Discussion Re-Tiering ADV Lower Tiers: a Blueprint

This is something I have been thinking about for a very long time. It took me a while (over a year) to gather my thoughts and lay out a plan for it, but I'm ready to lay it out now, so here it is:

It's no secret that ADV was the worst-tiered generation when it comes to lower tiers. Smogon was still new when ADV was current-gen, and so a lot of strange, unnecessary rules were created that ended up locking out around three times the number of viable Pokémon that probably should've been allowed in UU. While that isn't necessarily an "issue", the metagame was believed to be overwhelmingly stale about 3-4 years ago, and we looked back at this archaic way of tiering as a potential solution to liven up our metagame.

Over the past few years, I've been part of a group effort to revisit ADV UU, and the goal was not to explicitly re-tier the tier but rather to make a more engaging ADV UU through some re-tiering of the mis-tiering from back in the day. We've managed to get rid of the NFE clause (which was always dumb), and freed a few key Pokémon like Arcanine (a major addition), Jumpluff (more nominal), and Lapras (slightly controversial). We also banned Baton Pass and Arena Trap (which allowed Ninjask to also also drop, a niche but sometimes useful addition). We also got rid of Linoone, a mon that a lot of players believed was harming the overall enjoyment and development of the tier (I disagreed but that's ok, it's about what the players want and voted for).

But despite these changes, the method we've used has been criticized pretty harshly and often. Some say it’s just band-aid treatment, not a real fix. For a while, I didn’t really care about the critics. Mostly because they didn't really understand the goal, which was not to re-tier but rather to re-engage. However, more fair criticisms were made at how ad hoc and preferential some of this seemed. Why are we dropping Arcanine first and foremeost, for example, when something like Jumpluff and Ninjask are significantly weaker? Why is my mans Kadabra locked up when it gets OHKOd by no-Att invest Kang? To some, it felt like we were picking and choosing what we wanted. And, to an extent, they were correct. But the people actually playing the metagame wanted these changes this way. Why would we listen to people who don’t even touch the tier telling us we’re doing it wrong?

Well, it seems that times do indeed change. And over the years, even among ADV UU players, opinions have shifted. Many who supported this incremental experiment now think it wasn’t enough. And, I've tried experimenting with multiple drop combinations in different tours to see if this was sustainable and, quite frankly, it isn't. To truly fix ADV UU—and by extension, all ADV lower tiers—we need to start over. Do a full drop. A total re-do. And it doesn’t stop at UU. NU is only semi-official and created from UU usage plus leftovers. And RU, PU, ZU are just VR-based extensions of UU or NU. If we do this right, and re-tier UU and NU, the rest will naturally fall into place.

The problem is, this isn’t simple. It’s not quick. And right now, I don’t think the community has the energy to do it. It’ll take work and it'll take years and a lot of ambition. But I do believe this is the correct way forward. And when the time comes—whether that’s soon or later—this is the plan I propose:

Step 1: Define what is droppable

There are really only six Pokémon that need discussion when it comes to a full drop:
  • Not droppable: Raikou :Raikou:, Porygon2 :Porygon2:, Regice :Regice: - These were OU by usage when ADV tiers were frozen. That means they stay out of UU even in a full drop. Shiloh confirmed this with me years ago.
  • Maybe droppable: Charizard :Charizard:, Moltres :Moltres:, Breloom :Breloom: - These were UU by usage back then but are OU now due to tour usage over the years. There’s no precedent here. Personally, I don't think any of these three would even survive the next steps and so to save time it'd be better to just not include them, but it should ultimately be decided by the players and tiering heads.
Disclaimer: This is NOT UUBL. The UUBL metagame is very different to what this would be, primarily due to no Raikou/Regice allowed, as well as some other mechanics differences (e.g. Baton Pass allowed in UUBL). This is probably honestly for the best, as it allows UUBL to still retain its identity as very distinct from UU once this process is over.

