Anyone has a spicy mon for me to try for this suspect test? I'm stuck.
Bulky Victory Dance Hisuian Lilligant.Anyone has a spicy mon for me to try for this suspect test? I'm stuck.
holy shit i had no idea that was you running this team lol it surprised me originally and i thought someone was just trying super hard to cook. i think it deffo has potential as a surprise tech but i think finding the right team around it is also doable, glglI'm currently trying to get reqs with this team: https://pokepast.es/6a14ceca66959e35
Ttar can usually take care of it on my team's but there's definitely been some times where it reverse swept me. I'm always wary of ceruledgeTo me, Ceruledge is far and away the most underestimated Pokemon in SV OU. I talk about why in this video I just uploaded:
What do you think of Ceruledge in the current metagame? Are there any other Pokemon you guys think could be underrated? Overrated, maybe?
A thought occured to me earlier today and it got me thinking. Could FlyNite (DD, Sub, Roost, Fly Dragonite) do anything relevant this meta? I've always thought it was an oddball set in ORAS so I wondered why it hasn't been tested in other gens (or, if it was tested, why i've never heard it's success or likely failiure)
Reset if you lose early (I like to reset or not even go for reqs if I lose before first 15 games, but most people do 10). this makes it way easier and consistent to get the required gxe later on.Having said that. Do any good players have tips for suspect runs? I have actually never qualified for one, I wouldve thought by the time i hit mid 1800s I'd be consistent enough for it but apparently not.
Early streaks are instrumental to a good run. If you sustain a loss don’t have it occur until you’re about 10 games in. Ideally you don’t take a loss until about 15-20 games in, because you want as much of a cushion as possible when it comes to GXE requirements, but taking a loss around 10-15 games still makes for a doable run. If you eat a loss before 10 games the run will become leagues more difficult to a point where it’s just not worth it to keep using the account, because GXE scales with your loss (and where it happened) in mind. I disagree a bit with veti when it comes to doing one or two games at a time at this stage. It’s not a problem to run 3+ games early on to save time, so long as you can manage the stimulus. This is where running Stall can actually be a huge asset early in your run since sequencing into mediocre/poorly built teams is a lot more straight forward. But once you’re about 15+ games in, hone in on one or two at a time, as she said.Having said that. Do any good players have tips for suspect runs? I have actually never qualified for one, I wouldve thought by the time i hit mid 1800s I'd be consistent enough for it but apparently not.
Cheer up!I am just not at the skill level to be able to get reqs. You need to be able to hit 1900 regularly to be able to get reqs consistently without restarting a lot.
I am just not at the skill level to be able to get reqs. You need to be able to hit 1900 regularly to be able to get reqs consistently without restarting a lot. If you can hit 1800 by playing many, many games and haven't done better than that, it'd be almost impossible for you to get reqs since it requires a high degree of consistency and proficiency at the game that you haven't reached yet.
I'd disagree with the bit about ELO peak correlation with skill level. Even someone who hasn't crossed 1850 is fully capable of getting reqs, climbing the ELO ladder is more of about catching a win streak at the right time more than anything else. There are plenty of players who don't try to get to the higher ladder but can get reqs consistently if they just lock in.The only time I've been able to get reqs for a suspect test was when I went 19-0 as I'm just not consistent enough to overcome losing a lot in low ladder. The ladder for the Tera suspect was also inflated due to how much activity there was, making it much easier to get reqs in general, so it makes sense that was the only I was able to do it for the first test test of the generation.
I am just not at the skill level to be able to get reqs. You need to be able to hit 1900 regularly to be able to get reqs consistently without restarting a lot. If you can hit 1800 by playing many, many games and haven't done better than that, it'd be almost impossible for you to get reqs since it requires a high degree of consistency and proficiency at the game that you haven't reached yet.
Moral of the story: ban Tera BlastCheer up!
I hadn't played since Palafin, almost 3 whole months, just watching the SV OU SPL games, and I got a 40w-6l (with a 31-0 start, which would have been a perfect run in the old model) with 85.2% gxe on the third try. (The first one was ruined by two games with random Tera Blast catching me off guard and the second one I tried a team that doesn't suit my style.)
Veti's tips are pretty solid and you can add multiple games at the beginning only if you're confident.
Getting reqs can be somewhat tedious at times especially with how ladder (mid ladder especially) likes fishy weird teams but there’s no real solution to that. That’s just how low-mid ladder can be in any tier. By the way, anyone can get reqs and earn the right to vote if they’re willing to put in the effort. However no one is entitled to vote by default just because they’re great at the game.The Gxe requirement makes getting reqs a complete slog, so much so that some top level players who deserve a voice don't bother getting reqs. Furthermore, Gxe requirement doesn't do its intended job of perfectly sifting the wheat from the chaff. We saw this in the palafin test with a jaw dropping 25% of voters who thought palafin was ok for the meta.
Furthermore, suspect tests lean towards more extreme voices voting in suspect tests. Because having to tryhard all the way from 1000 to 1750 is so boring, people with sensible, moderate, opinions will not bother getting reqs. Instead, the demographic of people willing to waste 3 hours or potentially much more on getting a chance to vote in a suspect test definitely skews towards extreme voices who are haters and think that the meta sucks but this one change is gonna fix everything, when in reality they will continue being unhappy even if the change gets made.
The Gxe requirement makes getting reqs a complete slog, so much so that some top level players who deserve a voice don't bother getting reqs. Furthermore, Gxe requirement doesn't do its intended job of perfectly sifting the wheat from the chaff. We saw this in the palafin test with a jaw dropping 25% of voters who thought palafin was ok for the meta.
If the suspects did its job that number should be a rounding error or numerically 0. They are clearly not keeping out every unreasonable voice. There was and is no defensible, sensible, or even stretchable reason to vote unban for palafin.
Being moderate is not at all correlated to being sensible. Suspect tests also still have plenty of on the fence voters and people who are extreme no change exist in addition to people who hate the meta, people who hate the meta also often dont get reqs because they've given up on the tier.Furthermore, suspect tests lean towards more extreme voices voting in suspect tests. Because having to tryhard all the way from 1000 to 1750 is so boring, people with sensible, moderate, opinions will not bother getting reqs. Instead, the demographic of people willing to waste 3 hours or potentially much more on getting a chance to vote in a suspect test definitely skews towards extreme voices who are haters and think that the meta sucks but this one change is gonna fix everything, when in reality they will continue being unhappy even if the change gets made.
I find it incredibly hilarious how you claim suspect tests skew towards those who want to change the meta, when the last three suspect tests we have had all ended up in verdicts that maintained the current meta: Do Not Ban for both Kyurem and Gliscor, while a Keep Banned for Palafin.Furthermore, suspect tests lean towards more extreme voices voting in suspect tests. Because having to tryhard all the way from 1000 to 1750 is so boring, people with sensible, moderate, opinions will not bother getting reqs. Instead, the demographic of people willing to waste 3 hours or potentially much more on getting a chance to vote in a suspect test definitely skews towards extreme voices who are haters and think that the meta sucks but this one change is gonna fix everything, when in reality they will continue being unhappy even if the change gets made.
Getting reqs can be somewhat tedious at times especially with how ladder (mid ladder especially) likes fishy weird teams but there’s no real solution to that. That’s just how low-mid ladder can be in any tier. By the way, anyone can get reqs and earn the right to vote if they’re willing to put in the effort. However no one is entitled to vote by default just because they’re great at the game.
Your GXE argument of how it supposedly doesn’t do its job is also extremely silly. And your example of how this is supposedly the case is… there were people who thought Palafin was fine? Oh no people have opinions. The horror. I got reqs and votes to keep Palafin banned but I completely respect the opinions of others who felt differently. Your entire rant about “no defensible, sensible, or even stretchable reason to vote unban for palafin”, but that’s really not how this works. That’s YOUR opinion. It’s not an objective truth and to suggest otherwise is comical and out of touch with reality. Palafin was not even one of the most broken Pokémon of the generation or close to it, at least by this point and it was the most reasonable Pokémon to suggest a retest for.
What even is “sensible, moderate opinions”? Opinions that aline with yours? People who ladder for reqs are not try hards. People who pass these reqs aren’t extreme voices. They’re players who have a vested interested (most of them anyways) in the tier and are choosing fo get involved fo impact tiering one way or the other.
It can be challenging especially for players who aren’t used to laddering that high but as this thread has demonstrated, people are very willing to give advice and tips for suspect runs. There’s no gatekeeping aspect except the willingness to put forth the effort and push through. There’s nothing wrong with just feeling like you can’t do it, or just are too tired or busy or anything.
In ending, don’t disrespect or downplay the efforts of those who actually got reqs and dismiss them as “extreme voices” or “tryhards”. It’s rude, inflammatory and adds zero value to any discussion.
Is voting unban palafin really that unreasonable? Lily, Sinnohconfirmed, Lax, and Ewin all voted unban, Lily especially being UUTL, OU Council, and 7-2 in SPL, with the other 3 players also being other great SV OU players and familiar with the tiering process, realistically people who are 7-2 in SPL are going to get reqs whether you disagree with them or not. Those 4 players all voting Unban also shows that its really not indefensible to want Palafin in the meta.
Being moderate is not at all correlated to being sensible. Suspect tests also still have plenty of on the fence voters and people who are extreme no change exist in addition to people who hate the meta, people who hate the meta also often dont get reqs because they've given up on the tier.
I find it incredibly hilarious how you claim suspect tests skew towards those who want to change the meta, when the last three suspect tests we have had all ended up in verdicts that maintained the current meta: Do Not Ban for both Kyurem and Gliscor, while a Keep Banned for Palafin.
I think the other flaws in this post have already been addressed fairly well by others, so I'll avoid those, but I would like to point out the hypocrisy in your post. You claim that suspect tests should include "sensible, moderate voices", yet in the same post also claim Palafin should have resulted in a 100% Keep Unban voter result, so what are you looking for? A suspect test result that aligns purely with what you think is best for the tier, or one that actually has a range of voter opinions and voices: the current system?
Funny how you just said who voted to keep palafin but gave no reasoning for keeping it allowed, because it is an indefensible position. Good players can be wrong, just plain dead wrong which is a point I made and why the hard gatekeeping isn't even that worth it.