Pet Mod Little Colosseum [Signup for PMPL!!!]

Should we continue to slate 10 or make sequel of the mod with natational dex

  • 10 slates

  • 8 slates with a sequel


Results are only viewable after voting.
Reposting my sub from a couple of slates ago.

:Scyther:
Name: Scyther
Type: Bug / Flying
Stat Changes: 70/130/100/55/80/65 (+Scizor´s exact statline) (500)
Abilities: Swarm / Insomnia / Steadfast
New Moves: None
Removed Moves: None
Justification: The legend itself. I wanted to try something fun with Scyther, especially with the meta being as powercrept as it was I believe you could let it in with some minor adjustments. Scizor´s stats honestly kinda worse that Scyther´s when it comes to lc, as the lack of speed will very quickly make it revenge killable. I also removed Technician to cut down on Scyther´s power when using DWB. Still this mon has a very good typing for the meta, and with the addition of Insomnia it gets the opportunity to setup on like likes of Foogus or Toedscool.

Hybrid Ability Choice
:croagunk:
Name: Croagunk
Type: Poison / Fighting
Stat Changes: 48/61/45/61/45/65 (+5 Defense and Special Defense) (310)
Abilities: Anticipation / Skincare / Poison Touch
Skincare - Technician + Dry Skin
New Moves: None
Removed Moves: None
Justification: Trying the technician fighting type idea again. Mr frog over here has a very decent movepool here that can take advantage of technician such as Acid Spray, Vaccum Wave, among some coverage. Mr frog has a very good typing for the meta, being a safe switching for Corpfish, Mareanie and Stunky that can then pressure switch-ins or set up with Nasty Plot.
 
Hello, reviving the mod once again. Given recent developments we will speed up the completion of the mod. Due to a low number of submissions, we will proceed with this slate by grabbing every available submission and voting them all together, with the top 3 making it to the meta.


During this phase, you can vote for your three favorite subs by using the following template:
Choice:
3 (name)
2 (name)
1 (name)
You can only include one of your own submissions in your votes(note: Since eeveto submitted like half of the mons this slate, ill allow them to submit 2), and it cannot be your top vote. After the deadline, the person with the most points in the respective category wins.

The options:
Name: Snom :snom:
Type: Ice-Bug
Stats changes: +10 HP, -10 Speed
Abilities: Shield Dust, Ice Scales, Snowy Spikes.
Signature Ability: Snow Spikes (Rough Skin + Snow Warning)
New moves: U-Turn, Recover, Aurora Veil and Spikes.
Removes moves: None.

In my evil plan of creating the eternal winter in LC, here is the new soldier. With Snow Spikes, Snom can put Snow, then Aurora Veil and if it still is alive, can use a very slow U-Turn to bring a sweeper in. With Recover, it can do it several times in a battle, since in Snow + Eviolite, Snom will have 31 Defense. Instead of Veil, Snom can also put Spikes, drop someoene's Speed with Icy Wind or eat some Berry with Bug Bite. If weather and screens is not something you like, Ice Scales is still as good of an ability as ever and with Recover, Snom will be tanking lots of hits on the Special side, while still slowly pivoting to bring something else safely.
What are the weaknesses of this premier supporter? Well, apart from the terrible offensive movepool (it doesn,t get Ice Beam or Bug Buzz lol), the typing is also atrocious. It means, that Snom will have to choose its item carefully: it wants to have Eviolite, Heavy Duty Boots, Light Clay and Icy Rock at the same time, but can only choose one of them. If the item isn,t Boots, hazards control will for sure be needed, and probably more than one Mon for that.
:ss/chespin:
Name: Chespin
Type: Grass / Fighting
Stat Changes: 60 / 65 / 65 / 48 / 45 / 37 | 320
Abilities: Overgrow / Juggernaut (Bulletproof + Thick Fat)
New Moves: Body Press, Circle Throw, Bulk Up
Justification: fat repost
Name: Scyther :scyther:
Type: Bug-Flying
Stats changes: -5 Speed, -10 Attack, -10 Defense, -10 Special Defense
Abilities: Swarm/Hyper Cutter/Steadfast
New moves: None
Removed moves: Close Combat, Brick Break, Facade, Night Slash, Trailblaze, Reversal, Thief.

