Zubat (Analysis)

Hi C&C, this is my Zubat analysis. Credits to ILoveLiza for making the Lead set!




smogon.com/dp/pokemon/zubat

[Overview]


<p>At first glance, Zubat seems to be pretty terrible due to its poor stats across the board, limited coverage, and weakness to Stealth Rock. However, it does have some moves that most other Flying-type Pokemon would kill for, namely Hypnosis, which allows Zubat to cripple counters, and Nasty Plot, which can boost Zubat's Special Attack to decent levels. In addition, Zubat's Poison / Flying typing offers it useful quad resistances to Bug, Fighting, and Grass. Overall, while Zubat may be inferior to many of the other Flying-type Pokemon in LC, it does have some unique qualities to that prevent it from being completely outclassed.</p>

[SET]
name: Choice Scarf
move 1: Brave Bird / Pluck
move 2: U-turn
move 3: Return
move 4: Pursuit / Hypnosis
item: Choice Scarf
nature: Jolly
evs: 36 HP / 236 Atk / 236 Spe

[SET COMMENTS]

<p>With 16 Speed, Zubat can effectively utilize a Choice Scarf set in order to scout and revenge kill the opponent. Brave Bird is Zubat's most powerful STAB attack, though the recoil damage may hurt. Pluck is a good alternative to Brave Bird since it allows Zubat to heal itself when attacking a Pokemon holding Oran Berry, though the power drop is significant. U-turn is a very useful attack, allowing Zubat to scout for counters that may want to switch in. Return provides good neutral coverage, and is its strongest attack without recoil. Finally, Pursuit allows Zubat to checkmate weakened Pokemon, while Hypnosis allows it to cripple Pokemon that are hard to deal with. However, being locked into Hypnosis is usually a very dangerous undertaking and should only be considered if you really need the surprise factor of a fast sleep.</p>

[ADDITIONAL COMMENTS]

<p>Hypnosis is illegal with Brave Bird, so if one opts for Hypnosis, Pluck must be used along with it. Super Fang is a viable option to use instead of Return, and is much more effective early-game, when most Pokemon are at full health, as it will force all switch-ins (bar Ghost-types) to lose half of their health, and eases prediction for the player.</p>

<p>Since holding a Choice Scarf will make Zubat switch a lot, a Rapid Spinner will pair up great with Zubat. Sandshrew is a prime choice for a spinner because it resists Rock-type attacks and is immune to Electric-type attacks, while Zubat quad-resists Grass-type attacks, though they do share a nasty Ice-type weakness. Sandshrew also has the bulk to set up Stealth Rock, making it the best choice. To take care of the Ice weakness, utilizing Pokemon such as Aron and Bronzor is ideal. Aron can switch in and weaken the foe with Head Smash, while Bronzor can tank several hits and retaliate back its coverage moves.</p>

[SET]
name: Lead
move 1: Taunt
move 2: Pluck / Brave Bird
move 3: Hypnosis / Roost
move 4: U-turn
item: Focus Sash / Life Orb
nature: Jolly
evs: 36 HP / 196 Atk / 196 Spe

[SET COMMENTS]

<p>Zubat has many defining qualities that allow it to become a viable lead. Taunt, coupled with 16 Speed, allow it to stop slow leads such as Hippopotas from setting up Stealth Rock. Pluck and Brave Bird are both viable options in the next slot, gaining STAB, and being able to OHKO Oran Berry Machop, a common lead in today's metagame. Hypnosis allows Zubat to incapacitate an opponent for a few turns, which enables Zubat to hurt it with Pluck or switch to a teammate that can take advantage of the sleeping opponent. Roost is also a viable option, healing off the recoil damage dealt from Brave Bird, while also allowing Zubat to deal more damage. U-turn allows Zubat to scout for counters, and allows the team to gain momentum.</p>

[ADDITIONAL COMMENTS]

<p>Due to legality issues, Brave Bird cannot be used with Hypnosis, meaning that if Brave Bird is chosen as the STAB move, then Hypnosis cannot be used, and vice versa. Pluck should be used with Hypnosis, along with a Focus Sash. If Brave Bird is used, Roost should be used to complement it, and a Life Orb is the ideal item to hold. The given EV spread maximizes Zubat's Attack and Speed stats, while increasing its HP by one point, allowing it to take hits better.</p>

<p>Rock- and Steel-type Pokemon such as Kabuto will be troublesome, since they take little damage from any of Zubat's attacks, and can set up Stealth Rock. Like Kabuto, Bronzor also has an easy time dealing with Zubat, being able to set up Stealth Rock, before firing off STAB Psychic. As such, teammates that can deal with Kabuto and Bronzor are good to pair up with Zubat. Wooper is a great Kabuto counter, having Water Absorb to prevent it from being hurt by Kabuto's Water attacks, while it also resists Rock Slide thanks to its Ground typing. In return, Wooper can hit Kabuto hard with STAB Earthquake, and Recover off any lost health. Magnet Rise Magnemite is a great counter to Bronzor, being able to trap it and switch in on any move not named Earthquake. From there, Magnemite can use Magnet Rise while it attempts to Earthquake, before taking Bronzor out with repeated Thunderbolts. Finally, all Pokemon that don't carry Lum Berry must be cautious of a potential Hypnosis, which could incapacitate it for a few turns.</p>


[Team Options]

<p>Due to Zubat's mediocre damage output and Stealth Rock weakness, Sandshrew is a good partner that can set up Stealth Rock, and spin away Stealth Rock. Chinchou and Zubat have great synergy together; Chinchou is immune to Electric-type attacks and resistant to Ice-type attacks, while Zubat is immune to Ground-type attacks and 4x resists Grass attacks. Gligar can defeat both Zubat and Chinchou with Stone Edge and Earthquake, respectively, so Bronzor is a good teammate for Zubat. Bronzor can also check Aron with Earthquake and defeat Gligar with Hidden Power Ice, two Pokemon that Zubat has trouble dealing with. Finally, though rare, Zubat will be attracting Psychic-type attacks from the likes of Pokemon such as Abra, so a Pursuiter, such as Houndour, is a great teammate. Houndour can checkmate Abra by either hitting it with Sucker Punch if it stays in, or using Pursuit if it switches out.</p>

