Resource SV Ubers UU Viability Rankings (Post #206 for June Update)

:galvantula: B- --> C+/C
:araquanid: C+ --> C
Okay first of all I'm an idiot so maybe I'm wrong but

Webs just feels wayyyy worse now. Almost everything runs Boots which basically make Webs useless. The only things that don't run Boots are Arceus forms, Zama-C and sometimes Magearna, who really doesn't need to be slowed down.

Also with Terapagos and Treads coming into the tier, two amazing spinners, as well as Tusk already existing prior, there are more ways to remove Webs now, meaning that setting up Webs may not even be worth it no more!

Again, I'm not a very smart person, but I feel like my points stand true and that's why I'm writing this
 
Well I’m bored again so today I’ll be hating on Skarmory
:skarmory: B- —> C

Oh wowie, a spike setter! It’s not like Magearna can do that but better because of the other ultility it has like encore and volt switch. We also have Deoxys Speed for HO, and if you really wanted to, you could use Deoxys Normal for spikes too! the only thing Skarm really has is being resistant to the common ESpeed + Earthquake, bur even then its not worth it (also flare blitz haha)
 
:toedscruel:UR —> C/C-

Has a place on stall as a hazard setter that doesn't have to worry about Hatterene and a spinner that beats Mag and punishes Gira switch ins.
Toedscruel @ Leftovers
Ability: Mycelium Might
Tera Type: Water
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Spikes
- Knock Off
- Rapid Spin
- Leech Seed
0 SpA Magearna Fleur Cannon vs. 252 HP / 252+ SpD Toedscruel: 111-132 (30.4 - 36.2%) -- 50.5% chance to 3HKO
 
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:Landorus: A- -> A or A+
Lando-I is perfect for breaking down the defensive cores in Ubers UU these days. Earth power swats down magearna and arc-poison, sludge wave keeps hitting zacian and many of the tera fairies, and psychic lets you basically counter lando-T. You have the speed to outrun all of them except speedy arc-poisons (which are mostly defensive atm) as well as most other defensive mons. Your last move can be u-turn for pivoting out of the revengers that like to swap in, nasty plot to break giratina, or stealth rocks to act more as a lead. Its also a great status absorber given the twave immunity, and the lack of lorb/spikes chip. I mostly run life orb, but its just as often seen with scarf which totally changes the way it plays. Extremely versatile and powerful mon, and much more useful than the other A- tier pokes like great tusk and garganacl
 
More noms!

My drops
:Giratina: Giratina A+ -> A
Yes, Giratina. Giratina tries so hard to be a second defensive Magearna right now. Spreading status is nice but not when the opponent doesn't let you DO it and I have yet to see offensive sets others have mentioned; though I was amazed by that one Draco Meteor set I saw in the Seasonal. I also feel like Defog sets makes teams give up momentum though it is understandable because of how bulk heavy the meta is.

I find that its only purpose right now is to be able to manage treats a team would autolose to (:Terapagos-Terastal: / :Palafin-Hero: / :Ogerpon-Hearthflame: / SD :Arceus:). Also, sitting around and Roar / Dragon Tail when there's nothing forcing it out directly it's for me what makes Giratina a bit passive at times. Its presence is more associated with other mons but by itself there's not much to acknowledge.

Waste of tera slot and too much pressured by the Fairy and Dark types of the tier.


:Palkia-Origin: Palkia-Origin B+ -> B
Not much to say about Palkia-O than that the horse is slowing down. Its decreased usage should be enough of a sign of its place withing the meta right now and it's just not looking good. Double edged sword a team can profit off of, or not at all at times.

:Slowking-Galar: Slowking-Galar B+ -> B
I believe the meta to be a little too much for Slowking-Galar. It appreciates having the opportunity to status and pivot out but relying on it to absorb damages is gradually becoming an issue. I don't know how others use it well but for me Slowking-Galar is becoming less and less of a defensive mon to use right now. More of a matchup pick? Maybe.

My rises
:Ogerpon-Hearthflame: Ogerpon-Hearthflame B -> B+
Ogerpon-Hearthflame is still good. Treatning against anything slower but held back by hazards, status spreaders and Landorus-T. It can do so much when it has the opportunity to strike and I believe this isn't recognized enough.
Been leaning toward using Adamant on non SD sets and I like the damage difference. Tera +1 can just be enough to make progress when there's an oppening. Don't forget Ivy Critgel.

:Terapagos-Terastal: Terapagos A- -> A
Terapagos is becoming more of a staple on teams and I'm all for it. Can make progress when in the field and people are very much always prepared to not lose against it. Calm Mind and support sets can be used on any teams.

:Alomomola: Alomomola C -> C+
I don't know what's up with it, but I like its flow. Another bulky water type that is relatively useful but also a Wish passer. It's good right now and I'm rotting for ist usage.
 
