instantly reverts to its Shield Forme, protecting itself from damaging attacks, reducing the Attack stat of any attacker that makes contact with the shield by two (2) stages for each of their hits. The attack will fail if used consecutively.
Attack Power: -- | Accuracy: -- | Energy Cost: 4 + (Damage Blocked / 2.5) | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Steel | Priority: 4 | CT:Passive
Attack Power: -- | Accuracy: -- | Energy Cost: 4 + (Damage Blocked / 2.5) | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Steel | Priority: 4 | CT:Passive
Land's Wrath: The Pokemon gathers the energy of earth into a clay sphere and launches it at the opponent.
Attack Power: 9 | Accuracy: 100% | Energy Cost: 7 | Attack Type: Physical | Effect Chance: -- | Contact: No | Typing: Ground | Priority: 0 | CT: Elemental
Attack Power: 9 | Accuracy: 100% | Energy Cost: 7 | Attack Type: Physical | Effect Chance: -- | Contact: No | Typing: Ground | Priority: 0 | CT: Elemental
Magnetic Flux: The pokemon generates an electromagnetic field that responds to allied Pokemon (including the user) with the Plus or Minus ability, and raises their Defense and Special Defense by one (1) stage.
Attack Power: -- | Accuracy: -- | Energy Cost: 7 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Electric | Priority: | CT:Passive
Attack Power: -- | Accuracy: -- | Energy Cost: 7 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Electric | Priority: | CT:Passive
Mat Block: The Pokemon pulls up an energy mat and uses it to defend themselves from damaging attacks. This attack will also defend allies in a multiple battle, but only on its first use. Subsequent uses will only protect the user. Status moves are not blocked.
Attack Power: -- | Accuracy: -- | Energy Cost: 7 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Fighting | Priority: 0 | CT: Passive
Attack Power: -- | Accuracy: -- | Energy Cost: 7 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Fighting | Priority: 0 | CT: Passive
Misty Terrain: The Pokemon unleashes a magical mist that envelops the entire field with Fairy dust for four (4) rounds. While in effect, the power of Fairy moves used by grounded Pokemon is increased by three (3) BAP, while the power of Dragon moves used against Grounded Pokemon are reduced by two (2) BAP. Pokemon are protected from Major Status moves while Misty Terrain is in effect, but Misty Terrain will not heal previously inflicted Major Status effects. Nature Power becomes Moonblast when Misty Terrain is in effect.
Attack Power: -- | Accuracy: -- | Energy Cost: 10 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Fairy | Priority: 0 | CT: Set
Attack Power: -- | Accuracy: -- | Energy Cost: 10 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Fairy | Priority: 0 | CT: Set
Moonblast: The Pokemon calls on the power of the moon to punish opponents. The attack has a chance to lower Special Attack by one (1) Stage.
Attack Power: 10 | Accuracy: 100% | Energy Cost: 7 | Attack Type: Special | Effect Chance: 30% | Contact: No | Typing: Fairy | Priority: 0 | CT:Elemental
Attack Power: 10 | Accuracy: 100% | Energy Cost: 7 | Attack Type: Special | Effect Chance: 30% | Contact: No | Typing: Fairy | Priority: 0 | CT:Elemental
Mystical Fire: The Pokemon summons a magical fire that lowers the opponent's Special Attack by one (1) stage upon contact.
Attack Power: 7 | Accuracy: 100% | Energy Cost: 5 | Attack Type: Special | Effect Chance: 100% | Contact: No | Typing: Fire | Priority: 0 | CT:Elemental
Attack Power: 7 | Accuracy: 100% | Energy Cost: 5 | Attack Type: Special | Effect Chance: 100% | Contact: No | Typing: Fire | Priority: 0 | CT:Elemental
Noble Roar: The Pokemon lets out a noble roar that diminishes the will of the opponent, lowering both their Attack and Special Attack by one (1) stage each. The sound of the roar bypasses Substitute.