[Optional Changes]

<p>Surprisingly, Zubat has a couple of interesting other options to note. Quick Attack can be used to revenge kill easier, though it does poor damage overall without STAB. Super Fang can be used to slice the health of healthy walls such as Gligar and Aron in half, though it will only be effective early in the game when most Pokemon are at full health and the opponent's team hasn't been revealed. Fly is a viable STAB move, having more power than Pluck (unless it attacks a Pokemon holding Oran Berry), while not having recoil damage unlike Brave Bird. However, Pokemon that resist Fly can easily be easily switched in, making Fly a poor option. Zen Headbutt is an interesting option to strike Poison- and Fighting-type Pokemon without taking Brave Bird's recoil, but doesn't provide much use outside of that. Tailwind can allow Zubat to outspeed every Pokemon in the tier, while also doubling the Speed of its teammates. Unfortunately, Zubat is frail and better off dealing damage right off the bat; additionally, Tailwind only lasts for a mere three turns. Zubat has access to Nasty Plot as well as Heat Wave, Sludge Bomb, and Air Slash, but with a meager 30 base that would make even Bidoof laugh, Zubat won't be finding much use for it, even after a boost. Speaking of special attacks, Hidden Power Ground or Fighting can be used to deal with Rock-type Pokemon, which would otherwise easily counter Zubat. If a Hidden Power is used, Zubat should be using a Hasty nature. Finally, Zubat can run a weather support set, due to its access to Rain Dance, Sunny Day, and U-turn, which allows it to bring in a sweeper immediately.</p>

[Counters]

<p>Zubat has a handful of counters, but most of them can be easily alluded by Hypnosis. Nonetheless, the single best counters are Rock-type Pokemon, since they completely wall Zubat and can retaliate with super effective STAB attacks. Aron is the best example of this, being able to Rock Polish without fear of being KOed by any of Zubat's moves and OHKO Zubat with Head Smash while continuing to wreak havoc. Likewise, Bronzor can take on a majority of Zubat's moves and OHKO back with Psychic. Electric-type Pokemon that outspeed Zubat are great counters; Elekid is a good example, as it can outspeed Zubat and take it out with ThunderPunch. Since Zubat is frail, priority moves greatly harm it, especially Ice Shard. Pokemon such as Snover and Swinub can check Zubat with Ice Shard without worrying about getting hit in return. Finally, Gligar is a great counter to Zubat due to its impressive physical bulk and access to Stone Edge.</p>
 
I don't see why you're NOT using hypnosis on your nasty plot set, then, as the opponent switches out, you get some boosts, and start working the art of a broom (sweeping). Also, I can't imagine why you would slash oran berry with life orb at all! Zubat dies in 1 hit to pretty much any move it doesn't resist, therefore, you might as well pack the LO and hope you can OHKO all those suckas.
 

little gk

competitive oosos player
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I really don't like nasty plot on zubat, it's not all that fast for something trying to sweep and unboosted it's pretty weak with 12 SpA, i mean like it's just lackluster in general

if you care enough about the set to provide some calcs it'd be cool otherwise it's a no go

edit: oh and it looks like zubat's fucked over by rock types, it'd probably be best to talk about that somewhere?
 
seems as good as Zubat will get! Perhaps mention Super Fang in AC for the Scarf set and/or in OC. I'm thinking perhaps it's more viable than Return in certain situations?

EDIT- *stamp*
 

Oglemi

Borf
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This used to be a funhouse
But now it's full of evil clowns
It's time to start the countdown
I'm gonna burn it down, down, down

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[OVERVIEW]

<p>Zubat has mediocre stats all across the board. Along with poor stats, Zubat also has a weakness to Stealth Rock, making it an overall mediocre Pokemon. However, Zubat when given the right support, can also hurt the opponent’s team. if given the right support, Zubat can actually put a dent in the opponent's team. Though Zubat is clearly not the best Flying-type Pokemon out there, it does have some moves most other Flying-type Pokemon would kill to have don’t have, namely Hypnosis, (comma) which allows Zubat to cripple counters, as well as Nasty Plot, (comma) which can bring Zubat’s's (correct apostrophe) Special Attack from poor to decent. Overall, Zubat is inferior to many of the other Flying-type Pokemon in LC, but it does havehas some unique qualities to prevent it from being completely outclassed.</p>

[SET]
name: Choice Scarf
move 1: Brave Bird / Pluck
move 2: U-turn
move 3: Return
move 4: Pursuit / Hypnosis
item: Choice Scarf
nature: Jolly
evs: 36 HP / 236 Atk / 236 Spe

[SET COMMENTS]

<p>Zubat reaches 16 Speed with a Jolly nature and max Speed, meaning it can run a Choice Scarf set which outspeeds a lot of Pokemon who sit at 15 Speed. Brave Bird is Zubat's most powerful attack, and gains STAB, (comma) though the recoil damage may hurt. Pluck is a good alternative, though being much weaker, to Brave Bird and allows Zubat to heal itself when attacking a Pokemon holding Oran Berry, though the power drop is significant. U-turn is a very useful attack, allowing Zubat to scout for counters who may want to switch in. Return provides good neutral coverage, and is it's strongest attack that does not deal recoil. Finally, Pursuit allows Zubat to come in on weakened Pokemon and checkmate them with Pursuit, while Hypnosis allows it to cripple Pokemon who it may find hard dealing with. However, being locked into Hypnosis is usually a very dangerous undertaking and should only be considered if you really need the surprise factor of a fast sleep. </p>

[ADDITIONAL COMMENTS]

<p>Hypnosis is illegal with Brave Bird, so if one opts for Hypnosis, Pluck must be used along with it. Since holding a Choice Scarf means Zubat will be switching in and out a lot, a Rapid Spinner will pair up great with Zubat. Phanpy is a great choice for a Spinner, because, (comma) though they share a common Ice-type weakness, Phanpy resists Rock-type attacks and is immune to Electric-type attacks, while Zubat quad-resists Grass-type attacks. Phanpy also has the bulk to set up Stealth Rock, making Phanpy it the best choice. Super Fang is a viable option to use instead of Return, being and is much more effective early-game (add hyphen) when most Pokemon are at full health, as it will force all switch-ins (bar Ghost-types) to lose half their health, and eases prediction for the player.</p>

