Yeah I played the original back on ds when I was in middle school. Loved it. I was pretty happy to see that a sequel got made and found it pretty enjoyable. Fun series. Especially love the musicplay the world ends with you :)
Yeah I played the original back on ds when I was in middle school. Loved it. I was pretty happy to see that a sequel got made and found it pretty enjoyable. Fun series. Especially love the musicplay the world ends with you :)
That's because anyone who forcibly changes the aspect ratio of old games that didn't support widescreen should be shot.Most of the footage shown was in 4:3 for some ungodly reason
Well yeah stretching sucks, but I'm talking about games that already had native widescreen support. After some digging, it seems like there are a lot less Gamecube games with widescreen support than I thought, but as I said F-Zero GX has it (even if it's not quite 16:9) so like...why is the footage in 4:3?????That's because anyone who forcibly changes the aspect ratio of old games that didn't support widescreen should be shot.
Welp, there goes any interest I had in getting the console close-ish to launch
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fuckin hell
See, I would've agreed with you before MK8 that Mario Kart was not a system seller, but this might be a gamble that pays off for them tbh. Mario Kart 8, with various updates, has been the current Mario Kart for like a decade, and not only has it sold INSANELY well (I think like at least 1 in 3 Switch owners have a copy?) it hasn't significantly dropped in price since coming out; the Nintendo Tax phenomenon didn't really start until the Switch era. So to be honest, with renewed interest in Mario thanks to the movie and Universal, I think it might actually pan out as a system seller, but I'm not totally sure.Mario Kart isn't a good launch title because, no matter how much Nintendo fleshes it out, it's still essentially a casual party game. Not a lot of people are buying an entire new system for the Nintendo Jackbox Party Pack.
I can assure you I do have irl friends who are also big fans of the game lol. Air Ride sold fine on Gamecube iirc, and a lot of people are reading this as a Sakurai Pet Project to appease him now that Smash Ultimate sold like crazy. As long as it pulls Metroid Dread numbers I think it should be a success.Kirby Air Riders is objectively not a good pick. It's actually one of the lowest views out of the new titles, only really winning against the wheelchair Basketball shit.
And this is biased towards it since this is the internet and you will see 500 people on Reddit say Kirby Air Ride is amazing, and meet 0 fans of it IRL.
Love how you conveniently ignored that Nintendo somehow bribed freaking FromSoft into making a (timed?) exclusive "Bloodborne at home" for them to fit your narrative lmao.I think this Direct was objectively not good.
Because even if you have your cult classic scrimblo game covered, lowkey there is almost no reason to buy this system on launch along with it being so overpriced. Mario Kart World for $80. $80 Procon 2. Expansion Pass or buy upgrades. $450 base system.
Mario Kart isn't a good launch title because, no matter how much Nintendo fleshes it out, it's still essentially a casual party game. Not a lot of people are buying an entire new system for the Nintendo Jackbox Party Pack.
Kirby Air Riders is objectively not a good pick. It's actually one of the lowest views out of the new titles, only really winning against the wheelchair Basketball shit.
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And this is biased towards it since this is the internet and you will see 500 people on Reddit say Kirby Air Ride is amazing, and meet 0 fans of it IRL.
Hyrule Warriors is mid, and Donkey Kong I'm not sure how it will play out but it's definitely not a 3D Mario. Nicher by default. The Direct pacing was also terrible. Like 20% of the Direct was dedicated to Switch 2 games, a good 40% were third-party games (almost all old, many of which not even impressive - yeah I love Deltarune too, but I could play that on a Windows Laptop from 2014) and the fact that a three second clip of Silksong has outdone almost everything Nintendo announced today shows the lack of star power.
They spent a considerable amount of time on specs that only nerds like me care about, which isn't how it went in the Switch Presentation in 2017 lmao. Remember when they revealed Super Mario Odyssey, Splatoon 2, ARMS, Xenoblade Chronicles 2 in the same presentation? Now we gotta spend like fuckin' 10 minutes on Voice Chat options.
Then we spend like 30% of the presentation on the worst gimmicks I've seen in a Mario Party + shit like a navigation app for a 8 year old title. Again: a mobile app navigation for an 8 year old videogame. And you gotta pay for this shit, since other games will be getting free upgrades to resolution or FPS and this is what they thought was worth money instead!!! T
To add onto this, the insult of them making it a pain in the ass to find out the price so we all had to learn on our owns how kinda dogshit they priced this system feels a bit insulting.
