SM OU Zard-Y+Koko Offense

Egor

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Charizard-Mega-Y @ Charizardite Y
Ability: Blaze
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Flamethrower
- Solar Beam
- Focus Blast
- Roost

Tapu Koko @ Electrium Z
Ability: Electric Surge
EVs: 20 HP / 252 SpA / 20 SpD / 216 Spe
Timid Nature
- Thunderbolt
- Defog
- U-turn
- Roost
I wanted to play Zard-Y for a long time, so I built this team. I decided to build this team around a core of Zard-Y and Koko. It's pretty solid breaking core, Zard-Y breaks bulky Grass- and Ground-types like Ferro, Tang, and Gastro for Koko, while Koko in return can break Pex, one of the few Zard-Y counters, generates momentum with U-turn and clears Stealth Rock from the field with Defog for Zard-Y.

Weavile @ Choice Band
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Icicle Crash
- Knock Off
- Ice Shard
- Pursuit
Since the core of Zard-Y+Koko is walled by Chansey, M-Latis and Zygod, I need a way to break them. I chose Weavile as this team's third mon. It Knock Offs Chansey's Eviolite and easily beats it, Pursuit traps M-Latis and KOs Zygod with Icicle Crash. Weavile also helps against Lando, which Rock Slide/Stone Edge variants can be troublesome for my core.

Magearna @ Shuca Berry
Ability: Soul-Heart
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shift Gear
- Ice Beam
- Thunderbolt
- Focus Blast
Sweepers are good partners for wallbreakers, as they appreciate opponent's defensive cores being broken. I also need a Steel-type to improve my matchup against Lele and M-Zam. I added Shift Gear Magearna in this team, as it fills both roles. Magearna appreciates bulky Steel-types being worn down by Zard-Y and Koko. Magearna also appreciates Koko's Electric Terrain, as it boosts Magearna's Thunderbolt and helps beat bulky Water-types like Pex and Suicune easier. Focus Blast is for breaking Heatran. As this team already has a Z-move user, I gave Magearna Shuca Berry. It helps to set up Shift Gear on ever-present Ground-type attacks.

Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 240 Def / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Hidden Power [Ice]
- U-turn
This team needs Stealth Rock to chip opponent's mons, and some bulk will be good for this team. I added defensive Lando. It sets up Stealth Rock, completes a VoltTurn core with Koko, absorbs opposing Volt Switch to prevent opponent from obtaining momentum, provides second Ground-type immunity and gives this team some bulk. HP Ice is for checking Zygod and opposing Lando.

Kartana @ Choice Scarf
Ability: Beast Boost
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Leaf Blade
- Sacred Sword
- Knock Off
- Smart Strike
I need Ash-Gren check and some Speed control, so my last mon is Scarf Kartana. Kartana is my second sweeper and main check to Ash-Gren. Scarf allows Kartana to outpace the entire unboosted meta, and Beast Boost enables it to quickly snowball and successfully sweep. Kartana also appreciates Zard-Y's Drought, as it weakens Ash-Gren's Water Shuriken, making Kartana harder to revenge kill for Ash-Gren. Kartana also improves my team's matchup against Rain because it outspeeds M-Swampert, the main Rain sweeper, under Rain.
 
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The build's main weakness is fire, and I don't see any reliable switch-ins on it, except for Zard-Y. Plus, Drought has its drawback in boosting opposing fire types, for which is weak at least half of this build. I'd recommend giving this team a bulky switch-in to fire, something like Tyranitar or else. That way, your team will have a reliable counter to fire+bulky sweeper, that will fit many roles for this team archetype, IMHO
 

Egor

нет, товарищ генерал, это вы даёте
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The build's main weakness is fire, and I don't see any reliable switch-ins on it, except for Zard-Y. Plus, Drought has its drawback in boosting opposing fire types, for which is weak at least half of this build. I'd recommend giving this team a bulky switch-in to fire, something like Tyranitar or else. That way, your team will have a reliable counter to fire+bulky sweeper, that will fit many roles for this team archetype, IMHO
Thanks for the feedback!
 
To add on what Steel Searing said, I would as well recommend running ttar on the team. I feel replacing it with Weavile makes the most sense IMO. Then I would run AV mag over shift gear. This allows you to pivot into sp attackers much easier.
 

Egor

нет, товарищ генерал, это вы даёте
is a Social Media Contributor Alumnusis a Community Contributor Alumnusis a Contributor Alumnus
RoAPL Champion
To add on what Steel Searing said, I would as well recommend running ttar on the team. I feel replacing it with Weavile makes the most sense IMO. Then I would run AV mag over shift gear. This allows you to pivot into sp attackers much easier.
Thanks, I'll try it!
 

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