I've jumped on the ladder for a little bit. I love trick room in general, and it's been working out for me pretty well. It's definitely not optimal since I just took a ZU trick room team and switched a Mesprit for Diancie, but its pretty cool.
If you want to use it: (
team |
replay). It's fine.

This mon is kinda busted. If you have the right coverage (earthquake, probably), the game becomes go in vs a special attacker, spam curse, and win. Is it cracked and insanely good? Yes. Is it foolproof? I don't know, probably.

In trick room, the difference between these 2 is a fine line. Glast is 10 BST points higher than Caly-ice in every stat barring HP, but that unfortunately includes speed, and Caly-Ice gets TR and Glacial Lance. There are pros and cons to either, and I haven't switched from Glastrier, but I will say Caly-I is probably one of the worst MUs I faced with this team. Running both would be funny.

very funny mon. 175 in both defenses lets you casually hit just below 500 in either stat. It's got a diverse enough movepool to be a meteor beam sweeper, a CM + Diamond Storm + SP sweeper, a Diamond Storm + BP user, or more.
Obviously, TR could use more exploration with setters and abusers. The options in ZU for setters are Eggy-a, Mesprit, Farigiraf, Hattrem, Spiritomb, and Carbink. Stuff like Uxie, Deo-D, Diancie, Hatterene, and the Slow family sound usable. The ZU abusers are Glastrier, Perrserker, Eggy-a, Vikavolt, and Clawitzer (less so). I'd say Arboliva and Crabominable (hammer arm anyone?) but they're generally outclassed, and I'd add Conk, Ursaring, Ursaluna, and Bloodmoon, but I have no experience with them.