Step 2: Full drop to UU, timed right after a UUPL

Once we know what we’re dropping, we do a full drop into UU—ideally right after a UUPL ends. That gives us time before the next one to actually sort through the chaos. People can test the new meta in tours like ADV PL (tho unlikely as it happens right around UUPL time), ALT PL (if it's still around), and whatever UU side tour is running that year. But we’ll need more than that…

Step 3: Ladder tour with prize money to incentivize testing

We’ll need cooperation from PS staff to allow us to host an ADV UU ladder tour with all the drops. Then, run a 4-week ladder tour with a money prize, leading into a standard ladder tour playoffs. That’s the best way to get people grinding and exploring the new tier. It doesn’t need to be massive activity, just good enough by RoA or low-tier standards. Saving the usage stats for this could be nice, but I don't think we should really use the usage stats for anything based on this first chaotic segment. The playoffs ones would maybe be more useful.

Step 4: First ban slate – Clean house

After the ladder tour ends (and maybe some overlap with team tours), we vote to clean up the most broken stuff. Expect at least 5–6 Pokémon on the slate, maybe a lot more. Voters should be top ladder tour performers (anyone who qualled probably) and anyone with the usually accepted record in team tours with the drops.

Step 5: Team tours + another vote before next UUPL

Now the tier is cleaner. Let it settle in team tours. Additionally, run a small double-elim ADV UU singles tour (or a large one depending on signups). Then, 3 weeks before UUPL starts, hold another vote to handle any remaining problem Pokémon. I expect there will be another chunk of mons on that slate, though not nearly as much as the first slate. The voters for this slate could be semifinalists of the double-elim tour, plus the usual team tour records players (and, if you'd like, the ladder tour holdovers anyways). This wraps up just in time for the tier to show off what it's made of for UUPL.

Step 6: New ADV UU hits UUPL (and ADV PL)

We now get our first real test: the new, cleaned-up ADV UU gets played in UUPL and ADV PL. You can hold one final slate if necessary after UUPL and ADV PL end, but I wouldn't expect it to be more than 1-2 mons if any. After this point, tiering continues as usual, based on PR topics and community input. The hard part is over, and it's all about maintenance at this point.

Step 7: Update ADV UU Viability Rankings

Just standard maintenance, but essential. We can’t move on to NU until the new UU VRs are in place (not because NU is a VR tier (it's not), but because, well, you'll see). Please note that, if for some reason, the slate after UUPL/ADV PL was larger than expected, this step may have to be delayed if the metagame is too different to allow a more accurate VR. I don't expect this to happen though so long as we handled everything prior to this efficiently.

Step 8: Drop unviables from UU into NU; vote after NUPL

Now we work on NU. This is easier than UU. Take the Pokémon that are technically UU by usage but completely unranked on the new VRs (i.e., D-rank and below, no viability). Drop them into NU. This is ok to do, because the way the modern ADV NU was created was very similar to this - it was usage based partially, in addition to pulling some mons from UU to round out the tier. After a full cycle of tours (NUPL, ADV PL, etc.), hold a vote to confirm which ones belong (all of the drops should be on the slate).

It should be understood that the goal of adding these mons to NU is not to simply drop in whatever is not UU. Ultimately, the drops should be looked at to make ADV NU a better overall experience. As such, when the voting happens, these drops should be judged on whether they enhance the tier—not just allowed in for the sake of it.

Step 8a: Update RU from new UU VRs

RU is VR-based, so we just update it alongside the UU VRs. The ADV RU community can hold their own banslates/votes as needed if something is problematic. ADV RU frequently has many tours running, so it should be easy to tier as needed to handle actionable mons.

Step 9: Play new NU, update its VRs

After the vote slate wraps up, NU enters a new cycle of tours. Once those wrap up, update the NU Viability Rankings.

Step 10: Re-tier PU based on NU VRs

PU is also VR-based. So once NU’s VRs are ready, re-tier PU accordingly. As with RU, the PU community can hold votes on banning pokemon if necessary, but this really just goes without saying as that's standard tiering.

Step 11: Re-tier ZU

Same as PU. Once PU is cleaned up, ZU updates naturally.

This whole process will take around 2-3 years to complete. That’s a big commitment. But realistically? We’ve already spent years tweaking ADV UU just to drop four Pokémon. This would be a far better use of that time. Please understand that this is not a step backwards. We did make progress in what we've already done, and should be proud of that. Not just for what it's done to ADV, but how other tiers have looked at it as inspiration for potentially changing things of their won. But to fully make ADV lower tiers into what they should be, we have to eventually go all the way.