Attack Power: -- | Accuracy: 100% | Energy Cost: 6 | Attack Type: Status | Effect Chance: | Contact: No | Typing: Normal | Priority: 0 | CT: Passive
Attack Power: -- | Accuracy: 100% | Energy Cost: 6 | Attack Type: Status | Effect Chance: | Contact: No | Typing: Normal | Priority: 0 | CT: Passive
Nuzzle: The Pokemon electrifies their cheeks and strike the opponent with their face, spreading the electricity and paralyzing them.
Attack Power: 4 | Accuracy: 100% | Energy Cost: 4 | Attack Type: Physical | Effect Chance: 100% | Contact: Yes | Typing: Electric | Priority: 0 | CT: Elemental
Attack Power: 4 | Accuracy: 100% | Energy Cost: 4 | Attack Type: Physical | Effect Chance: 100% | Contact: Yes | Typing: Electric | Priority: 0 | CT: Elemental
Oblivion Wing: The Pokemon channels mysterious energy through their wings to their mouth and fires a powerful beam that siphons the life energy out of the target. It heals the user for 75% of the damage inflicted.
Attack Power: 8 | Accuracy: 100% | Energy Cost: 10 | Attack Type: Special | Effect Chance: -- | Contact: No | Typing: Flying | Priority: 0 | CT: Set
Attack Power: 8 | Accuracy: 100% | Energy Cost: 10 | Attack Type: Special | Effect Chance: -- | Contact: No | Typing: Flying | Priority: 0 | CT: Set
Parabolic Charge: The user releases a special electrical field which drains the energy of every Pokemon on the field and restores 50% of the damage inflicted back to the user.
Attack Power: 5 | Accuracy: 100% | Energy Cost: 7 | Attack Type: Special | Effect Chance: -- | Contact: No | Typing: Electric | Priority: 0 | CT:Set
Attack Power: 5 | Accuracy: 100% | Energy Cost: 7 | Attack Type: Special | Effect Chance: -- | Contact: No | Typing: Electric | Priority: 0 | CT:Set
Parting Shot: The Pokemon shouts insults at the opponent, lowering their will to fight in reducing their Attack and Special Attack each by one (1) stage, then turns their back and makes an exit. If the attack hits, two different effects may take depending on the enforced Switch Clause:
Switch = KO: The attack resets all of the User's stat changes and snaps it out of temporary status as well as other effects like Disable, Taunt, and Torment.
Switch = OK: The user is sent back to its trainer's Poke Ball at the end of the round. The Pokemon that is switched in to replace the user is chosen by the player from their remaining Pokemon, however the trainer that commanded Parting Shot must attack first. A Pokemon switched out with Parting Shot can switch without initiating a Switch Phase, but only Pokemon that used Baton Pass, Parting Shot, Teleport (Switch), U-turn, or Volt Switch can be swapped out.
Attack Power: --| Accuracy: 100% | Energy Cost: 5 | Attack Type: Status | Effect Chance: -- | Contact: -- | Typing: Dark | Priority: 0 | CT: Set
Switch = KO: The attack resets all of the User's stat changes and snaps it out of temporary status as well as other effects like Disable, Taunt, and Torment.
Switch = OK: The user is sent back to its trainer's Poke Ball at the end of the round. The Pokemon that is switched in to replace the user is chosen by the player from their remaining Pokemon, however the trainer that commanded Parting Shot must attack first. A Pokemon switched out with Parting Shot can switch without initiating a Switch Phase, but only Pokemon that used Baton Pass, Parting Shot, Teleport (Switch), U-turn, or Volt Switch can be swapped out.
Attack Power: --| Accuracy: 100% | Energy Cost: 5 | Attack Type: Status | Effect Chance: -- | Contact: -- | Typing: Dark | Priority: 0 | CT: Set
Petal Blizzard: The Pokemon sends a flurry of high-speed petals that strike every part of the battlefield.
Attack Power: 9 | Accuracy: 100% | Energy Cost: 7 | Attack Type: Physical | Effect Chance: -- | Contact: No | Typing: Grass | Priority: 0 | CT: Force
