Immunity
Gengar
Life orb
252 sp.atk // 252 speed // 6 hp
Timid // levitate
Shadow ball
Hypnosis
Thunder bolt
Focus blast
gengar is a very solid lead for the team, i know it's the standard set but it works very well and hypnosis almost always forces a switch.
Immunities:
fight
normal
ground
Heatran
Choice scarf
252 sp.atk // 252 speed // 6 hp
Modest // Flash fire
Fire blast
Earth power
HP {grass}
Dragon pulse
heatran is such a solid pokemon, coming in off a fire attack will only make him even harder for the opposing team to take down. his only downside is speed which choice scarf solves.
Immunities:
Fire
poison
Gyarados
Leftovers
212 HP // 180 def // 16 atk // 100 speed
Adamant // intimidate
Dragon dance
Taunt
Earthquake
Waterfall
gyardos is one of the pivitol members of the team, he stops alot of big offensive threats and support pokemon, another standard but it works.
Immunity:
Ground
Garchomp
Choice scarf
252 atk // 32 sp. def // 226 speed
Adamant // sand stream
Outrage
Earthquake
Stone edge
Fire blast
i needed a very fast hard hitting poke in here as my physical sweeper and garchomp is one of the most obvious choices, and he is my second pokemon to make good use of choice scarf
Immunities:
Electric
Blissey
Leftovers
148HP // 252 def // 108 sp.atk
Bold // Natural cure
Thunder bolt
Ice beam
Softboiled
Calm mind
you know exactly what this is for, the evs allow it to take special hits from heavy hitting choice-spec'd pokemon better. She is also my cleric
Immunties:
Ghost
Bronzong
Leftovers
252 hp // 152 atk // 8 def // 96 sp.def
Relaxed // levitate
Gyro ball
Earthquake
Stealth rock
Explosion
after adding garchomp to the mix i had not only a glaring ice weakness but a massive CB mamo weak and bronzong is deffinately the best to counter him as it's the only pokemon (other than surskit) to resist mamo's STABs actually all his standard attacks, and hit back with a SE gyro ball.
Immunities:
Ground
Poison
so the basic idea of the team is to use all of their immunities with carefull prediction to, most of the time, switch in for free, which makes everything all the easier to do any strategy, im deffinatly considering lucario as i dont have any physical fighting attacks on the team so i'll see how it plays out on the team with and without him.






Gengar

Life orb
252 sp.atk // 252 speed // 6 hp
Timid // levitate
Shadow ball
Hypnosis
Thunder bolt
Focus blast
gengar is a very solid lead for the team, i know it's the standard set but it works very well and hypnosis almost always forces a switch.
Immunities:
fight
normal
ground
Heatran

Choice scarf
252 sp.atk // 252 speed // 6 hp
Modest // Flash fire
Fire blast
Earth power
HP {grass}
Dragon pulse
heatran is such a solid pokemon, coming in off a fire attack will only make him even harder for the opposing team to take down. his only downside is speed which choice scarf solves.
Immunities:
Fire
poison
Gyarados

Leftovers
212 HP // 180 def // 16 atk // 100 speed
Adamant // intimidate
Dragon dance
Taunt
Earthquake
Waterfall
gyardos is one of the pivitol members of the team, he stops alot of big offensive threats and support pokemon, another standard but it works.
Immunity:
Ground
Garchomp

Choice scarf
252 atk // 32 sp. def // 226 speed
Adamant // sand stream
Outrage
Earthquake
Stone edge
Fire blast
i needed a very fast hard hitting poke in here as my physical sweeper and garchomp is one of the most obvious choices, and he is my second pokemon to make good use of choice scarf
Immunities:
Electric
Blissey

Leftovers
148HP // 252 def // 108 sp.atk
Bold // Natural cure
Thunder bolt
Ice beam
Softboiled
Calm mind
you know exactly what this is for, the evs allow it to take special hits from heavy hitting choice-spec'd pokemon better. She is also my cleric
Immunties:
Ghost
Bronzong

Leftovers
252 hp // 152 atk // 8 def // 96 sp.def
Relaxed // levitate
Gyro ball
Earthquake
Stealth rock
Explosion
after adding garchomp to the mix i had not only a glaring ice weakness but a massive CB mamo weak and bronzong is deffinately the best to counter him as it's the only pokemon (other than surskit) to resist mamo's STABs actually all his standard attacks, and hit back with a SE gyro ball.
Immunities:
Ground
Poison
so the basic idea of the team is to use all of their immunities with carefull prediction to, most of the time, switch in for free, which makes everything all the easier to do any strategy, im deffinatly considering lucario as i dont have any physical fighting attacks on the team so i'll see how it plays out on the team with and without him.