[SET]
name: Lead
move 1: Taunt
move 2: Pluck / Brave Bird
move 3: Hypnosis / Roost
move 4: U-turn
item: Focus Sash / Life Orb
nature: Jolly
evs: 36 HP / 196 Atk / 196 Spe

[SET COMMENTS]

<p>Zubat has many defining qualities that allow it to become a viable lead. Taunt, coupled with 16 Speed, allow it to stop slow leads such as Hippopotas from setting up Stealth Rock. Pluck and Brave Bird are both viable options in the next slot, gaining STAB, and being able to OHKO Oran Berry Machop, a common lead in today’s's metagame. Hypnosis allows Zubat to incapacitate an opponent for a few turns, allowing Zubat to hurt it with Pluck or switch to a teammate that can take advantage of the sleeping opponent. Roost is also a viable option, healing off the recoil damage dealt from Brave Bird, while also allowing Zubat to deal more damage. U-turn allows Zubat to scout for counters, and allows the team to gain momentum.</p>

[ADDITIONAL COMMENTS]

<p>Due to legality issues, Brave Bird cannot be used with Hypnosis, meaning if Brave Bird is chosen as the STAB move, then Hypnosis cannot be used, and vice versa. Pluck should be used with Hypnosis, along with a Focus Sash. If Brave Bird is used, Roost should be used to complement it, and a Life Orb is the ideal item to hold. The given EV spread maximizes Zubat’s's Attack and Speed stats, while increasing its HP by one point, allowing it to take hits better.</p>

You definitely need to add more info here. Who are some leads Zubat can't beat (Onix, Kabuto, etc.)? Who are good teammates to switch into those leads?

[Team Options]

<p>Phanpy is a good choice as a Stealth Rock user, as well as its ability to Rapid Spin away Stealth Rock which may hurt Zubat. Chinchou and Zubat have great synergy together.; (replace period with semi-colon) Chinchou is immune to Electric-type attacks, as well as resisting Ice-type attacks, allowing it to easily come in on any of those attacks and set up an Agility. Zubat also resists Chinchou's only weakness, Ground. Gligar can defeat both Zubat and Chinchou, with Stone Edge and Earthquake, respectively, so Bronzor is a good teammate to for Zubat, having great team synergy. Bronzor can also check Aron with Earthquake, and defeat Gligar with Hidden Power Ice, two Pokemon that Zubat has trouble dealing with. Finally, though rare, Zubat will be attracting Psychic-type attacks from the likes of Pokemon such as Abra, so a Pursuiter, (comma) such as Houndour, (comma) is a great teammate. Houndour can checkmate Abra, hitting it with Sucker Punch if it stays in, or Pursuit if it switches out, which can greatly benefit Zubat.</p>

[Optional Changes]

<p>Quick Attack can be used on the Choice Scarf set to revenge kill easier, though Zubat will already be outspeeding most Pokemon. Roost can be used to heal Zubat on offensive sets, but its frail defenses mean Roost will probably be healing less damage than what is being dealt onto Zubat. Super Fang can be used to deal damage to healthy walls such as Gligar and Aron, though it will only be effective early in the game, when most Pokemon are at full health, and when not many Pokemon on the opponent's side are revealed. Fly is a viable STAB move, having more power than Pluck (unless it attacks a Pokemon holding Oran Berry), while not having recoil damage unlike Brave Bird. However, Pokemon who resist Fly can easily be switched in, making Fly not the best option. Tailwind can be used, allowing Zubat to outspeed every Pokemon in the tier, while also doubling the Speed of its teammates. Unfortunately, Zubat is frail, is and better off dealing damage, and Tailwind only lasts for three turns, meaning Zubat and its teammates won't be getting a lot out of it. Zubat has access to Nasty Plot, but with a weak 12 Special Attack, Zubat won't be finding much uses for it, even after a boost. Finally, Zubat can run a Weather Support set, having access to Rain Dance, Sunny Day, and U-turn to allow it to bring in a sweeper immediately.</p>

[Counters]

<p>Aron is the best counter, being able to Rock Polish without being KOed by any of Zubat’s's moves, and proceed to knock out Zubat with Head Smash and continue to wreak havoc. Aron does not have to worry about any attack Zubat can throw at it, bar the rare Hypnosis, which is unreliable to begin with. Electric-type Pokemon who outspeed it Zubat are great counters. Elekid is a good example, outspeeding Zubat and being able to take it out with ThunderPunch. Since Zubat is frail, priority moves greatly harm Zubat it, especially Ice Shard. Pokemon such as Snover and Swinub can check Zubat with Ice Shard without the need to worry of getting hit hard in return. Gligar is a great counter to Zubat as well, having impressive physical bulk to take even Brave Bird, while retaliating with Stone Edge. Finally, Rock-type Pokemon completely counter Zubat, resisting or taking little damage from anything Zubat packs, while being able to retaliate with super effective STAB attacks.</p>


Well, either I got lazy at the end, or your writing improves as you write, lol.