Scyther is notoriously the unevolved Mon with the highest Stats by far, so I wanted to keep it that way. Therefore, only 35 BST points were removed. The most important of those are the 5 Speed Points. From outspeeding everything, Scyther now has Voltorb and Elekid to Speedtie with, both Mons threaten Scyther with their STABs, though Scyther hits them hard too.
Technician on such a fast Mon is clearly one of the broken aspects, so intstead of it, Scyther gets Hyper Cutter. The ability does have its benefits, but Intimidate and Parting Shot are very rare in LC, though both exist.
Its in the movepool department where I touched Scyther the most. A Mon with blades as hands can,t lose Sword Dance, so instead of it, every coverage move has been removed. Facade was removed too, since I can see Tera Normal Flame Orb + SD breaking some teams. Now Scyther has just STABs + Tera Blast, though if it gets the SD off, its still a dangerous Mon. However, vs teams with Stealth Rock, Scyther either has to Tera early, use Boots or come with a lot of hazards removal. Mons like Wattrel, Tinkating, Glimmet and Magnemite resist both Scyther's STABs, while scarfers, priority users and weather sweepers (or Fletching) can outspeed Scyther and exploit its poor defensive typing. This should be enough to balance the mantis.

Themed choice:

Name:
Vulpix Alola :vulpix_alola:
Type: Ice-Fairy
Stats changes: -5 Attack, +5 Special Attack
Abilities: Snow Cloak, Snow Warning.
New moves: Alluring Voice.
Removed moves: Aurora Veil, Hypnosis.

Alolan Vulpix was banned for one reason alone: Aurora Veil. So, that move is removed. Just in case, Hypnosis is removed too. In exchange, Vulpix gets a powerful second STAB and 5 points in Special Attack. This makes Vulpix a dangerous Nasty Plot sweeper that can also support with Snow its friends Sandshrew and Cetoddle. Its in the crowded 17 Speed Tier, so it should be balanced by that.


Hybrid Ability Choice

Name:
Gimmighoul-Roaming :gimmighoul_roaming:
Type: Ghost-Steel
Stats changes: None
Abilities: Cursed Coin (Cursed Body + Magic Bounce)
New moves: Flash Cannon, Steel Beam, Pay Day.
Removed moves: Rest, Protect.


The rare Gimmighoul form now has one of the rarest typings out there. With it, Gimmighoul walls a high amount of Mons, though its still very frail and weak to Knock Off. Gimmighoul is a very dangerous Nasty Plot sweeper with 18 Speed that also can,t be statused and has some RNG with the Cursed Body part. Gimmighoul makes hazards much more dangerous to use, though Drilbur with Mold Breaker can still put its Rocks. What balanced this ghost are its terrible defenses, common weaknesses and some Mons still outspeeding it. Both Pawniard and Corphish (most dangerous Mon of this Pet Mod in my opinion) also resist its STABs.
:Scyther:
Name: Scyther
Type: Bug / Flying
Stat Changes: 70/130/100/55/80/65 (+Scizor´s exact statline) (500)
Abilities: Swarm / Insomnia / Steadfast
New Moves: None
Removed Moves: None
Justification: The legend itself. I wanted to try something fun with Scyther, especially with the meta being as powercrept as it was I believe you could let it in with some minor adjustments. Scizor´s stats honestly kinda worse that Scyther´s when it comes to lc, as the lack of speed will very quickly make it revenge killable. I also removed Technician to cut down on Scyther´s power when using DWB. Still this mon has a very good typing for the meta, and with the addition of Insomnia it gets the opportunity to setup on like likes of Foogus or Toedscool.

Hybrid Ability Choice
:croagunk:
Name: Croagunk
Type: Poison / Fighting
Stat Changes: 48/61/45/61/45/65 (+5 Defense and Special Defense) (310)
Abilities: Anticipation / Skincare / Poison Touch
Skincare - Technician + Dry Skin
New Moves: None
Removed Moves: None
Justification: Trying the technician fighting type idea again. Mr frog over here has a very decent movepool here that can take advantage of technician such as Acid Spray, Vaccum Wave, among some coverage. Mr frog has a very good typing for the meta, being a safe switching for Corpfish, Mareanie and Stunky that can then pressure switch-ins or set up with Nasty Plot.
Voting ends at April 4th, 6pm gmt-6.
 
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Winners!

1743821476241.png
Name: Scyther :scyther:
Type: Bug-Flying
Stats changes: -5 Speed, -10 Attack, -10 Defense, -10 Special Defense
Abilities: Swarm/Hyper Cutter/Steadfast
New moves: None
Removed moves: Close Combat, Brick Break, Facade, Night Slash, Trailblaze, Reversal, Thief.

