Metagame Tier Shift

Some new Mon id like to take note of Since the indigo disk as to give people something new to build around or take note of.
:emboar: Since before the last drop we didn't have him, I shake at the thought of his Flare Blitzs.
:Milotic: 155 Special Defense, 130 Special Attack would love to see this in bulky builds.
:scrafty: 55/145/145 bulk, 120 Attack Dragon Dance sets will be a struggle to catch up to and ko, Pack a Fairy move !
:mamoswine: Ok so :ursaring: with me — while unimpressive on the speed side, its unresisted STAB coverage in a metagame where many dragons will see play gives it a way to use that massive 150 Attack.
:Hydrapple: UU-level boost this thing was already a decent fringe pick in Ubers. It will definitely settle nicely in Rhydon's metagame as a physical wall/check that can come in and out with Regen.
:Grimmsnarl: Since we last saw this fella, he fell down several flights of stairs — and by several, I mean a drop from UU all the way down to PU. Which is a good thing (maybe too good).
:Venusaur: A short aside I play a lot of PU (please play our tier), and this mon will take shape in the meta without a doubt. Its great movepool, as well as three undeniable sets (Sun, Offensive, and Defensive), give it flexibility. It also has a BST of 675 here, which is just jaw-dropping.
:Mew: :jirachi: Ending on these two 700 BSTs, 120 in every stat. I mean, I don't have to spell it out. These two definitely have some potential.
(i lied)
:latios: Keep an eye out on this latino HP80 Atk105 Def95 SpA145 SpD125 Spe125 These Stats are VERY good even here a scarf set could easily clean up weakened teams
That's all for now Extremely excited to see my favorite OM Come back hope new players love it and returning players enjoy themselves!!!
 
I don't know if rain teams are a thing
Drizzle is banned so you have to manually set rain

Also may I ask why is Eviolite legal (I'm pretty sure it was banned in past generations)?
Good question. It was present on the initial banlist, but after DLC2's release we decided to unban most things. Eviolite was one of those unbans, and we found it so far to be not very impactful due to the multitude of strong threats flying around (thanks Nintendo!). However we are being especially receptive to the presence of Eviolite in the tier and it's definitely on my personal list of things to watch out for.
 
eviolite should be banned

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this is not okay
 
You guys need to stop fearmongering potentially "broken" Pokemon that have decent checks if you look hard enough.
Hitmonlee can be walled by Toxapex, Skeledirge (if no Stone Edge), Mudsdale, Chesnaught, Hippowdon, Giratina-O, etc and can be checked by offensive Pokemon such as Lokix, Eternatus, Zapdos-Galar, Flutter Mane, Zacian, almost any form of priority (which you should definitely be using with these weird speed tiers), etc.

Any Eviolite Pokemon needs to fear Knock Off (Ambipom, Pawmot, Cinccino, Persian-A, Ogerpon-Cornerstone, Lokix, Metagross, Wo-Chien, Emboar, Scizor, etc) or Trick, and most defensive Eviolite Pokemon besides Dipplin are weak to Fighting, which is relatively easy to slot on. Because of this, the only potentially broken Eviolite user is Chansey due to its extreme bulk.

Base stats reaching 150 aren't exactly broken in a metagame where multiple Ubers already have those stats.
 
I won’t pretend to be an expert at this format by any means, especially given that the ladder just relaunched today, but someone on Discord had brought up the idea of granting OU mons a +5 boost to their stats. Is this something that has been considered in the past?

At a glance from past forum posts, lower tier mons appear to be much more dominant here than anything else. If the premise of Tier Shift seeks to make as many mons viable as possible, I can see how a relatively modest boost to OU mons would help bring them up to a level where they could more reasonably compete with Ubers. Food for thought anyway.

In any case, I’m excited to play Tier Shift. :)
 
very intriguing tier, here is something i enjoyed using on the day 1 ladder
:ho-oh: :alomomola: :gliscor: :bronzong: :espeon: :scizor:
Turns out gliscor is still a fudamentally cracked pokemon even when half the pokedex went to the gym and you get to click toxic/eq/protect against the entire tier and win. This is basically a semistall that still has ways to exert pressure if needed through hazards & a Ho-Oh heavily invested in attack (just stole the standard nd ubers spread tbh lol). Band Scizor & Espeon provide speed and anti-bullshit control.

Espeon is copycat because Espeon doesn't have a great movepool in the first place + copycat also is generally one of the most versatile and under appreciated utility moves in the game, and it's a good user of it thanks to its great speed and bulk. Roar can be a lot of other things, i liked using Wish too EDIT: i made it twave as the team autoloses to critdra otherwise. Alomomola is tickle to deny setup and facilitate Scizor revenge kills vs things that might try to take advantage of its passivity. There is no defog cuz defog sux + this team is very resilient vs hazards and passive damages in general through doubles regen / wish / spikes immunities and you have also the option of magic bouncing.
 
