[OVERVIEW]
Torterra excels as a setup sweeper on hyper offense teams, using Shell Smash to boost its stats and power through foes. Torterra has all the coverage it needs with Rock Blast, as it hits Flying-types like Talonflame and Kilowattrel that might otherwise threaten to wall and KO Torterra. It can also work around some of its checks with Tera Blast, improving its matchup into Grass-types like Vileplume and Tsareena. Torterra's high base Defense and solid defensive typing provide it ample opportunities to set up against foes like Basculegion and Swampert. While Torterra can somewhat choose its checks with Rock Blast and Tera Blast Fire, it cannot run both, and as a result can be checked by Grass-types like Vileplume and Tsareena or by Flying-types like Talonflame. Furthermore, Torterra's low base Speed makes it vulnerable to being outsped and revenge killed by Choice Scarf users like Munkidori, Flygon, and Mienshao, even after a Shell Smash boost, meaning it often requires Sticky Web support. Priority, such as Flygon's First Impression and Toxicroak's Sucker Punch, can also end a potential sweep, as Torterra often lowers its Defense with Shell Smash and Headlong Rush.
[SET]
name: Shell Smash
move 1: Shell Smash
move 2: Bullet Seed / Wood Hammer
move 3: Earthquake / Headlong Rush
move 4: Rock Blast / Tera Blast
item: Loaded Dice / White Herb
ability: Overgrow
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Ghost / Fire / Electric
[SET COMMENTS]
Set Details
====
Bullet Seed is a powerful STAB move but requires Loaded Dice to be effective, while Wood Hammer provides immediate power without requiring an item slot but forces Torterra to take recoil. Earthquake is a strong move without a drawback, but Headlong Rush provides even more power, with the downside of defensive stat drops. Rock Blast, like Bullet Seed, requires Loaded Dice to be effective, but it provides necessary coverage against Flying-types like Talonflame and Kilowattrel. Tera Ghost can be used defensively, removing Torterra's existing weaknesses and adding an immunity to Fighting-type attacks, which can be useful against revenge killers like Mach Punch Breloom and Choice Scarf Mienshao. Tera Blast Fire can OHKO defensive Grass-types like Tsareena and Vileplume. Tera Fire also prevents Torterra from being burned. Since Flying-types like Talonflame, Tornadus, and Kilowattrel naturally outspeed Torterra and deal great damage with their STAB moves, Torterra may want to opt for Tera Electric, giving it a resistance to their Flying-type STAB moves and maintaining its immunity to Thunder Wave. If not using Loaded Dice along with Bullet Seed and Rock Blast, Torterra can utilize White Herb to restore its defenses after Shell Smash, making it a more reliable setup sweeper. While a Jolly nature lets Torterra outspeed foes such as Choice Scarf Chandelure and Heracross, Adamant can be run on Sticky Web teams for more power.
Torterra's low Speed makes it vulnerable to being revenge killed by Choice Scarf users like Mienshao, Munkidori, and Inteleon, so Sticky Web users like Araquanid and Galvantula support it well. Choice Scarf Flygon has Levitate to be immune to Sticky Web, so faster Choice Scarf users like Munkidori and Mienshao can help Torterra handle it. Additional physical breakers can weaken Torterra's checks and finish them off after Torterra is stopped, so teammates like Swords Dance Toxicroak and Dragon Dance Flygon and Iron Thorns pair well with it; the first handles Grass-types, the second and third can weaken them for Torterra, and the last can also handle Flying-types like Talonflame and Kilowattrel. Teammates such as Chandelure and Tornadus that can target Grass-types like Vileplume and Tsareena are also appreciated, weakening or outright removing these checks to Torterra. Fire-types like Chandelure, Hisuian Typhlosion, and Incineroar appreciate Torterra's support against Water- and Ground-types like Swampert and Flygon.
[STRATEGY COMMENTS]
Other Options
====
On non-Loaded Dice sets, Torterra can choose Stone Edge as an alternative to Tera Blast for coverage that does not require Tera, but accuracy can become a problem. Torterra can also run moves like Zen Headbutt and Crunch to hit specific targets like Vileplume and Bronzong without Terastallizing; however, they are fairly niche or outclassed by other options.
Checks and Counters
====
**Grass-types**: Torterra's STAB moves cannot hit Grass-types, such as Tsareena, Vileplume, and Brambleghast, so it is forced to rely on Tera Blast Fire to hit them, which some sets may not carry.
**Flying-types**: Flying-types like Talonflame, Kilowattrel, and Tornadus don't fear Torterra's STAB moves, and even when Torterra carries coverage like Rock Blast, it can be inaccurate. These foes also outspeed unboosted Torterra, and Talonflame in particular may burn it if it predicts that Torterra will not Terastallize Fire.
**Revenge Killers**: Torterra's low Speed makes it vulnerable to being revenge killed by Choice Scarf users like Mienshao and Munkidori, as well as priority like Toxicroak's Sucker Punch and Flygon's First Impression. Flygon in particular is dangerous, as its Choice Scarf set cannot be slowed by Sticky Web due to Levitate, and it frequently uses Tera Steel.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/hammer798.641404/
Quality checked by:
https://www.smogon.com/forums/members/powerofmemes.583607/
https://www.smogon.com/forums/members/rabia.336073/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
Torterra excels as a setup sweeper on hyper offense teams, using Shell Smash to boost its stats and power through foes. Torterra has all the coverage it needs with Rock Blast, as it hits Flying-types like Talonflame and Kilowattrel that might otherwise threaten to wall and KO Torterra. It can also work around some of its checks with Tera Blast, improving its matchup into Grass-types like Vileplume and Tsareena. Torterra's high base Defense and solid defensive typing provide it ample opportunities to set up against foes like Basculegion and Swampert. While Torterra can somewhat choose its checks with Rock Blast and Tera Blast Fire, it cannot run both, and as a result can be checked by Grass-types like Vileplume and Tsareena or by Flying-types like Talonflame. Furthermore, Torterra's low base Speed makes it vulnerable to being outsped and revenge killed by Choice Scarf users like Munkidori, Flygon, and Mienshao, even after a Shell Smash boost, meaning it often requires Sticky Web support. Priority, such as Flygon's First Impression and Toxicroak's Sucker Punch, can also end a potential sweep, as Torterra often lowers its Defense with Shell Smash and Headlong Rush.
[SET]
name: Shell Smash
move 1: Shell Smash
move 2: Bullet Seed / Wood Hammer
move 3: Earthquake / Headlong Rush
move 4: Rock Blast / Tera Blast
item: Loaded Dice / White Herb
ability: Overgrow
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Ghost / Fire / Electric
[SET COMMENTS]
Set Details
====
Bullet Seed is a powerful STAB move but requires Loaded Dice to be effective, while Wood Hammer provides immediate power without requiring an item slot but forces Torterra to take recoil. Earthquake is a strong move without a drawback, but Headlong Rush provides even more power, with the downside of defensive stat drops. Rock Blast, like Bullet Seed, requires Loaded Dice to be effective, but it provides necessary coverage against Flying-types like Talonflame and Kilowattrel. Tera Ghost can be used defensively, removing Torterra's existing weaknesses and adding an immunity to Fighting-type attacks, which can be useful against revenge killers like Mach Punch Breloom and Choice Scarf Mienshao. Tera Blast Fire can OHKO defensive Grass-types like Tsareena and Vileplume. Tera Fire also prevents Torterra from being burned. Since Flying-types like Talonflame, Tornadus, and Kilowattrel naturally outspeed Torterra and deal great damage with their STAB moves, Torterra may want to opt for Tera Electric, giving it a resistance to their Flying-type STAB moves and maintaining its immunity to Thunder Wave. If not using Loaded Dice along with Bullet Seed and Rock Blast, Torterra can utilize White Herb to restore its defenses after Shell Smash, making it a more reliable setup sweeper. While a Jolly nature lets Torterra outspeed foes such as Choice Scarf Chandelure and Heracross, Adamant can be run on Sticky Web teams for more power.
Torterra's low Speed makes it vulnerable to being revenge killed by Choice Scarf users like Mienshao, Munkidori, and Inteleon, so Sticky Web users like Araquanid and Galvantula support it well. Choice Scarf Flygon has Levitate to be immune to Sticky Web, so faster Choice Scarf users like Munkidori and Mienshao can help Torterra handle it. Additional physical breakers can weaken Torterra's checks and finish them off after Torterra is stopped, so teammates like Swords Dance Toxicroak and Dragon Dance Flygon and Iron Thorns pair well with it; the first handles Grass-types, the second and third can weaken them for Torterra, and the last can also handle Flying-types like Talonflame and Kilowattrel. Teammates such as Chandelure and Tornadus that can target Grass-types like Vileplume and Tsareena are also appreciated, weakening or outright removing these checks to Torterra. Fire-types like Chandelure, Hisuian Typhlosion, and Incineroar appreciate Torterra's support against Water- and Ground-types like Swampert and Flygon.
[STRATEGY COMMENTS]
Other Options
====
On non-Loaded Dice sets, Torterra can choose Stone Edge as an alternative to Tera Blast for coverage that does not require Tera, but accuracy can become a problem. Torterra can also run moves like Zen Headbutt and Crunch to hit specific targets like Vileplume and Bronzong without Terastallizing; however, they are fairly niche or outclassed by other options.
Checks and Counters
====
**Grass-types**: Torterra's STAB moves cannot hit Grass-types, such as Tsareena, Vileplume, and Brambleghast, so it is forced to rely on Tera Blast Fire to hit them, which some sets may not carry.
**Flying-types**: Flying-types like Talonflame, Kilowattrel, and Tornadus don't fear Torterra's STAB moves, and even when Torterra carries coverage like Rock Blast, it can be inaccurate. These foes also outspeed unboosted Torterra, and Talonflame in particular may burn it if it predicts that Torterra will not Terastallize Fire.
**Revenge Killers**: Torterra's low Speed makes it vulnerable to being revenge killed by Choice Scarf users like Mienshao and Munkidori, as well as priority like Toxicroak's Sucker Punch and Flygon's First Impression. Flygon in particular is dangerous, as its Choice Scarf set cannot be slowed by Sticky Web due to Levitate, and it frequently uses Tera Steel.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/hammer798.641404/
Quality checked by:
https://www.smogon.com/forums/members/powerofmemes.583607/
https://www.smogon.com/forums/members/rabia.336073/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
Last edited: