Project Break My Team! 1v1 (Cycle 20 at Post #551)

IT'S ALIVE!
BMT Cycle 20 (approved by lost heros)

Congrats to chartung17 and RTM for winning Cycle 17 with their Air Balloon Chandelure and Eviolite Bronzor counters respectively!
image.png


Vote for Cycle 18's best break here: https://forms.gle/qwoqCiC6RgmysRGz9

Vote for Cycle 19's best break here: https://forms.gle/p9tJDovqmzdNjuyv6



Cycle 20's team is submitted by the shoes man Akeras! :zarude: :spectrier: :donphan:
:zarude: Zarude @ Weakness Policy :weakness-policy:
Ability: Leaf Guard
Tera Type: Dark
EVs: 120 HP / 112 Atk / 76 SpD / 200 Spe
Jolly Nature
- Knock Off
- Power Whip
- Bulk Up
- Encore

:spectrier: Spectrier @ Life Orb :life-orb:
Ability: Grim Neigh
Tera Type: Ghost
EVs: 4 HP / 124 Def / 180 SpA / 200 Spe
Timid Nature
- Hex
- Hyper Beam
- Will-O-Wisp
- Calm Mind

:donphan: Donphan @ Expert Belt :expert-belt:
Ability: Sturdy
Tera Type: Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Gunk Shot
- Ice Shard
- Play Rough
The deadline for this cycle will be May 25th, 11:59 PM UTC
or like whenever i decide to post the next cycle. but close to that time

Thank you to all participants and voters and I'd like to see lots of activity this cycle with the revival!
 
Initially thought of crown but I couldn't come up with anything that beat both the monkey and the horse. I knew I needed something that either tanked a zarude hit then ohko'd or something that outsped & lived 1 hit. The others could then be teched for. So I searched for a bug and chose the first one, which happened to work.

:Araquanid:
Araquanid @ Insect Plate
Ability: Water Bubble
Tera Type: Water
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
- Bug Buzz
- Lunge
- Liquidation
- Surf

Vs :zarude:

112 Atk Zarude Power Whip vs. 252 HP / 0 Def Araquanid: 178-211 (52.3 - 62%) -- guaranteed 2HKO

252+ SpA Insect Plate Araquanid Bug Buzz vs. 120 HP / 76 SpD Zarude: 412-492 (108.1 - 129.1%) -- guaranteed OHKO

If knocked
252+ SpA Araquanid Bug Buzz vs. 120 HP / 76 SpD Zarude: 348-412 (91.3 - 108.1%) -- 50% chance to OHKO

Max attack > special attack beats t1 knock but loses if zarude uses bulk-up -> whip, max attack can also tech endure custap > surf + Insect Plate since Lunge ohkos neutral zarude, this only loses to bu on Lunge t1 -> knock on endure t2. If you call the knock on endure, araq wins most of the time since only max roll +2 knock ohkos.


Vs :spectrier:

0 Atk Water Bubble Araquanid Liquidation vs. 4 HP / 124 Def Spectrier: 172-204 (50.2 - 59.6%) -- guaranteed 2HKO

180 SpA Life Orb Spectrier Hex (65 BP) vs. 252 HP / 4 SpD Araquanid: 113-134 (33.2 - 39.4%) -- 99.9% chance to 3HKO

180 SpA Life Orb Spectrier Hyper Beam vs. 252 HP / 4 SpD Araquanid: 173-204 (50.8 - 60%) -- guaranteed 2HKO

Barring crit this always wins

Vs :donphan:

252+ Atk Donphan Gunk Shot vs. 252 HP / 0 Def Araquanid: 146-172 (42.9 - 50.5%) -- 2.3% chance to 2HKO

-1 252+ Atk Donphan Gunk Shot vs. 252 HP / 0 Def Araquanid: 97-115 (28.5 - 33.8%) -- 0.5% chance to 3HKO

2x max roll + poison never kills, just Lunge into surf or Lunge into Liquidation for max attack just wins.

Another guy that works, and is more consistent, is scizor.

:scizor:
Scizor @ Lum Berry
Ability: Technician
Tera Type: Bug
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Counter
- Lunge
- Bullet Punch
- Knock Off

Vs :zarude:

252+ Atk Scizor Lunge vs. 120 HP / 0 Def Zarude: 552-652 (144.8 - 171.1%) -- guaranteed OHKO

112 Atk Zarude Knock Off (97.5 BP) vs. 252 HP / 0 Def Scizor: 135-159 (39.2 - 46.2%) -- guaranteed 2HKO

252+ Atk Scizor Lunge vs. +1 120 HP / 0 Def Zarude: 372-436 (97.6 - 114.4%) -- 81.3% chance to OHKO

252+ Atk Technician Scizor Bullet Punch vs. +1 120 HP / 0 Def Zarude: 69-82 (18.1 - 21.5%) -- possible 5HKO

Vs :spectrier:

252+ Atk Scizor Knock Off (97.5 BP) vs. 4 HP / 124 Def Spectrier: 294-346 (85.9 - 101.1%) -- 12.5% chance to OHKO

252+ Atk Technician Scizor Bullet Punch vs. 4 HP / 124 Def Spectrier: 136-162 (39.7 - 47.3%) -- guaranteed 3HKO

180 SpA Life Orb Spectrier Hex (65 BP) vs. 252 HP / 0 SpD Scizor on a critical hit: 259-305 (75.2 - 88.6%) -- guaranteed 2HKO

Vs :donphan:

Hp invest lets you play around them playing around counter since the hp let's you eat 2x pr + eq so counter -> counter -> 2x bp beats a counter aware player barring absolute max roll on every attack + ice shard. Counter x3 is also fine since if they keep spamming prough or does the aforementioned pr + pr + eq since 3 of them either kos donphan or leaves it in BP range. Counter pp also beats out outplay potential with gunk. Crit prough on sciz counter also guarentees 2hko with bp so unless they crit the eq after you win.