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I'm sitting at 25W-6L right now, and this Drifblim set has single-handedly gotten me at least half of my wins so far. This thing is illegally bulky, and after Unburden and 1-2 Calm Minds it can easily wipe out entire teams, even with just Air Slash. This EV spread allows Drifblim (with Unburden triggered) to outspeed +1 252+ Spe Dragapult or anything slower and then puts the rest into its defenses for maximum Strength Sap value. This monster has even swept a team while Cursed by using Strength Sap on alternating turns, which is absurd. Even when it can't sweep, it's a good check for physical attackers, swapping in with three immunities, huge physical bulk, and enough speed to get off Strength Sap before almost any physical sweeper can hit it.

:drifblim:
Drifblim @ Grassy Seed
Ability: Unburden
Tera Type: Ghost
EVs: 248 Def / 108 SpD / 152 Spe
Timid Nature
IVs: 0 Atk
- Air Slash
- Calm Mind
- Substitute
- Strength Sap

For an enabler, I've been using Thwackey as an extremely bulky damage-dealer and pivot. I think Thwackey is by far the best terrain-setter in the tier right now (not that there is much competition). Incredible bulk boosted further by Eviolite, good natural speed, priority, pivoting - it has everything I could ask for from an enabler for Drifblim.

:thwackey:
Thwackey @ Eviolite
Ability: Grassy Surge
Tera Type: Grass
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Wood Hammer
- Grassy Glide
- Knock Off
- U-turn

A couple replays of Drifblim sweeps:
https://replay.pokemonshowdown.com/gen9tiershift-2376282524
https://replay.pokemonshowdown.com/gen9tiershift-2376628901-3xeserpa8txxt881gjnoku70tp88mm8pw

I also have enjoyed AV Bellibolt (same set as Styles2You@Showdown but different EV spread), it feels like Bellobolt is perpetually underused in almost any OM I have played. Oh, and Jirachi with Arceus stats is disgusting, and I will enjoy para-flinching the ladder this month. :)
 
Is Trick Room any viable in this meta? There must be some mons in lower tiers that should be good:

:magearna: doesn't get any boosts but still remain good I guess.
:carbink: gets 180 base in both defenses, sets TR and can provide rocks/spikes support.
:glastrier: has insane stats (too bad its typing is shit and it can't tera).
:ursaring: basically Facade spam with a 160 Atk (almost 700 points after Guts) and decent bulk.
:brute bonnet: with Energy Booster it acts as a Knock Off absorber and inflict good damages with CC/Crunch/Seed Bomb. Quite bulky as well.
:hoopa: abuses its Psychic/Ghost/Fighting coverage with a 180 SpA stat.
:porygon2: has amazing stats with Eviolite.

The list can goes on and on.
most of the tr Mon suffer from bad setters as good tr setters tend to be good walls due to bulk and those with tr in lower tiers tend to have a mountain of issues that even a 200+ stat boost wouldn't fix. i do this tr could be cute for example of a offensive team that uses to flip a late game matchup (NecrozmaDM Palkia Reunicles)
 
:sv/hitmonlee:
Hitmonlee @ [Terrain] Seed
Ability: Unburden
Tera Type: Fighting
EVs: 252 Atk / 20 Spe / [pending bulk EVs]
Adamant Nature
- Swords Dance
- Close Combat
- Knock Off/Earthquake
- Poison Jab/Earthquake
Hitmonlee looks incredibly scary in this Metagame housing an astonishing 150 Atk, Unburden with 117 Spe, and Sword Dance. Its hands down the strongest Unburden user now even surpassing Sneasler in raw strength. In addition to that +30 Atk, it also has a pretty sizable increase in Speed, letting Hitmonlee effortlessly outspeed the unboosted meta. With just 20 EVs in Speed, you outspeed Max Speed Regieleki, which even after lower tier boosts is still the fastest unboosted thing in the game.
You could invest more to make sure you outspeed Pokemon like Jolly Excadrill in Sand or Timid Venusaur in Sun, but that greatly cuts into your bulk and power. Without Adamant you lose on many KOs against bulky physical walls.
The rest if the EVs are dumped into depending on what Terrain you are using.
If you use Psychic/Misty Terrain, you should have 224 HP EVs and 12 Def, where the takes the least amount of damage from Spikes/Stealth Rock. Maximizing Def isn’t as important when priority is blocked anyways.
If you go Electric/Grassy Terrain, put 232 in Def to maximize your Def boost and minimize your Def drops, then put rest in HP.
 
I've jumped on the ladder for a little bit. I love trick room in general, and it's been working out for me pretty well. It's definitely not optimal since I just took a ZU trick room team and switched a Mesprit for Diancie, but its pretty cool.

If you want to use it: (team | replay). It's fine.

:Snorlax: This mon is kinda busted. If you have the right coverage (earthquake, probably), the game becomes go in vs a special attacker, spam curse, and win. Is it cracked and insanely good? Yes. Is it foolproof? I don't know, probably.

:glastrier: :Calyrex-ice: In trick room, the difference between these 2 is a fine line. Glast is 10 BST points higher than Caly-ice in every stat barring HP, but that unfortunately includes speed, and Caly-Ice gets TR and Glacial Lance. There are pros and cons to either, and I haven't switched from Glastrier, but I will say Caly-I is probably one of the worst MUs I faced with this team. Running both would be funny.

:Diancie: very funny mon. 175 in both defenses lets you casually hit just below 500 in either stat. It's got a diverse enough movepool to be a meteor beam sweeper, a CM + Diamond Storm + SP sweeper, a Diamond Storm + BP user, or more.

Obviously, TR could use more exploration with setters and abusers. The options in ZU for setters are Eggy-a, Mesprit, Farigiraf, Hattrem, Spiritomb, and Carbink. Stuff like Uxie, Deo-D, Diancie, Hatterene, and the Slow family sound usable. The ZU abusers are Glastrier, Perrserker, Eggy-a, Vikavolt, and Clawitzer (less so). I'd say Arboliva and Crabominable (hammer arm anyone?) but they're generally outclassed, and I'd add Conk, Ursaring, Ursaluna, and Bloodmoon, but I have no experience with them.
 
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Crocalor @ Eviolite
Ability: Unaware
Tera Type: Fire
EVs: 252 Def / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Will-O-Wisp
- Slack Off
- Substitute
- Flamethrower
from my games this is a good tank. but I want info from the people who understand this better, how good is this?
 
People need to try out the thermonuclear bomb that is Ursaring. Paired with Guts, Facade, and Crunch, this Pokemon can 2HKO almost any defensive wall.

252 Atk Guts Ursaring Facade (140 BP) vs. 252 HP / 252+ Def Donbozo: 262-309 (51.9 - 61.3%) -- guaranteed 2HKO
252 Atk Guts Ursaring Crunch vs. 248 HP / 0 Def Giratina-Origin: 306-360 (60.8 - 71.5%) -- guaranteed 2HKO
252 Atk Guts Ursaring Facade (140 BP) vs. 248 HP / 244+ Def Amoonguss: 300-354 (69.6 - 82.1%) -- guaranteed 2HKO
252 Atk Guts Ursaring Crunch vs. 248 HP / 252+ Def Skeledirge: 200-236 (48.6 - 57.4%) -- 93.4% chance to 2HKO
252 Atk Guts Ursaring Facade (140 BP) vs. 248 HP / 252+ Def Mandibuzz: 255-300 (60.2 - 70.9%) -- guaranteed 2HKO (Foul Play still does a ton of damage tho)

Worried about speed issues? Don't fret, Ursaring learns Trailblaze as well and with a Jolly nature and 232 speed EVs, it can outspeed Salazzle at +1. You can also put in 244 speed EVS if you are worried about Deoxys-Attack.

This is my current set that I've reached #2 with.
:ursaring: Ursaring @ Flame Orb
Ability: Guts
Tera Type: Normal
EVs: 8 HP / 4 Def / 252 Atk / 244 Spe
Jolly Nature
- Facade
- Throat Chop
- Trailblaze
- Swords Dance

If Forretress and other random checks to Ursaring ever begin rising, you can probably swap Swords Dance or Trailblaze for Fire Punch and other random coverage moves.

Have fun destroying everything.
 
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Btw just a heads up, you should check on the Damage Calc to see what stats will be boosted on your Paradox Pokemon. The normal EV spreads for lower tier Paradoxes don't translate when you add points to their base stats.

Here is a quick little guide to EVing these Pokemon in Tier Shift with their current Tiers if you want to boost a certain stat that isn't their highest.

:Iron Jugulis: (speed)
Only needs Timid

:iron Leaves: (speed)
172 Atk / 252 Spe
Jolly Nature
84 remaining EVs

:iron thorns: (defense on Dragon Dance)
28 Atk / 228 Def / 252 Spe
Jolly Nature

:sandy shocks: (speed)
220 SpA / 252 Spe
Timid Nature
36 remaining EVs

:Slither Wing: (speed)
EVs: 252 Spe
Jolly Nature
IVs: 15 Atk
256 EVs remaining
Slither Wing is the only one here that needs an IV drop

:Scream Tail: (defense)
252 HP / 240 Def / 16 Spe
Timid Nature
or
252 HP / 116 Def / 140 Spe
Bold Nature
Somehow both of these spreads have the same stats

:brute bonnet: (speed)
EVs: 252 Spe
Timid Nature
IVs: 8 Atk
160 EVs is the maximum amount of SpA you can invest into Brute Bonnet so its SpA is lower than its Speed.
You can not invest into any other stat either as even 4 EVs into Def or SpD will boost them instead.
 
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