Attack Power: 9 | Accuracy: 100% | Energy Cost: 7 | Attack Type: Physical | Effect Chance: -- | Contact: No | Typing: Grass | Priority: 0 | CT: Force
Phantom Force: The Pokemon disappears briefly into a shadow dimension before striking an opponent from behind, evading all attacks in the process. Ignores Protect and Detect.
Attack Power: 9 | Accuracy: 100% | Energy Cost: 10 | Attack Type: Physical | Effect Chance: -- | Contact: Yes | Typing: Ghost | Priority: Evasive Action: 0, Hit: -1 | CT:Set
Attack Power: 9 | Accuracy: 100% | Energy Cost: 10 | Attack Type: Physical | Effect Chance: -- | Contact: Yes | Typing: Ghost | Priority: Evasive Action: 0, Hit: -1 | CT:Set
Play Nice: The Pokemon convinces the opponent to let their guard down with playful antics, lowering their Attack. The move ignores Protect and Detect.
Attack Power: -- | Accuracy: -- | Energy Cost: 5 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Normal | Priority: 0 | CT: Passive
Attack Power: -- | Accuracy: -- | Energy Cost: 5 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Normal | Priority: 0 | CT: Passive
Play Rough: The Pokemon rushes over to the opponent and roughouses them to do damage. The force may lower an opponent's Attack.
Attack Power: 9 | Accuracy: 90% | Energy Cost: 7 | Attack Type: Physical | Effect Chance: 10% | Contact: Yes | Typing: Fairy | Priority: 0 | CT: Elemental
Attack Power: 9 | Accuracy: 90% | Energy Cost: 7 | Attack Type: Physical | Effect Chance: 10% | Contact: Yes | Typing: Fairy | Priority: 0 | CT: Elemental
Powder: The Pokemon launches a volatile powder on the opponent that reacts to Fire-typed attacks. For the next six (6) actions if an opponent uses a Fire-typed attack, the powder will explode doing fixed damage equal to 10 + 2(Target's Special Attack Rank - Target's Special Defense Rank). Once Powder's effect is activated once, it will dissipate.
Attack Power: -- | Accuracy: 100% | Energy Cost: 7 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Bug | Priority: 1 | CT: Force
Attack Power: -- | Accuracy: 100% | Energy Cost: 7 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Bug | Priority: 1 | CT: Force
Power-Up Punch: The Pokemon strikes the opponent with an energized punch that increases the user's attack by one (1) stage if the attack is successful.
Attack Power: 4 | Accuracy: 100% | Energy Cost: 4 | Attack Type: Physical | Effect Chance: 100% | Contact: Yes | Typing: Fighting | Priority: 0 | CT:Passive
Attack Power: 4 | Accuracy: 100% | Energy Cost: 4 | Attack Type: Physical | Effect Chance: 100% | Contact: Yes | Typing: Fighting | Priority: 0 | CT:Passive
Rototiller: The Pokemon tills the soil in the arena and exposes the field to nutrients, giving the user and all Grass-types on the field a one (1) stage increase in Attack and Special Attack.
Attack Power: -- | Accuracy: -- | Energy Cost: 9 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Ground | Priority: 0 | CT: Passive
Attack Power: -- | Accuracy: -- | Energy Cost: 9 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Ground | Priority: 0 | CT: Passive
Spiky Shield: The Pokemon creates a spiky shield to block damaging attacks. Any contact attack that hits the shield will cause ten (10) fixed damage for each hit. The attack will fail if used consecutively.
Attack Power: -- | Accuracy: -- | Energy Cost: 4 + (Blocked Damage / 2.5) | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Grass | Priority: 4 | CT:Passive
Attack Power: -- | Accuracy: -- | Energy Cost: 4 + (Blocked Damage / 2.5) | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Grass | Priority: 4 | CT:Passive
Sticky Web: The Pokemon lays down a sticky web on the opponent's side of the field that causes all Pokemon that switch in to have their speed reduced by one (1) stage, and sets their natural speed stage to -1.