252+ Atk Donphan Earthquake vs. 252 HP / 0 Def Scizor: 169-201 (49.1 - 58.4%) -- guaranteed 2HKO

252+ Atk Donphan Play Rough vs. 252 HP / 0 Def Scizor: 51-60 (14.8 - 17.4%) -- 53.5% chance to 4HKO

252+ Atk Donphan Ice Shard vs. 252 HP / 0 Def Scizor: 22-27 (6.3 - 7.8%) -- possible 9HKO

252+ Atk Technician Scizor Bullet Punch vs. 0 HP / 0 Def Donphan: 93-109 (28.9 - 33.9%) -- 1.2% chance to 3HKO
 
This is also a hard one! I tried Maushold but can't really prove Pop Bomb beats Zarude while following the accuracy rules, so I come up with this

Kyurem @ Choice Specs
Ability: Pressure
Tera Type: Dragon
EVs: 88 SpA / 76 SpD / 112 Spe
Modest Nature
IVs: 0 Atk
- Glaciate

252+ Atk Expert Belt Donphan Play Rough vs. 0 HP / 0 Def Kyurem: 269-317 (68.7 - 81%) -- guaranteed 2HKO
252+ Atk Donphan Ice Shard vs. 0 HP / 0 Def Kyurem: 50-59 (12.7 - 15%) -- possible 7HKO

I doubt anyone will think Glaciate doesn't 2hko an uninvested Donphan oh wait they might think it OHKOs
88+ SpA Kyurem Glaciate vs. 120 HP / 76 SpD Zarude: 200-236 (52.4 - 61.9%) -- guaranteed 2HKO

112 Atk Zarude Knock Off (97.5 BP) vs. 0 HP / 0 Def Kyurem: 147-174 (37.5 - 44.5%) -- guaranteed 3HKO
88+ SpA Choice Specs Kyurem Glaciate vs. 4 HP / 0 SpD Spectrier: 186-220 (54.3 - 64.3%) -- guaranteed 2HKO
88+ SpA Choice Specs Kyurem Glaciate vs. +1 4 HP / 0 SpD Spectrier: 126-148 (36.8 - 43.2%) -- guaranteed 3HKO
88+ SpA Choice Specs Kyurem Glaciate vs. +2 4 HP / 0 SpD Spectrier: 93-111 (27.1 - 32.4%) -- guaranteed 4HKO

+1 180 SpA Life Orb Spectrier Hyper Beam vs. 0 HP / 76 SpD Kyurem: 331-390 (84.6 - 99.7%) -- guaranteed 2HKO
 
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:baxcalibur:
Baxcalibur @ Loaded Dice
Ability: Thermal Exchange
Tera Type: Dragon
EVs: 16 HP / 232 Atk / 252 SpD
Adamant Nature
- Icicle Spear


232+ Atk Baxcalibur Icicle Spear (4 hits) vs. 120 HP / 0 Def Zarude: 384-456 (100.7 - 119.6%) -- guaranteed OHKO
232+ Atk Baxcalibur Icicle Spear (2 hits) vs. 120 HP / 0 Def Zarude: 192-228 (50.3 - 59.8%) -- guaranteed 2HKO
232+ Atk Baxcalibur Icicle Spear (2 hits) vs. +1 120 HP / 0 Def Zarude: 132-156 (34.6 - 40.9%) -- guaranteed 3HKO

112 Atk Zarude Knock Off (97.5 BP) vs. 16 HP / 0 Def Baxcalibur: 144-171 (38.4 - 45.6%) -- guaranteed 3HKO
+1 112 Atk Zarude Knock Off vs. 16 HP / 0 Def Baxcalibur: 145-172 (38.6 - 45.8%) -- guaranteed 3HKO

The only way Zarude can win is if it uses Knock Off -> Bulk Up -> Knock Off, Baxcalibur gets only two hits each turn, and at least one Knock Off is a crit (and even that isn't a guarantee, as Baxcalibur could still 2HKO with high enough rolls and Zarude could still fail to KO with low enough rolls).
Thermal Exchange means it can't be burned.

180 SpA Life Orb Spectrier Hex (65 BP) vs. 16 HP / 252 SpD Baxcalibur: 125-148 (33.3 - 39.4%) -- guaranteed 3HKO
180 SpA Life Orb Spectrier Hyper Beam vs. 16 HP / 252 SpD Baxcalibur: 191-226 (50.9 - 60.2%) -- guaranteed 2HKO

232+ Atk Baxcalibur Icicle Spear (4 hits) vs. 4 HP / 124 Def Spectrier: 244-292 (71.3 - 85.3%) -- guaranteed 2HKO
232+ Atk Baxcalibur Icicle Spear (4 hits) vs. 0 HP / 0 Def Donphan: 336-408 (104.6 - 127.1%) -- guaranteed OHKO
Forgot about Weakness Policy
 
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:baxcalibur:
Baxcalibur @ Loaded Dice
Ability: Thermal Exchange
Tera Type: Dragon
EVs: 16 HP / 232 Atk / 252 SpD
Adamant Nature
- Icicle Spear

232+ Atk Baxcalibur Icicle Spear (4 hits) vs. 120 HP / 0 Def Zarude: 384-456 (100.7 - 119.6%) -- guaranteed OHKO
232+ Atk Baxcalibur Icicle Spear (2 hits) vs. 120 HP / 0 Def Zarude: 192-228 (50.3 - 59.8%) -- guaranteed 2HKO
232+ Atk Baxcalibur Icicle Spear (2 hits) vs. +1 120 HP / 0 Def Zarude: 132-156 (34.6 - 40.9%) -- guaranteed 3HKO

112 Atk Zarude Knock Off (97.5 BP) vs. 16 HP / 0 Def Baxcalibur: 144-171 (38.4 - 45.6%) -- guaranteed 3HKO
+1 112 Atk Zarude Knock Off vs. 16 HP / 0 Def Baxcalibur: 145-172 (38.6 - 45.8%) -- guaranteed 3HKO

The only way Zarude can win is if it uses Knock Off -> Bulk Up -> Knock Off, Baxcalibur gets only two hits each turn, and at least one Knock Off is a crit (and even that isn't a guarantee, as Baxcalibur could still 2HKO with high enough rolls and Zarude could still fail to KO with low enough rolls).
Thermal Exchange means it can't be burned.

180 SpA Life Orb Spectrier Hex (65 BP) vs. 16 HP / 252 SpD Baxcalibur: 125-148 (33.3 - 39.4%) -- guaranteed 3HKO
180 SpA Life Orb Spectrier Hyper Beam vs. 16 HP / 252 SpD Baxcalibur: 191-226 (50.9 - 60.2%) -- guaranteed 2HKO

232+ Atk Baxcalibur Icicle Spear (4 hits) vs. 4 HP / 124 Def Spectrier: 244-292 (71.3 - 85.3%) -- guaranteed 2HKO
232+ Atk Baxcalibur Icicle Spear (4 hits) vs. 0 HP / 0 Def Donphan: 336-408 (104.6 - 127.1%) -- guaranteed OHKO
Weakness Policy Zarude
 
:weavile:
Weavile @ Choice Band
Ability: Pressure
Tera Type: Ice
EVs: 216 Atk / 244 Spe
Jolly Nature
- Triple Axel

216 Atk Choice Band Weavile Triple Axel (120 BP) (3 hits) vs. 120 HP / 0 Def Zarude: 520-618 (136.4 - 162.2%) -- guaranteed OHKO
216 Atk Choice Band Weavile Triple Axel (120 BP) (3 hits) vs. 4 HP / 124 Def Spectrier: 343-406 (100.2 - 118.7%) -- guaranteed OHKO
216 Atk Choice Band Weavile Triple Axel (120 BP) (3 hits) vs. 0 HP / 0 Def Donphan: 470-558 (146.4 - 173.8%) -- guaranteed OHKO
 
IT'S ALIVE!
BMT Cycle 20 (approved by lost heros)

Congrats to chartung17 and RTM for winning Cycle 17 with their Air Balloon Chandelure and Eviolite Bronzor counters respectively!


Vote for Cycle 18's best break here: https://forms.gle/qwoqCiC6RgmysRGz9

Vote for Cycle 19's best break here: https://forms.gle/p9tJDovqmzdNjuyv6



Cycle 20's team is submitted by the shoes man Akeras! :zarude: :spectrier: :donphan:
:zarude: Zarude @ Weakness Policy :weakness-policy:
Ability: Leaf Guard
Tera Type: Dark
EVs: 120 HP / 112 Atk / 76 SpD / 200 Spe
Jolly Nature
- Knock Off
- Power Whip
- Bulk Up
- Encore

:spectrier: Spectrier @ Life Orb :life-orb:
Ability: Grim Neigh
Tera Type: Ghost
EVs: 4 HP / 124 Def / 180 SpA / 200 Spe
Timid Nature
- Hex
- Hyper Beam
- Will-O-Wisp
- Calm Mind

:donphan: Donphan @ Expert Belt :expert-belt:
Ability: Sturdy
Tera Type: Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Gunk Shot
- Ice Shard
- Play Rough
The deadline for this cycle will be May 25th, 11:59 PM UTC
or like whenever i decide to post the next cycle. but close to that time

Thank you to all participants and voters and I'd like to see lots of activity this cycle with the revival!
Probopass @ Covert Cloak
Ability: Sturdy
Level: 1
Tera Type: Rock
EVs: 4 HP
Careful Nature
- Pain Split
- Sandstorm
- Protect
- Iron Head

4hp is really important. Am I right Mentality ?
 
Probopass @ Covert Cloak
Ability: Sturdy
Level: 1
Tera Type: Rock
EVs: 4 HP
Careful Nature
- Pain Split
- Sandstorm
- Protect
- Iron Head

4hp is really important. Am I right Mentality ?
Uhh its Wisp Spect and also Zarude can Encore lock you into Pain Split

Anyways NFE break
Porygon2 @ Eviolite
Ability: Analytic
Tera Type: Normal
EVs: 84 Def / 76 SpA / 88 SpD
Modest Nature
IVs: 0 Atk
- Tri Attack
- Hyper Beam
- Psyshock

252+ Atk Donphan Earthquake vs. 84 HP / 0 Def Eviolite Porygon2: 124-147 (37.3 - 44.2%) -- guaranteed 3HKO
76+ SpA Analytic Porygon2 Tera Blast (80 BP) vs. 120 HP / 76 SpD Zarude: 133-157 (34.9 - 41.2%) -- guaranteed 3HKO
76+ SpA Analytic Porygon2 Hyper Beam vs. 120 HP / 76 SpD Zarude: 249-294 (65.3 - 77.1%) -- guaranteed 2HKO

112 Atk Zarude Knock Off (97.5 BP) vs. 84 HP / 0 Def Eviolite Porygon2: 99-117 (29.8 - 35.2%) -- 16.3% chance to 3HKO
112 Atk Zarude Power Whip vs. 84 HP / 0 Def Porygon2: 181-214 (54.5 - 64.4%) -- guaranteed 2HKO
76+ SpA Analytic Porygon2 Psyshock vs. 4 HP / 124 Def Spectrier: 116-137 (33.9 - 40%) -- guaranteed 3HKO