Scyther is notoriously the unevolved Mon with the highest Stats by far, so I wanted to keep it that way. Therefore, only 35 BST points were removed. The most important of those are the 5 Speed Points. From outspeeding everything, Scyther now has Voltorb and Elekid to Speedtie with, both Mons threaten Scyther with their STABs, though Scyther hits them hard too.
Technician on such a fast Mon is clearly one of the broken aspects, so intstead of it, Scyther gets Hyper Cutter. The ability does have its benefits, but Intimidate and Parting Shot are very rare in LC, though both exist.
Its in the movepool department where I touched Scyther the most. A Mon with blades as hands can,t lose Sword Dance, so instead of it, every coverage move has been removed. Facade was removed too, since I can see Tera Normal Flame Orb + SD breaking some teams. Now Scyther has just STABs + Tera Blast, though if it gets the SD off, its still a dangerous Mon. However, vs teams with Stealth Rock, Scyther either has to Tera early, use Boots or come with a lot of hazards removal. Mons like Wattrel, Tinkating, Glimmet and Magnemite resist both Scyther's STABs, while scarfers, priority users and weather sweepers (or Fletching) can outspeed Scyther and exploit its poor defensive typing. This should be enough to balance the mantis.
:ss/chespin:
Name: Chespin
Type: Grass / Fighting
Stat Changes: 60 / 65 / 65 / 48 / 45 / 37 | 320
Abilities: Overgrow / Juggernaut (Bulletproof + Thick Fat)
New Moves: Body Press, Circle Throw, Bulk Up
Justification: fat repost

Final Slate shall arrive tomorrow.
 
Slate 9: The end, perhaps?
1743908470556.png

A tower looms in the horizon, something tells you that going up, you might not be able to come down
The journey has felt short, but you have come this far, and are willing to see it through the end.
(TLDR)
No submission restrictions for this round, submissions will be increased to a maximum of 5 per person, with the possibility of being able to vote for as much as 2 of your subs and 5 subs in general. You can resub any sub of your liking.
Submission Deadline is 12 February 23:59PM GMT+1


Apologies to members of the mod, the council has been busy with other duties, but we are now able to finally end the mod, in time for upcoming events.
Tagging the players that played this mod to let you guys to join on the final leg of the meta for now.
Eeveeto Gekokeso anaconja Zcarlett Nashrock Orangesodapop Fragmented Quinn Taka termnal rarre Charliezard7 Zpice
 
:ss/snover:
Name: Snover
Type: Grass / Ice
Stat Changes: 60 / 62 / 60 / 62 / 60 / 40 | 344
Abilities: Snow Warning / Field Day (This Pokemon's Speed is doubled in Grassy Terrain.)
New Moves: Earth Power, Recover
Justification: slightly higher def to help it run icy rock better and its ha maybe allows it to make use of double multihit stabs (watch out for meowth though)

:ss/meowth-alola:
Name: Meowth-Alola
Type: Dark
Stat Changes: 40 / 45 / 35 / 50 / 50 / 90 | 310
Abilities: Pickup / Technician / Faux Fur (Dazzling + Fur Coat)
New Moves: Sucker Punch, Dazzling Gleam
Justification: completes the cat trio by adding a wacky offensive utility that can switch into stuff like corphish and threaten it with dgleam while also distinguishing itself from stunky by having pivoting and knock, can maybe use tech with plot but not sure

:ss/snom:
Name: Snom
Type: Ice / Bug
Stat Changes: 60 / 25 / 55 / 50 / 40 / 20 | 250
Abilities: Shield Dust / Ice Scales
New Moves: Icicle Crash, Blizzard, Ice Beam, Snowscape, Leech Life, U-Turn, Infestation, Quiver Dance, Recover
Justification: now has a half decent movepool to be a defensive pivot into gastly/voltorb/toedscool idk or a qder (with absolutely glacial speed)

:ss/hatenna:
Name: Hatenna
Type: Psychic / Fairy
Stat Changes: 47 / 30 / 50 / 56 / 53 / 39 | 275
New Moves: Covet
Justification: i found nothing about this mon so i was more conservative about the changes but it can live knocks and uturns now

:ss/tarountula:
Name: Tarountula
Type: Bug
Stat Changes: 40 / 41 / 45 / 29 / 45 / 40 | 250
Abilities: Sticky Hold / Stakeout
New Moves: U-Turn, Iron Defense, Body Press, Withdraw, Defense Curl, Recover, Rollout, Bounce, Aerial Ace, Acrobatics
Justification: its like nymble but fatter and with niche coverage but also slower and weaker
 
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:blitzle:
Name: Blitzle
Type: Electric
Stats: 45/60/32/50/32/86
Abilities: Lightning Rod/Motor Drive/Sap Sipper
New Moves: High Jump Kick, Flare Blitz
Justification: Apparently Voltorb-H is banned from LC, but if it still exists here, this can check it somewhat okay. Fast physical Electric attacker, doesn't appreciate the existence of LCol Toxel and Mareep I bet. A bit of an anti-Vullaby sub, if that is even relevant.