Attack Power: -- | Accuracy: -- | Energy Cost: 10 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Bug | Priority: 0 | CT: Set
Attack Power: -- | Accuracy: -- | Energy Cost: 10 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Bug | Priority: 0 | CT: Set
Topsy-Turvy: The Pokemon uses a mystical force to reverse positive and negative stat boosts. (e.g. -2 Def becomes +2 Def and vice-versa)
Attack Power: -- | Accuracy: 100% | Energy Cost: 7 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Dark | Priority: 0 | CT: Passive
Attack Power: -- | Accuracy: 100% | Energy Cost: 7 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Dark | Priority: 0 | CT: Passive
Trick-or-Treat: The Pokemon casts an eerie spell that adds Ghost typing to the opponent for the next six (6) actions.
Attack Power: -- | Accuracy: 100% | Energy Cost: 8 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Ghost | Priority: 0 | CT: Set
Attack Power: -- | Accuracy: 100% | Energy Cost: 8 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Ghost | Priority: 0 | CT: Set
Venom Drench: The Pokemon releases a toxic agent that acts as a catalyst in a poisoned target, reducing their Attack, Special Attack, and Speed by one (1) stage.
Attack Power: -- | Accuracy: 100% | Energy Cost: 8 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Poison | Priority: 0 | CT: Passive
Attack Power: -- | Accuracy: 100% | Energy Cost: 8 | Attack Type: Status | Effect Chance: -- | Contact: No | Typing: Poison | Priority: 0 | CT: Passive
Water Shuriken: The Pokemon creates water shurikens at high speed and launches them at the opponent, hitting 2-5 times. It can disrupt an opponent's move that takes a while to charge up.
Attack Power: 2 per hit | Accuracy: 100% | Energy Cost: 4 | Attack Type: Physical | Effect Chance: -- | Contact: No | Typing: Water | Priority: 1 | CT: Set
Attack Power: 2 per hit | Accuracy: 100% | Energy Cost: 4 | Attack Type: Physical | Effect Chance: -- | Contact: No | Typing: Water | Priority: 1 | CT: Set
Old Attacks Updates:
Code:
Air Cutter | Now 60 BP. No ASB Change.
Assurance | Now 60 BP. Increase to 6 / 12 BAP, 8 EN in ASB.
Aura Sphere | Now 80 BP. Decrease to 8 BAP, 6 EN in ASB.
Blizzard | Now 110 BP. Decrease to 11 BAP.
Bubble | Now 40 BP. No ASB Change.
Bug Buzz | Now bypasses Substitute.
Chatter | Now 65 BP. Increase to 7 BAP, 5 EN. Now bypasses Substitute.
Draco Meteor | Now 130 BP. Decrease to 13 BAP.
Dragon Pulse | Now 85 BP. No ASB Change.
Echoed Voice | Now bypasses Substitute.
Energy Ball | Now 90 BP. Increase to 9 BAP, 7 EN in ASB.
Fire Blast | Now 110 BP. Decrease to 11 BAP.
Fire Pledge | Now 80 BP. Increase to 8 BAP, 6 EN, alter combo effect.
Flamethrower | Now 90 BP. Decrease to 9 BAP.
Frost Breath | Now 60 BP. Increase to 6 BAP, 6 EN in ASB.
Fury Cutter | Now 40 BP. No ASB Change.
Future Sight | Now 120 BP. Increase to 12 BAP, 8 EN in ASB.
Glare | Now 100 Acc. ASB will mirror.
Grass Pledge | Now 80 BP. Increase to 8 BAP, 6 EN, alter combo effect.
Grasswhistle | Now bypasses Substitute.
Growl | Now bypasses Substitute.
Gunk Shot | Now 80 Acc. ASB will mirror.
Heal Block | Now prevents moves with a healing effect from being used entirely. Will cause healing moves to revert to failure action 1, then Struggle in subsequent actions if used before a damaging or non-damaging healing move on a turn.
Heat Wave | Now 95 BP. No ASB Change
Hex | Now 60 BP. Increase to 6 / 12 BAP, 8 EN in ASB.
Hidden Power | Now always 60 BP. Remove variable power selection, always 6 BAP, 4 EN.
Hurricane | Now 110 BP. Decrease to 11 BAP.
Hydro Pump | Now 110 BP. Decrease to 11 BAP.
Hyper Voice | Now bypasses Substitute.
Ice Beam | Now 90 BP. Decrease to 9 BAP.
Incinerate | Now 60 BP. Increase to 6 BAP, 4 EN in ASB.
Knock Off | Now 65 BP, and does 1.5x damage if target is holding non-Mega Stone item. Increase to 7 / 12 BAP, 8 EN in ASB.
Leaf Storm | Now 130 BP. Decrease to 13 BAP.