180 SpA Life Orb Spectrier Hyper Beam vs. 84 HP / 88 SpD Eviolite Porygon2: 139-165 (41.8 - 49.6%) -- guaranteed 3HKO
+2 180 SpA Life Orb Spectrier Hyper Beam vs. 84 HP / 88 SpD Eviolite Porygon2: 279-329 (84 - 99%) -- guaranteed 2HKO
 
Heracross @ Flame Orb
Ability: Guts
Tera Type: Bug
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Knock Off
- Trailblaze

Zarude: trailblaze + cc
Spectrier: trailblaze + knock
Donphan: knock + cc
 
:yanma:
Yanma @ Eviolite
Ability: Speed Boost
Tera Type: Bug
EVs: 56 Def / 252 SpA / 100 SpD
Modest Nature
IVs: 0 Spe
- Bug Buzz
- Shadow Ball
- Giga Drain
- Substitute

112 Atk Zarude Knock Off (97.5 BP) vs. 0 HP / 56 Def Eviolite Yanma: 151-178 (55.7 - 65.6%) -- guaranteed 2HKO

252+ SpA Yanma Bug Buzz vs. 120 HP / 76 SpD Zarude: 436-516 (114.4 - 135.4%) -- guaranteed OHKO
Turn 1 Substitute, turn 2 Shadow Ball. You outspeed starting turn 3.

If Spectrier uses Hyper Beam turn 1: Substitute will fail, but two Shadow Balls + Life Orb recoil KOs.

If Spectrier uses Hex:
Substitute ensures you survive turn 2, and two Shadow Balls + Life Orb recoil will KO if it doesn't use Calm Mind turn 2. You'll need a third Shadow Ball if it uses Calm Mind once and a fourth if it uses it twice or more, but you still win in those cases.

If Spectrier uses Calm Mind:
Click Substitute whenever you don't have a substitute but you have sufficient HP to make one, otherwise click Shadow Ball. You can use Shadow Ball twice if they use Calm Mind once, three times if they use it twice, and four times (or more) if they use it three or more times; all of those cases result in a KO when combined with the 40% Life Orb recoil.

If Spectrier uses Will-O-Wisp:
Just spam Shadow Ball. No matter how many Calm Minds they use afterward, Shadow Ball will outdamage the burn and KO before they can use two damaging attacks.

180 SpA Life Orb Spectrier Hyper Beam vs. 0 HP / 100 SpD Eviolite Yanma: 229-270 (84.5 - 99.6%) -- guaranteed 2HKO
180 SpA Life Orb Spectrier Hex (65 BP) vs. 0 HP / 100 SpD Eviolite Yanma: 149-177 (54.9 - 65.3%) -- guaranteed 2HKO

252+ SpA Yanma Shadow Ball vs. 4 HP / 0 SpD Spectrier: 160-190 (46.7 - 55.5%) -- 74.2% chance to 2HKO
252+ SpA Yanma Shadow Ball vs. +1 4 HP / 0 SpD Spectrier: 108-128 (31.5 - 37.4%) -- 85.8% chance to 3HKO
252+ SpA Yanma Shadow Ball vs. +2 4 HP / 0 SpD Spectrier: 80-96 (23.3 - 28%) -- 87.5% chance to 4HKO
With no speed EVs or IVs, Yanma is slower than Donphan on turn 1. Giga Drain recovers just enough to ensure that Donphan can't 2HKO with Gunk Shot + Ice Shard, even with poison damage.

252+ Atk Donphan Gunk Shot vs. 0 HP / 56 Def Eviolite Yanma: 153-180 (56.4 - 66.4%) -- guaranteed 2HKO
252+ Atk Expert Belt Donphan Ice Shard vs. 0 HP / 56 Def Eviolite Yanma: 122-146 (45 - 53.8%) -- 44.1% chance to 2HKO

252+ SpA Yanma Giga Drain vs. 0 HP / 4 SpD Donphan: 188-222 (58.5 - 69.1%) -- guaranteed 2HKO (34.6 - 40.9% recovered)
 
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shitmon with two moves :D

Oricorio @ Chilan Berry
Ability: Dancer
Tera Type: Fire
EVs: 16 HP / 240 SpA / 252 SpD
Modest Nature
IVs: 0 Atk
- Quiver Dance
- Revelation Dance

112 Atk Zarude Knock Off (97.5 BP) vs. 16 HP / 0 Def Oricorio: 180-213 (61 - 72.2%) -- guaranteed 2HKO

+1 240+ SpA Oricorio Revelation Dance vs. 120 HP / 76 SpD Zarude: 380-450 (99.7 - 118.1%) -- 93.8% chance to OHKO


All EVs were used, so this is a range (within the rules, but a range nonetheless)
https://replay.pokemonshowdown.com/gen91v1-2362863515?p2
180 SpA Life Orb Spectrier Hyper Beam vs. 16 HP / 252 SpD Chilan Berry Oricorio: 109-128 (36.9 - 43.3%) -- guaranteed 3HKO
Hex is always the better move into Chilan Oricorio
The optimal line against Oricorio is to Hex, then CM, then Hex, but this combo still never KOs
180 SpA Life Orb Spectrier Hex (65 BP) vs. 16 HP / 252 SpD Oricorio: 142-168 (48.1 - 56.9%) -- 86.7% chance to 2HKO
+1 180 SpA Life Orb Spectrier Hex (65 BP) vs. +2 16 HP / 252 SpD Oricorio: 107-126 (36.2 - 42.7%) -- guaranteed 3HKO

+6 240+ SpA Oricorio Revelation Dance vs. +6 4 HP / 0 SpD Spectrier: 159-187 (46.4 - 54.6%) -- 62.1% chance to 2HKO
+2 240+ SpA Oricorio Revelation Dance vs. 4 HP / 0 SpD Spectrier: 316-373 (92.3 - 109%) -- 56.3% chance to OHKO

Always wins after Life Orb recoil

This one has a few potential lines for Spectrier, but Oricorio wins all of them
Use Quiver Dance twice:
If Spectrier used Calm Mind twice, boost until you either reach +6 or it attacks you, then attack
Any other scenario is covered by attacking until victory
https://replay.pokemonshowdown.com/gen91v1-2362858520
https://replay.pokemonshowdown.com/gen91v1-2362859188
https://replay.pokemonshowdown.com/gen91v1-2362860927?p2
240+ SpA Oricorio Revelation Dance vs. 0 HP / 4 SpD Donphan: 198-234 (61.6 - 72.8%) -- guaranteed 2HKO

252+ Atk Donphan Gunk Shot vs. 16 HP / 0 Def Oricorio: 182-215 (61.6 - 72.8%) -- guaranteed 2HKO
252+ Atk Donphan Ice Shard vs. 16 HP / 0 Def Oricorio: 62-73 (21 - 24.7%) -- guaranteed 5HKO

https://replay.pokemonshowdown.com/gen91v1-2362864379
 
Ursaring @ Choice Band
Ability: Guts
Tera Type: Normal
EVs: 144 Atk / 128 Def / 20 SpD / 216 Spe
Adamant Nature
- Close Combat
- Crunch
- Low Kick
- Seed Bomb

Spectrier:
180 SpA Spectrier Hyper Beam vs. 0 HP / 20 SpD Ursaring: 209-246 (65.1 - 76.6%) -- guaranteed 2HKO

144+ Atk Choice Band Ursaring Crunch vs. 4 HP / 124 Def Spectrier: 336-396 (98.2 - 115.7%) -- 87.5% chance to OHKO

Donphan

144+ Atk Choice Band Ursaring Seed Bomb vs. 0 HP / 0 Def Donphan: 228-270 (71 - 84.1%) -- guaranteed 2HKO

252+ Atk Donphan Ice Shard vs. 0 HP / 128 Def Ursaring: 50-59 (15.5 - 18.3%) -- possible 6HKO
252+ Atk Donphan Earthquake vs. 0 HP / 128 Def Ursaring: 184-217 (57.3 - 67.6%) -- guaranteed 2HKO


Will add explanation later
 
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:pmd/incineroar:
WolfeyVGC (Incineroar) @ Life Orb
Ability: Intimidate
Tera Type: Fire
EVs: 252 SpA / 176 Spe
Mild Nature
- Fake Out
- Blast Burn
- Knock Off
Straight Blasting my Burn This set works surprisingly well ngl. Would also love to see someone do Rillaboom

252+ SpA Incineroar Blast Burn vs. 120 HP / 76 SpD Zarude: 374-444 (98.1 - 116.5%) -- 87.5% chance to OHKO
Knock Off is the only thing zarude can do but blast burn still reaches the calc threshold
180 SpA Life Orb Spectrier Hyper Beam vs. 0 HP / 0 SpD Incineroar: 240-283 (72.5 - 85.4%) -- guaranteed 2HKO

0 Atk Life Orb Incineroar Knock Off (97.5 BP) vs. 4 HP / 124 Def Spectrier: 385-455 (112.5 - 133%) -- guaranteed OHKO
lmao
0 Atk Life Orb Incineroar Fake Out vs. 0 HP / 0 Def Donphan: 36-44 (11.2 - 13.7%) -- possible 8HKO

252+ SpA Life Orb Incineroar Blast Burn vs. 0 HP / 4 SpD Donphan: 378-446 (117.7 - 138.9%) -- guaranteed OHKO
lmao, perfect speed to outspeed
 
:rillaboom:
Rillaboom @ Choice Band
Ability: Grassy Surge
Tera Type: Grass
EVs: 60 HP / 196 Def / 252 SpD
Adamant Nature
- Grassy Glide
- U-turn

No matter what Zarude does, it fails to 2HKO Rillaboom, and Rillaboom is guaranteed to 2HKO it (or OHKO, if Rillaboom clicks Encore or Power Whip on turn 1 for some reason). +3 Knock Off doesn't quite KO, and thanks to Grassy Terrain, neither does the combination of Knock Off and +2 Power Whip.

+3 112 Atk Zarude Knock Off (97.5 BP) vs. 60 HP / 196 Def Rillaboom: 298-352 (83.7 - 98.8%) -- guaranteed 2HKO after Grassy Terrain recovery
112 Atk Zarude Knock Off (97.5 BP) vs. 60 HP / 196 Def Rillaboom: 120-142 (33.7 - 39.8%) -- 30.6% chance to 3HKO after Grassy Terrain recovery
+2 112 Atk Zarude Power Whip vs. 60 HP / 196 Def Rillaboom in Grassy Terrain: 192-226 (53.9 - 63.4%) -- guaranteed 2HKO after Grassy Terrain recovery

0+ Atk Choice Band Rillaboom U-turn vs. 120 HP / 0 Def Zarude: 384-456 (100.7 - 119.6%) -- guaranteed OHKO
0+ Atk Rillaboom U-turn vs. 120 HP / 0 Def Zarude: 260-308 (68.2 - 80.8%) -- guaranteed 2HKO after Grassy Terrain recovery
0+ Atk Rillaboom U-turn vs. +1 120 HP / 0 Def Zarude: 176-208 (46.1 - 54.5%) -- 6.3% chance to 2HKO after Grassy Terrain recovery
Grassy Glide is a guaranteed 3HKO if you're burned on turn 1, and you're guaranteed to survive a Hex after burn damage.

180 SpA Life Orb Spectrier Hex (130 BP) vs. 60 HP / 252 SpD Rillaboom: 282-333 (79.2 - 93.5%) -- guaranteed 2HKO after Grassy Terrain recovery and burn damage

0+ Atk Choice Band Rillaboom Grassy Glide vs. 4 HP / 124 Def Spectrier in Grassy Terrain: 195-231 (57 - 67.5%) -- guaranteed 2HKO after Grassy Terrain recovery
0+ Atk Choice Band burned Rillaboom Grassy Glide vs. 4 HP / 124 Def Spectrier in Grassy Terrain: 97-115 (28.3 - 33.6%) -- 96.6% chance to 4HKO after Grassy Terrain recovery
Grassy Terrain heals before poison damage, which means Donphan needs to do at least 334 damage and poison in order to win. Even ignoring Gunk Shot's accuracy, that's only a 3/16 * 30% = 5.6% chance.

252+ Atk Expert Belt Donphan Gunk Shot vs. 60 HP / 196 Def Rillaboom: 290-343 (81.4 - 96.3%) -- guaranteed 2HKO after Grassy Terrain recovery

0+ Atk Choice Band Rillaboom Grassy Glide vs. 0 HP / 0 Def Donphan in Grassy Terrain: 266-314 (82.8 - 97.8%) -- guaranteed 2HKO after Grassy Terrain recovery
 
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:pmd/overqwil:
Mrs. Puff (Overqwil) @ Lum Berry
Ability: Intimidate
Tera Type: Dark
EVs: 252 HP / 252 Atk / 4 SpA
Adamant Nature
- Crunch
- Gunk Shot
- Hydro Pump
- Acid Spray
Poison Dark types, my fav (i hate camove stall :psycry:)
252+ Atk Overqwil Gunk Shot vs. 120 HP / 0 Def Zarude: 378-446 (99.2 - 117%) -- 93.8% chance to OHKO
252+ Atk Overqwil Gunk Shot vs. +1 120 HP / 0 Def Zarude: 254-300 (66.6 - 78.7%) -- guaranteed 2HKO
252+ Atk Overqwil Gunk Shot vs. +2 120 HP / 0 Def Zarude: 188-224 (49.3 - 58.7%) -- 98.8% chance to 2HKO
Dont know the ruling on hitting 2 gunks in a row :(

-1 112 Atk Zarude Power Whip vs. 252 HP / 0 Def Overqwil: 58-69 (15.5 - 18.4%) -- possible 6HKO
+2 112 Atk Zarude Power Whip vs. 252 HP / 0 Def Overqwil: 174-204 (46.5 - 54.5%) -- 61.3% chance to 2HKO
+2 assumes BU with +3 being almost impossible, +1 doesnt matter
252+ Atk Overqwil Crunch vs. 4 HP / 124 Def Spectrier: 332-392 (97 - 114.6%) -- 81.3% chance to OHKO

180 SpA Life Orb Spectrier Hyper Beam vs. 252 HP / 0 SpD Overqwil: 312-368 (83.4 - 98.3%) -- guaranteed 2HKO

Life Orb kills Spect so hex into beam isnt possible
-1 252+ Atk Expert Belt Donphan Earthquake vs. 252 HP / 0 Def Overqwil: 283-338 (75.6 - 90.3%) -- guaranteed 2HKO
-1 252+ Atk Donphan Ice Shard vs. 252 HP / 0 Def Overqwil: 32-38 (8.5 - 10.1%) -- possibly the worst move ever
This one is stupid, there is about a 2.3% chance it kills, having to get the highest eq roll into the top 6 rolls of ice shard. Fun

4- SpA Overqwil Acid Spray vs. 0 HP / 4 SpD Donphan: 21-25 (6.5 - 7.7%) -- possibly the worst move ever
4- SpA Overqwil Hydro Pump vs. -2 0 HP / 4 SpD Donphan: 304-358 (94.7 - 111.5%) -- 68.8% chance to OHKO
 
:rillaboom:
Rillaboom @ Choice Band
Ability: Grassy Surge
Tera Type: Grass
EVs: 60 HP / 196 Def / 252 SpD
Adamant Nature
- Grassy Glide
- U-turn

No matter what Zarude does, it fails to 2HKO Rillaboom, and Rillaboom is guaranteed to 2HKO it (or OHKO, if Rillaboom clicks Encore or Power Whip on turn 1 for some reason). +3 Knock Off doesn't quite KO, and thanks to Grassy Terrain, neither does the combination of Knock Off and +2 Power Whip.

+3 112 Atk Zarude Knock Off (97.5 BP) vs. 60 HP / 196 Def Rillaboom: 298-352 (83.7 - 98.8%) -- guaranteed 2HKO after Grassy Terrain recovery
112 Atk Zarude Knock Off (97.5 BP) vs. 60 HP / 196 Def Rillaboom: 120-142 (33.7 - 39.8%) -- 30.6% chance to 3HKO after Grassy Terrain recovery
+2 112 Atk Zarude Power Whip vs. 60 HP / 196 Def Rillaboom in Grassy Terrain: 192-226 (53.9 - 63.4%) -- guaranteed 2HKO after Grassy Terrain recovery

0+ Atk Choice Band Rillaboom U-turn vs. 120 HP / 0 Def Zarude: 384-456 (100.7 - 119.6%) -- guaranteed OHKO
0+ Atk Rillaboom U-turn vs. 120 HP / 0 Def Zarude: 260-308 (68.2 - 80.8%) -- guaranteed 2HKO after Grassy Terrain recovery
0+ Atk Rillaboom U-turn vs. +1 120 HP / 0 Def Zarude: 176-208 (46.1 - 54.5%) -- 6.3% chance to 2HKO after Grassy Terrain recovery
Grassy Glide is a guaranteed 3HKO if you're burned on turn 1, and you're guaranteed to survive a Hex after burn damage.

180 SpA Life Orb Spectrier Hex (130 BP) vs. 60 HP / 252 SpD Rillaboom: 282-333 (79.2 - 93.5%) -- guaranteed 2HKO after Grassy Terrain recovery and burn damage

0+ Atk Choice Band Rillaboom Grassy Glide vs. 4 HP / 124 Def Spectrier in Grassy Terrain: 195-231 (57 - 67.5%) -- guaranteed 2HKO after Grassy Terrain recovery
0+ Atk Choice Band burned Rillaboom Grassy Glide vs. 4 HP / 124 Def Spectrier in Grassy Terrain: 97-115 (28.3 - 33.6%) -- 96.6% chance to 4HKO after Grassy Terrain recovery
Grassy Terrain heals before poison damage, which means Donphan needs to do at least 334 damage and poison in order to win. Even ignoring Gunk Shot's accuracy, that's only a 3/16 * 30% = 5.6% chance.

252+ Atk Expert Belt Donphan Gunk Shot vs. 60 HP / 196 Def Rillaboom: 290-343 (81.4 - 96.3%) -- guaranteed 2HKO after Grassy Terrain recovery

0+ Atk Choice Band Rillaboom Grassy Glide vs. 0 HP / 0 Def Donphan in Grassy Terrain: 266-314 (82.8 - 97.8%) -- guaranteed 2HKO after Grassy Terrain recovery
Power Whip into Knock Off has a chance to win, up to 112% dealt, even outdoing Grassy Terrain healing:

112 Atk Zarude Power Whip vs. 60 HP / 196 Def Rillaboom in Grassy Terrain: 96-114 (26.9 - 32%) -- 40% chance to 4HKO after Grassy Terrain recovery
+2 112 Atk Zarude Knock Off (97.5 BP) vs. 60 HP / 196 Def Rillaboom: 238-282 (66.8 - 79.2%) -- guaranteed 2HKO after Grassy Terrain recovery


You can probably redistribute bulk to beat this (it's not a super likely range), just letting you know
 
Power Whip into Knock Off has a chance to win, up to 112% dealt, even outdoing Grassy Terrain healing:

112 Atk Zarude Power Whip vs. 60 HP / 196 Def Rillaboom in Grassy Terrain: 96-114 (26.9 - 32%) -- 40% chance to 4HKO after Grassy Terrain recovery
+2 112 Atk Zarude Knock Off (97.5 BP) vs. 60 HP / 196 Def Rillaboom: 238-282 (66.8 - 79.2%) -- guaranteed 2HKO after Grassy Terrain recovery


You can probably redistribute bulk to beat this (it's not a super likely range), just letting you know
If Zarude uses Power Whip on turn 1, then it immediately dies to U-turn.

0+ Atk Choice Band Rillaboom U-turn vs. 120 HP / 0 Def Zarude: 384-456 (100.7 - 119.6%) -- guaranteed OHKO
 
:zoroark-hisui:
Zoroark-Hisui @ Colbur Berry
Ability: Illusion
Tera Type: Normal
EVs: 100 Def / 244 SpA / 164 Spe
Timid Nature
IVs: 0 Atk
- Hyper Beam
- Hyper Voice
- Focus Blast
- Will-O-Wisp

Zoroark is one point faster, and Hyper Voice followed by Focus Blast KOs. If Zarude uses Encore, Hyper Voice is a 3HKO.

112 Atk Zarude Knock Off (97.5 BP) vs. 0 HP / 100 Def Colbur Berry Zoroark-Hisui: 175-207 (69.7 - 82.4%) -- guaranteed 2HKO
112 Atk Zarude Power Whip vs. 0 HP / 100 Def Zoroark-Hisui: 217-256 (86.4 - 101.9%) -- 12.5% chance to OHKO

244 SpA Zoroark-Hisui Hyper Voice vs. 120 HP / 76 SpD Zarude: 138-163 (36.2 - 42.7%) -- guaranteed 3HKO
244 SpA Zoroark-Hisui Focus Blast vs. 120 HP / 76 SpD Zarude: 244-288 (64 - 75.5%) -- guaranteed 2HKO
Assuming both of you hit Will-O-Wisp on turn 1, both would faint to burn damage on turn 17, but Spectrier is faster so it faints first.
252+ Atk burned Donphan Earthquake vs. 0 HP / 100 Def Zoroark-Hisui: 110-130 (43.8 - 51.7%) -- 12.5% chance to 2HKO

244 SpA Zoroark-Hisui Hyper Beam vs. 0 HP / 4 SpD Donphan: 357-420 (111.2 - 130.8%) -- guaranteed OHKO
 
:staraptor:
Staraptor
Level: 100
Adamant Nature
Tera Type: Flying
Ability: Intimidate
EVs: 204 HP / 100 Atk / 152 Def / 52 SpD
- Brave Bird
- Dual Wingbeat
- Agility
- Substitute
100+ Atk Staraptor Brave Bird vs. +1 120 HP / 0 Def Zarude: 234-276 (61.4 - 72.4%) -- guaranteed 2HKO
+2 112 Atk Zarude Knock Off vs. 204 HP / 152 Def Staraptor: 199-235 (54.9 - 64.9%) -- guaranteed 2HKO

Or, on the double bulk up:
100+ Atk Staraptor Brave Bird vs. +2 120 HP / 0 Def Zarude: 174-206 (45.6 - 54%) -- 43.8% chance to 2HKO

180 SpA Life Orb Spectrier Hyper Beam vs. 204 HP / 52 SpD Staraptor: 307-361 (84.8 - 99.7%) -- guaranteed 2HKO
100+ Atk Staraptor Dual Wingbeat (2 hits) vs. 4 HP / 124 Def Spectrier: 152-182 (44.4 - 53.2%) -- 21.4% chance to 2HKO
100+ Atk Staraptor Brave Bird vs. 4 HP / 124 Def Spectrier: 229-270 (66.9 - 78.9%) -- guaranteed 2HKO

Or:
https://replay.pokemonshowdown.com/gen91v1-2366986225
100+ Atk burned Staraptor Dual Wingbeat (2 hits) vs. 4 HP / 124 Def Spectrier: 76-90 (22.2 - 26.3%) -- 7.4% chance to 4HKO
100+ Atk burned Staraptor Brave Bird vs. 4 HP / 124 Def Spectrier: 114-135 (33.3 - 39.4%) -- guaranteed 3HKO

100+ Atk Staraptor Brave Bird vs. 0 HP / 0 Def Donphan: 154-183 (47.9 - 57%) -- 89.8% chance to 2HKO
-1 252+ Atk Donphan Gunk Shot vs. 204 HP / 152 Def Staraptor: 100-118 (27.6 - 32.5%) -- guaranteed 4HKO
-1 252+ Atk Expert Belt Donphan Ice Shard vs. 204 HP / 152 Def Staraptor: 82-96 (22.6 - 26.5%) -- 14.7% chance to 4HKO
 
Larvesta @ Eviolite
Ability: Swarm
Tera Type: 1v1 BMT 20 Break
EVs: 252 HP / 120 Def / 136 SpD
Impish Nature
- Lunge
- Amnesia
- Flame Charge
- Morning Sun

Spam Lunge + Morning Sun. (Btw Flame Charge + Swarm boosted Lunge does more damage than 2 unboosted Lunge so you can exploit that to end it quicker)

Sequence assuming max rolls from Donphan spamming Earthquake:
Lunge (314-165 = 149 HP)
Morning Sun (149-111+157 = 195)
Morning Sun (195-111+157 = 241) (You could Lunge here if you don't get max rolled first 2 turns)
Lunge (241-111 = 130)
Morning Sun (130-84+157 = 203)
Lunge (203-84 = 119)
Morning Sun (119-67+157 = 209)
Lunge x2 (209-67-57 = 85)
Only 9 turns

252+ Atk Donphan Earthquake vs. 252 HP / 120+ Def Eviolite Larvesta: 139-165 (44.2 - 52.5%) -- 18.4% chance to 2HKO
-1 252+ Atk Donphan Earthquake vs. 252 HP / 120+ Def Eviolite Larvesta: 93-111 (29.6 - 35.3%) -- 19.3% chance to 3HKO
-2 252+ Atk Donphan Earthquake vs. 252 HP / 120+ Def Eviolite Larvesta: 70-84 (22.2 - 26.7%) -- guaranteed 4HKO
-3 252+ Atk Donphan Earthquake vs. 252 HP / 120+ Def Eviolite Larvesta: 57-67 (18.1 - 21.3%) -- 5.7% chance to 4HKO
-4 252+ Atk Donphan Earthquake vs. 252 HP / 120+ Def Eviolite Larvesta: 48-57 (15.2 - 18.1%) -- possible 5HKO
-3 252+ Atk Donphan Ice Shard vs. 252 HP / 120+ Def Eviolite Larvesta: 8-9 (2.5 - 2.8%) -- possibly the worst move ever

0 Atk Larvesta Lunge vs. 0 HP / 0 Def Donphan: 66-78 (20.5 - 24.2%) -- guaranteed 5HKO
0 Atk Swarm Larvesta Lunge vs. 0 HP / 0 Def Donphan: 97-115 (30.2 - 35.8%) -- 37.9% chance to 3HKO
0 Atk Larvesta Flame Charge vs. 0 HP / 0 Def Donphan: 42-49 (13 - 15.2%) -- possible 7HKO
Spam Lunge.

0 Atk Larvesta Lunge vs. +1 120 HP / 0 Def Zarude: 196-232 (51.4 - 60.8%) -- guaranteed 2HKO (Hence Bulk Up does nothing)

112 Atk Zarude Knock Off (97.5 BP) vs. 252 HP / 120+ Def Eviolite Larvesta: 109-130 (34.7 - 41.4%) -- guaranteed 3HKO
+1 112 Atk Zarude Knock Off (97.5 BP) vs. 252 HP / 120+ Def Eviolite Larvesta: 165-195 (52.5 - 62.1%) -- guaranteed 2HKO

According to this damage calc this is a 10.546875% chance to KO:
https://cantsay.github.io/resources/ko-chance-calculator/
Until you reach +6 SpD you spam Amnesia and if they attack you click Morning Sun if you are in Hex + Hyper Beam range. (You should be happy they do this because of LO Recoil)
Then you spam Flame Charge. You reach +3 (i.e. outspeed) just after they reach +5 SpA (which enables Hex + Hyper Beam to KO).
Then keep spamming Flame Charge (it is a 6HKO if Spectrier not attack, but for every 2 LO Recoils 1 less Flame Charge is needed so definitely not critbait) and click Morning Sun.

+4 180 SpA Life Orb Spectrier Hex (65 BP) vs. +6 252 HP / 136 SpD Eviolite Larvesta: 95-113 (30.2 - 35.9%) -- 34.6% chance to 3HKO
+4 180 SpA Life Orb Spectrier Hyper Beam vs. +6 252 HP / 136 SpD Eviolite Larvesta: 144-170 (45.8 - 54.1%) -- 50% chance to 2HKO

0 Atk Larvesta Flame Charge vs. 4 HP / 124 Def Spectrier: 60-72 (17.5 - 21%) -- possible 5HKO
 
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