:impidimp:
Name: Impidimp
Type: Dark/Fairy
Stats: 55/45/40/55/50/50
Abilities: Prankster/Frisk/Pickpocket
New Moves: Copycat
Justification: Bit of a bulk boost just cause, main thing I wanted to do with it was NP Copycat.

:ralts:
Name: Ralts
Type: Psychic/Fairy
Stats: 68/25/35/55/45/30
Abilities: Synchronize/Trace/Telepathy
New Moves: Moonblast, Wish
Justification: OTR <3. Ralts also had pitiful stats, hopefully this allows it to survive more hits. Can also WishPort >:)
 
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:sv/Fidough:
Name: Fidough
Type: Fairy
Stat Changes: 57/55/70/30/55/65
Abilities: Own Tempo/Well-Baked Body/Regenerator
New Moves: Body Press, Recover, Parting Shot
Custom Move: Heated Bread - Fire type, 20 BP, physical, non-contact, 100% accuracy, 32 PP, 100% chance to burn the target.
Justification: Make this cute puppy viable by giving it well-baked body for threatening fire types and regenerator as another viable pivot. It's aim to be a different fairy type pivot than tink and swablu
 
Screenshot_20250407_163416_Chrome.jpg

Name: Meowth-Alola
Type: Dark
Stat Changes: 50 / 45 / 35 / 50 / 40 / 90 | 310
Abilities: Pickup / Technician / Faux Fur (Dazzling + Fur Coat)
New Moves: Sucker Punch, Dazzling Gleam
Justification: completes the cat trio by adding a wacky offensive utility that can switch into stuff like corphish and threaten it with dgleam while also distinguishing itself from stunky by having pivoting and knock, can maybe use tech with plot but not sure
Hi Kanto meowth is already modded in little colosseum and we have been matching stats with regional Mons so if you want to submit a meowth the stats will be this.
 
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Name: Pichu :pichu:
Type: Electric
Stats changes: +15 Sp. Atk. , -15 Sp. Def.
Abilities: Static, Uncontrolled Charge, Lightning Rod
Custom Ability: Uncontrolled Charge: Each time the user enters the field, it will use Shock Wave, even if the move isn,t on user's moveset. Shock Wave used this way only takes into account STAB and raw Special Attack, it is not boosted by any item.
Movepool changes: None.

Every Pokedex entry says how Pichu is very weak and can,t even control its own electricity, often damaging its own trainer. Well, now it turns that into advantage, attacking what it has in front by just switching-in. This allows Pichu to check almost every Flying and Water Pokemon in the game, the dominant Corphish and Vullaby among them.
Weak points? Well, its still Pichu and will die from any hit. It doesn,t even reach 17 Speed, so its kinda forced to use a Scarf to get hits that are not the weak Shock Wave.

Name: Numel :numel:
Type: Fire-Ground
Stats changes: +5 Attack, -5 Speed.
Abilities: Oblivious, Desolate Land, Own Tempo.
Movepool changes: +Eruption.

Everyone dislikes when a Simple Numel cheeses under Screens while using Tera defensively. That ends now. Instead, we get Primal Groudon in LC. Its able to throw powerful Eruptions... but unable to outspeed 20 Speed Mons with a Scarf, since it got lowered its Speed.

Name:
Shuppet :shuppet:
Type: Ghost-Fairy
Stats changes: +30 Attack, +10 Defense, +10 Sp. Def., -20 Sp. Atk, -30 Speed
Abilities: Insomnia, Prankster, Cursed Body.
Movepool changes: +Spirit Break

Hello, LC Mega Banette but better. With the new typing, Shuppet not only checks quite a lot of Mons, but also hits extremely hard with Poltergeist. It already was the physically strongest Ghost of the Tier, but its now even better at that, with 105 Attack (which is still lower than the insanity Cranidos has, though). Shuppet now is really slow (only Trapinch is slower), but fixes that with Prankster + Thunder Wave. The immune to Prankster Dark types are hit by Spirit Break, though Stunky, Alolan Grimer and especially Pawniard can switch into that. As a last resort, Shuppet can use Destiny Bond to take a foe out. Shuppet's main weakness is that as ghost STAB it has to use Poltergeist, which means teammates can,t use Knock Off.