Lick | Now 30 BP. No ASB Change.
Low Sweep | Now 65 BP. Increase to 7 BAP, 5EN in ASB.
Magic Room | Now has 0 Priority Stage. ASB will mirror.
Metal Sound | Now bypasses Substitute.
Meteor Mash | Now 90 BP, 90 Acc. Decrease to 9 BAP, mirror Acc.
Muddy Water | Now 90 BP. Decrease to 9 BAP.
Overheat | Now 130 BP. Decrease to 13 BAP.
Pin Missile | Now 25 BP, 95 Acc. Increase to 3 BAP per hit, 7 EN, mirror Acc.
Poison Gas | Now 90% Acc, ASB will mirror.
Power Gem | Now 80 BP. Increase to 8 BAP, 6 EN in ASB.
Psywave | Now 100 Acc. ASB will mirror.
Relic Song | Now bypasses Substitute.
Roar | Accuracy is now --. ASB will mirror.
Rock Tomb | Now 60 BP, 95 Acc. Increase to 6 BAP, mirror Acc.
Screech | Now bypasses Substitute.
Sing | Now bypasses Substitute.
Skull Bash | Now 130 BP. Increase to 13 BAP, 8 EN.
Smelling Salts | Now 70 BP. Increase to 7 / 14 BAP, 9 EN in ASB.
Smog | Now 30BP. No ASB Change.
Snarl | Now bypasses Substitute.
Snore | Now 50 BP. Increase to 5 BAP. Now bypasses Substitute.
Storm Throw | Now 60 BP. Increase to 6 BAP, 6 EN in ASB.
String Shot | Now lowers Speed two (2) Stages. Increase to 6 EN, ASB will mirror effect.
Struggle Bug | Now 50 BP. Increase to 5 BAP.
Supersonic | Now bypasses Substitute.
Surf | Now 90 BP. Decrease to 9 BAP.
Synchronoise | Now 120 BP. Increase to 12 BP, 8 EN in ASB.
Thief | Now 60BP. Increase to 6BP, 4EN in ASB.
Thunder | Now 110 BP. Decrease to 11 BAP.
Thunderbolt | Now 90 BP. Decrease to 9 BAP.
Uproar | Now bypasses Substitute.
Vine Whip | Now 45 BP. Increase to 5 BAP.
Wake-up Slap | Now 70 BP. Increase to 7 / 14 BAP, 9 EN in ASB.
Water Pledge | Now 80 BP. Increase to 8 BAP, 6 EN, alter combo effect.
Whirlwind | Accuracy is now --. ASB will mirror.
Will-O-Wisp | Accuracy is now 85. ASB will mirror.
Levitate Command Update:
Code:
The Following New Pokemon have Levitate Command:
Honedge
Doublade
Aegislash
Spritzee
Inkay
Carbink
Klefki
Phantump
Pumpkaboo
Items:
New Item List:
Code:
Abomasite One of the mysterious Mega Stones. Have Abomasnow hold it, and this stone will enable it to Mega Evolve in battle
Absolite One of the mysterious Mega Stones. Have Absol hold it, and this stone will enable it to Mega Evolve in battle
Aerodactylite One of the mysterious Mega Stones. Have Aerodactyl hold it, and this stone will enable it to Mega Evolve in battle
Aggronite One of the mysterious Mega Stones. Have Aggron hold it, and this stone will enable it to Mega Evolve in battle
Alakazite One of the mysterious Mega Stones. Have Alakazam hold it, and this stone will enable it to Mega Evolve in battle
Ampharosite One of the mysterious Mega Stones. Have Ampharos hold it, and this stone will enable it to Mega Evolve in battle
Assault Vest An item to be held by a Pokémon. This offensive vest raises Sp. Def but prevents the use of status moves.
Banettite One of the mysterious Mega Stones. Have Banette hold it, and this stone will enable it to Mega Evolve in battle
Blastoisinite One of the mysterious Mega Stones. Have Blastoise hold it, and this stone will enable it to Mega Evolve in battle
Blazikenite One of the mysterious Mega Stones. Have Blaziken hold it, and this stone will enable it to Mega Evolve in battle
Charizardite X One of the mysterious Mega Stones. Have Charizard hold it, and this stone will enable it to Mega Evolve in battle
Charizardite Y One of the mysterious Mega Stones. Have Charizard hold it, and this stone will enable it to Mega Evolve in battle
Garchompite One of the mysterious Mega Stones. Have Garchomp hold it, and this stone will enable it to Mega Evolve in battle
Gardevoirite One of the mysterious Mega Stones. Have Gardevoir hold it, and this stone will enable it to Mega Evolve in battle
Gengarite One of the mysterious Mega Stones. Have Gengar hold it, and this stone will enable it to Mega Evolve in battle