Nomming :archaludon: :dialga-origin: :dragonite: :garchomp: :gouging-fire: :urshifu-rapid-strike:-water from C- to D/Unranked

First, :archaludon:. Rain is bad, there's really not much to say here, but the worst part about it is that it's not even rains best abuser, pokemon like :palafin-hero: :arceus-grass: :palkia-origin: :palkia: and even :regieleki: can make use of rain, while still being good to excellent pokemon outside of rain. Even under rain, it hates CM :necrozma-dawn-wings:, :giratina:, and :landorus-therian: switching in and stalling out rain turns. Doesn't help that pokemon like :zamazenta-crowned: and :landorus: can pretty easily revenge it once rain runs out, not to mention the amount of phazers in the tier that make a post-rain sweep extremely difficult

Next, :dialga-origin:. This pokemon is strictly worse than :dialga: in every single way, and, :dialga: already has some serious problems in the tier, the extra defense doesn't even matter because of how much info is instantly revealed on team preview, showing your opponent that you're draco/flash cannon/coverage, phasing, or twave/rocks means that its gameplan is significantly hampered, especially because :dialga: can run the exact same set and have lefties for longevity, while also being a significantly more ambiguous pokemon

:dragonite: it's a bulky extreme speeder with recovery and phazing. Sounds great on paper until you realize that :arceus: does all of that but better and with a TON more set variety. Even if you wanted to use your arc slot for something else, its role compression isn't even that great, 2 pokemon, like a :palafin-hero: and a :giratina: can do the same thing while being absolutely excellent pokemon outside of those roles, something :dragonite: can't do

:garchomp: Is a hazard lead, but kinda sucks at it, considering most teams will have a :magearna: its, spikes competition is very stiff, and considering mons like :rocky-helmet: :landorus-therian:, :arceus:, and :necrozma-dawn-wings: can and do run rocks, its rocks competition is also very stiff. Its also very easy to anti lead, as top tiers like :zacian: :chien-pao: :necrozma-dawn-wings: and :landorus-therian: can just lead and click a kill button or taunt into it

:gouging-fire: I have literally never seen this mon do anything. Its like theoretically good on sun, but sun really doesn't want to stack rock weaknesses, and :roaring-moon: is a powerful dragon, while :chi-yu: is a nuclear fire. also, phazing. DD sets cant really set up on anything, due to the amount of phazing in the tier, while :choice-band: sets are really exploitable, with the main moves it wants to click (Dragon move, fire move and EQ) having common immunities or :giratina: fodder

finally, :urshifu-rapid-strike:-water. Worse than :palafin-hero:, worse than :urshifu:-dark, its in a truly sad spot, considering water is generally a better type than dark, the fact that its just a worse version of a mon with a (theoretically) worse typing is kinda sad. With :choice-scarf: it cant outspeed the pokemon that its trying to beat, like :landorus: :chi-yu:, and, :landorus-therian: really likes wearing :rocky-helmet:, problems that :palafin-hero: has a much easier time dealing with. Everything you're trying to beat with your fighting typing is better dealt with by :urshifu:-dark.
 
Nomming :archaludon: :dialga-origin: :dragonite: :garchomp: :gouging-fire: :urshifu-rapid-strike:-water from C- to D/Unranked

First, :archaludon:. Rain is bad, there's really not much to say here, but the worst part about it is that it's not even rains best abuser, pokemon like :palafin-hero: :arceus-grass: :palkia-origin: :palkia: and even :regieleki: can make use of rain, while still being good to excellent pokemon outside of rain. Even under rain, it hates CM :necrozma-dawn-wings:, :giratina:, and :landorus-therian: switching in and stalling out rain turns. Doesn't help that pokemon like :zamazenta-crowned: and :landorus: can pretty easily revenge it once rain runs out, not to mention the amount of phazers in the tier that make a post-rain sweep extremely difficult

Next, :dialga-origin:. This pokemon is strictly worse than :dialga: in every single way, and, :dialga: already has some serious problems in the tier, the extra defense doesn't even matter because of how much info is instantly revealed on team preview, showing your opponent that you're draco/flash cannon/coverage, phasing, or twave/rocks means that its gameplan is significantly hampered, especially because :dialga: can run the exact same set and have lefties for longevity, while also being a significantly more ambiguous pokemon

:dragonite: it's a bulky extreme speeder with recovery and phazing. Sounds great on paper until you realize that :arceus: does all of that but better and with a TON more set variety. Even if you wanted to use your arc slot for something else, its role compression isn't even that great, 2 pokemon, like a :palafin-hero: and a :giratina: can do the same thing while being absolutely excellent pokemon outside of those roles, something :dragonite: can't do

:garchomp: Is a hazard lead, but kinda sucks at it, considering most teams will have a :magearna: its, spikes competition is very stiff, and considering mons like :rocky-helmet: :landorus-therian:, :arceus:, and :necrozma-dawn-wings: can and do run rocks, its rocks competition is also very stiff. Its also very easy to anti lead, as top tiers like :zacian: :chien-pao: :necrozma-dawn-wings: and :landorus-therian: can just lead and click a kill button or taunt into it