Name: Cubchoo :cubchoo:
Type: Ice-Water
Stats changes: None.
Abilities: Snow Cloak, Slush Rush, Rattled.
Movepool changes: +Freeze Dry

Last warrior of the Snow army. Surf + Freeze Dry is perfect STAB combo, even with a mid Special Attack.

Name: Bellsprout :bellsprout:
Type: Grass-Dark
Stats changes: -30 Sp. Atk. , +30 Speed
Abilities: Chlorophyll, Bug Eater, Gluttony
Custom Ability: Bug Eater: Immune to Bug moves. If hit by one, opponent will lose 25% of its HP and Bellsprout will gain it.
Movepool changes: -Sludge Wave, +Beat Up

Grass-Dark is a terrible defensive typing, but with Bug Eater, Bellsprout turns a quadruple weakness into an imunity that punishes brainless U-Turn SPAM very hard. Apart from that, its just a 17 Speed Mon with STAB Knock Off and Bullet Seed that have decent power. Its walled by Vullaby, but nothing a Tera Blast can,t solve. Its too frail to reliably check Corphish despite the typing, but can take a hit in a pinch.
 
Name: :Sneasel:
Type: Ice / Dark
Stat Changes: 55/35/55/35/75/115
Abilities: Inner Focus / Keen Eye / Sharpness (HA)
New Moves: Ceaseless Edge
Removed moves: brick break low kick
Justification: A hit and run hazard setter that is the fatest pokemon in the metagame i removed its coverage moves to make sure it wont be pure sd sweeper.

Name: :Lechonk:
Type: Poison / Ground
Stat Changes: None
Abilities: Aroma Veil / Gluttony / Toxic Derbis (HA)
New Moves: Slack Off, Earth Power, Acid Spray / gunk shot / clear smog
Justification: a fat dirty pig

Name: :Charcadet:
Type: Fire / Fighting
Stat Changes: 40 / 60 / 40 / 50 / 40 / 80 | 355
Abilities: Flash Fire / Flame Body / Quark Drive (HA)
New Moves: Close Combat, Swords Dance, Power-Up Punch, Psycho Cut
Justification: Iron Moth X iron hand sweeper

Name: :Pawmi:
Type: Electric Fairy
Stat Changes: 45 / 50/ 40 / 60 / 40 / 60 | 290
Abilities: Volt Absorb / Quick Feet / Pixilate (HA)
New Moves: Hyper Voice, Mud Bomb, Heal Bell
Justification: you ever heard a guinea pig when you close the fridge that's this pokemon >_>



Name: :Hoothoot:
Type: Normal / Flying
Stat Changes: 60/30/30/46/56/50
Abilities: Insomnia / Keen Eye / Tinted Lens
New Moves: Boomburst
Justification:
Tinted lens attacker
 
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:croagunk:
Name: Croagunk
Type: Poison / Fighting
Stat Changes: 48/61/45/61/45/65 (+5 Defense and Special Defense) (310)
Abilities: Anticipation / Skincare / Poison Touch
Skincare - Technician + Dry Skin
New Moves: None
Removed Moves: None
Justification: Resubbing this fella again. Mr frog over here has a very decent movepool here that can take advantage of technician such as Acid Spray, Vaccum Wave, among some coverage. Mr frog has a very good typing for the meta, being a safe switching for Corpfish, Mareanie and Stunky that can then pressure switch-ins or set up with Nasty Plot.

:duskull:
Name: Duskull
Type: Ghost / Dark
Stat Changes: Unchanged
Abilities: Levitate
New Moves: Recover, Super Fang, Knock Off
Removed Moves: None
Justification: Adding on to the low dark type count by making Duskull more of a proper bulky mon. Like Tepig it sits around spreading status and healing, but suffers from being a bit passive and getting scared off by the likes of Swablu and the like.

:girafarig:
Name: Girafarig
Type: Normal / Psychic
Stat Changes: 60/40/65/70/65/75 (-10 hp, -40 attack, -20 spa, -10 Speed) (375)
Abilities: Inner Focus / Early Bird / Sap Sipper
New Moves: None
Removed Moves: Nasty Plot
Justification: Gutting the giraffe so that it can hang with the little guys. Lost bulk, most of its high spa stat, its ability to go physical, its special setup options and its blazing speed (even though its pretty decent to speed tie stunky). Still its still quite a stat ball that packs a mean punch and can muscle past weakened teams.
 
Hello, apologies for the Delay, will be moving with vetoes:
:ss/snom:
Name: Snom
Type: Ice / Bug
Stat Changes: 60 / 25 / 55 / 50 / 40 / 20 | 250
Abilities: Shield Dust / Ice Scales
New Moves: Icicle Crash, Blizzard, Ice Beam, Snowscape, Leech Life, U-Turn, Infestation, Quiver Dance, Recover
Justification: now has a half decent movepool to be a defensive pivot into gastly/voltorb/toedscool idk or a qder (with absolutely glacial speed)
This needs to lose either its recovery or Quiver Dance. As it stands its too bulky with tera which allows it to setup with ease.


Name: Numel :numel:
Type: Fire-Ground
Stats changes: +5 Attack, -5 Speed.
Abilities: Oblivious, Desolate Land, Own Tempo.
Movepool changes: +Eruption.

Everyone dislikes when a Simple Numel cheeses under Screens while using Tera defensively. That ends now. Instead, we get Primal Groudon in LC. Its able to throw powerful Eruptions... but unable to outspeed 20 Speed Mons with a Scarf, since it got lowered its Speed.
Desoland provides this with way too many switch ins, allowing its eruptions to just tear through the entire metagame. Please find some alternative ability that is way less powerful.


Name: :Lechonk:
Type: Poison / Ground
Stat Changes: None
Abilities: Aroma Veil / Gluttony / Toxic Surge (sets Toxic Spikes on switch-in) (HA)
New Moves: Slack Off, Earth Power, Acid Spray / gunk shot / clear smog
Justification: a fat dirty pig
Please change this to toxic Debris, this giving toxic spikes for free is way too strong.

Additionally, while this is more of a recommendation than a veto, it should be said:
:blitzle:
Name: Blitzle
Type: Electric
Stats: 45/60/32/50/32/86
Abilities: Lightning Rod/Motor Drive/Sap Sipper
New Moves: High Jump Kick, Flare Blitz
Justification: Apparently Voltorb-H is banned from LC, but if it still exists here, this can check it somewhat okay. Fast physical Electric attacker, doesn't appreciate the existence of LCol Toxel and Mareep I bet. A bit of an anti-Vullaby sub, if that is even relevant.
At the present we are at no need for extra Voltorb-H answers (mareep, Toxel, Tepig, Wooper-H), especially another as targeted as this one. Please rework this sub to find an alternative niche for it or replace it entirely.

You will have 24 hours or less depending on how quick changes go through. Then voting will start.
 
Desoland provides this with way too many switch ins, allowing its eruptions to just tear through the entire metagame. Please find some alternative ability that is way less powerful
To clarify 236+ SpA Numel Eruption (150 BP) vs. 116 HP / 180 SpD Eviolite Mareanie in Sun: 9-12 (39.1 - 52.1%) -- 54.3% chance to 2HKO after Stealth Rock it doesn't have switch ins. Lowering it sp atk significant and make it like drought that cancel when switching out can be a option or remove eruption. I think the best approach is removing it water immune and remove erupt
 
Hello, we shall be moving with voting, unfortunately Snom and Numel remain vetoed.

Voting time!
During this phase, you can vote for your five favorite subs by using the following template:
3 (name)
2 (name)
2 (name)
1 (name)
1 (name)

You can only include three of your own submissions in your votes, but it can be your top vote. After the deadline, the person with the most points in the respective category wins.

Here are the options :

:ss/snover:
Name: Snover
Type: Grass / Ice
Stat Changes: 60 / 62 / 60 / 62 / 60 / 40 | 344
Abilities: Snow Warning / Field Day (This Pokemon's Speed is doubled in Grassy Terrain.)
New Moves: Earth Power, Recover
Justification: slightly higher def to help it run icy rock better and its ha maybe allows it to make use of double multihit stabs (watch out for meowth though)

:ss/meowth-alola:
Name: Meowth-Alola
Type: Dark
Stat Changes: 40 / 45 / 35 / 50 / 50 / 90 | 310
Abilities: Pickup / Technician / Faux Fur (Dazzling + Fur Coat)
New Moves: Sucker Punch, Dazzling Gleam
Justification: completes the cat trio by adding a wacky offensive utility that can switch into stuff like corphish and threaten it with dgleam while also distinguishing itself from stunky by having pivoting and knock, can maybe use tech with plot but not sure

:ss/hatenna:
Name: Hatenna
Type: Psychic / Fairy
Stat Changes: 47 / 30 / 50 / 56 / 53 / 39 | 275
New Moves: Covet
Justification: i found nothing about this mon so i was more conservative about the changes but it can live knocks and uturns now

:ss/tarountula:
Name: Tarountula
Type: Bug
Stat Changes: 40 / 41 / 45 / 29 / 45 / 40 | 250
Abilities: Sticky Hold / Stakeout
New Moves: U-Turn, Iron Defense, Body Press, Withdraw, Defense Curl, Recover, Rollout, Bounce, Aerial Ace, Acrobatics
Justification: its like nymble but fatter and with niche coverage but also slower and weaker
:blitzle:
Name: Blitzle
Type: Electric
Stats: 45/60/32/50/32/86
Abilities: Lightning Rod/Motor Drive/Sap Sipper
New Moves: High Jump Kick, Flare Blitz
Justification: Apparently Voltorb-H is banned from LC, but if it still exists here, this can check it somewhat okay. Fast physical Electric attacker, doesn't appreciate the existence of LCol Toxel and Mareep I bet. A bit of an anti-Vullaby sub, if that is even relevant.

:impidimp:
Name: Impidimp
Type: Dark/Fairy
Stats: 55/45/40/55/50/50
Abilities: Prankster/Frisk/Pickpocket
New Moves: Copycat
Justification: Bit of a bulk boost just cause, main thing I wanted to do with it was NP Copycat.

:ralts:
Name: Ralts
Type: Psychic/Fairy
Stats: 68/25/35/55/45/30
Abilities: Synchronize/Trace/Telepathy
New Moves: Moonblast, Wish
Justification: OTR <3. Ralts also had pitiful stats, hopefully this allows it to survive more hits. Can also WishPort >:)
:sv/Fidough:
Name: Fidough
Type: Fairy
Stat Changes: 57/55/70/30/55/65
Abilities: Own Tempo/Well-Baked Body/Regenerator
New Moves: Body Press, Recover, Parting Shot
Custom Move: Heated Bread - Fire type, 20 BP, physical, non-contact, 100% accuracy, 32 PP, 100% chance to burn the target.
Justification: Make this cute puppy viable by giving it well-baked body for threatening fire types and regenerator as another viable pivot. It's aim to be a different fairy type pivot than tink and swablu
Name: Pichu :pichu:
Type: Electric
Stats changes: +15 Sp. Atk. , -15 Sp. Def.
Abilities: Static, Uncontrolled Charge, Lightning Rod
Custom Ability: Uncontrolled Charge: Each time the user enters the field, it will use Shock Wave, even if the move isn,t on user's moveset. Shock Wave used this way only takes into account STAB and raw Special Attack, it is not boosted by any item.
Movepool changes: None.

Every Pokedex entry says how Pichu is very weak and can,t even control its own electricity, often damaging its own trainer. Well, now it turns that into advantage, attacking what it has in front by just switching-in. This allows Pichu to check almost every Flying and Water Pokemon in the game, the dominant Corphish and Vullaby among them.
Weak points? Well, its still Pichu and will die from any hit. It doesn,t even reach 17 Speed, so its kinda forced to use a Scarf to get hits that are not the weak Shock Wave.
Name: Shuppet :shuppet:
Type: Ghost-Fairy
Stats changes: +30 Attack, +10 Defense, +10 Sp. Def., -20 Sp. Atk, -30 Speed
Abilities: Insomnia, Prankster, Cursed Body.
Movepool changes: +Spirit Break

Hello, LC Mega Banette but better. With the new typing, Shuppet not only checks quite a lot of Mons, but also hits extremely hard with Poltergeist. It already was the physically strongest Ghost of the Tier, but its now even better at that, with 105 Attack (which is still lower than the insanity Cranidos has, though). Shuppet now is really slow (only Trapinch is slower), but fixes that with Prankster + Thunder Wave. The immune to Prankster Dark types are hit by Spirit Break, though Stunky, Alolan Grimer and especially Pawniard can switch into that. As a last resort, Shuppet can use Destiny Bond to take a foe out. Shuppet's main weakness is that as ghost STAB it has to use Poltergeist, which means teammates can,t use Knock Off.

Name: Cubchoo :cubchoo:
Type: Ice-Water
Stats changes: None.
Abilities: Snow Cloak, Slush Rush, Rattled.
Movepool changes: +Freeze Dry

Last warrior of the Snow army. Surf + Freeze Dry is perfect STAB combo, even with a mid Special Attack.

Name: Bellsprout :bellsprout:
Type: Grass-Dark
Stats changes: -30 Sp. Atk. , +30 Speed
Abilities: Chlorophyll, Bug Eater, Gluttony
Custom Ability: Bug Eater: Immune to Bug moves. If hit by one, opponent will lose 25% of its HP and Bellsprout will gain it.
Movepool changes: -Sludge Wave, +Beat Up

Grass-Dark is a terrible defensive typing, but with Bug Eater, Bellsprout turns a quadruple weakness into an imunity that punishes brainless U-Turn SPAM very hard. Apart from that, its just a 17 Speed Mon with STAB Knock Off and Bullet Seed that have decent power. Its walled by Vullaby, but nothing a Tera Blast can,t solve. Its too frail to reliably check Corphish despite the typing, but can take a hit in a pinch.
Name: :Sneasel:
Type: Ice / Dark
Stat Changes: 55/35/55/35/75/115
Abilities: Inner Focus / Keen Eye / Sharpness (HA)
New Moves: Ceaseless Edge
Removed moves: brick break low kick
Justification: A hit and run hazard setter that is the fatest pokemon in the metagame i removed its coverage moves to make sure it wont be pure sd sweeper.

Name: :Lechonk:
Type: Poison / Ground
Stat Changes: None
Abilities: Aroma Veil / Gluttony / Toxic Derbis (HA)
New Moves: Slack Off, Earth Power, Acid Spray / gunk shot / clear smog
Justification: a fat dirty pig

Name: :Charcadet:
Type:
Fire / Fighting
Stat Changes: 40 / 60 / 40 / 50 / 40 / 80 | 355
Abilities: Flash Fire / Flame Body / Quark Drive (HA)
New Moves: Close Combat, Swords Dance, Power-Up Punch, Psycho Cut
Justification: Iron Moth X iron hand sweeper

Name: :Pawmi:
Type:
Electric / Fairy
Stat Changes: 45 / 50/ 40 / 60 / 40 / 60 | 290
Abilities: Volt Absorb / Quick Feet / Pixilate (HA)
New Moves: Hyper Voice, Mud Bomb, Heal Bell
Justification: you ever heard a guinea pig when you close the fridge that's this pokemon >_>


Name: :Hoothoot:
Type:
Normal / Flying
Stat Changes: 60/30/30/46/56/50
Abilities: Insomnia / Keen Eye / Tinted Lens
New Moves: Boomburst
Justification: Tinted lens attacker
:croagunk:
Name: Croagunk
Type: Poison / Fighting
Stat Changes: 48/61/45/61/45/65 (+5 Defense and Special Defense) (310)
Abilities: Anticipation / Skincare / Poison Touch
Skincare - Technician + Dry Skin
New Moves: None
Removed Moves: None
Justification: Resubbing this fella again. Mr frog over here has a very decent movepool here that can take advantage of technician such as Acid Spray, Vaccum Wave, among some coverage. Mr frog has a very good typing for the meta, being a safe switching for Corpfish, Mareanie and Stunky that can then pressure switch-ins or set up with Nasty Plot.

:duskull:
Name: Duskull
Type: Ghost / Dark
Stat Changes: Unchanged
Abilities: Levitate
New Moves: Recover, Super Fang, Knock Off
Removed Moves: None
Justification: Adding on to the low dark type count by making Duskull more of a proper bulky mon. Like Tepig it sits around spreading status and healing, but suffers from being a bit passive and getting scared off by the likes of Swablu and the like.

:girafarig:
Name: Girafarig
Type: Normal / Psychic
Stat Changes: 60/40/65/70/65/75 (-10 hp, -40 attack, -20 spa, -10 Speed) (375)
Abilities: Inner Focus / Early Bird / Sap Sipper
New Moves: None
Removed Moves: Nasty Plot
Justification: Gutting the giraffe so that it can hang with the little guys. Lost bulk, most of its high spa stat, its ability to go physical, its special setup options and its blazing speed (even though its pretty decent to speed tie stunky). Still its still quite a stat ball that packs a mean punch and can muscle past weakened teams.

The Deadline is 60 hours! This deadline might be heavily reduced once everybody has voted, but currently its <t:1744955100:F>
 
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