OK, thank you copy and paste! Now onto the teams! We have in the Blue corner Yarnus of Bethany who is challenging The Wanderer who is in the Red corner. I practically ref all of the Wanderer's battles so it was obvious that I would ref this. Yarnus of Bethany Zzz! (Move your mouse to reveal the content) Zzz! (open) Zzz! (close) Munchlax [Zzz!] (M) Nature: Impish (+1 Def, -1 Spa) Type: Normal Summary: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus. Abilities: Pick Up: Type: Innate This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas. Thick Fat: Type: Innate This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire-and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) Gluttony: Type: Innate This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). Stats: HP: 120 Atk: Rank 3 Def: Rank 3 (+) SpA: Rank 1 (-) SpD: Rank 3 Spe: 5 Size Class: 1 Weight Class: 5 Base Rank Total: 16 EC: 3/6 MC: 0 DC: 3/5 Moves: Metronome Odor Sleuth Tackle Defense Curl Amnesia Lick Recycle Screech Chip Away Stockpile Body Slam Snatch Counter Substitute Zen Headbutt Earthquake Focus Punch Rock Slide Facade Protect Double Team Zap! (Move your mouse to reveal the content) Zap! (open) Zap! (close) Porygon [Zap!] (Genderless) Nature: Modest (+1 SpA, -Atk) Types: Normal Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus. Abilities : Trace: Type: Can be Activated This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced. Download: Type: Innate At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage boost on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher Defense, and attack when facing Hypno, which has higher Special Defense. For ties, Special Attack is raised.) This boost is maintained at the end of each round. Analytic: Type: Innate If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power. Stats: HP: 100 Atk: Rank 1 (-) Def: Rank 3 SpA: Rank 4 (+) SpD: Rank 3 Spe: 40 Size Class: 2 Weight Class: 3 Base Rank Total: 16 EC: 2/9 MC: 2 DC: 2/5 Moves: Conversion Conversion 2 Tackle Sharpen Agility Psybeam Recover Magnet Rise Magic Coat Tri Attack Endure Ice Beam Thunderbolt Flamethrower Toxic Psychic Protect Pow! (Move your mouse to reveal the content) Pow! (open) Pow! (close) Aipom(*) Pow! (M) Nature: Adamant (Attack increased by *; Special Attack reduced by *) Type: Normal Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus. Abilities: Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle. Pick Up: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas. Skill Link: (Innate)(unlocked) This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3). Stats: HP: 90 Atk: Rank 4 (+) Def: Rank 2 SpA: Rank 1 (-) SpD: Rank 2 Spe: 85 Total Ranks:14 Size Ranks: 1 Weight Rank: 2 EC: 5/6 MC: 4 DC: 5/5 19 Attacks Attacks: Scratch(*) Tail Whip(*) Sand Attack(*) Astonish(*) Baton Pass(*) Tickle(*) Fury Swipes(*) Swift(*) Screech(*) Agility Last Resort Fake Out(*) Revenge(*) Bounce(*) Double Edge(*) Fire Punch(*) Ice Punch(*) Seed Bomb Brick Break Counter Taunt Protect U-turn Dig Endure The Wanderer Luxio (Move your mouse to reveal the content) Luxio (open) Luxio (close) Luxio(*) [Alexander] (Male) "<BLOOD FOR THE BLOOD GOD!>" A Luxio the wanderer had caught early in his adventures. The best description of Alexander would be "batshit insane," singing songs of blood and gore as he fights, tearing into his enemies with reckless abandon, and caring not whether it's his blood or his enemy's that's spilled - only that it's spilled. Speaks a lot about a fellow named Khorne (whoever he is...) Nature: Jolly (+15% speed, +8% accuracy, -1 SpA) Type: Electric Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments. Abilities: Rivalry, Intimidate Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen). Intimidate: (Can be activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents. Guts (DW): (Innate, Locked) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn. Stats: HP: 100 Atk: Rank 3 Def: Rank 2 SpA: Rank 1 (-) SpD: Rank 2 Spe: 69 (+) Size Class: 2 Weight Class: 3 Base Rank Total: 14 EC: 4/9 MC: 0 DC: 4/5 Attacks (19 total): Level up: Tackle(*) Leer(*) Charge(*) Spark(*) Bite(*) Roar(*) Swagger(*) Thunder Fang Crunch Wild Charge Egg: Fire Fang(*) Ice Fang(*) Quick Attack(*) Double Kick TM: Protect(*) Thunder Wave(*) Light Screen(*) Toxic Past Gen: Magnet Rise Ralts (Move your mouse to reveal the content) Ralts (open) Ralts (close) Ralts [Quass] (Male) "<The blood of the wicked shall flow like a river!>" A ralts the wanderer had caught en route to the Tower of Heaven. Nature: Hardy (no effect on stats) Type: Psychic Psychic:Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks. Abilities: Synchronize, Trace Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner. Trace: (Can be activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced. Telepathy (DW): (Innate, Locked) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf. Stats: HP: 90 Atk: Rank 1 Def: Rank 1 SpA: Rank 2 SpD: Rank 2 Spe: 40 Size Class: 1 Weight Class: 1 Base Rank Total: 10 EC: 3/9 MC: 0 DC: 3/5 Attacks (24 total): Level Up: Growl Confusion Double Team Teleport Lucky Chant Magical Leaf Heal Pulse Calm Mind Psychic Imprison Future Sight Hypnosis Charm Dream Eater Stored Power Egg: Confuse Ray Shadow Sneak Encore TM: Thunderbolt Psyshock Protect Thunder Wave Will-o-Wisp Shadow Ball Zweilous (Move your mouse to reveal the content) Zweilous (open) Zweilous (close) Zweilous [Lucius] (Male) "<I am not a barbarian, gentlemen. I'll have you know I enjoy the finer things in life. Like Vivaldi. Or sipping a fine wine. Or dining on the mangled head of that lillipup I just killed.>" A gentlemanly but truly depraved Zweilous whose origins are unknown. How the wanderer's other pokemon put up with him is anyone's guess. Nature: Serious (no effect on stats) Type: Dragon/Dark Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus. Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction. Stats: HP: 90 Atk: Rank 3 Def: Rank 2 SpA: Rank 2 SpD: Rank 2 Spe: 38 Size Class: 1 Weight Class: 2 Base Rank Total: 13 EC: 4/9 MC: 0 Abilities: Hustle Hustle: (Can be enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal. Attacks (14 total): Level Up: Tackle Dragon Rage Focus Energy Bite Headbutt Dragonbreath Roar Crunch Dragon Pulse Outrage Egg: Earth Power Dark Pulse Thunder Fang TM: Toxic Taunt Protect Thunder Wave The air around Mog is pratically glowing, he has never seen anything like it. Where am I? Darn it, what has reffing this battle done to me? Order: Yarnus of Bethany Chose your Pokemon and ability The Wanderer Chose your pokemon and ability and actions Yarnus of Bethany order Actions Me do awesome reffing! Good luck to both sides, and you may BEGIN!