[SET]
Defensive Spinner (Equilibra) @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 SpD / 4 Spe
Tera Type: Water / Dragon
Calm Nature
- Earth Power
- Doom Desire / Flash Cannon
- Rapid Spin
- Pain Split / Protect / Flash Cannon
[SET COMMENTS]
===================
Between its amazing defensive typing, high special bulk, and great matchups against common Ghost-types like Gholdengo and Dragapult, Equilibra is one of CAP's most reliable defensive pivots and entry hazard removal options. It fits primarily on balance teams, using its powerful Doom Desire to enable teammates and force checkmate scenarios where it can guarantee damage or a KO. Equilibra makes great use of Leftovers thanks to its many immunities and resilience to hazards, as with its immunity to Spikes, Toxic Spikes, and Sticky Web and 4x resistance to Stealth Rock, Heavy-Duty Boots is completely unnecessary. Pain Split maximizes Equilibra's recovery, which is useful to extend its longevity against bulkier teams; however, Protect can be used instead in order to maximize recovery from Leftovers, stall Doom Desire turns, scout Choice-locked foes and foes attempting to Tera, and block checkmate attempts done with opposing Doom Desire or Future Sight at the cost of leaving Equilibra without recovery if it loses its item. Flash Cannon can be used over Doom Desire if it needs to immediately pressure foes like Iron Valiant, Air Balloon Gholdengo, Enamorus, Gliscor, Rillaboom, and Hatterene. Maximum special bulk allows Equilibra to sponge powerful STAB attacks from special wallbreakers like Dragapult, Kyurem and Darkrai and avoid being OHKOed by Focus Blast from +2 Gholdengo. Tera Water lets Equilibra take on Water- and Fire-type moves that would otherwise threaten it, whereas Tera Dragon is an alternative that offers a better matchup against Grass- and Electric-type foes like Caribolt and Krilowatt at the cost of a less useful defensive typing as a whole.
Cresceidon appreciates Equilibra's ability to take on threatening Poison-types like Galarian Slowking and Chuggalong and to remove entry hazards if Cresceidon loses its Heavy-Duty Boots; in return, Cresceidon deals with strong Fighting-, Fire-, and Water-type wallbreakers that threaten Equilibra like Great Tusk, Gouging Fire, and Walking Wake. Arghonaut is another bulky Water-type that checks powerful physical wallbreakers like Zamazenta and Cinderace, can absorb Knock Off, and appreciates Equilibra checking Gliscor and keeping the field clear of hazards. Wallbreakers like Kyurem, Dragapult and Ogerpon-W pair well with Equilibra, as the pressure it provides with Doom Desire is very valuable. Venomicon and Equilibra cover each other's weaknesess very well, as Venomicon can switch into the physical wallbreakers like Rillaboom, Hemogoblin, and Ogerpon-W that Equilibra fears, while Equilibra tanks the hits of the special wallbreakers like Stratagem and Kyurem that Venomicon can't take on.
[STRATEGY COMMENTS]
Other Options
===================
If using Equilibra on a more offensive team where longevity is less of a priority, it can run an EV spread of 252 HP / 40 SpA / 216 Spe with a Modest nature to outspeed Adamant Hemogoblin and Kingambit, and it can run moves like Healing Wish and Aura Sphere instead of Pain Split to better support its team. It can also run an EV spread of 52 HP / 52 Def / 112 SpA / 40 SpD / 52 Spe with a Modest nature if offensive prowess is preferred over Speed or raw bulk. This spread lets Equilibra avoid the OHKO from Hemogoblin's Flare Blitz and Walking Wake's Hydro Steam out of sun, lets it outspeed Skeledirge, and invests heavily in Special Attack for incredibly powerful Doom Desires. Bulletproof can be run to hard wall every Gholdengo set and, in conjunction with Tera Fairy, also wall Darkrai and Chuggalong.
Checks and Counters
===================
**Bulky Flying-types**: Pokemon like Venomicon, Skarmory, Moltres, Zapdos, and Corviknight can all take Equilibra's hits well and retaliate with super efective moves.
**Item Removal**: Leftovers are essential for Equilibra if it wants to be kept healthy on a match. Knock Off from the likes of Gliscor, Arghonaut, and Clefable as well as Trick from Choice Scarf Gholdengo can make it way harder for it to stay healthy and would make it have to rely on Pain Split for healing.
**Bulky Water-types**: Pokemon like Arghonaut, Rotom-W, Cresceidon, and Primarina can tank Equilibra's attacks then hit back with super effective STAB moves.
**Offensive Grass-types**: Rillaboom, Ogerpon-W, and Serperior can sponge Equilibra's hits then strike back with their powerful STAB attacks. The former two can threaten an OHKO with Ivy Cudgel and Wood Hammer, with Ogerpon-W being an especially notable check, since it resists both of Equilibra's STAB attacks.
**Physical Wallbreakers**: Miasmaw, Zamazenta, and Gouging Fire can all heavily damage Equilibra, as they outpace Equilibra, target its weaker Defense stat, and can hit it super effectively. Roaring Moon and Greak Tusk can also heavily damage Equilibra while having the option to use Knock Off as a neutral option to remove Equilibra's Leftovers if it stays in or any switch-in's item.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/gaboswampert.566431/
Quality checked by:
https://www.smogon.com/forums/members/quziel.297859/
https://www.smogon.com/forums/members/spoo.251944/
Grammar checked by:
https://www.smogon.com/forums/members/adorluigi.528364/
Defensive Spinner (Equilibra) @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 SpD / 4 Spe
Tera Type: Water / Dragon
Calm Nature
- Earth Power
- Doom Desire / Flash Cannon
- Rapid Spin
- Pain Split / Protect / Flash Cannon
[SET COMMENTS]
===================
Between its amazing defensive typing, high special bulk, and great matchups against common Ghost-types like Gholdengo and Dragapult, Equilibra is one of CAP's most reliable defensive pivots and entry hazard removal options. It fits primarily on balance teams, using its powerful Doom Desire to enable teammates and force checkmate scenarios where it can guarantee damage or a KO. Equilibra makes great use of Leftovers thanks to its many immunities and resilience to hazards, as with its immunity to Spikes, Toxic Spikes, and Sticky Web and 4x resistance to Stealth Rock, Heavy-Duty Boots is completely unnecessary. Pain Split maximizes Equilibra's recovery, which is useful to extend its longevity against bulkier teams; however, Protect can be used instead in order to maximize recovery from Leftovers, stall Doom Desire turns, scout Choice-locked foes and foes attempting to Tera, and block checkmate attempts done with opposing Doom Desire or Future Sight at the cost of leaving Equilibra without recovery if it loses its item. Flash Cannon can be used over Doom Desire if it needs to immediately pressure foes like Iron Valiant, Air Balloon Gholdengo, Enamorus, Gliscor, Rillaboom, and Hatterene. Maximum special bulk allows Equilibra to sponge powerful STAB attacks from special wallbreakers like Dragapult, Kyurem and Darkrai and avoid being OHKOed by Focus Blast from +2 Gholdengo. Tera Water lets Equilibra take on Water- and Fire-type moves that would otherwise threaten it, whereas Tera Dragon is an alternative that offers a better matchup against Grass- and Electric-type foes like Caribolt and Krilowatt at the cost of a less useful defensive typing as a whole.
Cresceidon appreciates Equilibra's ability to take on threatening Poison-types like Galarian Slowking and Chuggalong and to remove entry hazards if Cresceidon loses its Heavy-Duty Boots; in return, Cresceidon deals with strong Fighting-, Fire-, and Water-type wallbreakers that threaten Equilibra like Great Tusk, Gouging Fire, and Walking Wake. Arghonaut is another bulky Water-type that checks powerful physical wallbreakers like Zamazenta and Cinderace, can absorb Knock Off, and appreciates Equilibra checking Gliscor and keeping the field clear of hazards. Wallbreakers like Kyurem, Dragapult and Ogerpon-W pair well with Equilibra, as the pressure it provides with Doom Desire is very valuable. Venomicon and Equilibra cover each other's weaknesess very well, as Venomicon can switch into the physical wallbreakers like Rillaboom, Hemogoblin, and Ogerpon-W that Equilibra fears, while Equilibra tanks the hits of the special wallbreakers like Stratagem and Kyurem that Venomicon can't take on.
[STRATEGY COMMENTS]
Other Options
===================
If using Equilibra on a more offensive team where longevity is less of a priority, it can run an EV spread of 252 HP / 40 SpA / 216 Spe with a Modest nature to outspeed Adamant Hemogoblin and Kingambit, and it can run moves like Healing Wish and Aura Sphere instead of Pain Split to better support its team. It can also run an EV spread of 52 HP / 52 Def / 112 SpA / 40 SpD / 52 Spe with a Modest nature if offensive prowess is preferred over Speed or raw bulk. This spread lets Equilibra avoid the OHKO from Hemogoblin's Flare Blitz and Walking Wake's Hydro Steam out of sun, lets it outspeed Skeledirge, and invests heavily in Special Attack for incredibly powerful Doom Desires. Bulletproof can be run to hard wall every Gholdengo set and, in conjunction with Tera Fairy, also wall Darkrai and Chuggalong.
Checks and Counters
===================
**Bulky Flying-types**: Pokemon like Venomicon, Skarmory, Moltres, Zapdos, and Corviknight can all take Equilibra's hits well and retaliate with super efective moves.
**Item Removal**: Leftovers are essential for Equilibra if it wants to be kept healthy on a match. Knock Off from the likes of Gliscor, Arghonaut, and Clefable as well as Trick from Choice Scarf Gholdengo can make it way harder for it to stay healthy and would make it have to rely on Pain Split for healing.
**Bulky Water-types**: Pokemon like Arghonaut, Rotom-W, Cresceidon, and Primarina can tank Equilibra's attacks then hit back with super effective STAB moves.
**Offensive Grass-types**: Rillaboom, Ogerpon-W, and Serperior can sponge Equilibra's hits then strike back with their powerful STAB attacks. The former two can threaten an OHKO with Ivy Cudgel and Wood Hammer, with Ogerpon-W being an especially notable check, since it resists both of Equilibra's STAB attacks.
**Physical Wallbreakers**: Miasmaw, Zamazenta, and Gouging Fire can all heavily damage Equilibra, as they outpace Equilibra, target its weaker Defense stat, and can hit it super effectively. Roaring Moon and Greak Tusk can also heavily damage Equilibra while having the option to use Knock Off as a neutral option to remove Equilibra's Leftovers if it stays in or any switch-in's item.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/gaboswampert.566431/
Quality checked by:
https://www.smogon.com/forums/members/quziel.297859/
https://www.smogon.com/forums/members/spoo.251944/
Grammar checked by:
https://www.smogon.com/forums/members/adorluigi.528364/
Last edited: