Surge Capax Peccati
I'm Zach and I've been playing competitive for a while now. When XY came around the corner I had trouble adjusting to the new metagame. It was harder, better, faster, stronger. I always play bulky offense so with the power creep it was even harder to create an effective bulky offense team with dangerous powerful threats everywhere. After about 20 failed teams, I made a team thats been winning a good amount. This team focuses on taking hits and hitting back hard. With plenty of bulk and power spread around the team it stops a lot of big threats in this crazy meta. Now lets get to it.
Tabris (Gardevoir) @ Gardevoirite
Ability: Trace
EVs: 252 SAtk / 4 HP / 252 Spd
Timid Nature
- Hyper Voice
- Psyshock
- Taunt
- Focus Blast
So Mega Gardevoir pretty much just destroys anything not named aegislash in at most two hits. Anything that can take his hits does not want to be burned so Will-o-wisp is great to shut down counters. Taunt is a great move to completely shut stall down, and beat chansey one on one every time.Pixilated Hyper Voice hits so hard from her monstrous Special attack stat. Combined with Psyshock for poisons, pokemon with weak defense, or anything that gets hit hard by it, and Focus Blast for steels (mainly heatran), she can be terrifying. Gardevooir in most matches comes in late game when her counters are removed and cleans the opposing team. Her typing also makes her a great special sponge and a great pokemon to shut down fighting type attacks aimed at bisharp. To sum up Gardevoir comes in late game and destroys the weakened team.
Sachiel (Bisharp) @ Darkglasses
Ability: Defiant
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Knock Off
- Sucker Punch
- Iron Head
- Swords Dance
Shamshel (Latios) (M) @ Leftovers
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Draco Meteor
- Psyshock
- Hidden Power Fighting
- Defog
Latios is a beast of nature. Hitting so hard with life orb through a combination that takes on pretty much all non fairy and steels with superb efficiency. His 110 speed stat that outpaces the pesky Keldeos, and Terrakions, puts him at a threatening pace which combined with his power help wreck quicker threats that give this team trouble. Defog is a great move to keep rocks away so Rotom-H can switch around freely, and with Rotom-H’s coverage not too many pokemon can stand up to both of them. Their synergy is great offensively and defensively. Overall he’s a great pokemon, but due to life orb and repeated switches he’s prone to die quickly, and on a bulky offense team that is a problem, so at the moment he is the most expendable team member so if anyone has any suggestions that would be much appreciated.
Sandalphon (Rotom-Heat) @ Leftovers
Ability: Levitate
EVs: 252 SDef / 248 HP / 8 Def
Calm Nature
- Pain Split
- Overheat
- Volt Switch
- Thunder Wave
Have you heard of all of these A class threats such as: Talonflame, thundurus, Pinsir-Mega, Charizard-MegaY, Manectric, Scizor, Scizor-Mega, Heatran, and Volcarona? These pokemon are some of the most offensive and threatening pokemon in the metagame that are extremely hard to stop... well only if you don't have a Rotom-Heat on your team. Seriously Specially Defensive Rotom-Heat counters a third of the metagame, like how is he not used more? With his amazing typing and ability and great support movepool he's ideal for a bulky offensive team. Pain split for recovery and annoyance, overheat for power, volt switch for momentum and electric stab move, and thunder wave to cripple threats and bring the opposong teams speed down to make up for the lack of speed which is a serious problem for bulky offense. He is so useful and can do much and the team couldn't function without his niche.
Sahaquiel (Landorus-Therian) (M) @ Choice Scarf
Ability: Intimidate
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Earthquake
- U-turn
- Stealth Rock
- Stone Edge
Zeruel (Conkeldurr) @ Assault Vest
Ability: Guts
EVs: 252 Atk / 248 SDef / 8 Def
Adamant Nature
- Drain Punch
- Mach Punch
- Knock Off
- Ice Punch
Hey Rotom-Wash… fuck you. Thats probably a good description of what he does in the average game. With guts and assualt vest he destroys every variant of rotom-wash, and hits back HARD with drain punch. Once guts activate he’s is almost impossible to switch into. He’s great to stop pesky special walls that will stop gardevoir from sweeping, and with priority in mach punch he can stop many fast physical attackers that are the best checks for Gardevoir. Ice punch is for coverage and Knock off is to hit mainly Aegislash who never sees it coming, as they go for a shadow ball which conkeldurr can tank due to assault vest. As the main physical attacker of the team and a great special sponge he’s one of the most surprisingly amazing pokemon in OU which you should try out!
Conclusion
So this is the most effective team I’ve made so far, and I think is a good example of how good bulky offense is, because apparently all people use is hyper offensive in this fast unforgiving metagame. This team is not complete and still can be improved, so if anyone has any suggestions to help improve the team that’d be amazing, because no team is ever perfect… except denisSs’s gEnius pAss, that shit be genius.
Sachiel (Bisharp) @ Blackglasses
Ability: Defiant
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Knock Off
- Sucker Punch
- Iron Head
- Swords Dance
Shamshel (Latios) (M) @ Leftovers
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Draco Meteor
- Psyshock
- Hidden Power Fighting
- Defog
Sandalphon (Rotom-Heat) @ Leftovers
Ability: Levitate
EVs: 252 SDef / 248 HP / 8 Def
Calm Nature
- Pain Split
- Overheat
- Volt Switch
- Thunder Wave
Tabris (Gardevoir) @ Gardevoirite
Ability: Trace
EVs: 252 SAtk / 4 HP / 252 Spd
Timid Nature
- Hyper Voice
- Psyshock
- Taunt
- Focus Blast
Zeruel (Conkeldurr) @ Assault Vest
Ability: Guts
EVs: 252 Atk / 248 SDef / 8 Def
Adamant Nature
- Drain Punch
- Mach Punch
- Knock Off
- Ice Punch
Sahaquiel (Landorus-Therian) (M) @ Choice Scarf
Ability: Intimidate
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Earthquake
- U-turn
- Stealth Rock
- Stone Edge
Ability: Defiant
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Knock Off
- Sucker Punch
- Iron Head
- Swords Dance
Shamshel (Latios) (M) @ Leftovers
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Draco Meteor
- Psyshock
- Hidden Power Fighting
- Defog
Sandalphon (Rotom-Heat) @ Leftovers
Ability: Levitate
EVs: 252 SDef / 248 HP / 8 Def
Calm Nature
- Pain Split
- Overheat
- Volt Switch
- Thunder Wave
Tabris (Gardevoir) @ Gardevoirite
Ability: Trace
EVs: 252 SAtk / 4 HP / 252 Spd
Timid Nature
- Hyper Voice
- Psyshock
- Taunt
- Focus Blast
Zeruel (Conkeldurr) @ Assault Vest
Ability: Guts
EVs: 252 Atk / 248 SDef / 8 Def
Adamant Nature
- Drain Punch
- Mach Punch
- Knock Off
- Ice Punch
Sahaquiel (Landorus-Therian) (M) @ Choice Scarf
Ability: Intimidate
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Earthquake
- U-turn
- Stealth Rock
- Stone Edge
Last edited: