Monotype Choice Scarf Okidogi (Poison)

Pengairxan

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[SET]
Okidogi (M) @ Choice Scarf
Name: Choice Scarf (Poison)
Ability: Toxic Chain
Tera Type: Poison
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- Knock Off
- Ice Punch
- Gunk Shot / High Horsepower

[SET COMMENTS]
With a Choice Scarf, Okidogi becomes a surprising threat on Poison teams, leveraging its immense coverage movepool and superior bulk over its competition in Sneasler to check dangerous targets like Landorus and Spectrier. Close Combat common Dark- and Steel-type threats such as Hydreigon, Kingambit, and Heatran. Knock Off threatens Ghost- and Psychic-type threats like Dragapult, Spectrier, and Latios that would switch into Close Combat along with providing item removal. Ice Punch OHKOes Landorus, an immense issue for Poison, along with other Flying-type foes such as Dragonite and Gliscor. Gunk Shot provides a strong secondary STAB move that can remove targets including Ogerpon-H, Flutter Mane, and Iron Valiant. Alternatively, High Horsepower can be used to deal with opposing Poison-types like Clodsire, Sneasler, and Iron Moth.

Iron Moth forms a solid offensive core with Okidogi, removing physical walls such as Galarian Weezing, Corviknight, Skarmory, and Forretress while appreciating Okidogi's ability to remove special walls like Clodsire, Heatran, and Blissey. Glimmora, Overqwil, and Clodsire all provide support by laying entry hazards to chip down threats like Toxapex, Dragapult, and Gholdengo. Glimmora continues to support Okidogi by threatening problematic Flying-types like Moltres and Zapdos along with spreading Corrosion Toxic to chip down physical walls like Galarian Weezing and Pecharunt. Overqwil deals with physical Psychic- and Ghost-types like Iron Boulder, Gallade, and Ceruledge. Clodsire deals with Fire-type threats like Volcarona and Iron Moth. Galarian Weezing, thanks to Levitate, provides immense support with Defog to remove entry hazards to give Okidogi safe entry along with handling threats such as Great Tusk, Sableye, and Choice Scarf Roaring Moon that threaten Okidogi immensely. Galarian Weezing can also use Will-O-Wisp to both chip down targets and give Okidogi safe entry against weakened physical attackers. Amoonguss helps deal with Ground- and Water-type foes including Great Tusk, Swampert, and Urshifu-R along with providing safe entry with Spore. Toxapex provides a solid way to deal with threats like Scizor that can threaten Okidogi with priority along with handling targets such as Zamazenta and Araquanid. Alolan Muk handles powerful special attackers like Espathra, Latias, and Hisuian Zoroark along with removing Choice Scarf from the likes of Gholdengo and Hoopa-U thanks to Knock Off.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/pengairxan.622813/
Quality checked by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
https://www.smogon.com/forums/members/boomp.637295/
Grammar checked by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
https://www.smogon.com/forums/members/autumn.384270/
 
Last edited:
With a Choice Scarf, Okidogi becomes a surprising threat on Poison teams thanks to its immense coverage movepool providing solid offense (mention as well what threats scarf okidogi outspeeds since thats the gonna be the selling point why youd run it, otherwise its just gonna feel generic). Close Combat is the STAB of choice threatening common Dark- and Steel-type threats such as Hydreigon, Kingambit, and Heatran. (obv stab, we can get rid of this) Knock Off threatens Ghost- and Psychic-type threats like Dragapult, Spectrier, and Latios (mention item removal as well, though you can be general with this instead of mentioning examples). Ice Punch allows Okidogi to check Landorus which is an immense issue for Poison teams along with other Flying-type threats such as Dragonite and Gliscor (this reads a bit weird to me since i think gliscor is a bigger issue to poison teams than lando given it benefits from poison, id just be simple and mention that ip takes on grounds and flyings like xyz). Finally the choice between Gunk Shot and High Horse Power is preference with Gunk Shot provides a strong secondary STAB that can remove targets including Ogerpon-H, Flutter Mane, and Iron Valiant while High Horse Power can be used to deal with opposing Poison-types like Clodsire, Sneasler, and Iron Moth. (I would split gunk shot and horsepower into their own sentences, then mention why gunk shot is preferred cuz you mentioned its preferred over hh)

Iron Moth forms a solid offensive core for Poison with Iron Moth being able to remove physical walls such as Galarian Weezing, Corviknight, and Forrtress while appreciating Okidogi's ability to remove Special walls like Clodsire, Heatran, and Blissey. Glimmora provides incredible support threatening problematic Flying-types like Moltres and Zapdos along with being able to spread entry Hazards and Corrosion Poison to chip down Physical walls like Galarian Weezing, and Pecharunt (mention hazard removal with mortal spin, though you can merge that with your gweezing defog mention). Galarian Weezing provides immense support by using Defog to remove entry hazards to provide safe entry along with handling threats like Great Tusk, Sableye, and Choice Scarf Roaring Moon which threaten Okidogi immensley. Amoonguss helps to deal with Ground- and Water-type threats including Great Tusk, Swampert, and Urshifu-R along with providing safe entry with Spore. Toxapex provides a solid way to deal with threats like Scizor and Mimikyu (id change mimikyu since even at +2 you dont worry much about shadow sneak) which can threaten Okidogi with priority along with handling targets such as Zamazenta and Araquanid. Overqwil assists Okidogi by being able to setup entry hazard chipping threats like Toxapex, Dragapult, and Gholdengo down along with dealing with physical Psychic- and Ghost-types like Iron Boulder, Gallade, and Ceruledge (move this earlier and merge it with your mention of glimmora providing hazard support). Alolan Muk can handle powerful Special attackers like Espathra, Latias, and Hisuian Zoroark, and Kyurem along with removing Choice Scarf from the likes of Latias, Gholdengo, and Hoopa-U thanks to Knock Off. Clodsire supports Okidogi by setting up Stealth Rock to chip Flying-types like Enamorus, Gliscor, and Dragonite along with handling Fire-type threats like Volcarona and Iron Moth. (same comment as overqwil)

Overall great analysis, just needs some rewording and merging of examples as to not be repetitive
Ill take another look after implements ty
 
Ready for Recheck.
Also some quick backtalk.
(this reads a bit weird to me since i think gliscor is a bigger issue to poison teams than lando given it benefits from poison, id just be simple and mention that ip takes on grounds and flyings like xyz).
Realistically yes, but in practice, no. Okidogi can only OKHO one of these three (Lando) and the biggest selling point of Scarf Okidogi is that it is the only Pokemon on Poison that checks Landorus without needing to survive a hit first (AV Glowking) or hit an inaccurate move (Specs Overheat/Fire Blast, Specs Icy Wind)
It also isn't truly threatening that many Ground-types since the only other one that takes reasonable damage is Garchomp (and defensive chomp lives most the time and OKHOs in response) with the rest preferring CC for damage (Exca/Mamo), High Horse power(Clod), or getting the fuck out (Hippo/Tusk) And flyings we threaten we do more with Gunkshot naturally (and dealing with Zapdos/Torn-T seems like a bad idea to me)

(mention hazard removal with mortal spin, though you can merge that with your gweezing defog mention).
Mortal Spin is ass, too many Steels and Glim dies too damn quick to have it be reliable.
 
Galarian Weezing provides immense support by using Defog to remove entry hazards to provide safe entry along with handling threats like Great Tusk, Sableye, and Choice Scarf Roaring Moon which threaten Okidogi immensly.
- Add mentions of Will-O-Wisp and Levitate

QC 1/2
1000001901.gif
 
[SET]
Okidogi (M) @ Choice Scarf
Name: Choice Scarf (Poison)
Ability: Toxic Chain
Tera Type: Poison
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- Knock Off
- Ice Punch
- Gunk Shot / High Horse Power

[SET COMMENTS]
With a Choice Scarf, Okidogi becomes a surprising threat on Poison teams leveraging its immense coverage movepool and superior bulk over its competition in Sneasler to check dangerous Targets like Landorus and Spectrier. (Close Combat sentence). Knock Off threatens Ghost- and Psychic-type threats like Dragapult, Spectrier, and Latios that would switch into its STAB Close Combat along with providing item removal. Ice Punch allows Okidogi to OHKO check Landorus, an immense issue for Poison, along with other Flying-type threats such as Dragonite and Gliscor. Finally Gunk Shot provides a strong secondary STAB that can remove targets including Ogerpon-H, Flutter Mane, and Iron Valiant. Alternatively High Horse Power can be used to deal with opposing Poison-types like Clodsire, Sneasler, and Iron Moth.

Iron Moth forms a solid offensive core for Poison with Iron Moth being able to remove physical walls such as Galarian Weezing, Corviknight, Skarmory, and Forrtress while appreciating Okidogi's ability to remove Special walls like Clodsire, Heatran, and Blissey. Glimmora, Overqwil and Clodsire all provide support by being able to lay entry hazards to chip down threats like Toxapex, Dragapult, and Gholdengo. Glimmora continues to support Okidogi by threatening problematic Flying-types like Moltres and Zapdos along with spreading Corrosion Toxic to chip down Physical walls like Galarian Weezing, and Pecharunt. Overqwil deals with physical Psychic- and Ghost-types like Iron Boulder, Gallade, and Ceruledge. Clodsire deals with Fire-type threats like Volcarona and Iron Moth. Galarian Weezing thanks to levitate provides immense support by using Defog to remove entry hazards to provide safe entry along with handling threats like Great Tusk, Sableye, and Choice Scarf Roaring Moon which threaten Okidogi immensely. Galarian Weezing can also use Will-O-Wisp to both chip down targets along with giving safe entry against weakened physical attackers. Amoonguss helps to deal with Ground- and Water-type threats including Great Tusk, Swampert, and Urshifu-R along with providing safe entry with Spore. Toxapex provides a solid way to deal with threats like Scizor which can threaten Okidogi with priority along with handling targets such as Zamazenta and Araquanid. Alolan Muk can handle powerful Special attackers like Espathra, Latias, and Hisuian Zoroark along with removing Choice Scarf from the likes of Gholdengo and Hoopa-U thanks to Knock Off.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/pengairxan.622813/
Quality checked by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
???
Grammar checked by:
???
QC 2/2 well done.
boomp-gif.607418
 
AMGP implement what you want (same colors as my QC checks)
With a Choice Scarf, Okidogi becomes a surprising threat on Poison teams leveraging its immense coverage movepool and superior bulk over its competition in Sneasler to check dangerous targets (made it lowercase) like Landorus and Spectrier. Close Combat is the STAB of choice, (ac) threatening common Dark- and Steel-type threats such as Hydreigon, Kingambit, and Heatran. Knock Off threatens Ghost- and Psychic-type threats like Dragapult, Spectrier, and Latios that would switch into its STAB Close Combat along with providing item removal. Ice Punch allows Okidogi to OHKOes Landorus, an immense issue for Poison, along with other Flying-type threats foes (changed to avoid repetitiveness) such as Dragonite and Gliscor. Finally Gunk Shot provides a strong secondary STAB that can remove targets including Ogerpon-H, Flutter Mane, and Iron Valiant. Alternatively, (ac) High Horse Power Horsepower can be used to deal with opposing Poison-types like Clodsire, Sneasler, and Iron Moth.

Iron Moth forms a solid offensive core for Poison (fluff) with Iron Moth being able to remove it removing physical walls such as Galarian Weezing, Corviknight, Skarmory, and Forretress while appreciating Okidogi's ability to remove Special special walls like Clodsire, Heatran, and Blissey. Glimmora, Overqwil, (ac) and Clodsire all provide support by being able to laying entry hazards to chip down threats like Toxapex, Dragapult, and Gholdengo. Glimmora continues to support Okidogi by threatening problematic Flying-types like Moltres and Zapdos along with spreading Corrosion Toxic to chip down Physical physical walls like Galarian Weezing (rc) and Pecharunt. Overqwil deals with physical Psychic- and Ghost-types like Iron Boulder, Gallade, and Ceruledge. Clodsire deals with Fire-type threats like Volcarona and Iron Moth. Galarian Weezing thanks to levitate Levitate provides immense support by using with Defog to remove entry hazards to provide safe entry along with handling threats like such as Great Tusk, Sableye, and Choice Scarf Roaring Moon which threaten Okidogi immensely. Galarian Weezing can also use Will-O-Wisp to both chip down targets along with giving and give (parallelism) safe entry against weakened physical attackers. Amoonguss helps to deal with Ground- and Water-type threats foes including Great Tusk, Swampert, and Urshifu-R along with providing safe entry with Spore. Toxapex provides a solid way to deal with threats like Scizor which can threaten Okidogi with priority along with handling targets such as Zamazenta and Araquanid. Alolan Muk can handles powerful Special special attackers like Espathra, Latias, and Hisuian Zoroark along with removing Choice Scarf from the likes of Gholdengo and Hoopa-U thanks to Knock Off.
 
1/1 GP Team done credit both of us
[SET]
Okidogi (M) @ Choice Scarf
Name: Choice Scarf (Poison)
Ability: Toxic Chain
Tera Type: Poison
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- Knock Off
- Ice Punch
- Gunk Shot / High Horsepower

[SET COMMENTS]
With a Choice Scarf, Okidogi becomes a surprising threat on Poison teams, (AC) leveraging its immense coverage movepool and superior bulk over its competition in Sneasler to check dangerous targets like Landorus and Spectrier. Close Combat is the STAB of choice, threatening threatens (these phrases like 'is the STAB move of choice' 'is the item of choice' are fluff and that's why gpers have been removing them. we know a mvoe is a choice because it's on the set already, so cutting down wordiness to get to the explanatin of why it's chosen makes it easier for writers. I noticed you still put these in after a lot of removals so I wanted to provide some sort of explanaton) common Dark- and Steel-type threats such as Hydreigon, Kingambit, and Heatran. Knock Off threatens Ghost- and Psychic-type threats like Dragapult, Spectrier, and Latios that would switch into Close Combat along with providing item removal. Ice Punch OHKOes Landorus, an immense issue for Poison, along with other Flying-type foes such as Dragonite and Gliscor. Gunk Shot provides a strong secondary STAB move that can remove targets including Ogerpon-H, Flutter Mane, and Iron Valiant. Alternatively, High Horsepower can be used to deal with opposing Poison-types like Clodsire, Sneasler, and Iron Moth.

Iron Moth forms a solid offensive core with it removing with Okidogi, removing physical walls such as Galarian Weezing, Corviknight, Skarmory, and Forretress while appreciating Okidogi's ability to remove special walls like Clodsire, Heatran, and Blissey. Glimmora, Overqwil, and Clodsire all provide support by laying entry hazards to chip down threats like Toxapex, Dragapult, and Gholdengo. Glimmora continues to support Okidogi by threatening problematic Flying-types like Moltres and Zapdos along with spreading Corrosion Toxic to chip down physical walls like Galarian Weezing and Pecharunt. Overqwil deals with physical Psychic- and Ghost-types like Iron Boulder, Gallade, and Ceruledge. Clodsire deals with Fire-type threats like Volcarona and Iron Moth. Galarian Weezing, (AC) thanks to Levitate, (AC) provides immense support with Defog to remove entry hazards to provide give Okidogi safe entry along with handling threats such as Great Tusk, Sableye, and Choice Scarf Roaring Moon which that threaten Okidogi immensely. Galarian Weezing can also use Will-O-Wisp to both chip down targets and give Okidogi safe entry against weakened physical attackers. Amoonguss helps deal with Ground- and Water-type foes including Great Tusk, Swampert, and Urshifu-R along with providing safe entry with Spore. Toxapex provides a solid way to deal with threats like Scizor which that can threaten Okidogi with priority along with handling targets such as Zamazenta and Araquanid. Alolan Muk handles powerful special attackers like Espathra, Latias, and Hisuian Zoroark along with removing Choice Scarf from the likes of Gholdengo and Hoopa-U thanks to Knock Off.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/pengairxan.622813/
Quality checked by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
https://www.smogon.com/forums/members/boomp.637295/
Grammar checked by:
???
 
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