CaptainDaimyo
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[SET]
Zapdos-Galar @ Choice Band
Ability: Defiant
name: Choice Band
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Close Combat
- Knock Off / Drill Peck
- U-turn
[SET COMMENTS]
Galarian Zapdos makes for a great asset to Fighting teams by virtue of its part Flying typing, easing the Fighting, Ground, and Grass matchups. Brave Bird breaks through troublesome physical walls that Fighting teams struggle with such as Amoonguss, Sinistcha, and Zamazenta, while Close Combat targets Corviknight and Skarmory. Knock Off grants coverage against Ghost- and Psychic-types like Gholdengo and Iron Crown and removes items such as Black Sludge from Toxapex and Tentacruel. Alternatively, Drill Peck is a weaker but safer option against targets like Urshifu-R and Rillaboom, as it doesn't come with recoil damage. However, using it comes with the downside of not having coverage against targets that its teammates can struggle with. U-turn allows Galarian Zapdos to act as a pivot to bring a teammate in safely while OHKOing Hoopa-U.
Choice Scarf users such as Iron Valiant and Sneasler pair well with Galarian Zapdos, as the two of them can deal with Dragon- and Fairy-types that threaten it. Iron Valiant handles the likes of Dragapult, Walking Wake, and Latias, while Sneasler deals with opposing Iron Valiant and Enamorus. In return, they appreciate Galarian Zapdos OHKOing Gholdengo with Knock Off and bringing them in with U-turn. Great Tusk makes for another great teammate, setting up Stealth Rock to support Galarian Zapdos's wallbreaking potential, serving as an asset against Fire teams thanks to Protosynthesis helping it under sun, and taking on the likes of Gouging Fire, Ceruledge, and Hisuian Arcanine thanks to its bulk; it also provides hazard removal with Rapid Spin and an Electric immunity. Great Tusk also appreciates Galarian Zapdos handling Grass-types like Hydrapple and Amoonguss for it. Iron Hands, with its great special bulk, takes on Greninja and Flutter Mane while also forming a VoltTurn core with Galarian Zapdos, and Galarian Zapdos returns the favor by handling Great Tusk for it. Choice Scarf Keldeo threatens faster Fire- and Ground-types that can threaten Galarian Zapdos such as Choice Specs Iron Moth and Choice Scarf Landorus. Breloom immobilizes a threatening foe with Spore and deals with bulky Water-types such as Primarina and physically defensive Rotom-W. Lastly, Galarian Zapdos's wallbreaking opens up sweeping opportunities from late-game cleaners such as Hisuian Lilligant and Choice Band Zamazenta.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
Quality checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/sasha.510532/
Grammar checked by:
https://www.smogon.com/forums/members/vertigo.543620/
Zapdos-Galar @ Choice Band
Ability: Defiant
name: Choice Band
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Close Combat
- Knock Off / Drill Peck
- U-turn
[SET COMMENTS]
Galarian Zapdos makes for a great asset to Fighting teams by virtue of its part Flying typing, easing the Fighting, Ground, and Grass matchups. Brave Bird breaks through troublesome physical walls that Fighting teams struggle with such as Amoonguss, Sinistcha, and Zamazenta, while Close Combat targets Corviknight and Skarmory. Knock Off grants coverage against Ghost- and Psychic-types like Gholdengo and Iron Crown and removes items such as Black Sludge from Toxapex and Tentacruel. Alternatively, Drill Peck is a weaker but safer option against targets like Urshifu-R and Rillaboom, as it doesn't come with recoil damage. However, using it comes with the downside of not having coverage against targets that its teammates can struggle with. U-turn allows Galarian Zapdos to act as a pivot to bring a teammate in safely while OHKOing Hoopa-U.
Choice Scarf users such as Iron Valiant and Sneasler pair well with Galarian Zapdos, as the two of them can deal with Dragon- and Fairy-types that threaten it. Iron Valiant handles the likes of Dragapult, Walking Wake, and Latias, while Sneasler deals with opposing Iron Valiant and Enamorus. In return, they appreciate Galarian Zapdos OHKOing Gholdengo with Knock Off and bringing them in with U-turn. Great Tusk makes for another great teammate, setting up Stealth Rock to support Galarian Zapdos's wallbreaking potential, serving as an asset against Fire teams thanks to Protosynthesis helping it under sun, and taking on the likes of Gouging Fire, Ceruledge, and Hisuian Arcanine thanks to its bulk; it also provides hazard removal with Rapid Spin and an Electric immunity. Great Tusk also appreciates Galarian Zapdos handling Grass-types like Hydrapple and Amoonguss for it. Iron Hands, with its great special bulk, takes on Greninja and Flutter Mane while also forming a VoltTurn core with Galarian Zapdos, and Galarian Zapdos returns the favor by handling Great Tusk for it. Choice Scarf Keldeo threatens faster Fire- and Ground-types that can threaten Galarian Zapdos such as Choice Specs Iron Moth and Choice Scarf Landorus. Breloom immobilizes a threatening foe with Spore and deals with bulky Water-types such as Primarina and physically defensive Rotom-W. Lastly, Galarian Zapdos's wallbreaking opens up sweeping opportunities from late-game cleaners such as Hisuian Lilligant and Choice Band Zamazenta.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
Quality checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/sasha.510532/
Grammar checked by:
https://www.smogon.com/forums/members/vertigo.543620/
Last edited: