2v2 Weakmon Singles (move pool < 40, 1FE 1LC).
3 subs
Switch=OK
Training items
2 day DQ
5 chills/2 recoveries
Avnomke's pokemon:
Male
80/1/2/0-/1/92+ +19% accuracy 1/2 9
Swift Swim/Rattled
EC/AC/MC
0/0/10
Moves: 8/8
Bounce
Bubble
Dragon Rage
Flail
Hydro Pump
Reversal
Splash
Tackle
At a Glance:
Normal: 100/3/2-/4/3/115+ +15% accuracy 3/4 20
Mega X: 100/5/3-/5/3/115+ +15% accuracy 3/5 24
Mega Y: 100/4/2-/7/4/115+ +15% accuracy 3/4 25
Blaze/Solar Power/Tough Claws (X only)/Drought (Y only)
EC/AC/MC
9/5/0
Attacks: 42/119
Air Slash
Ancient Power
Bide
Brick Break
Counter
Crunch
Dig
Dragon Claw
Dragon Rage
Dragon Rush
Ember
Endure
Fire Blast
Fire Fang
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flare Blitz
Focus Blast
Focus Punch
Growl
Heat Wave
Inferno
Leer
Metal Claw
Overheat
Protect
Rage
Rock Slide
Rock Tomb
Roost
Scary Face
Scratch
Shadow Claw
Smokescreen
Solar Beam
Substitute
Thunder Punch
Toxic
Will-O-Wisp
Wing Attack
Yellow Admin Silver's pokemon:
Soul - Absol (M).
Type: Dark
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Abilities: Pressure / Super Luck / Justified (H)
Nature: Hasty (+15% Spe / +9% Acc / -1 Def)
Stats:
HP - 100
Atk - 5
Def - 1 (-)
SpA - 3
SpD - 2
Spe - 87 (+)
Size class - 3
Weight class - 3
Total: 18
EC: 0/0
MC: 0
AC: 0/5
Attacks
Level up:
Perish Song
Me First
Razor Wind
Detect
Scratch
Taunt
Feint
Leer
Quick Attack
Pursuit
Bite
Double Team
Swords Dance
Slash
Future Sight
Egg:
Magic Coat
Play Rough
Substitute
Sucker Punch
Zen Headbutt
TM:
Ice Beam
Rock Tomb
Torment
Will-O-Wisp
Payback
Zelda - Vulpix (F).
Type: Fire
Fire STAB; immune to burn status. Brighten Command.
Abilities: Flash Fire / Drought (H)
Nature: Timid (+15% Spe / +13% Acc / -1 Atk)
Stats:
HP - 90
Atk - 1 (-)
Def - 2
SpA - 2
SpD - 3
Spe - 75 (+)
Size class - 1
Weight class - 1
Total: 14
EC: 1/6
MC: 2
AC: 1/5
Attacks
Level up:
Ember
Tail Whip
Roar
Baby-Doll Eyes
Quick Attack
Will-O-Wisp
Fire Spin
Confuse Ray
Imprison
Flamethrower
Payback
Feint Attack
Flame Burst
Safeguard
Egg:
Disable
Energy Ball
Extrasensory
Hex
Hypnosis
TM:
Sunny Day
Protect
Dig
Flame Charge
Substitute
YellowAdminSilver sends out and equips.
Avnomke sends out, equips and orders.
YellowAdminSilver orders.
3 subs
Switch=OK
Training items
2 day DQ
5 chills/2 recoveries
Avnomke's pokemon:

80/1/2/0-/1/92+ +19% accuracy 1/2 9

Jolly Nature: +Speed, +19% accuracy, -Special Attack
HP: 80
Attack: 1
Defense: 2
Special Attack: 0 (-)
Special Defense: 1
Speed: 92 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 9
Types:
Water:
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Swift Swim:
The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Rattled (Locked):
These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round.
HP: 80
Attack: 1
Defense: 2
Special Attack: 0 (-)
Special Defense: 1
Speed: 92 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 9
Types:
Water:
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Swift Swim:
The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Rattled (Locked):
These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round.
0/0/10
Moves: 8/8
Bounce
Bubble
Dragon Rage
Flail
Hydro Pump
Reversal
Splash
Tackle

At a Glance:
Normal: 100/3/2-/4/3/115+ +15% accuracy 3/4 20
Mega X: 100/5/3-/5/3/115+ +15% accuracy 3/5 24
Mega Y: 100/4/2-/7/4/115+ +15% accuracy 3/4 25

Hasty Nature: -Defense, +Speed, +15% Accuracy
Max HP: 100
Attack: 3
Defense: 2 (-)
Special Attack: 4
Special Defense: 3
Speed: 115 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Type:
Fire:
Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Flying:
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Blaze:
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power:
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
I really don't want to put up the two things for megazard for now I'll do that later.
Max HP: 100
Attack: 3
Defense: 2 (-)
Special Attack: 4
Special Defense: 3
Speed: 115 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Type:
Fire:
Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Flying:
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Blaze:
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power:
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
I really don't want to put up the two things for megazard for now I'll do that later.
9/5/0
Attacks: 42/119
Air Slash
Ancient Power
Bide
Brick Break
Counter
Crunch
Dig
Dragon Claw
Dragon Rage
Dragon Rush
Ember
Endure
Fire Blast
Fire Fang
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flare Blitz
Focus Blast
Focus Punch
Growl
Heat Wave
Inferno
Leer
Metal Claw
Overheat
Protect
Rage
Rock Slide
Rock Tomb
Roost
Scary Face
Scratch
Shadow Claw
Smokescreen
Solar Beam
Substitute
Thunder Punch
Toxic
Will-O-Wisp
Wing Attack
Yellow Admin Silver's pokemon:

Type: Dark
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Abilities: Pressure / Super Luck / Justified (H)
Nature: Hasty (+15% Spe / +9% Acc / -1 Def)
Stats:
HP - 100
Atk - 5
Def - 1 (-)
SpA - 3
SpD - 2
Spe - 87 (+)
Size class - 3
Weight class - 3
Total: 18
EC: 0/0
MC: 0
AC: 0/5
Attacks
Level up:
Perish Song
Me First
Razor Wind
Detect
Scratch
Taunt
Feint
Leer
Quick Attack
Pursuit
Bite
Double Team
Swords Dance
Slash
Future Sight
Egg:
Magic Coat
Play Rough
Substitute
Sucker Punch
Zen Headbutt
TM:
Ice Beam
Rock Tomb
Torment
Will-O-Wisp
Payback

Type: Fire
Fire STAB; immune to burn status. Brighten Command.
Abilities: Flash Fire / Drought (H)
Nature: Timid (+15% Spe / +13% Acc / -1 Atk)
Stats:
HP - 90
Atk - 1 (-)
Def - 2
SpA - 2
SpD - 3
Spe - 75 (+)
Size class - 1
Weight class - 1
Total: 14
EC: 1/6
MC: 2
AC: 1/5
Attacks
Level up:
Ember
Tail Whip
Roar
Baby-Doll Eyes
Quick Attack
Will-O-Wisp
Fire Spin
Confuse Ray
Imprison
Flamethrower
Payback
Feint Attack
Flame Burst
Safeguard
Egg:
Disable
Energy Ball
Extrasensory
Hex
Hypnosis
TM:
Sunny Day
Protect
Dig
Flame Charge
Substitute
YellowAdminSilver sends out and equips.
Avnomke sends out, equips and orders.
YellowAdminSilver orders.