Z-A at least already looks better than S/V when it comes to graphics, that battle system also looks really cool, I imagine this game will be primarily focused on battling like how L:A was primarily focused on catching
See, I'm on this side too, but the more I see from others it feels like I'm just missing something and I don't know what, and I don't know if it's me that's the problem or everyone just deciding everything sucks now.Honestly I thought it looked fine. I mean certainly could look better but nothing super egregious, seemed like a decent step from SV.
There don’t appear to be any indications of ride Pokémon, and there’s no indication of anything other than the city scape (so no flying or underground tunnel exploring) at this point.
Real question is why we can use Earthquake in the city and not raze the entire fucking placeAlso AOE moves like Bulldoze can thankfully hit multiple mons unlike Arceus.
Possibly. I think Megas for the Kalos starters and regional forms for the ZA starters is also on the table.Considering the game, I feel less a regional form and more a Grass/Fairy mega.
Saw someone on Reddit say that the next legends game will have Snivy, Litten and Popplio to finish out the gen 5/7 starters before a legends Hoenn game lmaoChampions and the Tera raids honestly stole the show for me. ZA was whatever. I don't get why people were disappointed, and the combat system at least seems like it will be fun...if it is well implemented.
The thing that baffles me even more than the starter selection is how it has taken people less than a hour to twist it into a "pattern" again. This fandom is so absolutely obsessed with them, no matter what Pokemon does at this stage, it will always be part of their imaginary rules.
I do think we’ll leave Lumiose at some point but I doubt this means anything. That description would apply regardless of whether or not the entire game is set there. It’s just describing the setting.The opening of the trailer seems to count against the "takes place entirely within Lumiose City" idea. The narrator describes Lumiose City as the largest city in the Kalos region, suggesting the other cities of the region matter in the game.
I didn't see the teleportation as lazy because there are plenty of other RPGs on the Switch that have dungeons/areas with similar mechanics like Tokyo Mirage Sessions and SMTVVI wonder if Champions will require a Home subscription, or have its own subscription on top of that.
If the small indie company cannot afford the time or resources to put all the Pokémon in the game, this isn't a bad compromise, subscription costs aside.
Z-A doesn't look too bad, though if you really are constrained to just the city the environments might get a little stale. The teleporting to a rooftop, over a climbing animation, looked cheap and lazy, and human characters seemed pretty static throughout the city. Not much hustle and bustle. It is difficult to judge the performance from a YouTube video, but it wasn't the glaring framerate disaster that SV were. Not that that's a high bar.
I don't see why Champions would have its own subscription at allI wonder if Champions will require a Home subscription, or have its own subscription on top of that.
The opening of the trailer seems to count against the "takes place entirely within Lumiose City" idea. The narrator describes Lumiose City as the largest city in the Kalos region, suggesting the other cities of the region matter in the game.
I didn't see the teleportation as lazy because there are plenty of other RPGs on the Switch that have dungeons/areas with similar mechanics like Tokyo Mirage Sessions and SMTVV
Which further makes me think we'll be stepping out of the city to explore select other locations.They released the official map in the website. I believe it shows the wild areas (where the Pokémon are fighting). Interestingly, I don't see diversity in the biomes. I'd expected a snowy and desertic biome, but they all seem to be just parks.
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I said it earlier. I'll say it again.Ok, this framerate thing is seriously bugging me. While other complaints I can see like on how flat the textures on the buildings are, this is just something I haven't been able to see and yet it comes up enough that it should be. I've seen people suggest it could be because of the stream but then others say it's supposedly still on the trailer by itself. It feels almost like gaslighting. Where is it?