Gyaradosite One of the mysterious Mega Stones. Have Gyarados hold it, and this stone will enable it to Mega Evolve in battle
Heracronite One of the mysterious Mega Stones. Have Heracross hold it, and this stone will enable it to Mega Evolve in battle
Houndoominite One of the mysterious Mega Stones. Have Houndoom hold it, and this stone will enable it to Mega Evolve in battle
Kangaskhanite One of the mysterious Mega Stones. Have Kangaskhan hold it, and this stone will enable it to Mega Evolve in battle
Kee Berry If held by a Pokémon, this Berry will increase the Pokémon's Defense stat when hit by a physical attack
Lucarionite One of the mysterious Mega Stones. Have Lucario hold it, and this stone will enable it to Mega Evolve in battle
Luminous Moss An item to be held by a Pokémon. It boosts Sp. Def if hit with a Water-type attack. It can only be used once.
Manectite One of the mysterious Mega Stones. Have Manectric hold it, and this stone will enable it to Mega Evolve in battle
Maranga Berry If held by a Pokémon, this Berry will increase the Pokémon's Sp. Defense stat when hit by a special attack
Mawilite One of the mysterious Mega Stones. Have Mawile hold it, and this stone will enable it to Mega Evolve in battle
Medichamite One of the mysterious Mega Stones. Have Medicham hold it, and this stone will enable it to Mega Evolve in battle
Mewtwonite X One of the mysterious Mega Stones. Have Mewtwo hold it, and this stone will enable it to Mega Evolve in battle
Mewtwonite Y One of the mysterious Mega Stones. Have Mewtwo hold it, and this stone will enable it to Mega Evolve in battle
Pinsirite One of the mysterious Mega Stones. Have Pinsir hold it, and this stone will enable it to Mega Evolve in battle
Pixie Plate An item to be held by a Pokémon. It is a stone tablet that boosts the power of Fairy-type moves
Roseli Berry If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fairy-type attack
Sachet A sachet filled with fragrant perfumes that are just slightly too overwhelming. Yet it's loved by a certain Pokémon
Safety Goggles An item to be held by a Pokémon. These goggles protect the holder from both weather-related damage and powder.
Scizorite One of the mysterious Mega Stones. Have Scizor hold it, and this stone will enable it to Mega Evolve in battle
Snowball An item to be held by a Pokémon. It boosts Attack if hit with an Ice-type attack. It can only be used once.
Tyranitarite One of the mysterious Mega Stones. Have Tyranitar hold it, and this stone will enable it to Mega Evolve in battle
Venusaurite One of the mysterious Mega Stones. Have Venusaur hold it, and this stone will enable it to Mega Evolve in battle
Weakness Policy An item to be held by a Pokémon. Attack and Sp. Atk sharply increase if the holder is hit with a move it's weak to.
Whipped Dream A soft and sweet treatmade of fluffy, puffy, whipped and whirled cream. It's loved by a certain Pokémon
Signature Items:
Format:
Item: Description
Cost: | Affected Pokemon:
Abomasite: Allows Abomasnow to Mega-Evolve into Mega Abomasnow. A Snow Warning summoned by Mega Abomasnow will last indefinitely until the weather is changed.
Cost: 15 CC | Affected Pokemon: Abomasnow
Absolite: Allows Absol to Mega-Evolve into Mega Absol.
Cost: 10 CC | Affected Pokemon: Absol
Aerodactylite: Allows Aerodactyl to Mega-Evolve into Mega Aerodactyl.
Cost: 10 CC | Affected Pokemon: Aerodactyl
Aggronite: Allows Aggron to Mega-Evolve into Mega Aggron.
Cost: 10 CC | Affected Pokemon: Aggron
Alakazite: Allows Alakazam to Mega-Evolve into Mega Alakazam.
Cost: 10 CC | Affected Pokemon: Alakazam
Ampharosite: Allows Ampharos to Mega-Evolve into Mega Ampharos.
Cost: 10 CC | Affected Pokemon: Ampharos
Banettite: Allows Banette to Mega-Evolve into Mega Banette.
Cost: 10 CC | Affected Pokemon: Banette
Blastoisinite: Allows Blastoise to Mega-Evolve into Mega Blastoise.
Cost: 10 CC | Affected Pokemon: Blastoise