I was already sold on the Switch 2 and Nintendo is kinda de-selling me, this feels like the classic case of "Company gets a massive win -> Confidence -> Now we're gonna fuck everything up"
Meh. FROM have gradually had the interesting aspects of their art whittled away by the financial pressures of being an industry titan and the browbeating of the most narrow-minded and loud portion of their fanbase. This isn't the draw for me that it would have been a decade ago.Love how you conveniently ignored that Nintendo somehow bribed freaking FromSoft into making a (timed?) exclusive "Bloodborne at home" for them to fit your narrative lmao.
Their interesting aspects do not necessarily equate to good, as Dark Souls II can attest to with the Soul Level system. Hell, the PVP stuff is supremely ass in the majority of Souls games I've played.Meh. FROM have gradually had the interesting aspects of their art whittled away by the financial pressures of being an industry titan and the browbeating of the most narrow-minded and loud portion of their fanbase. This isn't the draw for me that it would have been a decade ago.
I'm not trying to say "Mario Kart isn't hardcore enough" but that I straight up just don't think any multiplayer focused title is a good fit for the launch of a console, because those are the kinds of games people tend to gravitate to in absence of other "major games" rather than their major game, and because of the nature of the system in question.Mario Kart is a rock solid launch title. While it may be a "party game" in that you don't have complete control of the outcome, its solid single player gameplay and decently high skill ceiling make it compelling regardless of your "gamer level." It's never been a frivilous experience.
This is an annoying reply. "To fit your narrative" my brother in christ this is a silly fucking videogame thread on a silly website. Second, literally nothing about this game counters my point.Love how you conveniently ignored that Nintendo somehow bribed freaking FromSoft into making a (timed?) exclusive "Bloodborne at home" for them to fit your narrative lmao.
I think that Dark Souls II is quite a bit better than many people give it credit for, though they were already starting to sand the edges off their formula by that point. Agree on the PVP, though. I wish they would go back to the wild west style of the first Dark Souls instead of continuously tinkering with a system that, due to its reliance on involuntary interactions (i.e. having your world forcibly broken into by an invader), can't ever really be enjoyable for everyone.Their interesting aspects do not necessarily equate to good, as Dark Souls II can attest to with the Soul Level system. Hell, the PVP stuff is supremely ass in the majority of Souls games I've played.
And regardless of your feelings, it's hard to ignore how potentially big this kind of exclusive is. Does Nintendo own the game?
I wouldn't say that multiplayer games can't be big, high-time-investment things, but I can still see the logic in not wanting them to be the big headliner at launch. Online-focused games inherently require other people to have the game and system, which doesn't really mesh with releasing at a moment where nobody has the system beforehand. The game probably won't hit full potential until a few months after the system releases anyway, especially if there ends up being a big scalper situation (and I'm not currently aware of anything preventing that from occurring).I'm not trying to say "Mario Kart isn't hardcore enough" but that I straight up just don't think any multiplayer focused title is a good fit for the launch of a console, because those are the kinds of games people tend to gravitate to in absence of other "major games" rather than their major game, and because of the nature of the system in question.
I find people citing sales numbers like Mario Kart 8 Deluxe disingenuous because sales of individual game does not = launch title success. Super Smash Bros. Ultimate and Animal Crossing New Horizons also sold better than Breath of the Wild, but I would absolutely not agree with them being the launch title for the Switch either.
I think they should've shifted Donkey Kong and Mario Kart around so that Mario Kart was a month after launch (like BotW and MK8 Deluxe) while Donkey Kong was their core "dump a shit ton of hours" singleplayer experience. This isn't to say it's because it's "hardcore" or something, but because this is a handheld system, so singleplayer games show off the hardware better, and because by the time people get tired of Donkey Kong (if it's good, presumably) then Mario Kart will come out and now that can start cooking for the rest of the system's life.
This is an annoying reply. "To fit your narrative" my brother in christ this is a silly fucking videogame thread on a silly website. Second, literally nothing about this game counters my point.
In general this game I actually think will have less overall impact than the Elden Ring port because it's a "PvPvE" title meaning it's seemingly not going to be a direct Soulslike follow up, which I think is gonna make it less impactful than a Bloodborne would've been. Elden Ring itself is IMO massive for selling the console because it's a pretty perfect fit for handheld play.
I'm good friends with someone who likes DS2 a lot and he has flat out told me that the Soul Level system is the worst part of that game. He prays the game receives a remaster specifically so the Soul Level stuff gets deleted and people can just co-op normally.I think that Dark Souls II is quite a bit better than many people give it credit for, though they were already starting to sand the edges off their formula by that point. Agree on the PVP, though. I wish they would go back to the wild west style of the first Dark Souls instead of continuously tinkering with a system that, due to its reliance on involuntary interactions (i.e. having your world forcibly broken into by an invader), can't ever really be enjoyable for everyone.
This certainly has the potential to be a big moneymaker for Nintendo — Bloodborne did big things for the PS4, of course, and FROM is coming off of the biggest financial slam dunk in their history — but as an individual consumer, I'm not really more likely to buy the Switch 2 because of this. Besides, Nintendo themselves are in a smash hit era right now, so I'm not sure that it particularly matters what they have on this thing at launch; it's gonna do numbers.
Here’s the thing- Nintendo doesn’t need you to buy a Switch 2.I think this Direct was objectively not good.
Because even if you have your cult classic scrimblo game covered, lowkey there is almost no reason to buy this system on launch along with it being so overpriced. Mario Kart World for $80. $80 Procon 2. Expansion Pass or buy upgrades. $450 base system.
Mario Kart isn't a good launch title because, no matter how much Nintendo fleshes it out, it's still essentially a casual party game. Not a lot of people are buying an entire new system for the Nintendo Jackbox Party Pack.
Kirby Air Riders is objectively not a good pick. It's actually one of the lowest views out of the new titles, only really winning against the wheelchair Basketball shit.
View attachment 728395
And this is biased towards it since this is the internet and you will see 500 people on Reddit say Kirby Air Ride is amazing, and meet 0 fans of it IRL.
Hyrule Warriors is mid, and Donkey Kong I'm not sure how it will play out but it's definitely not a 3D Mario. Nicher by default. The Direct pacing was also terrible. Like 20% of the Direct was dedicated to Switch 2 games, a good 40% were third-party games (almost all old, many of which not even impressive - yeah I love Deltarune too, but I could play that on a Windows Laptop from 2014) and the fact that a three second clip of Silksong has outdone almost everything Nintendo announced today shows the lack of star power.
They spent a considerable amount of time on specs that only nerds like me care about, which isn't how it went in the Switch Presentation in 2017 lmao. Remember when they revealed Super Mario Odyssey, Splatoon 2, ARMS, Xenoblade Chronicles 2 in the same presentation? Now we gotta spend like fuckin' 10 minutes on Voice Chat options.
Then we spend like 30% of the presentation on the worst gimmicks I've seen in a Mario Party + shit like a navigation app for a 8 year old title. Again: a mobile app navigation for an 8 year old videogame. And you gotta pay for this shit, since other games will be getting free upgrades to resolution or FPS and this is what they thought was worth money instead!!! T
To add onto this, the insult of them making it a pain in the ass to find out the price so we all had to learn on our owns how kinda dogshit they priced this system feels a bit insulting.
I was already sold on the Switch 2 and Nintendo is kinda de-selling me, this feels like the classic case of "Company gets a massive win -> Confidence -> Now we're gonna fuck everything up"
This ignores the problem that Nintendo ultimately needs to eitherHere’s the thing- Nintendo doesn’t need you to buy a Switch 2.
2025 is a lot different than 2017, and in 2017 Nintendo NEEDED you to buy a Switch. In the words of Reggie himself: it was do or die.
The Switch will continue to have an install base of 100 million people, and for most it will continue to be their main Nintendo console. This was going to be the case regardless of how strong or not strong this Direct was. Nintendo will continue to support it for the next year or so, and since its the Nintendo Switch 2 and not some wacky new thing, people don’t need to be convinced. They know whether or not they like the Switch already. For those who like it, its a matter of when, not if.
For now, Nintendo had time on their side.
$80 games sucks ass tho.