Anyway

GP 1/2

 

Komodo

Huff
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~GP check 2/2~

Hi C&C, this is my Zubat analysis. Credits to ILoveLiza for making the Lead set!




smogon.com/dp/pokemon/zubat

[Overview]

<p>Zubat has mediocre stats all across the board,(comma) along with poor stats, Zubat also has a weakness to Stealth Rock, making it an overall mediocre Pokemon. However, if given the right support, Zubat can actually put a dent in the opponent's team. Though Zubat is clearly not the best Flying-type Pokemon out there, it does have some moves most other Flying-type Pokemon would kill to have, namely Hypnosis, which allows Zubat to cripple counters, as well as Nasty Plot, which can bring boost Zubat's Special Attack to decent levels from poor to decent. Overall, Zubat is inferior to many of the other Flying-type Pokemon in LC, but it does have some unique qualities to prevent it from being completely outclassed.</p>

[SET]
name: Choice Scarf
move 1: Brave Bird / Pluck
move 2: U-turn
move 3: Return
move 4: Pursuit / Hypnosis
item: Choice Scarf
nature: Jolly
evs: 36 HP / 236 Atk / 236 Spe

[SET COMMENTS]

<p>Zubat reaches 16 Speed with a Jolly nature and max Speed, meaning it can run a Choice Scarf set which outspeeds a lot of Choiced Pokemon who sit at 15 Speed. Brave Bird is Zubat's most powerful attack, and gains STAB, though the recoil damage may hurt. Pluck is a good alternative to Brave Bird and allows Zubat to heal itself when attacking a Pokemon holding Oran Berry, though the power drop is significant. U-turn is a very useful attack, allowing Zubat to scout for counters who may want to switch in. Return provides good neutral coverage, and is its strongest attack that does not deal without recoil. Finally, Pursuit allows Zubat to come in on weakened Pokemon and checkmate them with Pursuit, while Hypnosis allows it to cripple Pokemon who it may find hard dealing with. However, being locked into Hypnosis is usually a very dangerous undertaking and should only be considered if you really need the surprise factor of a fast sleep.(remove space)</p>

[ADDITIONAL COMMENTS]

<p>Hypnosis is illegal with Brave Bird, so if one opts for Hypnosis, Pluck must be used along with it. Since holding a Choice Scarf means will make Zubat will be switch in and out a lot, a Rapid Spinner will pair up great with Zubat. Phanpy is a great choice for a Spinner, because, though they share a common Ice-type weakness, Phanpy it resists Rock-type attacks and is immune to Electric-type attacks, while Zubat quad-resists Grass-type attacks, though they do share a nasty Ice-type weakness. Phanpy also has the bulk to set up Stealth Rock, making it the best choice. Super Fang is a viable option to use instead of Return, and is much more effective early-game - when most Pokemon are at full health, as it will force all switch-ins (bar Ghost-types) to lose half their health, and eases prediction for the player.</p>

[SET]
name: Lead
move 1: Taunt
move 2: Pluck / Brave Bird
move 3: Hypnosis / Roost
move 4: U-turn
item: Focus Sash / Life Orb
nature: Jolly
evs: 36 HP / 196 Atk / 196 Spe

[SET COMMENTS]

<p>Zubat has many defining qualities that allow it to become a viable lead. Taunt, coupled with 16 Speed, allow it to stop slow leads such as Hippopotas from setting up Stealth Rock. Pluck and Brave Bird are both viable options in the next slot, gaining STAB, and being able to OHKO Oran Berry Machop, a common lead in today's metagame. Hypnosis allows Zubat to incapacitate an opponent for a few turns, allowing Zubat to hurt it with Pluck or switch to a teammate that who can take advantage of the sleeping opponent. Roost is also a viable option, healing off the recoil damage dealt from Brave Bird, while also allowing Zubat to deal more damage. U-turn allows Zubat to scout for counters, and allows the team to gain momentum.</p>

[ADDITIONAL COMMENTS]

<p>Due to legality issues, Brave Bird cannot be used with Hypnosis, meaning if Brave Bird is chosen as the STAB move, then Hypnosis cannot be used, and vice versa. Pluck should be used with Hypnosis, along with a Focus Sash. If Brave Bird is used, Roost should be used to complement it, and a Life Orb is the ideal item to hold. The given EV spread maximizes Zubat's Attack and Speed stats, while increasing its HP by one point, allowing it to take hits better. Rock- and Steel-type Pokemon such as Kabuto will be troublesome, taking little damage from any of Zubat's attacks, and can set up Stealth Rock. Like Kabuto, Bronzor also has an easy time dealing with Zubat, being able to easily set up Stealth Rock, before firing off a STAB Psychic. Teammates who can deal with Kabuto and Bronzor are good to pair up with Zubat. Wooper is a great Kabuto counter, having Water Absorb to prevent it from being hurt by Kabuto's Water attacks, while it also resists Rock Slide thanks to its Ground-typing. In return, Wooper can hit Kabuto hard with a STAB Earthquake, and Recover off loss damage after being hit a few times. Magnet Rise Magnemite is a great counter to Bronzor, being able trap it, and switch in on anything not named Earthquake. From there, Magnemite can use Magnet Rise while it attempts to Earthquake, before taking Bronzor out with repeated Thunderbolts. Finally, all Pokemon who don't carry Lum Berry still must be cautious of a potential Hypnosis, which could incapacitate it for a few turns.</p>


[Team Options]

<p>Phanpy is a good choice as a Stealth Rock user, as well as its ability to Rapid Spin away Stealth Rock which may hurt Zubat. Chinchou and Zubat have great synergy together; Chinchou is immune to Electric-type attacks, as well as resisting Ice-type attacks, allowing it to easily come in on any of those attacks and set up an Agility. Zubat is immune also resists Chinchou's only weakness, Ground. Gligar can defeat both Zubat and Chinchou, with Stone Edge and Earthquake, respectively, so Bronzor is a good teammate for Zubat. Bronzor can also check Aron with Earthquake, and defeat Gligar with Hidden Power Ice, two Pokemon that Zubat has trouble dealing with. Finally, though rare, Zubat will be attracting Psychic-type attacks from the likes of Pokemon such as Abra, so a Pursuiter, such as Houndour, is a great teammate. Houndour can checkmate Abra, hitting it with Sucker Punch if it stays in, or Pursuit if it switches out, which can greatly benefit Zubat.</p>

[Optional Changes]