Blazikenite: Allows Bllaziken to Mega-Evolve into Mega Blaziken. Doubles the Speed stage increase to two (2) stages at the end of each round.
Cost: 15 CC | Affected Pokemon: Blaziken
Charizardite X: Allows Charizard to Mega-Evolve into Mega Charizard X.
Cost: 10 CC | Affected Pokemon: Charizard
Charizardite Y: Allows Charizard to Mega-Evolve into Mega Charizard Y.
Cost: 10 CC | Affected Pokemon: Charizard
Fairy Tech: Causes any stat-reducing secondary effect of Fairy-type attacks to always activate. Increases the Effect Chance of other secondary effects from Fairy-type attacks by ten (10) percentage points (e.g. 30% Effect Chance increases to 40% Effect Chance). Increases the Pokemon's highest true base stat (e.g. 130 Atk) of Attack, Defense, Special Attack, and Special Defense by one (1) Rank. If the highest true base stat is tied, each Rank is raised.
Cost: 8 | Affected Pokemon: Eevee, Sylveon
Garchompite: Allows Garchomp to Mega-Evolve into Mega Garchomp.
Cost: 10 CC | Affected Pokemon: Garchomp
Gardevoirite: Allows Gaedevoir to Mega-Evolve into Mega Gardevoir.
Cost: 10 CC | Affected Pokemon: Gardevoir
Gengarite: Allows Gengar to Mega-Evolve into Mega Gengar.
Cost: 10 CC | Affected Pokemon: Gengar
Gyaradosite: Allows Gyarados to Mega-Evolve into Mega Gyarados.
Cost: 10 CC | Affected Pokemon: Gyarados
Heracronite: Allows Heracross to Mega-Evolve into Mega Heracross.
Cost: 10 CC | Affected Pokemon: Heracross
Houndoominite: Allows Houndoom to Mega-Evolve into Mega Houndoom. Activates Flash Fire and enables Solar Power's damage increase effect in or outside of Sunny Day weather.
Cost: 15 CC | Affected Pokemon: Houndoom
Kangaskhanite: Allows Kangaskhan to Mega-Evolve into Mega Kangaskhan.
Cost: 10 CC | Affected Pokemon: Kangaskhan
Lucarionite: Allows Lucario to Mega-Evolve into Mega Lucario.
Cost: 10 CC | Affected Pokemon: Lucario
Manectite: Allows Manectric to Mega-Evolve into Mega Manectric. Activates Minus Ability and Lightningrod once upon Mega Evolution.
Cost: 15 CC | Affected Pokemon: Manectric
Mawilite: Allows Mawile to Mega-Evolve into Mega Mawile. Increases Mawile's Attack Rank from Huge Power by two (2) (-Atk = 7, Neutral = 8, +Atk = 9)
Cost: 15 CC | Affected Pokemon: Mawile
Medichamite: Allows Medicham to Mega-Evolve into Mega Medicham. Increases Medicham's Attack Rank from Pure Power by one (1) (-Atk = 7, Neutral = 8, +Atk =9)
Cost: 15 CC | Affected Pokemon: Medicham
Mewtwonite X: Allows Mewtwo to Mega-Evolve into Mega Mewtwo X.
Cost: 10 CC | Affected Pokemon: Mewtwo
Mewtwonite Y: Allows Mewtwo to Mega-Evolve into Mega Mewtwo Y.
Cost: 10 CC | Affected Pokemon: Mewtwo
Pinsirite: Allows Pinsir to Mega-Evolve into Mega Pinsir.
Cost: 10 CC | Affected Pokemon: Pinsir
Sachet: Increases the Pokemon's two (2) highest true base stats (e.g. 130 Atk, 85 SpD) of Attack, Defense, Special Attack, and Special Defense by one (1) rank each. Increases Healer's effect chance to 50%, and checks for status of the Pokemon itself and its allies.
Cost: 8 CC | Affected Pokemon: Spritzee, Aromatisse
Scizorite: Allows Scizor to Mega-Evolve into Mega Scizor. Enhances Technician by removing its additional energy cost requirements.
Cost: 15 CC | Affected Pokemon: Scizor
Tyranitarite: Allows Tyranitar to Mega-Evolve into Mega Tyranitar. A Sand Stream summoned by Mega Tyranitar will last indefinitely until the weather is changed.
Cost: 15 CC | Affected Pokemon: Tyranitar.
Venusaurite: Allows Venusaur to Mega-Evolve into Mega Venusaur.
Cost: 10 CC | Affected Pokemon: Venusaur
Whipped Dream: Increases the Pokemon's two (2) highest true base stats (e.g. 130 Atk, 85 SpD) of Attack, Defense, Special Attack, and Special Defense by one (1) rank each. This item also activates Unburden while attached.
Cost: 8 CC | Affected Pokemon: Swirlix, Slurpuff
Item: Description
Cost: | Affected Pokemon:

