Sometimes, I think y'all didn't play the old games and had to deal with mons having to rely on Hidden Power for STAB.
Take Grass, for example, would you say that Sceptile and Roserade play like Ferrothorn and Meganium?
Blaziken and Incineroar can click Flare Blitz to hit things, but they damn sure don't play the same. However, they do have the option of attacking and actually doing damage unlike DP Luxray.
Options make games more interesting.
Wrong. Certain types already have reliable move pipelines.I never went back and explained my take: the issue i have with the idea of making every type unique is that it makes for extremely boring pokemon. every type would just be the ice type, where only one archetype can have major success while the rest flounder (other than idk 600+ bst abominations but thats kinda for every type. they can do whatever they want). I want all archetypes to be viable with all types, because its fundamentally more interesting to have different pokemon use the type differently than going "its an ice type so its a fast attacker. its a steel type so its a wall. its a fire type so its a bulky attacker"
Take Grass, for example, would you say that Sceptile and Roserade play like Ferrothorn and Meganium?
That's where the unique moves and strengths of each type and pokémon come in.I hate the idea of every type being relatively the same for the same reason I hate hit like Level Scaling.
At what point does the entire game start to feel the same outside of cosmetic differences. This shit matters to game feel. If my Fire Type and Bug Type feel essentially the same from a gameplay perspective, the texture of videogames, then everything starts to feel boring and stale.
Games should do more to make every bit of gameplay feel different, especially in their balance of different groups, not less. If your blorbo is bad because it doesn't have SpA Stone Edge, I don't care. That makes it more interesting.
Blaziken and Incineroar can click Flare Blitz to hit things, but they damn sure don't play the same. However, they do have the option of attacking and actually doing damage unlike DP Luxray.
Options make games more interesting.