Been almost a week and a half, but here are the survey results! Unfortunately, there was a more detailed draft in my sandbox but it got deleted because of some weird log-in issues, so it'll just be a brief showcase of the scores and what will be changing because of them.
		
		
	
	
		 
	
Moves
 Flex Off
 Flex Off
The Pokémon with the highest Attack stat on the field gets a +2 stat boost to either their Attack or Defense, depending on which stat is higher. -> The Pokémon with the highest Attack stat on the field gets a +1 stat boost to their Attack, and +2 stat boost to their Defense.
 Tera Starstorm
 Tera Starstorm
100 BP -> 120 BP
Abilities
 
  Battle Armor
Battle Armor
Cannot be hit by a critical hit. Damage taken from attacks is reduced by 1/8th. -> Cannot be hit by a critical hit. Damage taken from attacks is reduced by 20%.
 Super Luck
 Super Luck
User's moves with high critical hit ratio always land as critical hits, and ignore the user's stat boosts. -> User's moves with high critical hit ratio always land as critical hits.
 Moody
 Moody
This Pokemon's non-HP stats are boosted by 1.1x, but its nature has no effect. -> On switch-in, this Pokemon's non-HP stats are boosted by 1.1x, but its nature has no effect.
 Aerodynamism
 Aerodynamism
This Pokemon's Wind moves do not miss. User's Speed is raised by 1 when hit by a Wind move; Wind immunity. -> This Pokemon's Wind moves do not miss. User's Speed is raised by 1 when hit by a Wind move or under Tailwind; Wind and Sand immunity.
 Honey Gather
 Honey Gather
If this Pokemon is not holding an item, 50% chance at the end of the turn to get a Honey. 100% chance in Misty Terrain. -> If this Pokemon is holding a Honey, it cannot be removed. If this Pokemon is not holding a Honey, 50% chance at the end of the turn to get a Honey. 100% chance in Misty Terrain. Heals 1/16 of its maximum HP if holding a Honey.
 Nostalgia Trip
 Nostalgia Trip
Moves used by this Pokemon have the Attack category they would for moves of their type in Generation 3. Fairy moves are Special. -> Moves used by or against this Pokemon have the Attack category they would for moves of their type in Generation 3. Fairy moves are Special.
Items
 Knight's Armor
 Knight's Armor
Holder takes 3/4 damage if user takes damage from hazards. Holder is grounded. -> Holder takes 3/4 damage if hazards are up on holder's side. Holder is grounded.
 Honey
 Honey 
When this Pokemon's HP drops below 33%, restores 33% HP. The item is then consumed. If Knock Off is used on holder, lowers foe's Speed by 1. -> When this Pokemon's HP drops below 50%, restores 33% HP. The item is then consumed. If Knock Off is used on holder, lowers foe's Speed by 1.
 Engine Breaker
 Engine Breaker
Moves that would've had their damage reduced or negated by an ability ignore it once and deal neutral damage. Single use. -> Moves that would've had their damage reduced or negated by an ability, item, or move ignore it once and deal neutral damage. Once per switch-in.
 Fried Rice
 Fried Rice
Increases the power of pulse moves by 1.2x. If Clawitzer, becomes Water/Dragon, Speed is 1.5x, and item cannot be removed. Water Pulse power is 1.2x. -> Increases the power of pulse moves by 1.2x. If Clawitzer, becomes Water/Dragon, Speed is 1.5x, and item cannot be removed. Water Pulse is now 80 BP.
Adjustments
 Kangaskhan
 Kangaskhan
+Headlong Rush
 Nihilego
 Nihilego
+Tinted Lens
-Liquid Body, -Petroleum Blast

-Infernal Parade

+Battle Armor | Spikes, U-turn, Wicked Blow
-Sniper

+Calm Mind, +Refresh
 (All versions)
(All versions)
+Bulk Up, +Calm Mind, +Curse, +Detect, +Double-Edge, +Extreme Speed, +Last Resort, +Parabolic Charge, +Refresh, +Seismic Toss, +Yawn
Tiering and Progress
This is the part where there's no specific buff or nerf, but more so just a piece about how things are going. In the future, there'll be more tournaments for playtesting and transparency about decisions in the future. The submission process for this slate will be a lot more stricter than the last ones, as we are coming into the end of the OU part of things real soon; only two slates left! Thank you for filling the survey out, and here's the long awaited submission slate!
And also, we aren't unbanning Mega Gengar, Lucario, or Metagross. Mega Metagross possibly, but the tiering we want to follow doesn't allow it to be down here.
 Slate 9
 Slate 9  
If an element is resubmitted, mark it as a re-submission by using the tag [Re-sub] as needed. Please, listen to my warning about making adjustments and such and keep the guide that Gekokeso made in mind while submitting elements for this Pet Mod. At the end of the day we want quality, viable, and enjoyable new things to play with so let's try to make sure we have all of that!
The maximum number of submissions you can make per category is three! Submissions end on Friday night GMT -5, vetoes will happen a day before. This is the last slate before our second playtesting session as well, so stay tuned!
				
			
 Flex Off
 Flex OffThe Pokémon with the highest Attack stat on the field gets a +2 stat boost to either their Attack or Defense, depending on which stat is higher. -> The Pokémon with the highest Attack stat on the field gets a +1 stat boost to their Attack, and +2 stat boost to their Defense.
 Tera Starstorm
 Tera Starstorm100 BP -> 120 BP
Abilities
 
  Battle Armor
Battle ArmorCannot be hit by a critical hit. Damage taken from attacks is reduced by 1/8th. -> Cannot be hit by a critical hit. Damage taken from attacks is reduced by 20%.
 Super Luck
 Super LuckUser's moves with high critical hit ratio always land as critical hits, and ignore the user's stat boosts. -> User's moves with high critical hit ratio always land as critical hits.
 Moody
 MoodyThis Pokemon's non-HP stats are boosted by 1.1x, but its nature has no effect. -> On switch-in, this Pokemon's non-HP stats are boosted by 1.1x, but its nature has no effect.
 Aerodynamism
 AerodynamismThis Pokemon's Wind moves do not miss. User's Speed is raised by 1 when hit by a Wind move; Wind immunity. -> This Pokemon's Wind moves do not miss. User's Speed is raised by 1 when hit by a Wind move or under Tailwind; Wind and Sand immunity.
 Honey Gather
 Honey GatherIf this Pokemon is not holding an item, 50% chance at the end of the turn to get a Honey. 100% chance in Misty Terrain. -> If this Pokemon is holding a Honey, it cannot be removed. If this Pokemon is not holding a Honey, 50% chance at the end of the turn to get a Honey. 100% chance in Misty Terrain. Heals 1/16 of its maximum HP if holding a Honey.
 Nostalgia Trip
 Nostalgia TripMoves used by this Pokemon have the Attack category they would for moves of their type in Generation 3. Fairy moves are Special. -> Moves used by or against this Pokemon have the Attack category they would for moves of their type in Generation 3. Fairy moves are Special.
Items
 Knight's Armor
 Knight's ArmorHolder takes 3/4 damage if user takes damage from hazards. Holder is grounded. -> Holder takes 3/4 damage if hazards are up on holder's side. Holder is grounded.
 Honey
 Honey When this Pokemon's HP drops below 33%, restores 33% HP. The item is then consumed. If Knock Off is used on holder, lowers foe's Speed by 1. -> When this Pokemon's HP drops below 50%, restores 33% HP. The item is then consumed. If Knock Off is used on holder, lowers foe's Speed by 1.
 Engine Breaker
 Engine BreakerMoves that would've had their damage reduced or negated by an ability ignore it once and deal neutral damage. Single use. -> Moves that would've had their damage reduced or negated by an ability, item, or move ignore it once and deal neutral damage. Once per switch-in.
 Fried Rice
 Fried RiceIncreases the power of pulse moves by 1.2x. If Clawitzer, becomes Water/Dragon, Speed is 1.5x, and item cannot be removed. Water Pulse power is 1.2x. -> Increases the power of pulse moves by 1.2x. If Clawitzer, becomes Water/Dragon, Speed is 1.5x, and item cannot be removed. Water Pulse is now 80 BP.
Adjustments
 Kangaskhan
 Kangaskhan+Headlong Rush
 Nihilego
 Nihilego+Tinted Lens
-Liquid Body, -Petroleum Blast

-Infernal Parade

+Battle Armor | Spikes, U-turn, Wicked Blow
-Sniper

+Calm Mind, +Refresh
 (All versions)
(All versions)+Bulk Up, +Calm Mind, +Curse, +Detect, +Double-Edge, +Extreme Speed, +Last Resort, +Parabolic Charge, +Refresh, +Seismic Toss, +Yawn
Tiering and Progress
This is the part where there's no specific buff or nerf, but more so just a piece about how things are going. In the future, there'll be more tournaments for playtesting and transparency about decisions in the future. The submission process for this slate will be a lot more stricter than the last ones, as we are coming into the end of the OU part of things real soon; only two slates left! Thank you for filling the survey out, and here's the long awaited submission slate!
And also, we aren't unbanning Mega Gengar, Lucario, or Metagross. Mega Metagross possibly, but the tiering we want to follow doesn't allow it to be down here.
 Slate 9
 Slate 9  
If an element is resubmitted, mark it as a re-submission by using the tag [Re-sub] as needed. Please, listen to my warning about making adjustments and such and keep the guide that Gekokeso made in mind while submitting elements for this Pet Mod. At the end of the day we want quality, viable, and enjoyable new things to play with so let's try to make sure we have all of that!
The maximum number of submissions you can make per category is three! Submissions end on Friday night GMT -5, vetoes will happen a day before. This is the last slate before our second playtesting session as well, so stay tuned!
 
 
		






 
 
		 
 
		






 Silver Powder
Silver Powder ,
,  , and
, and  already being bound to an item slot, this takes advantage of that to diversify the metagame, while also letting the before-mentioned ones keep up with the increase of the power level of the metagame.
 already being bound to an item slot, this takes advantage of that to diversify the metagame, while also letting the before-mentioned ones keep up with the increase of the power level of the metagame. ,
,  ,
,  ,
,  and
 and  in exchange of passivity. Other Pokemon like
 in exchange of passivity. Other Pokemon like  ,
,  ,
,  and
 and  , can instead use it to find setup opportunities.
, can instead use it to find setup opportunities. 
  
  
  
  
 
 
  
  
 

 
  Glaceon and
Glaceon and  Umbreon already getting the spotlight, I think it'd be fair to also buff the other Eeveelutions so everyone's favorite can shine in the tier.
Umbreon already getting the spotlight, I think it'd be fair to also buff the other Eeveelutions so everyone's favorite can shine in the tier. 



 Grassy Surge / Shell Armor (Flower Veil),
Grassy Surge / Shell Armor (Flower Veil),  Misty Surge / Shell Armor (Comatose),
Misty Surge / Shell Armor (Comatose),  Electric Surge / Shell Armor (Shield Dust),
Electric Surge / Shell Armor (Shield Dust),  Rillaboom and can now actually pressure Dragon-type checks with its Fairy STAB.  As for
Rillaboom and can now actually pressure Dragon-type checks with its Fairy STAB.  As for  Gliscor (which doesn't want to come into
Gliscor (which doesn't want to come into  Zygarde, while also checking foes like
Zygarde, while also checking foes like  Arceus-Ground,
Arceus-Ground,  Marshadow. Its Dragon-type immunity also prevents it from being phazed as easily, and its STAB combination keeps pressure on several Dragon-types in the tier as well as
Marshadow. Its Dragon-type immunity also prevents it from being phazed as easily, and its STAB combination keeps pressure on several Dragon-types in the tier as well as  Primal Kyogre and
Primal Kyogre and  Alomomola, but in turn it's limited by a vulnerability to Poison-types (which include
Alomomola, but in turn it's limited by a vulnerability to Poison-types (which include  Eternatus and
Eternatus and  Fezandipiti) and most notably
Fezandipiti) and most notably  Primal Groudon.
Primal Groudon. Arceus formes with Taunt and
Arceus formes with Taunt and  Yveltal and pressure them in return by stealing momentum with Flip Turn and pressuring them with Octazooka and Toxic, having a way better matchup against
Yveltal and pressure them in return by stealing momentum with Flip Turn and pressuring them with Octazooka and Toxic, having a way better matchup against  Zacian-C however for the purposes of Glace Ubers)
Zacian-C however for the purposes of Glace Ubers) 
 
		 Pikachu: glad to see these guys get a bit more viable, although they are probs B tier at best
 Pikachu: glad to see these guys get a bit more viable, although they are probs B tier at best Landorus-Therian: while not straight up broken like it was b4, i wouldnt be surprised to see this guy still be on like 33-50% of all teams, setup/eq/zehpyr/filler is still great, and quicksand/turn/filler/filler is still a great upgrade to vanilla pivot lando
 Landorus-Therian: while not straight up broken like it was b4, i wouldnt be surprised to see this guy still be on like 33-50% of all teams, setup/eq/zehpyr/filler is still great, and quicksand/turn/filler/filler is still a great upgrade to vanilla pivot lando Sand: having skymin with no chip makes sand a bit more real, and banded archeops would be really funny to explore on the archetype imo. still niche, but a buff is a buff (right at the end of writing i realized aerodynamism doesnt increase speed in sand, so take this section with a grain of salt)
 Sand: having skymin with no chip makes sand a bit more real, and banded archeops would be really funny to explore on the archetype imo. still niche, but a buff is a buff (right at the end of writing i realized aerodynamism doesnt increase speed in sand, so take this section with a grain of salt) Swords Dance: no longer being outclassed by flex off makes sd a far more real option, even on mons who have flex off. doubling attack with no drawbacks is just that good
 Swords Dance: no longer being outclassed by flex off makes sd a far more real option, even on mons who have flex off. doubling attack with no drawbacks is just that good 
 
		 Terapagos shapes out now that its busted Stellar form has been banished.
 Terapagos shapes out now that its busted Stellar form has been banished. Iron Valiant's overpowered self.
 Iron Valiant's overpowered self. Pidgeot-Mega towards being a Sand-oriented Mega now without shackling to that given its access to Squall.
 Pidgeot-Mega towards being a Sand-oriented Mega now without shackling to that given its access to Squall. Heracross, the latter of which can't even use it with its Mega--whomp whomp.
 Heracross, the latter of which can't even use it with its Mega--whomp whomp.  Vespiquen could maybe make use of it, but that poor thing needs way bigger buffs than what it's gotten so far in this mod;
 Vespiquen could maybe make use of it, but that poor thing needs way bigger buffs than what it's gotten so far in this mod;  Pangoro could be good users? Hmmm....
 Pangoro could be good users? Hmmm.... Salamence likely benefits the most between all of its weaknesses save for Rock--so Ice (x4), Dragon, and Fairy--becoming Special-oriented and it having the most bulk in general of the four. It's nice for
 Salamence likely benefits the most between all of its weaknesses save for Rock--so Ice (x4), Dragon, and Fairy--becoming Special-oriented and it having the most bulk in general of the four. It's nice for  Aerodactyl(-Mega) in Sand though given three of its weaknesses end up having to hit its Sand-buffed SpD, though
 Aerodactyl(-Mega) in Sand though given three of its weaknesses end up having to hit its Sand-buffed SpD, though  Aerodactyl-Mega still really wants Petroleum Blast for Nostalgia Trip to be worth using in its Mega form. This could help
 Aerodactyl-Mega still really wants Petroleum Blast for Nostalgia Trip to be worth using in its Mega form. This could help  Houndoom-Mega is basically the opposite of Salamence where its weaknesses mostly become even more Physical, so it could be good with Burn support like how Nostalgia Trip Salamence would like Frostbite support. Shrug.
 Houndoom-Mega is basically the opposite of Salamence where its weaknesses mostly become even more Physical, so it could be good with Burn support like how Nostalgia Trip Salamence would like Frostbite support. Shrug. Spiritomb the Sinistrous and
 Spiritomb the Sinistrous and  Sableye-Mega were like right there.
 Sableye-Mega were like right there. Pikachu-World just given how much Extreme Speed alone benefits those two between STAB & Tough Claws for the former and Aerilate giving you STAB Flying Extreme Speed for the latter; maybe there's also some world where Stall teams can make use of Aerilate Seismic Toss.
 Pikachu-World just given how much Extreme Speed alone benefits those two between STAB & Tough Claws for the former and Aerilate giving you STAB Flying Extreme Speed for the latter; maybe there's also some world where Stall teams can make use of Aerilate Seismic Toss.  
 
		 
  
  
  
 

 
  
  
  
  
  
  
  
  
  
 

 
  
  
  
  
  
  
 


























































 
 
		






















 
 
 
 
 
 
 
  
  
  
 




 
 

 
  
 





 
 






 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
 
 Moody, Route Closed
 Moody, Route Closed  Regenerator, Early Bird
 Regenerator, Early Bird Prankster, Moody
 Prankster, Moody  Quick Draw, Moody
 Quick Draw, Moody 
	 
	 
	 
	 
	 
	 
	 
	 
	 
 
		 
  
 
		 Zygarde-C vibes on crack, but we'll see at this point.
Zygarde-C vibes on crack, but we'll see at this point. Original and
Original and  base is really neat.
base is really neat. Cursed Branch should be buffed by making it not removable by Knock Off, right now it's just outclassed by the
Cursed Branch should be buffed by making it not removable by Knock Off, right now it's just outclassed by the  Legend Plate, and having an item that adds a typing mostly for defensive purposes without removing the other ones is a good niche in itself if it's given that little extra buff.
Legend Plate, and having an item that adds a typing mostly for defensive purposes without removing the other ones is a good niche in itself if it's given that little extra buff. 
 
		

 & Nostalgia Trip
 & Nostalgia Trip 
 
 
 Fairy/Ghost too)
 Fairy/Ghost too) too)
 too)


 (NOT
 (NOT  ; maybe
; maybe  )
) ,
,  ,
,  &
 &  ,
,  ,
,  &
 &  ,
,  ,
,  ,
,  ,
,  or
 or  ; maybe
; maybe  and/or
 and/or  and
 and  already hit like truck)
 already hit like truck) ,
,  ,
,  ,
,  ,
,  ,
,  (& maybe
 (& maybe  ),
),  ,
,  ,
,  ; probably best to avoid
; probably best to avoid  ,
,  , and/or other Tapus)
, and/or other Tapus)
 's line,
's line,  's line,
's line,  's line,
's line,  's line,
's line,  's line,
's line,  's line,
's line,  , &
, &  ) +
) +  (over Effect Spore),
 (over Effect Spore),  ,
,  (over Sheer Force) (could also go to
 (over Sheer Force) (could also go to  but it would "have" to replace its Long Reach ability, so....)
 but it would "have" to replace its Long Reach ability, so....) 
 
		

 
	 
  
 
 
	 
	 
  
 
 Bulky Raikou. GSC ref.
 Bulky Raikou. GSC ref. Tough Claws, Swords Dance etc makes it way better than before.
 Tough Claws, Swords Dance etc makes it way better than before.