Cost: 15 CC | Affected Pokemon: Abomasnow

Cost: 10 CC | Affected Pokemon: Absol

Cost: 10 CC | Affected Pokemon: Aerodactyl

Cost: 10 CC | Affected Pokemon: Aggron

Cost: 10 CC | Affected Pokemon: Alakazam

Cost: 10 CC | Affected Pokemon: Ampharos

Cost: 10 CC | Affected Pokemon: Banette

Cost: 10 CC | Affected Pokemon: Blastoise

Cost: 15 CC | Affected Pokemon: Blaziken

Cost: 10 CC | Affected Pokemon: Charizard

Cost: 10 CC | Affected Pokemon: Charizard

Cost: 8 | Affected Pokemon: Eevee, Sylveon

Cost: 10 CC | Affected Pokemon: Garchomp

Cost: 10 CC | Affected Pokemon: Gardevoir

Cost: 10 CC | Affected Pokemon: Gengar

Cost: 10 CC | Affected Pokemon: Gyarados

Cost: 10 CC | Affected Pokemon: Heracross

Cost: 15 CC | Affected Pokemon: Houndoom

Cost: 10 CC | Affected Pokemon: Kangaskhan

Cost: 10 CC | Affected Pokemon: Lucario

Cost: 15 CC | Affected Pokemon: Manectric

Cost: 15 CC | Affected Pokemon: Mawile

Cost: 15 CC | Affected Pokemon: Medicham

Cost: 10 CC | Affected Pokemon: Mewtwo

Cost: 10 CC | Affected Pokemon: Mewtwo

Cost: 10 CC | Affected Pokemon: Pinsir

Cost: 8 CC | Affected Pokemon: Spritzee, Aromatisse

Cost: 15 CC | Affected Pokemon: Scizor

Cost: 15 CC | Affected Pokemon: Tyranitar.

Cost: 10 CC | Affected Pokemon: Venusaur

Cost: 8 CC | Affected Pokemon: Swirlix, Slurpuff
Battle Items:






Berries:

Kee Berry: Increases the user's Defense Stage by one (1) when the holder is hit by a physical move.
Cost: 6 | Activation: Thrice on being hit by a physical attack | Natural Gift: 8 BAP, Steel

Maranga Berry: Increases the user's Special Defense Stage by one (1) when the holder is hit by a special move.
Cost: 6 | Activation: Thrice on being hit by a special attack | Natural Gift: 8 BAP, Fairy

Roseli Berry: Reduces type effectiveness of a super effective Fairy-type move by one (1) stage (ex. 4x becomes 2x).
Cost: 5 | Activation: Thrice when hit by a super effective Fairy-type attack | Natural Gift: 6 BAP, Fairy
Updated Old Items:
Plates are now available for 10 CC.
Code:
Insect Plate | A mystical plate that boots the power of Bug-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Bug.
Dread Plate | A mystical plate that boots the power of Dark-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Dark.
Draco Plate| A mystical plate that boots the power of Dragon-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Dragon.
Zap Plate| A mystical plate that boots the power of Electric-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Electric.
Fist Plate| A mystical plate that boots the power of Fighting-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Fighting.
Flame Plate| A mystical plate that boots the power of Fire-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Fire.
Sky Plate| A mystical plate that boots the power of Flying-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Flying.
Spooky Plate| A mystical plate that boots the power of Ghost-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Ghost.
Meadow Plate| A mystical plate that boots the power of Grass-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Grass.
Earth Plate| A mystical plate that boots the power of Ground-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Ground.
Icicle Plate| A mystical plate that boots the power of Ice-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Ice.
Toxic Plate| A mystical plate that boots the power of Poison-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Poison.
Mind Plate| A mystical plate that boots the power of Psychic-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Psychic.
Stone Plate| A mystical plate that boots the power of Rock-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Rock.
Iron Plate| A mystical plate that boots the power of Steel-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Steel.
Splash Plate| A mystical plate that boots the power of Water-type moves by two (2) BAP. Activates Multitype and changes Arceus's type to Water.
Last edited by a moderator: