Would Dialga-O and Ho-Oh be too lacking in power for a TR setup? I love Dialga so it's not coming out but I'm still pretty new and figuring out VGC
Dialga-O+Ho-Oh I feel have a problem with damage output and having a bad matchup vs other restricteds (a well positioned Miraidon blow both of them up) and other common mons with Urshifu-R and Urshifu-S. You could try something like Dialga-O+Calyrex-I and have some sort of Hard Trick Room aspect, but generally it's just bad restricted + shaky restricted, I dont think it'll work out.Would Dialga-O and Ho-Oh be too lacking in power for a TR setup? I love Dialga so it's not coming out but I'm still pretty new and figuring out VGC
Idk, i feel itd still be decent. Anti-weather is most likely the weakest argument to it being mid, i'm willing to bet groudon is on less than 3% of teams, and kyogre is naturally slower than koraidon so with right positoning it often wins the weather war, not to mention if your weather is up and you predict koraidon switching in you can often ice beam it for a lot of damage, while that's a specific situation i think the point gets across. Also calm mind isn't its best set in my opinion, but that's more subjective.taking first post to talk about how mid SwordFish is and why Kyogre in general is extremely underwhelming in Reg I.
Kyogre has a lot of the same issues it did in one restricted (notably its weakness to common threats such as Raging Bolt, Rillaboom, Amoonguss, and the Ogerpon formes), however there are a few key changes that make it a lot worse in my eyes:
The Zamazenta IssueI would have to say the single biggest issue for Kyogre in Reg I has to be Zamazenta-C, with Wide Guard able to block its primary STABs and a resistence to Ice Beam, Zamazenta is basically able to stonewall Kyogre and prevent a lot of its major offensive output in addition to being able to threaten significant damage with +1 Body Press. (Lunala also causes a fair amount of issues for Kyogre, however it's less able to threaten Kyogre than Zamazenta is which is a big part of the reason why Zamazenta is such a problem). Kyogre's lack of consistent single target water attacks mean that it's extremely weak to Wide Guard or is forced to run suboptimal moves like Hydro Pump or Tera Blast Water.
More anti-weatherThe addition of an additional restricted slot also means that there will be an increase in usage for Kyogre's nemesis Groudon and Koraidon, meaning that the rain-boosted attacks Kyogre would like to spam are heavily nerfed
Calm MindAnother big issue with Kyogre is that its best set from Reg G, Calm Mind, is significantly harder to pull off in double restricted due to the increased pace and power of the format. While this issue affects Terapagos a lot more than it does Kyogre, an indirect nerf to its best set is not doing it any favors. Having multiple restricteds on every team means that CM Ogre has to hold up to an even higher caliber of attacks more consistently than it did back in Reg G, and with a fairly middling restricted matchup spread, the Kyogre player will be working uphill more often than not.
Speed & Water SpoutBase 90 is simply too slow for an offensive threat like Kyogre. Offensive Kyogre wants to spam Water Spout as much as possible, but because it's so slow, it's way harder to keep Kyogre at full health in order to not have to rely on the inaccurate Origin Pulse. The expansion of spread moves in the format means that you're significantly more likely to have to take on spread attacks from oftentimes faster threats, meaning you are unable to actually stay at full health and utilize Kyogre's strengths most efficiently. Additionally, into opposing tailwind teams Kyogre is essentially useless because of how much it relies on Tailwind as its primary form of speed control and because the restricteds that tailwind is usually paired with oftentimes have a positive matchup into Kyogre.
I think Kyogre all to often is either outbulked, outdamaged, or both by other special attacking and spread move using restricteds, and is definitely overrated by a lot of people.
(wrote this on an all-nighter so it’s not as well-defined as it could be feel free to ask for clarification)
i mean, you can say this abt basically any restricted pairing. swordfish is not the best restricted pair at playing a positioning-based game. swordfish is also uniquely awful into the metagame making it worse at playing into those positioning based games. it's a lot harder for swordfish to gain an advantage in this format than it was in VGC 22, i believe you're largely shooting yourself in the foot by playing two mid restricteds together.however as someone who plays swordfish 90% of the time because i love a gameplay based on positioning, i believe its weaknesses are often covered by its partners.
zacian is not at all a consistent check to zamazenta-c. neutral sacred sword doesn't even 2HKO, and if you can't force tera then the same goes for tera fairy play rough. into zamazenta teams you need to be able to remove zamazenta or its ability to wide guard ASAP so you aren't forced to play around it with kyogre, and since zacian is often fairly ineffective at this, it's an unnecessarily uphill matchup. why would i choose to play something with a bad matchup into the top restricted pairings such that it makes me have to significantly outplay to win every time. i would rather win more in the builder by creating a team that has decent-to-positive matchups across the board that doesn't force me to have an uphill battle into some of the best archtypes in the metagamei believe its weaknesses are often covered by its partners. Zamazenta-c can be covered by zacian, who deals very good damage with sacred sword (even without the attack boost), and if zamazenta tera dragons, play rough does good damage also (only with atk boost tho)
its speed tier is rly awful for this reason, it will always get out-offensed in both the tailwind and trick room matchups because of its middling speed tier. it's not slow enough to be a tr sweeper and not fast enough to win tailwind mirrors. the csr zama tailwind and koraidon lunala semiroom matchups are literally abominable because they have both ways to shut down your kyogre (wide guard, sun from korai) and ways of forcing the speed control advantage in their favor (trick room and tailwind respectively).tornadus can tailwind to help kyogres water spout, also its one of the slowest restricteds which means against other restricteds it'll often outspeed in TR. I'm not saying you're wrong by any means, i don't think we'll be seeing swordfish often, but it's definetely not mid.
Your argumentents are valid, and I wasnt nessecarily saying you were wrong about any of them, however im a bit confused about something. I dont know if im having a misunderstanding of what you're saying, but when you said "neutral sacred sword" do you mean type effectiveness? Cause steel/fighting is weak to fighting, also it does 2HKO (tell me if i did something wrong in the calcs) +2 252 Atk Zacian-Crowned Sacred Sword vs. 100 HP / 236+ Def Zamazenta-Crowned: 132-156 (73.3 - 86.6%) -- guaranteed 2HKO (zacian isnt adamant since im running jolly 156 spe evs to outspeed 135s). Another clarification is I said itll outspeed other restricteds in TR, not that its a reliable tr mon, it only is when theres another restricted on the field and tr is up. Also my bad for saying the positioning thing, i meant only against koraidon and groudon as positioning is important, also fogot to mention tornadus manual rain dance helps on weather wars. Once again we wont be seeing much of swordfish, and i believe i cant really change your opinion on it being mid, on most discussions you often just cant, however i do believe its good not mid, and im reaffirming that.i mean, you can say this abt basically any restricted pairing. swordfish is not the best restricted pair at playing a positioning-based game. swordfish is also uniquely awful into the metagame making it worse at playing into those positioning based games. it's a lot harder for swordfish to gain an advantage in this format than it was in VGC 22, i believe you're largely shooting yourself in the foot by playing two mid restricteds together.
zacian is not at all a consistent check to zamazenta-c. neutral sacred sword doesn't even 2HKO, and if you can't force tera then the same goes for tera fairy play rough. into zamazenta teams you need to be able to remove zamazenta or its ability to wide guard ASAP so you aren't forced to play around it with kyogre, and since zacian is often fairly ineffective at this, it's an unnecessarily uphill matchup. why would i choose to play something with a bad matchup into the top restricted pairings such that it makes me have to significantly outplay to win every time. i would rather win more in the builder by creating a team that has decent-to-positive matchups across the board that doesn't force me to have an uphill battle into some of the best archtypes in the metagame
its speed tier is rly awful for this reason, it will always get out-offensed in both the tailwind and trick room matchups because of its middling speed tier. it's not slow enough to be a tr sweeper and not fast enough to win tailwind mirrors. the csr zama tailwind and koraidon lunala semiroom matchups are literally abominable because they have both ways to shut down your kyogre (wide guard, sun from korai) and ways of forcing the speed control advantage in their favor (trick room and tailwind respectively).
IMO swordfish is just too flawed in the builder to rly ever be worth bringing to a serious match/tournament. unless there is a significant change in the meta or new tech is discovered that can somehow make it work (doubt) then swordfish is going to be mid and stay mid
neutral as in when Zacian has been intimidated and is no longer at +1 to clarifybut when you said "neutral sacred sword" do you mean type effectiveness?
Thx for the clarifiication, however if this is true, i believe i'm doing something wrong in the calcs then: +1 252 Atk Zacian-Crowned Sacred Sword vs. 100 HP / 236+ Def Zamazenta-Crowned: 100-118 (55.5 - 65.5%) -- guaranteed 2HKO (Idk why it says +1 when i putted no stat boosts)neutral as in when Zacian has been intimidated and is no longer at +1 to clarify
It automatically goes to +1 cause of intrepid sword, similar to how a lot of calcs into incin are automatically -1 as it assumes you are intimidated, or how it will consume an electric seed for you in e terrain. Can be fixed by just making zacian -1, that way it goes to neutralThx for the clarifiication, however if this is true, i believe i'm doing something wrong in the calcs then: +1 252 Atk Zacian-Crowned Sacred Sword vs. 100 HP / 236+ Def Zamazenta-Crowned: 100-118 (55.5 - 65.5%) -- guaranteed 2HKO (Idk why it says +1 when i putted no stat boosts)
Oh ok thx (now i have to revise all of my calcs :()It automatically goes to +1 cause of intrepid sword, similar to how a lot of calcs into incin are automatically -1 as it assumes you are intimidated, or how it will consume an electric seed for you in e terrain. Can be fixed by just making zacian -1, that way it goes to neutral
hi, this isn't really the channel for this, you can either go to the RMT Subforum and write up a post or the Rate-My-Team section of the Smogon Discord
As I'm thinking through it, I realize I lack any form of speed control.I'm newer to the competitive scene, but I've always been super fascinated and I'm wanting to start getting into it. My current team is Urshifu RS, Incin, Archaludon, Kyogre, Miraidon, and Amoonguss. I haven't started crafting any sets for them yet, I'm just wondering if this team has any viability, or if I could get some opinions or ideas for teambuilding. Thanks!
You can definitely benefit from speed control by using Tornadus for Tailwind, but using Miraidon means that you lose the option to use Kyogre's best partners that is Rillaboom + Amoonguss, which can be a problem (Hadron Engine overwrites Grassy Terrain, and you can't put opponents to sleep in Electric Terrain).I'm newer to the competitive scene, but I've always been super fascinated and I'm wanting to start getting into it. My current team is Urshifu RS, Incin, Archaludon, Kyogre, Miraidon, and Amoonguss. I haven't started crafting any sets for them yet, I'm just wondering if this team has any viability, or if I could get some opinions or ideas for teambuilding. Thanks!
Thank you, it was late when I put these mons together and I completely overlooked ET completely gutting Amoonguss Spore lol. And yeah, I'll check out the showdown chat rooms. Thanks again!You can definitely benefit from speed control by using Tornadus for Tailwind, but using Miraidon means that you lose the option to use Kyogre's best partners that is Rillaboom + Amoonguss, which can be a problem (Hadron Engine overwrites Grassy Terrain, and you can't put opponents to sleep in Electric Terrain).
I recommend using Calyrex-I or Zacian-C as a different restricted, Calyrex-I provides another form of speed control if Tailwind is undesirable, and Ice coverage is very helpful for Dragon- and Grass-types that resist Water Spout, making more it spammable. It also forces Koraidon to tera into a Fire-type, making it much more vulnerable to Kyogre even in sun, which is important since Koraidon otherwise would wall Kyogre.
Zacian-C has very nice Steel / Fairy typing that compliments well with Kyogre, with Kyogre resisting Fire-type attacks and weakening them with rain, and Zacian-C resisting Grass-types while also doing well against Miraidon and Koraidon which can (just like Calyrex-I) force them to tera, making them more vulnerable to Kyogre.
Sorry I typed up a storm lmao, but overall, I think the team is solid, but for improvements I would go for:
:calyrex ice rider: / :zacian crowed:![]()
![]()
![]()
![]()
Also, asking in Pokemon Showdown VGC chatroom or in Smogon VGC Discord would be better if you want advice
You can definitely benefit from speed control by using Tornadus for Tailwind, but using Miraidon means that you lose the option to use Kyogre's best partners that is Rillaboom + Amoonguss, which can be a problem (Hadron Engine overwrites Grassy Terrain, and you can't put opponents to sleep in Electric Terrain).
I recommend using Calyrex-I or Zacian-C as a different restricted, Calyrex-I provides another form of speed control if Tailwind is undesirable, and Ice coverage is very helpful for Dragon- and Grass-types that resist Water Spout, making more it spammable. It also forces Koraidon to tera into a Fire-type, making it much more vulnerable to Kyogre even in sun, which is important since Koraidon otherwise would wall Kyogre.
Zacian-C has very nice Steel / Fairy typing that compliments well with Kyogre, with Kyogre resisting Fire-type attacks and weakening them with rain, and Zacian-C resisting Grass-types while also doing well against Miraidon and Koraidon which can (just like Calyrex-I) force them to tera, making them more vulnerable to Kyogre.
Sorry I typed up a storm lmao, but overall, I think the team is solid, but for improvements I would go for:
/ :zacian-crown:
![]()
![]()
![]()
![]()
Also, asking in Pokemon Showdown VGC chatroom or in Smogon VGC Discord would be better if you want advice
Tsareena is a Pokémon that does like both miraidon and kyogre, priority blocking for miraidon in a similar way to what farigiraf does. It’s grass ice coverage tends to work pretty well next to both of them.You can definitely benefit from speed control by using Tornadus for Tailwind, but using Miraidon means that you lose the option to use Kyogre's best partners that is Rillaboom + Amoonguss, which can be a problem (Hadron Engine overwrites Grassy Terrain, and you can't put opponents to sleep in Electric Terrain).
I decided to change the Amoonguss to min speed to give me another option against TR other than Taunt Tornadus.It's veery late so I don't have time for any hyper-specific calcs, but this is my rough draft for the team. I haven't had any practice matches with it so I can't know for sure if I'll enjoy it, but I like the looks of it so far. Thank you for your help, I'll try it out and do more tinkering tomorrow.
https://pokepast.es/f92091f543138e18