:gouging-fire: I have literally never seen this mon do anything. Its like theoretically good on sun, but sun really doesn't want to stack rock weaknesses, and :roaring-moon: is a powerful dragon, while :chi-yu: is a nuclear fire. also, phazing. DD sets cant really set up on anything, due to the amount of phazing in the tier, while :choice-band: sets are really exploitable, with the main moves it wants to click (Dragon move, fire move and EQ) having common immunities or :giratina: fodder

finally, :urshifu-rapid-strike:-water. Worse than :palafin-hero:, worse than :urshifu:-dark, its in a truly sad spot, considering water is generally a better type than dark, the fact that its just a worse version of a mon with a (theoretically) worse typing is kinda sad. With :choice-scarf: it cant outspeed the pokemon that its trying to beat, like :landorus: :chi-yu:, and, :landorus-therian: really likes wearing :rocky-helmet:, problems that :palafin-hero: has a much easier time dealing with. Everything you're trying to beat with your fighting typing is better dealt with by :urshifu:-dark.
Ok, i agree with most of these except for Dragonite, as you said it is a bulky extreme speed mon which has the issues of competing with Arceuses, though i'd argue it's specific options allow it to be useful and sometimes preferred over Arceus formes
Firstly, it has an item slot, meaning it can use heavy duty boots to avoid dealing with hazards, or run a choice band set for much more instant power than the Arceus formes
Secondly, it's typing, Dragon STAB allows it to chunk giratina and resistancei to Palafin's priority jet punch while flying type means it is immune to ground, quite a rare and valuable trait in this tier, mainly present in the Landoruses that may not fit the teamstyles you may find dragonite in, that being HO
And lastly multiscale, with multiscale dragonite is bulkier than Arceus and if used, it should abuse it as much as possible through using it in shed tail teams, of which can certainly use different Arceus sets such as Dragon Dance, even if paired with other Extreme speed mons such as Arceus it can work with them to break physical walls
In my opinion Dragonite's main role as a setup sweeper in shed tail is legitimate and simply for that it should not be untiered
 
New VR Changes! Usually Imperial will post these, but we're still getting them set up. Bold The changes more than 1 position

Rises
:Landorus-Therian: Landorus-Therian from A+ to S-
:Mewtwo: Mewtwo from A+ to S-
:Arceus-Poison: Arceus-Poison from A to A+
:Deoxys: Deoxys from A to A+
:Terapagos: Terapagos from A- to A+
:Landorus: Landorus from A- to A
:Ogerpon-Hearthflame: Ogerpon-Hearthflame from B to B+
:Sneasler: Sneasler from B to B+
:Urshifu: Urshifu from B- to B+
:Excadrill: Excadrill from C+ to B-
:Mandibuzz: Mandibuzz from C+ to B-
:Alomomola: Alomomola from C to B
:Hatterene: Hatterene to B-
:Arceus-Rock: Arceus-Rock from D to C+
:Ogerpon: Ogerpon to C

:Dragonite: Dragonite from C- to C
:Gouging Fire: Gouging Fire from C- to C
:Quagsire: Quagsire from C- to C
:Lugia: Lugia from D to C
:Reshiram: Reshiram from D to C

:Heatran: Heatran to C-
:Meowscarada: Meowscarada to C-

Falls
:Chi-yu: Chi-yu from A+ to A
:Giratina: Giratina from A+ to A
:Zamazenta-Crowned: Zamazenta-Crowned from A+ to A-
:Toxapex: Toxapex from A to B+

:Palafin: Palafin from A- to B+
:Garganacl: Garganacl from A- to B
:Great Tusk: Great Tusk from A- to B

:Deoxys-Speed: Deoxys-Speed from B+ to B
:Palkia-Origin: Palkia-Origin from B+ to B
:Slowking Galar: Slowking Galar from B+ to B
:Arceus-Fighting: Arceus-Fighting from B to B-
:Cyclizar: Cyclizar from B to B-
:Dialga: Dialga from B to B-
:Gholdengo: Gholdengo from B to C+
:Rillaboom: Rillaboom from B to C+
:Solgaleo: Solgaleo from B to C+
:Blissey: Blissey from B to C
:Dondozo: Dondozo from B to C
:Ursaluna: Ursaluna from B to C
:Dragapult: Dragapult from B- to C
:Dugtrio: Dugtrio from B- to C
:Galvantula: Galvantula from B- to C
:Skarmory: Skarmory from B- to C
:Walking Wake: Walking Wake from B- to C

:Corviknight: Corviknight from C+ to C
:Clefable: Clefable from B to C-
:Moltres: Moltres from C+ to C
:Torkoal: Torkoal from C+ to C
:Volcarona: Volcarona from C+ to C
:Annihilape: Annihilape from C+ to C-
:Araquanid: Araquanid from C+ to C-
:Arceus-Bug: Arceus-Bug from C+ to C-

:Gothitelle: Gothitelle from C to C-
:Ninetales-Alola: Ninetales-Alola from C to C-
:Pelipper: Pelipper from C to C-
:Tyranitar: Tyranitar from C to C-
:Ursaluna-Bloodmoon: Ursaluna-Bloodmoon from C to C-
:Dialga-Origin: Dialga-Origin from C- to D
:Zamazenta: Zamazenta-Hero from C+ to UR
 
Hihi, noms time.

