[SET]
name: Meteor Beam
move 1: Meteor Beam
move 2: Sludge Wave
move 3: Earth Power
move 4: Dazzling Gleam / Rock Polish / Power Gem
item: Power Herb
tera type: Fairy / Grass / Flying
ability: Toxic Debris
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Glimmora's unique typing, high Special Attack, and good coverage make it a great wallbreaker and late-game cleaner. In addition to Glimmora's offensive prowess, Toxic Debris can deter foes with Toxic Spikes, which can be difficult for opposing teams to handle, especially offensive ones due to the lack of offensive Poison-type Pokemon; this is another valuable trait that Glimmora has. Meteor Beam helps Glimmora power through the likes of Corviknight, Garganacl, and Galarian Slowking. Meteor Beam can also surprise a common switch-in, Air Balloon Gholdengo, as it cannot take a Meteor Beam on switch-in followed by a boosted Earth Power. Sludge Wave hits Fairy-types such as Hatterene, Iron Valiant, and Primarina and most neutral targets other than Blissey. Steel-types like Kingambit and Heatran can take Glimmora's STAB moves, so Earth Power provides excellent coverage for them as well as opposing Glimmora, Raging Bolt, and Skeledirge after its Power Herb has been consumed. Gholdengo, (AC) even with Air Balloon, (AC) cannot reliably switch into a Meteor Beam into Earth Power. In the last slot, Glimmora can run Dazzling Gleam to reliably hit the Dragon-types such as Dragapult and Roaring Moon, as well as Kyurem once Glimmora's Power Herb has been consumed. Optionally, Glimmora can also run Tera Fairy to power up Dazzling Gleam and gain a better defensive typing to deal with faster attackers like Dragapult and Darkrai, as well as gaining a neutrality to Ground to take Roaring Moon's Earthquake in a pinch. Rock Polish is another option that makes up for Glimmora's lackluster Speed tier, allowing it to outspeed notable threats such as Iron Valiant and Roaring Moon after one use. Finally, Power Gem gives Glimmora a reliable Rock-type STAB move after Power Herb has been consumed. Both Tera Grass and Tera Flying give it an immunity and a resistance to Ground, respectively. Tera Flying has the drawback of being weak to priority Thunderclap from Raging Bolt, while Tera Grass provides Glimmora with a valuable resistance to it as well as to Grassy Glide. Tera Grass also provides Glimmora with better Ogerpon-W and Great Tusk matchups.
This set primarily fits on hyper offense teams, especially Sticky Web teams where Glimmora's lackluster Speed is made up for. As such, Sticky Web setters like Ribombee are fantastic partners. Glimmora excels against opposing offense, as many opposing offense teams struggle with Toxic Spikes, meaning the opponent must be careful with how they attack Glimmora. This careful play can be punished by breaking through common bulkier threats that fit well on offense, such as Zamazenta and Gholdengo. Glimmora struggles against bulkier teams that make use of Heavy-Duty Boots; as such, Glimmora appreciates the presence of powerful wallbreakers and Knock Off users, such as Iron Valiant, Ogerpon-W, and Roaring Moon. Sturdy special walls such as Blissey, Ting-Lu, and Clodsire also give Glimmora trouble, so it appreciates other entry hazards to wear them down over time, which foes like Landorus-T and Hisuian Samurott can provide. Hisuian Samurott can also provide Knock Off support to get rid of their Heavy-Duty Boots. Gholdengo is also a great partner, as it can block hazard removal to keep Glimmora's Toxic Spikes up; it also provides good defensive utility by checking Galarian Slowking. Kingambit is a great offensive partner that can take advantage of the Toxic Spikes that Glimmora sets up and clean up late-game after Glimmora has broken through the opposing team.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/jackuzzler.615760/
Quality checked by:
https://www.smogon.com/forums/members/viivian.584916/
https://www.smogon.com/forums/members/zastra.558636/
Grammar checked by:
https://www.smogon.com/forums/members/zastra.558636/
name: Meteor Beam
