Good as Gold and Intrepid Sword have been banned!

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dhelmise to implement ty
Ban... | | | | Result |
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Good as Gold | BAN | BAN | BAN | 3-0-0 BAN |
Intrepid Sword | BAN | BAN | BAN | 3-0-0 BAN |

- Good as Gold has long been a watchlisted ability in the metagame, with it noticeably being banned in SV AAA due to enabling oppressive hazard stack strategies. Here, it continues to enable similar hazard stack strategies however these strategies have been more limited due to more opportunity cost due to 2AC, but these strategies continue to be a detriment to the meta and increasingly Good as Gold has found itself on more offensive applications as it can deny removal of Webs and hazards as well as deny common anti-setup strategies such as TrickScarf, phasing, Taunt and Toxic/Will-O-Wisp, appearing on sets such as SD Iron Hands and Cosmic Power Mew. While these strategies might not be outright broken, every strategy enabled by GaG has been at best increasing matchup polarities in the metagames and at worse just plain atrocious to play against with how they can completely steal or block games and therefore it has been banned.

- Intrepid Sword was also previously listed in the watchlist for its significant usage on various Megas such as Mega Medicham, Mawile and Charizard-X to enable them to further become terrifying wallbreakers and setup sweepers and thus has been banned to limit their strength in the metagame which already is already pressured by an array of offensive threats. While such Megas are still arguably very strong with alternative abilities such as Download, Immunities and Magic Guard in the case of Charizard-X, the loss of the consistent applicable strength of Intrepid Sword should dampen their strength with little negative drawback to the ban with its exclusive usage on HO. The council will continue to monitor how Megas perform after the ban and if issues remain then alternative action could be taken in the future.