:Landorus-Therian: Landorus-Therian from S- -> S

This is the second most splashable Pokemon behind Magearna and I believe it can't be put any lower. Best ground resist, best ground type, best rocker, and fantastic pivot in one slot lets Landorus-T fit on a crazy amount of teams. I'd love to point to usage stats if we had any good ones, Ladder is LMAO, Ghosting is 3 rounds in, and Seasonal is messy. (Yet Lando T manages to be 2nd in the latter two.). There's next to no opportunity cost running the Pokemon considering grounds and ground resists are few and far between. While I do think NDW has more merit because of being arguably broken and being more versatile, I don't think Lando-T deserves to be a full tier below.

:Arceus-Dark: Arceus-Dark from S- -> A+

I personally don't think any Arceus form is in the S tiers as of right now because many others are so strong. Namely Arceus-Poison which I think is almost as good as Dark. The opportunity cost for running an Arceus form is higher than any other. Not much else to say about it though, scary sweeper that needs you to play your cards right and/or valuable defensive piece against majority of the meta, wouldn't mind it staying and moving Arc Poison up to better match things though.

:Chien-Pao: Chien-Pao from S- -> A

This Pokemon feels very overrated, I respect Pao's influence on the builder and its value as a revenge killer, its a great Pokemon, but I can't see it in top 10 with 0 ability to switch into things and being walled by Magearna without committing to Tera Blast.

:Landorus: Landorus from A -> A-

Using Lando means A: No Lando-T, B: Lose to Lando-T. Feels much worse as a scarfer with webs gone extinct and SpD NDW hitting the tier. LO is a neat way to get around these but its speed tier is a little pathetic, very hard to get switch ins and don't ensure kills the way Specs Chi-Yu for example would. Both sets have 4mss but unlike m2, guessing wrong isn't the end of the world and SpD NDW still beats you up. (Unless Crunch which is um, certainly a choice).

:Zamazenta-Crowned: Zamazenta-Crowned from A- -> B-

Oh how much I hate this Pokemon, its not good and tired of everyone pretending it is. Sweeping is basically impossible with the shape of the tier, your opponent has to somehow have none of: NDW, Support/CM Arceus-Poison, Giratina, Landorus-I, Toxapex, Earth Power Lando-T, or even Lando-T with a faster Pokemon like Deoxys or Scarf Chi-Yu. What's even worse is that almost all of these have recovery and/or aren't weak to hazards, while Zama-C is weak to spikes with no reliable recovery.

I've seen some people throw its defensive merits with roar onto the table. Sure, checking Dark Pulse Terapagos, Arceus-Dark, and half of Choice Band Chien-Pao sounds neat, you can only check specific sets. Earth Power blows you up, Will-O-Wisp is ending, and Sacred Sword Chien-Pao OHKOs you. Not to mention that if Magearna is coming in on anything, its on Chien-Pao and Arceus-Dark, notably to slow pivot on the latter. Zamazenta-C also stacks Fire- and Ground-type weaknesses without offering much more. Also, it checks Ekiller!! oops, they need to be Terad and you need to have Dauntless Shield to not get blown up.

I've looked but I honestly can't see Zamazenta-C Roaring anything. You'd much rather attack the Pokemon you can threaten (Chien-Pao, Darkceus, Terapagos, Zacian, etc.), and ID vs Landorus-T and Ekiller because of the risk of Earthquake. Roaring away NDW and Giratina doesn't do much other than taking a ton from Moongeist/Will-O-Wisp, considering they're almost always Boots. Good luck roaring away Mewtwo and not dying. The only thing I see merit in roaring is Tera Poison Arceus-Dark which just clicks Taunt and uses you as set up fodder.

:Arceus-Dragon: Arceus-Dragon from B+ -> A

Arc Dragon with Tera is the most terrifying Arceus form offensively imo, so stressful to play against. I'd say counterplay isn't checking it when its set-up, counterplay is maintaining momentum so it doesn't get to set up. Because 144 BP STAB is kind of, not okay. This Pokemon is ridiculously easy to get in a position to win and only held back by being a little difficult to fit on non offensive structures.

:Arceus-Electric: Arceus-Electric from B+ -> A-

Honestly think its Arc Dragon's case to a lesser extent, CM is pretty scary because it has a neutral STAB vs Mag and Ice Beam nukes the 2 ground types we have. Its still an Arceus form so insane bulk makes revenge killing a funny idea. Do think it's notably worse than Dragon at it because it has far less defensive utility, making it harder to put onto a team. I think a rise makes more sense when comparing it to Urshifu and Ogerpon-H, which are similar enough, scary damage output with 1-2 actual walls. However, of course, one of them has almost double the overall bulk of the other two and Recover.