move 1: Meteor Beam
move 2: Sludge Wave
move 3: Earth Power
move 4: Dazzling Gleam / Rock Polish / Power Gem
item: Power Herb
tera type: Fairy / Grass / Flying
ability: Toxic Debris
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Glimmora's unique typing, high Special Attack, and good coverage make it a great wallbreaker and late-game cleaner. In addition to Glimmora's offensive prowess, Toxic Debris can deter foes with Toxic Spikes, which can be difficult for opposing teams to handle, especially offensive ones due to the lack of offensive Poison-type Pokemon; this is another valuable trait that Glimmora has. Meteor Beam helps Glimmora power through the likes of Corviknight, Garganacl, and Galarian Slowking. Meteor Beam can also surprise a common switch-in, Air Balloon Gholdengo, as it cannot take a Meteor Beam on switch-in followed by a boosted Earth Power. Sludge Wave hits Fairy-types such as Hatterene, Iron Valiant, and Primarina and most neutral targets other than Blissey. Steel-types like Kingambit and Heatran can take Glimmora's STAB moves, so Earth Power provides excellent coverage for them as well as opposing Glimmora, Raging Bolt, and Skeledirge after its Power Herb has been consumed. Gholdengo, (AC) even with Air Balloon, (AC) cannot reliably switch into a Meteor Beam into Earth Power. In the last slot, Glimmora can run Dazzling Gleam to reliably hit the Dragon-types such as Dragapult and Roaring Moon, as well as Kyurem once Glimmora's Power Herb has been consumed. Optionally, Glimmora can also run Tera Fairy to power up Dazzling Gleam and gain a better defensive typing to deal with faster attackers like Dragapult and Darkrai, as well as gaining a neutrality to Ground to take Roaring Moon's Earthquake in a pinch. Rock Polish is another option that makes up for Glimmora's lackluster Speed tier, allowing it to outspeed notable threats such as Iron Valiant and Roaring Moon after one use. Finally, Power Gem gives Glimmora a reliable Rock-type STAB move after Power Herb has been consumed. Both Tera Grass and Tera Flying give it an immunity and a resistance to Ground, respectively. Tera Flying has the drawback of being weak to priority Thunderclap from Raging Bolt, while Tera Grass provides Glimmora with a valuable resistance to it as well as to Grassy Glide. Tera Grass also provides Glimmora with better Ogerpon-W and Great Tusk matchups.
This set primarily fits on hyper offense teams, especially Sticky Web teams where Glimmora's lackluster Speed is made up for. As such, Sticky Web setters like Ribombee are fantastic partners. Glimmora excels against opposing offense, as many opposing offense teams struggle with Toxic Spikes, meaning the opponent must be careful with how they attack Glimmora. This careful play can be punished by breaking through common bulkier threats that fit well on offense, such as Zamazenta and Gholdengo. Glimmora struggles against bulkier teams that make use of Heavy-Duty Boots; as such, Glimmora appreciates the presence of powerful wallbreakers and Knock Off users, such as Iron Valiant, Ogerpon-W, and Roaring Moon. Sturdy special walls such as Blissey, Ting-Lu, and Clodsire also give Glimmora trouble, so it appreciates other entry hazards to wear them down over time, which foes like Landorus-T and Hisuian Samurott can provide. Hisuian Samurott can also provide Knock Off support to get rid of their Heavy-Duty Boots. Gholdengo is also a great partner, as it can block hazard removal to keep Glimmora's Toxic Spikes up; it also provides good defensive utility by checking Galarian Slowking. Kingambit is a great offensive partner that can take advantage of the Toxic Spikes that Glimmora sets up and clean up late-game after Glimmora has broken through the opposing team.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/jackuzzler.615760/
Quality checked by:
https://www.smogon.com/forums/members/viivian.584916/
https://www.smogon.com/forums/members/zastra.558636/
Grammar checked by:
https://www.smogon.com/forums/members/zastra.558636/
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