I'm digging into the Emerald Battle Frontier for the first time, and one little thing that stood out to me is the fact that there are apprentice trainers in the Tower lobby who will ask you for team-building advice over the course of several days, then eventually show up in the Tower itself as either an opponent or a multi partner with a team built from the advice that you gave them earlier. Was that sort of concept ever further iterated upon later?
It's notable to me because the player character's growth and eventual expertise in Pokemon battling isn't usually something that feels like it's properly acknowledged throughout the quests in these games. You thwart the local mafia, catch supremely powerful and one-of-a-kind legendary creatures, and topple the Pokemon League and become the regional champion. You should be a renowned celebrity whose notoriety increases throughout the adventure, yet barely anyone acknowledges your feats in the end, and your status as Champion rarely ever persists after the credits. It often doesn't feel like you make a proper impact on the world when it's all said and done.
Emerald also has the fan club mechanic which does give you the "celebrity" feel. I liked it because it kind of had two stages - beating the Elite Four grants you some fans, but there's an additional room full of NPCs who tell you you've got much further to go yet and talk about how you pale in comparison to various Gym Leaders or Elite Four members. If you mix records or lose battles to real-life players, they'll hype up those people instead; upgrading your trainer card or getting a certain amount of link battle victories will make them like you instead.
The Apprentice feature is fun but it always annoyed me how useless they actually are in the long run. I've put a lot of time into Link Multi in Emerald and never really gotten an Apprentice I'd describe as good: their Pokemon have random natures and 85 EVs in each stat, and they're not guaranteed to ask you all the questions they possibly can so they may wind up not giving their Pokemon an item or having weak moves you don't want.
They're generally a superior choice compared to the other NPCs you can pair with in early rounds (since they start off with NFEs like Jigglypuff and Rhyhorn) but it's remarkable how quickly the Apprentices will pale in comparison. I have one with Mawile, Lanturn, and Ninetales and another with Dustox, Pinsir, and Shedinja; neither are particularly amazing partners. Maybe if I had one with Alakazam, Milotic, Metagross, Kingdra, or Salamence but so far luck has not been with me. I prefer to mix records with another file and partner with the AI version of the trainer who'll appear in the Battle Salon instead (real-life 2-game multi is a massive headache and too prone to link failure to seriously attempt a long streak on)
Some of the NPCs in Victory Road don't really make any sense in the first place. One of them is explicitly impressed that "you beat Giovanni of Team Rocket?" when, like, wouldn't everyone in that tunnel have had to do the same just to get in? Was Viridian Gym sporadically operated by a substitute leader for every NPC trainer but not for you whenever you happened to show up?
There's a few ways to rationalise this:
- Either you go by the idea that there are more gyms in Kanto - and elsewhere - than the games show us, or that trainers can get into Victory Road by having multiple badges from multiple regions (and the badge check gates the player goes through are just a gameplay mechanic). Case in point: there's a Black Belt in Indigo Plateau in FRLG who complains that he can't win against Agatha. If he's having that much difficulty with a type he's disadvantaged against how did he ever manage to defeat Sabrina?
- You could also surmise that, since the NPCs in the various Victory Roads often imply that they've been there for some time and/or are having immense difficulty getting through the area, it's entirely possible they fought whoever was in charge of Viridian Gym prior to Giovanni taking over. Or, as in the anime, it may be that Giovanni occasionally appointed underlings to serve as deputies while he was absent instead of closing the gym down.
- There may be other ways into Victory Road we don't see, but in general NPCs very rarely seem stymied by the same roadblocks the player is unless it serves some specific purpose. In Platinum two Galactic grunts block access to Mt Coronet at one point in the story, with one of them mentioning "we can't go through here until the other guys from HQ bring a Pokemon that can use Defog". I think it fairly unlikely that one of the guys from HQ happens to be a stellar trainer who got the appropriate badge - surely they'd have said "until the guy who can use Defog gets here" in that case.