:Alomomola: Alomomola from B -> B+ / A-

This Pokemon is really good, putting it below passive blob Toxapex is criminal. Wish Support is amazing when half of the bulky Pokemon lack reliable recovery (Namely Magearna, Landorus-T, and Terapagos.). It's also amazing to cover for some scary Pokemon that suffer from chip (Think Chi-Yu, Deoxys, Chien-Pao.), especially with Flip Turn ensuring a safe switch. Investing properly into SpD grants you half a Chi-Yu and Mewtwo switch, which is good enough when you can safely pivot in faster threats.

:Palkia-Origin: Palkia-Oigin and :Great Tusk: Great Tusk from B -> C+

These Pokemon feel ridiculously hard to fit, I'd argue Palkia-Origin is worse Life Orb Mewtwo in almost every way, I love using a Mewtwo that speed ties Arceus, Can't break through CM, and lacks Recover to offset hazard chip!

Great Tusk is also kind of awful at its job, can't take on the spin blockers, doesn't defensively check anything, and takes up your Ground-type slot as something that drops to Fleur. You can get away with it on Sun but Sun is already 3 tiers lower on the VR.

:Palkia: Palkia and :Excadrill: Excadrill from B- -> B

These Pokemon on the other hand, are much realer alternatives. Palkia can do Fire-resist Scarfer things and packs Trick for many switch ins. Takes great advantage of Water resists either being Spacial Rend weak (Giratina, Arceus-Dragon, and basically Alomomola.) or passive (Toxapex.) with how many times it gets to come in thanks to being a Scarfer with respectable bulk.

Excadrill sits on the best Pokemon in the tier, spins, and is a Ground-type. This is probably not enough to warrant a raise, I think offensive sets on sand are underrated though, Landorus-T can feel overworked vs the team comp and Ground is as scary to switch into as ever. Doesn't feel fair to have it be a tier below Garganacle and Glowking. Will get into it a bit more when talking about TTar.

:Galvantula: and all the stall Pokemon from C -> C-

Too many pokemon run Boots and Terapagos feeds off the entire composition. Webs is just pretty awful rn.

I think it's one of the hardest things in the tier to build a good team that has a negative match up against stall, should be a challenge.

:Tyranitar: from C- -> B / B-

I know this is a massive rise but wtf is this Pokemon doing here?? Tyranitar is an Arceus-Dark, Terapagos, and Chi-Yu check (Rarer than Imperial getting lucky). It's not just a check for them though, Choice Band is terrifying to switch into, Stone Edge 2HKOing SpD Giratina, Physdef NDW, and Lando-T. Low Kick also has a favorable roll to OHKO Arceus-Dark after Sand chip. It's not a one-trick pony either, I think Sand Setter/Lefties sets are also great with Knock + Rocks + Twave in one Pokemon. Can even slot in phasing or Rest if you're crazy. I understand this Pokemon is pretty difficult to fit, but I'd argue that's almost every B- and even B tier Pokemon. When you do fit it, this Pokemon feels really strong.
 
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uubers vr list.png
Everything in this imsage is a nom for me if it isn't in that ranking, but I'll explain some of the larger jumps. Roughly ordered the entire way through, top ranks are more ordered.

:alomomola: Alomomola --> A+
This mon is top 10 easily, it's arguably the best pivot in the tier and one of the best pure defensive mons with lando and support mag. Wish support for things like pagos and mag are insanely valuable, or literally just coming in on a defensive mon like lando mag zama and pivoting out is super good since it doesn't really get chipped and you get free momentum.

:zacian: Zacian --> A
Zacian isn't that good tbh, it's walled by a lot of the top mons and hard to position because it only gets 1 boost from intrepid. Not particularly strong and not the hardest thing to fit speed control for, + other top 10 mons (lando alo) can easily run helmet and pivot moves to just chip it forever without dying and just have smth revenge kill it. Fine mon but barely top 10, I could see it being just outside of it.

:regieleki: Regieleki --> A
I describe Regieleki as the best "play better" mon. If you use it you can outplay almost any mu and just have to use it better than your opponent uses their mons. It's one of if not the best mon vs cheese because it's faster than most scarfers while also being able to have boots, and it has pivoting + spin although that isn't clicked much. Probably the best pure revenge killer in the tier, and it kinda just does it all offensively if you position it right and use hazards which are super easy to keep up with treads gone. Treads would lower it a bit but with that rising this mon is incredible, I could even see it above Zacian.

:palafin-hero: Palafin --> B-
Walled by alo, needs to switch to do anything meaning it has to take hazards, slow and relies on jet punch super hard. mid mon.

:toxapex: Toxapex --> C+
Could be even lower ngl but it's just entirely outclassed as a regen water by alo and it doesn't have enough of a threatening presence to be worthwhile. It's a tspikes and haze bot almost entirely which is easy to shut down for most builds.

:ogerpon: Ogerpon --> B
Good mon, mainly for fast encore. Nothing can do what it does with tera because it's one of the best anti offense tools, shuts down cm arc setup mag sd zac etc. Good utility options in knock and spikes too, but just for fast encore and strong ivy cudgel this mon is really good.

:enamorus: Enamorus --> C-
Unranked rn so I'll mention it, this mon is usable. Fast healing wish and decently strong fairy coverage makes it good enough to be ranked imo, better than a lot of stuff we have rn.

If I didn't put smth in the image it's either bad so it should be unranked, too irrelevant to remember, or I actually just forgot like ttar who's probably low C ranks.
 
:Arceus-Dragon: Arceus-Dragon from B+ --> A/A+
Very strong setup sweeper with dragon dance that can work on a variety of teams, between outrage being a 144 BP "click the button" move, it having flare blitz to hit mag and its trademark arceus bulk + recover (as well as tfire allowing it to dodge burns and not die to zacian/pao whilst still boosting blitz) it can often run away with games if given a free turn and positioned correctly
 
:Arceus-Dragon: Arceus-Dragon from B+ --> A/A+
Very strong setup sweeper with dragon dance that can work on a variety of teams, between outrage being a 144 BP "click the button" move, it having flare blitz to hit mag and its trademark arceus bulk + recover (as well as tfire allowing it to dodge burns and not die to zacian/pao whilst still boosting blitz) it can often run away with games if given a free turn and positioned correctly
thank you wifi for these points, and I would like to add on that Arceus Dragon has very limited switchins, the best one is probably something like Dondozo, which is a Tera sink, or clicking Tera fairy on a Giratina, which requires one to run it in the first place, and while Tina isn’t bad per se, not many styles can afford to run it.

the best bet to beat arc drag is to offensively beat it, with something like priority, but because Arceus‘s bulk is amazing, this isn’t always the case (unless you bait Tera fire and have a Palafin, in the case you are :gogoat:ed)
 
Arceus-Dragon is perfect example of something mid in regular Ubers being a massive pain in the ass to deal with in Ubers UU. STAB Dragon + Flare Blitz is unfair with that bulk and Speed, since it has recover on top. After a single DD, only unaware users can handle it. With Zacian on decline, Arceus-Dragon is can be hard to contain if it's allowed to setup once (Tera Fire allows it to destroy Magearna and Zacian too)
 
Arceus-Dragon is perfect example of something mid in regular Ubers being a massive pain in the ass to deal with in Ubers UU. STAB Dragon + Flare Blitz is unfair with that bulk and Speed, since it has recover on top. After a single DD, only unaware users can handle it. With Zacian on decline, Arceus-Dragon is can be hard to contain if it's allowed to setup once (Tera Fire allows it to destroy Magearna and Zacian too)
Funnily enough, most Unaware mons do incredibly poorly into Arceus Dragon
Quagsire, which could in theory status and stall it is unable to force progress on Arceus-Dragon and simply gets 2 shot if it gets hit by the outrage on the switch
252+ Atk Draco Plate Arceus-Dragon Outrage vs. 252 HP / 252+ Def Quagsire: 195-231 (49.4 - 58.6%) -- 98.8% chance to 2HKO

Dondozo is relatively passive and relies on Rest for recovery, even though it is much bulkier than Quagsire, it cannot take Arceus-Dragon's hits very well, often getting 3HKOed by Outrage once it's forced to Rest from having to switch into Arceus-Dragon, If knocked off with Spikes down (which Magearna sets so easily against the team Dondozo is commonly featured in), Dondozo cannot switch into Arceus-Dragon at all.
252+ Atk Draco Plate Arceus-Dragon Outrage vs. 252 HP / 252+ Def Dondozo: 160-189 (31.7 - 37.5%) -- 87.5% chance to 3HKO

Clefable is probably the best Unaware mon for dealing with Arceus-Dragon and it can cripple it with Thunder Wave, even then, it still has major issues, like an inability to deal a good amount of damage (Night Shade is probably the best it's gonna get VS Tera Fire), funnily enough. with that same Tera, Arceus-Dragon has odds to 2HKO Unaware Clefable, though they are much lower than Quagsire's Outrage rolls.
252+ Atk Tera Fire Arceus-Dragon Flare Blitz vs. 252 HP / 252+ Def Clefable: 178-211 (45.1 - 53.5%) -- 39.5% chance to 2HKO

In theory you could Terastalize Dondozo and Quagsire to halt an Arceus-Dragon, though those are both quite exclusive to more defensive teams and those really need the tera for other things (Like Mewtwo or Chien-Pao),

The best way to consistently beat Arceus Dragon is simply to not allow the Dragon Dance, or to use something like Tickle Alomomola + Priority as an idea like that can punish Outrage relatively well
 
Rises:
:Alomomola: Alomomola from B to A+
:Annihilape: Annihilape from C- to C+
:Arceus-Dragon: Arceus-Dragon from B+ to A+
:Arceus-Poison: Arceus-Poison from A+ to S-
:Cyclizar: Cyclizar from B- to B
:Deoxys-Speed: Deoxys-Speed from B to B+
:Espathra: Espathra from Unranked/D to B
:Excadrill: Excadrill from B- to B
:Gouging Fire: Gouging Fire from C to B-
:Landorus-Therian: Landorus-Therian from S- to S
:Moltres: Moltres from C to B-
:Ogerpon-Wellspring: Ogerpon-Wellspring from Unranked/D to C-
:Orthworm: Orthworm to C+
:Regieleki: Regieleki from B- to B+
:Reshiram: Reshiram from C to C+
:Roaring Moon: Roaring Moon from B- to B+
:Solgaleo: Solgaleo from C+ to B-
:Terapagos: Terapagos from A+ to S
:Tyranitar: Tyranitar from C- to C+
:Urshifu-Rapid-Strike: Urshifu-Rapid-Strike from C- to C
:Walking Wake: Walking Wake from C to C+

Drops:

:Arceus-Bug:
Arceus-Bug from C- to Unranked/D
:Arceus-Dark:
Arceus-Dark from S- to A+
:Arceus-Grass:
Arceus-Grass from A- to B+
:Arceus-Rock:
Arceus-Rock from C+ to C
:Baxcalibur:
Baxcalibur from C- to Unranked/D
:Clefable:
Clefable from C- to Unranked/D
:Dialga:
Dialga from B- to C+
:Dugtrio:
Dugtrio from C to C-
:Garchomp:
Garchomp from C- to Unranked/D
:Great Tusk:
Great Tusk from B to B-
:Heatran:
Heatran from C- to Unranked/D
:Landorus:
Landorus from A to A-
:Meowscarada:
Meowscarada from C- to Unranked/D
:Palafin:
Palafin from B+ to B
:Palkia:
Palkia from B- to C+
:Quagsire:
Quagsire from C to Unranked/D
:Rillaboom:
Rillaboom from C+ to C
:Slowking Galar:
Slowking Galar from B to B-
:Sneasler:
Sneasler from B+ to B
:Toxapex:
Toxapex from B+ to B-
:Ursaluna-Bloodmoon:
Ursaluna-Bloodmoon from C- to Unranked/D
:Urshifu:
Urshifu from B+ to B
:Volcarona:
Volcarona from C to C-
:Zacian:
Zacian-Hero from S- to A+
 
Nomming :Baxcalibur: to C And :Urshifu:-rapid to C-/D

Bax is a genuinely decent mon in this tier, whether SD scale or dd glave bax tears through many an unprepared team, especially more passive teams and teams lacking good priority. With tera ground and thermal exchange making it immune to the most common and influential statuses in the tier, it can be really hard to slow once it starts snowballing, with dragon ice and eq, it threatens most relevant phazers and continue spiraling. It does have pretty low speed and a rocks weakness that can't be offset with boots, which definitely holds it back from being out of the C tier, but it definitely doesn't hurt the mon to such a point that its unviable.

There's very little reason to run urshifu water over urshifu dark, considering urshifu still threatens massive damage on landorus therian with even non item boosted wicked blow, with a favorable roll to 2hko full defencive after rocks and as little as a lando u-turn makes it guarenteed, (ironically taking less helmet chip then ursh rapid takes on non glove sets). Ursh rapid loses really badly to top defensive mon giratina, a pokemon urshifu dark takes on much better (or at least forces tera) Dark is also just a much better type for switching into things, even with NDW gone, being able to switch into m2, deo, and espathra, as well taking dark type hits much more freely, giving it more switch ins throughout the game. while urshifu waters type provides less value in switching in.
 
Nomming :Baxcalibur: to C And :Urshifu:-rapid to C-/D

Bax is a genuinely decent mon in this tier, whether SD scale or dd glave bax tears through many an unprepared team, especially more passive teams and teams lacking good priority. With tera ground and thermal exchange making it immune to the most common and influential statuses in the tier, it can be really hard to slow once it starts snowballing, with dragon ice and eq, it threatens most relevant phazers and continue spiraling. It does have pretty low speed and a rocks weakness that can't be offset with boots, which definitely holds it back from being out of the C tier, but it definitely doesn't hurt the mon to such a point that its unviable.

There's very little reason to run urshifu water over urshifu dark, considering urshifu still threatens massive damage on landorus therian with even non item boosted wicked blow, with a favorable roll to 2hko full defencive after rocks and as little as a lando u-turn makes it guarenteed, (ironically taking less helmet chip then ursh rapid takes on non glove sets). Ursh rapid loses really badly to top defensive mon giratina, a pokemon urshifu dark takes on much better (or at least forces tera) Dark is also just a much better type for switching into things, even with NDW gone, being able to switch into m2, deo, and espathra, as well taking dark type hits much more freely, giving it more switch ins throughout the game. while urshifu waters type provides less value in switching in.
My question is why use Bax when Chien Pao exists? Bax is not only weaker but also way slower. it has a worse defensive typing (no psychic immunity) and a worse offensive typing, it's forced to be jolly as adamant doesn't get the jump on Zacian at +1 meaning it loses a lot of damage as it lacks strong priority to consider running adamant. It's not worth running most of the time outside of snow and snow is a fringe archeotype at best because Ninetails is a very bad pokemon in general. I don't think it has enough value to a team especially considering Chien Pao is also in the tier and outclassing it entirely. Kyurem white also exists as a more immediately threatening dragon ice attacker. I don't think Bax is worth building around since the teams that lose to Bax will lose to chien Pao and kyurem white regardless.
 
Nomming :Baxcalibur: to C And :Urshifu:-rapid to C-/D

Bax is a genuinely decent mon in this tier, whether SD scale or dd glave bax tears through many an unprepared team, especially more passive teams and teams lacking good priority. With tera ground and thermal exchange making it immune to the most common and influential statuses in the tier, it can be really hard to slow once it starts snowballing, with dragon ice and eq, it threatens most relevant phazers and continue spiraling. It does have pretty low speed and a rocks weakness that can't be offset with boots, which definitely holds it back from being out of the C tier, but it definitely doesn't hurt the mon to such a point that its unviable.

There's very little reason to run urshifu water over urshifu dark, considering urshifu still threatens massive damage on landorus therian with even non item boosted wicked blow, with a favorable roll to 2hko full defencive after rocks and as little as a lando u-turn makes it guarenteed, (ironically taking less helmet chip then ursh rapid takes on non glove sets). Ursh rapid loses really badly to top defensive mon giratina, a pokemon urshifu dark takes on much better (or at least forces tera) Dark is also just a much better type for switching into things, even with NDW gone, being able to switch into m2, deo, and espathra, as well taking dark type hits much more freely, giving it more switch ins throughout the game. while urshifu waters type provides less value in switching in.
Rapid strike doesn’t do the same things as single strike despite being similar. It’s pretty much exclusively a scarfer, and while single strike can do that too rapid strike is arguably better purely as speed control. Surging strikes is more naturally threatening to offense than wicked blow, notably breaking focus sash, substitute, and being neutral instead of resisted by pokemon like zac mag chi yu, and it beats common teras (fire and ground) that offense use to beat staples like mag and poisonceus. Vs HO it tends to be less punishable to lock into since those teams, and a lot of meta teams really, stack dark and fairy types. It’s not an amazing mon bc it’s still walled by gira alo etc but it has fast uturn to get in another breaker. I’d personally put it higher than it is now, around B, but I definitely don’t think it should drop.
 
Speaking on D tier, shouldn't all mons that have sand veil/snow cloak also be put there? in a similar vein to how all mons with sleep moves are put there.
 
Speaking on D tier, shouldn't all mons that have sand veil/snow cloak also be put there? in a similar vein to how all mons with sleep moves are put there.
you're right, I've re-worded the "everything else" section and moved sceptile/smeargle into it. No reason to single out those mons in particular
 
:Ursaluna: Ursaluna from C->B/B-
I think my bear has a ton of utility in today's meta. Every physical attacker has to deal with the omniprescence of burns, which i why we're seeing sub, taunt or even covert cloak palafin, arceus fire dragon on a rampage, and it's even another reason why utility solg is worse than utility mag (but there are many other reasons too).

Ursaluna can swap in on mag and prevent volt switch, tank hits, and be a wincon. I think bulky sets with swords dance, assault vest and/or taunt are quite unexplored, as I've been having fun with BU+3 attacks. It's immune to twave and loves getting posioned (great into clod) or burned, and has coverage for whatever you'd like. It also has the TR sets, but i don't think those are super reliable. maybe on a semi-TR team or something...?

:Lugia: Lugia from C->C+/B-
Having a landorus answer is more important than ever, and Lugia really appreciates all the latest tier shifts. No more u-turn from lando-T to break multiscale, no chien-pao to force it to tera instantly, and Mewtwo often skips the shadow ball or ice beam. I've seen psychic noise as its most common set these days, which is a great way to answer setup mons with taunt like arceus. It can pick bewteen phazing with dtail or whirlwind, and ofc having recover is amazing in the meta. It has other more gimmicky strats like setup, trapping with whirlpool, etc. but those are not as impressive to me.

:Tornadus-Therian: Tornadus-Therian to C
Another flyer rising up when we lose one, ground types rise up, and chien-pao disappears. Having a fast regenerator pivot with taunt is a good niche, and it can be surprisingly bulky even with just HP investment. It has heat wave for magearna, decent STAB (Stronger than lugia lmao), GREAT typing, knock off, and setup with nasty plot. Not emta-defining, but I expect to see more of it when the swiss starts.

:Heatran:Heatran to C-
Walling the biggest threat in the tier right now should be enough to get it to AT LEAST C-, but heatran has other nice things. It's a good rocker when we're a little low on them right now. Out of the usual spinners and defoggers, eleki/terap/tina/mandi, it has good to great MUs into all of them. Having another wisp mon is nice, and of course it can annihilate stall. It still struggles with ground types and surprisingly little bulk, but its got some sauce.

:Ogerpon-Wellspring: Ogerpon-Wellspring from C- ->C
Alomomola can't keep getting away with this.
 
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