<p>Quick Attack can be used on the Choice Scarf set to revenge kill easier, though Zubat will already be outspeeding most Pokemon. Roost can be used to heal Zubat on offensive sets, but its frail defenses mean Roost will probably be healing less damage than what is being dealt onto Zubat. Super Fang can be used to deal damage to healthy walls such as Gligar and Aron, though it will only be effective early in the game, when most Pokemon are at full health, and when not many Pokemon on the opponent's side are team hasn't been revealed. Fly is a viable STAB move, having more power than Pluck (unless it attacks a Pokemon holding Oran Berry), while not having recoil damage unlike Brave Bird. However, Pokemon who resist Fly can easily be switched in, making Fly not the best a poor option. Tailwind can be used, allowing Zubat to outspeed every Pokemon in the tier, while also doubling the Speed of its teammates. Unfortunately, Zubat is frail, and better off dealing damage, and Tailwind only lasts for three turns, meaning Zubat and its teammates won't be gaining a lot out of from it. Zubat has access to Nasty Plot, but with a weak 12 Special Attack, Zubat won't be finding much uses for it, even after a boost. Finally, Zubat can run a weather support set, having access to Rain Dance, Sunny Day, and U-turn to allow it to bring in a sweeper immediately.</p>

[Counters]

<p>Aron is the best counter, being able to Rock Polish without being KOed by any of Zubat's moves, and proceed to knock out Zubat with Head Smash and continue to wreak havoc. Aron does not have to worry about any attack Zubat can throw at it, bar the rare Hypnosis, which is unreliable to begin with. Electric-type Pokemon who outspeed Zubat are great counters,(comma) Elekid is a good example, outspeeding Zubat and being able to take it out with ThunderPunch. Since Zubat is frail, priority moves greatly harm it, especially Ice Shard. Pokemon such as Snover and Swinub can check Zubat with Ice Shard without the needing to worry of about getting hit hard in return. Gligar is a great counter to Zubat as well, having impressive physical bulk to take even Brave Bird, while retaliating with Stone Edge. Finally, Rock-type Pokemon completely counter Zubat, resisting or taking little damage from anything Zubat packs, while being able to retaliate with super effective STAB attacks.</p>
Red is to remove
Blue is an edit

Cool stuff.
 

Zari

What impossible odds?
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Minor nitpick:

Zubat is immune Chinchou's only weakness, Ground.
Chinchou is also weak to grass (zubat does 4x resist grass, further lending to their synergy, but I thought I'd point out that mistake)


EDIT: also in the final paragraph there's a sentence with "(comma)" in the middle of it; whether that was missed from a GP check or not I dunno, but it should be removed.
 

Flora

Yep, that tasted purple!
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don't upload this yet; i still see various errors (and stuff to be added) scattered throughout so checking

i mean, the first sentence you read is a run-on sentence >_> don't worry though i'll fix it
edit: komondo t_t don't make run-on sentences next time =P and please don't gp check if you're really tired. if you gotta relax, then relax and take your time. quality > quantity. i mean there's a billion analyzes to get through, but still don't rush it.

oh, and i'll probably finish tomorrow

edit: also wondering, just like the taillow analysis (http://www.smogon.com/dp/pokemon/taillow), why not run hp ground over return (or hypnosis/roost, i dunno)? nails aron and stuff. admittedly, spearow should get a mention of this too somewhere.

sorry, unexpected amounts of need to study for a stats quiz happened at thursday. i'm also apparently making lots of fixes so i need another day to finish this. one class friday means i got time. as for progress report, i'd say i'm 37.5% done.
 

Flora

Yep, that tasted purple!
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GP Check: 3/3
additions/changes in blue
removals in red
comments in navy

[Overview]

<p>Zubat has mediocre stats across the board, along with poor stats, Zubat also has a weakness to Stealth Rock, making it an overall mediocre Pokemon. At first glance, Zubat seems to be pretty terrible due to its poor stats across the board, limited coverage, and weakness to Stealth Rock. However, if given the right support, Zubat can put a hole in the opponent's team. Though Zubat is clearly not the best Flying-type out there, it does have some moves that most other Flying-type Pokemon would kill to have for, namely Hypnosis, which allows Zubat to cripple counters, as well as and Nasty Plot, which can boost Zubat's Special Attack to decent levels. In addition, Zubat's Poison / Flying typing offers it useful quad resistances to Bug, Fighting, and Grass. Overall, while Zubat is may be inferior to many of the other Flying-type Pokemon in LC, but it does have some unique qualities to that prevent it from being completely outclassed.</p>

[SET]
name: Choice Scarf
move 1: Brave Bird / Pluck
move 2: U-turn
move 3: Return
move 4: Pursuit / Hypnosis
item: Choice Scarf
nature: Jolly
evs: 36 HP / 236 Atk / 236 Spe

[SET COMMENTS]

<p>With 16 Speed, Zubat can effectively utilize a Choice Scarf set in order to scout and revenge kill the opponent. Zubat reaches 16 Speed with a Jolly nature and max Speed, meaning it can run a Choice Scarf set which outspeeds a lot of Choiced Pokemon who sit at 15 Speed. Brave Bird is Zubat's most powerful STAB attack, and gains STAB, though the recoil damage may hurt. Pluck is a good alternative to Brave Bird and since it allows Zubat to heal itself when attacking a Pokemon holding Oran Berry, though the power drop is significant. U-turn is a very useful attack, allowing Zubat to scout for counters who that may want to switch in. Return provides good neutral coverage, and is its strongest attack without recoil. Finally, Pursuit allows Zubat to come in on weakened Pokemon and checkmate them weakened Pokemon with Pursuit, while Hypnosis allows it to cripple Pokemon who that it may find hard dealing are hard to deal with. However, being locked into Hypnosis is usually a very dangerous undertaking and should only be considered if you really need the surprise factor of a fast sleep.</p>

[ADDITIONAL COMMENTS]

<p>Hypnosis is illegal with Brave Bird, so if one opts for Hypnosis, Pluck must be used along with it. Super Fang is a viable option to use instead of Return, and is much more effective early-game, when most Pokemon are at full health, as it will force all switch-ins (bar Ghost-types) to lose half of their health, and eases prediction for the player.</p>

(made the other stuff into a new paragraph)

<p>Hypnosis is illegal with Brave Bird, so if one opts for Hypnosis, Pluck must be used along with it. Since holding a Choice Scarf will make Zubat will be switch a lot, a Rapid Spinner will pair up great with Zubat. Sandshrew is a great prime choice for a spinner because it resists Rock-type attacks and is immune to Electric-type attacks, while Zubat quad-resists Grass-type attacks, though they do share a nasty Ice-type weakness. Sandshrew also has the bulk to set up Stealth Rock, making it the best choice. (so what about the nasty ice-type weakness? use aron/bronzor/chinchou/houndour? one of them? well i'll make a sentence or two) To take care of the Ice weakness, utilizing Pokemon such as Aron and Bronzor is ideal. Aron can switch in and weaken the foe with Head Smash, while Bronzor can tank several hits and retaliate back its coverage moves. Super Fang is a viable option to use instead of Return, and is much more effective early-game - when most Pokemon are at full health, as it will force all switch-ins (bar Ghost-types) to lose half their health, and eases prediction for the player.</p>

[SET]
name: Lead
move 1: Taunt
move 2: Pluck / Brave Bird
move 3: Hypnosis / Roost
move 4: U-turn
item: Focus Sash / Life Orb
nature: Jolly
evs: 36 HP / 196 Atk / 196 Spe

[SET COMMENTS]

<p>Zubat has many defining qualities that allow it to become a viable lead. Taunt, coupled with 16 Speed, (comma) allow it to stop slow leads such as Hippopotas from setting up Stealth Rock. Pluck and Brave Bird are both viable options in the next slot, gaining STAB, and being able to OHKO Oran Berry Machop, a common lead in today's metagame. Hypnosis allows Zubat to incapacitate an opponent for a few turns, allowing which enables Zubat to hurt it with Pluck or switch to a teammate who that can take advantage of the sleeping opponent. Roost is also a viable option, healing off the recoil damage dealt from Brave Bird, while also allowing Zubat to deal more damage. U-turn allows Zubat to scout for counters, and allows the team to gain momentum.</p>

[ADDITIONAL COMMENTS]

<p>Due to legality issues, Brave Bird cannot be used with Hypnosis, meaning that if Brave Bird is chosen as the STAB move, then Hypnosis cannot be used, and vice versa. Pluck should be used with Hypnosis, along with a Focus Sash. If Brave Bird is used, Roost should be used to complement it, and a Life Orb is the ideal item to hold. The given EV spread maximizes Zubat's Attack and Speed stats, while increasing its HP by one point, allowing it to take hits better.</p>

(made the other stuff into a new paragraph)

<p>Rock- and Steel-type Pokemon such as Kabuto will be troublesome, taking since they take little damage from any of Zubat's attacks, and can set up Stealth Rock. Like Kabuto, Bronzor also has an easy time dealing with Zubat, being able to set up Stealth Rock, before firing off a STAB Psychic. As such, teammates who that can deal with Kabuto and Bronzor are good to pair up with Zubat. Wooper is a great Kabuto counter, having Water Absorb to prevent it from being hurt by Kabuto's Water attacks, while it also resists resisting Rock Slide thanks to its Ground typing. In return, Wooper can hit Kabuto hard with a STAB Earthquake, and Recover off loss damage health after being hit a few times. Magnet Rise Magnemite is a great counter to Bronzor, being able to trap it, (remove comma) and switch in on anything move not named Earthquake. From there, Magnemite can use Magnet Rise while it attempts to Earthquake, before taking Bronzor out with repeated Thunderbolts. Finally, all Pokemon who that don't carry Lum Berry must be cautious of a potential Hypnosis, which could incapacitate it for a few turns.</p>


[Team Options]

<p>Due to Zubat's mediocre damage output and Stealth Rock weakness, Sandshrew is a good choice partner that can set up as a Stealth Rock user, as well as its ability to Rapid Spin and spin away Stealth Rock which may hurt Zubat. Chinchou and Zubat have great synergy together; Chinchou is immune to Electric-type attacks, as well as resisting and resistant to Ice-type attacks, allowing it to easily come in on and set up an Agility. while Zubat is immune to Chinchou's Ground-type attacks weakness while it also and 4x resists Chinchou's Grass weakness attacks. Gligar can defeat both Zubat and Chinchou with Stone Edge and Earthquake, respectively, so Bronzor is a good teammate for Zubat. Bronzor can also check Aron with Earthquake, (remove comma) and defeat Gligar with Hidden Power Ice, two Pokemon that Zubat has trouble dealing with. Finally, though rare, Zubat will be attracting Psychic-type attacks from the likes of Pokemon such as Abra, so a Pursuiter, such as Houndour, is a great teammate. Houndour can checkmate Abra, (remove comma) by either hitting it with Sucker Punch if it stays in, or using Pursuit if it switches out, which can greatly benefit Zubat.</p>

[Optional Changes]

<p>Surprisingly, Zubat has a couple of interesting other options to note. Quick Attack can be used on the Choice Scarf set (i'm sure the other set would like this move too) to revenge kill easier, though Zubat will already be outspeeding most Pokemon it does poor damage overall without STAB. Roost can be used to heal Zubat on offensive sets, but its frail defenses mean Roost will probably be healing less damage than what is being dealt onto Zubat. (shouldn't be here if lead - an offensive set of some sort - has it) Super Fang can be used to deal damage to slice the health of healthy walls such as Gligar and Aron in half, though it will only be effective early in the game, (remove comma) when most Pokemon are at full health and the opponent's team hasn't been revealed. Fly is a viable STAB move, having more power than Pluck (unless it attacks a Pokemon holding Oran Berry), while not having recoil damage unlike Brave Bird. However, Pokemon who that resist Fly can easily be easily switched in, making Fly a poor option. Zen Headbutt is an interesting option to strike Poison- and Fighting-type Pokemon without taking Brave Bird's recoil, but doesn't provide much use outside of that. Tailwind can be used, allowing allow Zubat to outspeed every Pokemon in the tier, while also doubling the Speed of its teammates. Unfortunately, Zubat is frail, (remove comma) and better off dealing damage right off the bat; (semi-colon) and additionally, Tailwind only lasts for three turns, meaning Zubat and its teammates won't be gaining a lot from it. Zubat has access to Nasty Plot as well as Heat Wave, Sludge Bomb, and Air Slash, but with a weak 12 Special Attack, Zubat won't be finding much uses for it, even after a boost. Speaking of special attacks, Hidden Power Ground or Fighting can be used to deal with Rock-type Pokemon, which would otherwise easily counter Zubat. If a Hidden Power is used, Zubat should be using a Hasty nature. (moved the mention after the nasty plot mention; sounds better imo) Finally, Zubat can run a weather support set, having due to its access to Rain Dance, Sunny Day, and U-turn, (comma) to which allows it to bring in a sweeper immediately.</p>

[Counters]

<p>Zubat has a handful of counters, but most of them can be easily alluded by Hypnosis. Nonetheless, the single best counters are Rock-type Pokemon, since they completely wall Zubat and can retaliate with super effective STAB attacks. Aron is the best counter example of this, being able to Rock Polish without fear of being KOed by any of Zubat's moves, (remove comma) and proceed to knock out OHKO Zubat with Head Smash and while continuing to wreak havoc. Aron does not have to worry about any attack Zubat can throw at it, bar the rare Hypnosis, which is unreliable to begin with. Likewise, Bronzor can take on a majority of Zubat's moves and OHKO back with Psychic. Electric-type Pokemon who that outspeed Zubat are great counters; (semi-colon) Elekid is a good example, outspeeding as it can outspeed Zubat and being able to take it out with ThunderPunch. Since Zubat is frail, priority moves greatly harm it, especially Ice Shard. Pokemon such as Snover and Swinub can check Zubat with Ice Shard without the needing to worrying about getting hit in return. Finally, Gligar is a great counter to Zubat as well, having due to its impressive physical bulk and access to Stone Edge to take even Brave Bird, while retaliating with Stone Edge. Finally, Rock-type Pokemon completely counter Zubat, resisting or taking little damage from anything Zubat packs, while being able to retaliate with super effective STAB attacks.</p>


Stay consistent. If you're using "it", you use "that/which". "He/she", "who". I also trimmed down on the "gligar is good, beating zubat counter" wording since it's a bit too plentiful (personally, I hate that wording, but I tried to not be too biased and picky about it). Anyway, this analysis should be alright to go now.

 

Aeron Ee1

Nom nom nom
is a Top Contributor Alumnus
[Overview]

<p>At first glance, Zubat seems to be pretty terrible due to its poor stats across the board, limited coverage, and weakness to Stealth Rock. However, it does have some moves that most other Flying-type Pokemon would kill for, namely Hypnosis, which allows Zubat to cripple counters, and Nasty Plot, which can boost Zubat's Special Attack to decent levels. In addition, Zubat's Poison / Flying typing offers it useful quad resistances to Bug, Fighting, and Grass. Overall, while Zubat may be inferior to many of the other Flying-type Pokemon in LC, it does have some unique qualities to that prevent it from being completely outclassed.</p>

[SET]
name: Choice Scarf
move 1: Brave Bird / Pluck
move 2: U-turn
move 3: Return
move 4: Pursuit / Hypnosis
item: Choice Scarf
nature: Jolly
evs: 36 HP / 236 Atk / 236 Spe

[SET COMMENTS]

<p>With 16 Speed, Zubat can effectively utilize a Choice Scarf set in order to scout and revenge kill the opponent. Brave Bird is Zubat's most powerful STAB attack, though the recoil damage may hurt. Pluck is a good alternative to Brave Bird since it allows Zubat to heal itself when attacking a Pokemon holding Oran Berry, though the power drop is significant. U-turn is a very useful attack, allowing Zubat to scout for counters that may want to switch in. Return provides good neutral coverage, and is its strongest attack without recoil. Finally, Pursuit allows Zubat to checkmate weakened Pokemon, while Hypnosis allows it to cripple Pokemon that are hard to deal with. However, being locked into Hypnosis is usually a very dangerous undertaking and should only be considered if you really need the surprise factor of a fast sleep.</p>

[ADDITIONAL COMMENTS]

<p>Hypnosis is illegal with Brave Bird, so if one opts for Hypnosis, Pluck must be used along with it. Super Fang is a viable option to use instead of Return, and is much more effective early-game, when most Pokemon are at full health, as it will force all switch-ins (bar Ghost-types) to lose half of their health, and eases prediction for the player.</p>

<p>Since holding a Choice Scarf will make Zubat switch a lot, a Rapid Spinner will pair up great with Zubat. Sandshrew is a prime choice for a spinner because it resists Rock-type attacks and is immune to Electric-type attacks, while Zubat quad-resists Grass-type attacks, though they do share a nasty Ice-type weakness. Sandshrew also has the bulk to set up Stealth Rock, making it the best choice. To take care of the Ice weakness, utilizing Pokemon such as Aron and Bronzor is ideal. Aron can switch in and weaken the foe with Head Smash, while Bronzor can tank several hits and retaliate back its coverage moves.</p>

[SET]
name: Lead
move 1: Taunt
move 2: Pluck / Brave Bird
move 3: Hypnosis / Roost
move 4: U-turn
item: Focus Sash / Life Orb
nature: Jolly
evs: 36 HP / 196 Atk / 196 Spe

[SET COMMENTS]

<p>Zubat has many defining qualities that allow it to become a viable lead. Taunt, coupled with 16 Speed, allow it to stop slow leads such as Hippopotas from setting up Stealth Rock. Pluck and Brave Bird are both viable options in the next slot, gaining STAB, and being able to OHKO Oran Berry Machop, a common lead in today's metagame. Hypnosis allows Zubat to incapacitate an opponent for a few turns, which enables Zubat to hurt it with Pluck or switch to a teammate that can take advantage of the sleeping opponent. Roost is also a viable option, healing off the recoil damage dealt from Brave Bird, while also allowing Zubat to deal more damage. U-turn allows Zubat to scout for counters, and allows the team to gain momentum.</p>

[ADDITIONAL COMMENTS]

<p>Due to legality issues, Brave Bird cannot be used with Hypnosis, meaning that if Brave Bird is chosen as the STAB move, then Hypnosis cannot be used, and vice versa. Pluck should be used with Hypnosis, along with a Focus Sash. If Brave Bird is used, Roost should be used to complement it, and a Life Orb is the ideal item to hold. The given EV spread maximizes Zubat's Attack and Speed stats, while increasing its HP by one point, allowing it to take hits better.</p>

<p>Rock- and Steel-type Pokemon such as Kabuto will be troublesome, since they take little damage from any of Zubat's attacks, and can set up Stealth Rock. Like Kabuto, Bronzor also has an easy time dealing with Zubat, being able to set up Stealth Rock, before firing off STAB Psychic. As such, teammates that can deal with Kabuto and Bronzor are good to pair up with Zubat. Wooper is a great Kabuto counter, having Water Absorb to prevent it from being hurt by Kabuto's Water attacks, while it also resists Rock Slide thanks to its Ground typing. In return, Wooper can hit Kabuto hard with STAB Earthquake, and Recover off any lost health. Magnet Rise Magnemite is a great counter to Bronzor, being able to trap it and switch in on any move not named Earthquake. From there, Magnemite can use Magnet Rise while it attempts to Earthquake, before taking Bronzor out with repeated Thunderbolts. Finally, all Pokemon that don't carry Lum Berry must be cautious of a potential Hypnosis, which could incapacitate it for a few turns.</p>


[Team Options]

<p>Due to Zubat's mediocre damage output and Stealth Rock weakness, Sandshrew is a good partner that can set up Stealth Rock, and spin away Stealth Rock. Chinchou and Zubat have great synergy together; Chinchou is immune to Electric-type attacks and resistant to Ice-type attacks, while Zubat is immune to Ground-type attacks and 4x resists Grass attacks. Gligar can defeat both Zubat and Chinchou with Stone Edge and Earthquake, respectively, so Bronzor is a good teammate for Zubat. Bronzor can also check Aron with Earthquake and defeat Gligar with Hidden Power Ice, two Pokemon that Zubat has trouble dealing with. Finally, though rare, Zubat will be attracting Psychic-type attacks from the likes of Pokemon such as Abra, so a Pursuiter, such as Houndour, is a great teammate. Houndour can checkmate Abra by either hitting it with Sucker Punch if it stays in, or using Pursuit if it switches out.</p>

[Optional Changes]

<p>Surprisingly, Zubat has a couple of interesting other options to note. Quick Attack can be used to revenge kill easier, though it does poor damage overall without STAB. Super Fang can be used to slice the health of healthy walls such as Gligar and Aron in half, though it will only be effective early in the game when most Pokemon are at full health and the opponent's team hasn't been revealed. Fly is a viable STAB move, having more power than Pluck (unless it attacks a Pokemon holding Oran Berry), while not having recoil damage unlike Brave Bird. However, Pokemon that resist Fly can easily be easily switched in, making Fly a poor option. Zen Headbutt is an interesting option to strike Poison- and Fighting-type Pokemon without taking Brave Bird's recoil, but doesn't provide much use outside of that. Tailwind can allow Zubat to outspeed every Pokemon in the tier, while also doubling the Speed of its teammates. Unfortunately, Zubat is frail and better off dealing damage right off the bat; additionally, Tailwind only lasts for a mere three turns. Zubat has access to Nasty Plot as well as Heat Wave, Sludge Bomb, and Air Slash, but with a meager 30 base Special Attack that would make even Bidoof laugh, Zubat won't be finding much use for it, even after a boost. Speaking of special attacks, Hidden Power Ground or Fighting can be used to deal with Rock-type Pokemon, which would otherwise easily counter Zubat. If a Hidden Power is used, Zubat should be using a Hasty nature. Finally, Zubat can run a weather support set, due to its access to Rain Dance, Sunny Day, and U-turn, which allows it to bring in a sweeper immediately.</p>

[Counters]

<p>Zubat has a handful of counters, but most of them can be easily alluded by Hypnosis. Nonetheless, the single best counters are Rock-type Pokemon, since they completely wall Zubat and can retaliate with super effective STAB attacks. Aron is the best example of this, being able to Rock Polish without fear of being KOed by any of Zubat's moves and OHKO Zubat with Head Smash while continuing to wreak havoc. Likewise, Bronzor can take on a majority of Zubat's moves and OHKO back with Psychic. Electric-type Pokemon that outspeed Zubat are great counters; Elekid is a good example, as it can outspeed Zubat and take it out with ThunderPunch. Since Zubat is frail, priority moves greatly harm it, especially Ice Shard. Pokemon such as Snover and Swinub can check Zubat with Ice Shard without worrying about getting hit in return. Finally, Gligar is a great counter to Zubat due to its impressive physical bulk and access to Stone Edge.</p>


I implemented Flora's check and made some changes of my own.. These changes are in bold blue.
 
A small error:

[Optional Changes]

<p>Surprisingly, Zubat has a couple of interesting other options to note. Quick Attack can be used to revenge kill easier, though it does poor damage overall without STAB. Super Fang can be used to slice the health of healthy walls such as Gligar and Aron in half, though it will only be effective early in the game when most Pokemon are at full health and the opponent's team hasn't been revealed. Fly is a viable STAB move, having more power than Pluck (unless it attacks a Pokemon holding Oran Berry), while not having recoil damage unlike Brave Bird. However, Pokemon that resist Fly can easily be easily switched in, making Fly a poor option. Zen Headbutt is an interesting option to strike Poison- and Fighting-type Pokemon without taking Brave Bird's recoil, but doesn't provide much use outside of that. Tailwind can allow Zubat to outspeed every Pokemon in the tier, while also doubling the Speed of its teammates. Unfortunately, Zubat is frail and better off dealing damage right off the bat; additionally, Tailwind only lasts for a mere three turns. Zubat has access to Nasty Plot as well as Heat Wave, Sludge Bomb, and Air Slash, but with a meager 30 basethat would make even Bidoof laugh, Zubat won't be finding much use for it, even after a boost. Speaking of special attacks, Hidden Power Ground or Fighting can be used to deal with Rock-type Pokemon, which would otherwise easily counter Zubat. If a Hidden Power is used, Zubat should be using a Hasty nature. Finally, Zubat can run a weather support set, due to its access to Rain Dance, Sunny Day, and U-turn, which allows it to bring in a sweeper immediately.</p>
It should be: base Special Attack that would...
 

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