I’m not saying we’re ready right now. I wrote this so that when the moment does come, and when the community has the time, people, and motivation, we have a blueprint (which btw can be modified, I wrote the whole thing but that doesn't mean someone can't tweak it to make it better later on). If I’m still around, I’ll help. If I’m not, I hope this gives the next Johnny ADV Tier Hero something solid to work from.

Here is a TLDR/Summary in case you aint reading all of that:

ADV UU has been incrementally changed over the past few years, but the process has been criticized as inconsistent and incomplete. To fully fix ADV lower tiers, this plan proposes a full drop of all eligible Pokémon into UU, followed by a structured re-tiering process spanning several steps: a post-UUPL drop, a prize-backed ladder tour, multiple ban slates, and gradual redefinition of NU, RU, PU, and ZU based on viability and usage. This will take ~2–3 years but result in a cleaner, more honest set of ADV lower tiers. While the community may not be ready today, this framework provides a clear path forward when the time comes.
 
Not droppable: Raikou :Raikou:, Porygon2 :Porygon2:, Regice :Regice: - These were OU by usage when ADV tiers were frozen. That means they stay out of UU even in a full drop. Shiloh confirmed this with me years ago.

I don't see why usage stats should matter here when the line between OU and (UU)BL has been put to a vote in the past and (seemingly, I wasn't around back then) was taken as Official. Like sure, maybe they were OU by usage back then but that seems like a silly retroactive decision. If this proposal goes through I think it would be better to just drop everything that isn't in the OU tier.

Please reconsider this. These mons are fine and are great additions to the meta as shown by recent ladder and tournament play. Porygon2 probably wouldn't be ranked UU anyways!
 
I don't see why usage stats should matter here when the line between OU and (UU)BL has been put to a vote in the past and (seemingly, I wasn't around back then) was taken as Official. Like sure, maybe they were OU by usage back then but that seems like a silly retroactive decision. If this proposal goes through I think it would be better to just drop everything that isn't in the OU tier.

Please reconsider this. These mons are fine and are great additions to the meta as shown by recent ladder and tournament play. Porygon2 probably wouldn't be ranked UU anyways!
It's not really up to debate, and it's not my decision. It's a usage based tier and if it's going to stay official we have to abide by the rules. Getting caught up on this would just kinda derail the whole thing if we cannot agree on at least that part. The bottom line is quite clear: it cannot remain an official tier if we are dropping those three mons. That's already been pre-determined and we need to focus on the rest of this.
 
"These were OU by usage when ADV tiers were frozen. That means they stay out of UU even in a full drop. Shiloh confirmed this with me years ago."
gonna need this explained more because I was not aware of any simulators collecting any statistics until DPP was current gen on Shoddy Battle, beginning with October 2007. If Netbattle had stats and ADV was tiered "by usage" in any meaningful way beyond rough guesses of what seemed like it was getting used, that's news to me. Someone even older than me can chime in though.

For reference, here's X-Act, Smogon's historical stats guru posting in November 2007
i.e. tiering by hard usage stats was a new thing in 2007 (diamond and pearl were released in 2006 and were current gen).
This then got formalized into a 3 month tiering update process here which then started to get calculated and be used for tiering, for example here.

I had always believed that even ADV OU was entirely based on viability masquerading as "usage" without any actual numbers to back up the usage claims (and this was certainly true for BL/UU/NU no matter what but I think for OU too).
 
"These were OU by usage when ADV tiers were frozen. That means they stay out of UU even in a full drop. Shiloh confirmed this with me years ago."
gonna need this explained more because I was not aware of any simulators collecting any statistics until DPP was current gen on Shoddy Battle, beginning with October 2007. If Netbattle had stats and ADV was tiered "by usage" in any meaningful way beyond rough guesses of what seemed like it was getting used, that's news to me. Someone even older than me can chime in though.

For reference, here's X-Act, Smogon's historical stats guru posting in November 2007
i.e. tiering by hard usage stats was a new thing in 2007 (diamond and pearl were released in 2006 and were current gen).
This then got formalized into a 3 month tiering update process here which then started to get calculated and be used for tiering, for example here.

I had always believed that even ADV OU was entirely based on viability masquerading as "usage" without any actual numbers to back up the usage claims (and this was certainly true for BL/UU/NU no matter what but I think for OU too).

I'm not saying I disagree, I'm just letting you know how it was explained to me when I asked about it. From what I understand, when they "froze" the tier, whatever year that was, that meant that whatever was OU when that tier was frozen could not ever drop to UU while still considering UU an official tier. That doesn't necessarily mean it was frozen when DPP started, nor does it mean ADV OU was totally usage based, it just means whenever they made the decision to freeze oldgen lower tiers, that's what happened. Someone else would have to go into more depth to explain the rest as I surely wasn't around.
 
Frankly I think hard freezing old gen tiers is stupid and we should stop pretending that we ever actually respected their sanctity when RBY tier shifts have happened like what, 5 times? And as previously stated, we didn't even seem to base ADV tiering on usage so much as vibes.

If the ADV UU community is fine with those mon drops then let them drop.
 
Frankly I think hard freezing old gen tiers is stupid and we should stop pretending that we ever actually respected their sanctity when RBY tier shifts have happened like what, 5 times? And as previously stated, we didn't even seem to base ADV tiering on usage so much as vibes.

If the ADV UU community is fine with those mon drops then let them drop.
That's perfectly fine if it was allowed, it's not up to me though, it's up to tiering heads. I'm just here to explain it, if ultimately people are allowed to do that then that's fine by me I just don't see it happening and I don't think people who play the tier really have much of an opinion on what to do with these 3 mons moreso than what to do with the tier at large.
 
I'm 200% on board with this proposal. Personally, I never used to have a modicum of interest in adv uu. But when i heard it was getting a retiering I decided to give it a go, and I enjoy it quite alot. Multiple suspects of UUFPL, voting on Armaldo and some others, some ADVPL and vice versa, it's fun to play and get into these tiers. Why I'm bringing this up specifically is a common thing I see stated from skeptics is "we dont have the playerbase for it" I promise you, between the mainers who play these tiers for classic cups, the recurring PLs including these tiers and proper support; every single official tier can get the "numbers" needed to satisfy whatever goalpost might be had. Just because people don't pick a tier for their PL games doesn't mean they don't play it. Really, ADV isn't the only generation this could be done for; BW comes to mind as a generation full of pokemon that are uncompletely unusable due to bans (BW UU Abomasnow with no Snow Warning, BW OU Duggy with no Arena Trap, Goth + Wobb with no Shadow Tag etc) but that's a separate discussion to be had. Regardless, this is a good idea to put into practice. The player base is there; the support from ADV UU's player base is there; I know RU's player base would be on board. It's high time to make this happen; it's been long overdue.
 
I was pro full drop years ago and was outvoted. However, my main fear was that we would sink our energy into the absurd process where some enigmatic clique of people (who I still don't know who they were) decided who we test on a whim, just to go back and do the blanket drop method. For that reason, I am opposed to blanket drop.

If it happens I would want to make sure there was someone with continuity and express authority to do this for ALL lower tiers, and coinciding transparency and accountability in what was going on otherwise we will be nuking everything for no reason and end up back where we started. We can't be stuck dealing with UU, RU, NU etc, tier leaders being lazy or slow.

I am definitely pro retiering the tiers in this method starting at RU (arguably started already), NU and so on notwithstanding what happens with UU. While UU tiering didn't make much sense NU didn't make any sense. Then, NFEs were unbanned and it made even less sense and now somehow glalie is an A+/S tier mon in 3 adv lower tiers and it's a mess. I tried to fix this and it's going slowly. Hopefully glalie will at least be banned from NU soon.
 
I agree with fully re-tiering ADV (if) it's decided changes are needed to ADV tiers. I personally don't think it's worthwhile making changes to decades old tiers (NU) unless it's part of a much bigger acceptance that the tiering was scuffed to begin with and a systematic process for fixing it.

I don't understand the complexity in the process you've suggested though - surely the way to do this is to decide a single tiering mechanism (i.e. usage, VR, or a combination of the two) and apply that uniformly throughout the tiers? Starting from a position of "ADV tiering didn't make any sense" then the solution being "UU and NU are usage + VR based, RU is based off UU VRs, but so is NU for reasons, PU and ZU are VR based" is kind of crazy. Just pick a single tiering method and apply it to all the tiers.

Doing the above, you also need to decide whether RU is made "official" (whatever that means here) and included in the list of ADV tiers this applies to. Going through a re-tiering process but leaving RU and NU separate is a mistake. Personally if I had a vote I would vote for not including RU at all, and going with UU -> NU -> PU -> ZU but I understand why this might upset people who've worked hard to make that community. RU as a concept was inserted in BW to keep NU as the "lowest" tier (a decision which was then forgotten about as more tiers were made below it). Inserting it into older generations doesn't make sense to me, and we don't see a GSC RU / RBY RU because there is no need. ADV RU gave a chance to play with a bunch of mons that suffered from the previous tiering process - fixing this removes the need for ADV RU to exist. At the end of the day this is just semantics though - these will all be completely new tiers and whatever label is put on them doesn't matter much. With a limited amount of players capable of contributing to an effort like this, having less tiers will increase the quality of the results we get before people start burning out and stop caring.

Totally agree with Heysup as well that this would need to be managed outside of UU / RU / NU / PU leadership and done under a single ADV group in order to make it happen quickly enough. And also agree that it would need to be fully transparent who is running the process and what the requirements for contributing to the process are
 
This something I've been massively on board with since I started in ADV ZU 3 years ago. I would support every step of the way with this process and would probably come out of retirement. I'm also more then on board with monetary incentivization and would be willing to contribute there as well.

Ultimately I think this boils down to rallying the ADV community together and fixing a problem that's been around for years. Just because it's a lot of work doesn't mean it's not the right thing to do. ADV is more popular than it's ever been with several different branches outside of smogon. Moreover with now how significantly more social media presence with youtubers and such. Sure a majority of these fall under the ADV OU spectrum but I see no reason why they wouldn't be on board with talking about/advertising the tournements/changes.

I'm not going to sit here and throw out ideas for changes in the process as I've never done anything/contributed to something of this magnitude before. I will say that I'm on board with VR based tiering. It allows for dynamic tiering even after lower tiers have "settled" and is one of the primary reasons why I made the decision to unfreeze ADV ZU back in 2023-2024.

Totally agree with Heysup as well that this would need to be managed outside of UU / RU / NU / PU leadership and done under a single ADV group
I proposed this months ago in its own PR thread. I think what GSC did is something that can easily be replicated with its Lower Tier Council. Moreover this would greatly ensure an easier and quicker transition when it comes time to touch RU, NU, PU, and ZU.
 
Greetings fellow boomers,


I'll try to keep this brief. I got into ADV UU on a whim and found myself enjoying it through side tours, building for others, and testing. Because of that, my words might not carry as much weight as those who’ve been more active recently, even if I’ve supported the tier throughout its season. That said, I believe the people best suited to guide this major shift are the ones actively building teams and battling in tours.


The tier is probably in its best state of activity and innovation in recent years—though I do have strong opinions about Lapras. As for tier identity, it’s not something I care much about, especially when the tier’s most prominent figures don’t seem to prioritize it either. I do wish Smogon would consider forming tiering councils specific to each generation for situations like this.


As for my two cents: keep the tier as it is. If lower tiers want access to our lesser-used "UU" Pokémon, I don’t see that as a problem. That said, it’s odd to me that something like Glalie is RU—if we're going to begin basing tiers on usage, that mon seems firmly UU. I can’t imagine they’ll be able to have it both ways. If you're going to go ahead with this either I'd say go all in or just leave it as is.... Though ngl most of those mons in BL look like they could be S tier at any given moment if dropped solo (besides like kadabra, linoone, smeragle)...
 
As the person that spearheaded ADV UU retiering I'll bite on this - at the moment I don't think UU needs to be touched in any way since it's probably in the best state it's ever been in. The only change I would make is actually re-testing Lapras (which I wasn't around for), since I don't believe it provides anything positive to the tier, but I digress. Referring to UU only, I think that if it isn't broke then we shouldn't try fixing it - we tried this same song of dance of talking about dropping everything and completely re-tiering when I made the thread years ago. I wasn't completely opposed to it then, but I am opposed to it now after the work we've put in.

The tier is good and fun to play now, and that's all we should really care about instead of tiering uniformity with other generations

I was pro full drop years ago and was outvoted. However, my main fear was that we would sink our energy into the absurd process where some enigmatic clique of people (who I still don't know who they were) decided who we test on a whim, just to go back and do the blanket drop method. For that reason, I am opposed to blanket drop.
I'm unsure what this is referring to? There were several polls and conversations about what should be done regarding drops as well as what should've been tested across the thread and the Revisiting UU discord. High level ADV UUers (including yourself) were all there and active in the discussion/polls at the time

As for the other tiers, I don't really have much to say other than I saw ADV BL trying to become an official tier - I would fully support this as the community is active and the games have been fun to play/watch with limited exposure. Though my opinion for RU through ZU(?) probably doesn't matter, the community for those tiers should be able to tier/test things (like Glalie) they want - during ADVPL I thought it was a bit odd that RU was based on UU viability rankings instead of actual usage in tournaments (like Girafarig being UU for example)
 
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I don't understand the complexity in the process you've suggested though - surely the way to do this is to decide a single tiering mechanism (i.e. usage, VR, or a combination of the two) and apply that uniformly throughout the tiers? Starting from a position of "ADV tiering didn't make any sense" then the solution being "UU and NU are usage + VR based, RU is based off UU VRs, but so is NU for reasons, PU and ZU are VR based" is kind of crazy. Just pick a single tiering method and apply it to all the tiers.

Just to briefly answer this: the method I used above was created in an effort to conform with the tiers' status as official or not. That's why those three mons can't drop to UU under this method, and if NU was made purely based on VR tiering I believe it also loses its "quasi-official" tier status.

That being said, this may not be a terribly important thing to adhere to if people prefer to do something more sensible following Step 7. I don't really have an opinion on what is preferable, but just want to make it clear that my aim was to create something that does not disrupt the classifications of the tier. This can definitely be altered if people prefer to do so. If that happens, then you have three real options on what to do with RU:

1) Just tier straight from UU to NU, as you suggested, based on VR
2) Tier straight UU to RU, then RU to NU, probably what most people would prefer under that method
3) Tier NU with straight unviables from UU (D rank and below). Tier RU separately with C ranks and below from UU. This is pretty close to what the current situation is with RU and NU. It preserves the fact that NU is a straight derivative of UU in ADV, and still allows for RU to be its own distinct tier.

Again, I just want to make clear that this was a blueprint and is very malleable for whoever wants to take it up in the future if it's not ready yet. And I also want to make clear that, while I know there is a lot of support generally, I also know there is not total support on this at the moment. But eventually I believe it will be something that has to be put in place.
 
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during ADVPL I thought it was a bit odd that RU was based on UU viability rankings instead of actual usage in tournaments (like Girafarig being UU for example)
To my knowledge the concept of basing tiers off tournament usage is significantly rarer than basing off viability rankings in the modern day (Or at all? What tiers even formerly had this?). I only know of two modern tiers and neither have strong recognition on Smogon to begin with: NatDex NU (and I guess tiers below that) and LC RU. Ignoring the fact that ADV RU is shoehorning itself in between two official tiers, I don't think there is anything wrong with VR-based tiering in practice especially as it has sound enough precedent among unofficial ADV Lower Tiers and has pretty decent examples else where with RBY, BDSP, and LGPE lower tiers.

Tragically cannot contribute much else to the overall discussion, I just wanted to address the tidbit.
 
As the person that spearheaded ADV UU retiering I'll bite on this - at the moment I don't think UU needs to be touched in any way since it's probably in the best state it's ever been in. The only change I would make is actually re-testing Lapras (which I wasn't around for), since I don't believe it provides anything positive to the tier, but I digress. Referring to UU only, I think that if it isn't broke then we shouldn't try fixing it - we tried this same song of dance of talking about dropping everything and completely re-tiering when I made the thread years ago. I wasn't completely opposed to it then, but I am opposed to it now after the work we've put in.

The tier is good and fun to play now, and that's all we should really care about instead of tiering uniformity with other generations


I'm unsure what this is referring to? There were several polls and conversations about what should be done regarding drops as well as what should've been tested across the thread and the Revisiting UU discord. High level ADV UUers (including yourself) were all there and active in the discussion/polls at the time

As for the other tiers, I don't really have much to say other than I saw ADV BL trying to become an official tier - I would fully support this as the community is active and the games have been fun to play/watch with limited exposure. Though my opinion for RU through ZU(?) probably doesn't matter, the community for those tiers should be able to tier/test things (like Glalie) they want - during ADVPL I thought it was a bit odd that RU was based on UU viability rankings instead of actual usage in tournaments (like Girafarig being UU for example)
I agree with the sentiment here that UU is currently fine and even though I strongly disagreed with the process, and think we created a completely random metagame, it is in my opinion quite a fun metagame. However, I think it is somewhat inevitable that someone is going to come along and do something similar at some point and I would rather have an actual enforceable policy in place for how we test stuff rather than risk what happened recently. I was never involved in choosing the mons we tested or the order we tested them in. Like Armaldo? It was completely out of nowhere from my perspective. Voting on the unbans was a formal process, so yes whoever qualified (including me) were involved. Choosing who we are testing and in what order was really not transparent at all and I think a big reason as to why people may not be satisfied at the moment. My fear was that we did it your (and whoever else was involved) way and then all of the sudden people are like well hold on this actually doesn't make sense. The order that we tested things backed us into a corner and limited what we could test.

BL as a tier doesn't really make a ton of sense to me other than as an OM or something but I don't want to get in the way of people doing something they want to do. I will say obviously that if we do a full drop that goes by the wayside.

VRs are stupid, but make more sense as a ladder replacement than tour usage given the tiny sample size. Maybe the next big math person can come up with a formula that includes both.
 
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I think that if we’re already going to be starting this process with handling some tiers differently than others, this including keeping some mons OU based on a tiering status irrelevant to any methodology we might use, then we’re already precluding the main points of fixing the system in the first place. If this cannot be carried out without having random exceptions like that then why are we overhauling our tiers in the first place. I’ll add PU to the list of metas posted here in a good state most people are happy in and require no action, and I would be happy to support a modernising of Adv tiers but ditching our tiers AND not solving the core issue sounds like a lose-lose to me. If the goal here is just to delete UUBL and/or formalise RU that doesn’t sound like the same thing.
 
I understand why folks don't want to see their metas massively shift in 1-2 years. ZU itself is in a great place and has found stability since I left. However, I think discussing stable metas and how they shouldn't change due to that fact is a weak argument. ADV lower tiers have been in this broken state for years, and we've managed to make them work. Instead of continuing this cycle and simply maintaining what we've made because it has worked, shouldn't we be trying to reform the system as a whole? Retiering ADV is arguably the "right" thing to do. I'm not saying it's right because it's bright or easy. I'm saying it's right because I'd argue it's the morally correct thing to do. ADV has needed an update for ages, and we're sitting on our hands, discussing why it shouldn't, because there are metas that have stabilized and become healthy and fun during those times. Of course, they've stabilized and have a good player base, it's been forever. This argument will inevitably arise whenever something like this is proposed. This is something that needs to be done, if not now, then I'm not sure when, but it needs to be done—no time like the present, as they say.

:pimp:

The tier is good and fun to play now, and that's all we should really care about instead of tiering uniformity with other generations
I feel that this argument is prevalent, and it reflects how most people who are against retiering feel. Conforming to the status quo isn't all it's cracked up to be, despite how intensely I argue for it. However, I do not feel that ADV lower tiers should be retiered simply for the sake of conforming. My take on it is that we are all playing fake, inaccurate metas. However fun they may be, it doesn't change the fact that they are not the "true" version of the tier. Just because it's good now doesn't mean it can't be better later (or worse, if you want to split hairs). My point is that we shouldn't revise a decade-old metagame to conform to Smogon. We should modify it to ensure its accuracy.

I think that if we’re already going to be starting this process with handling some tiers differently than others, this including keeping some mons OU based on a tiering status irrelevant to any methodology we might use, then we’re already precluding the main points of fixing the system in the first place. If this cannot be carried out without having random exceptions like that then why are we overhauling our tiers in the first place. I’ll add PU to the list of metas posted here in a good state most people are happy in and require no action, and I would be happy to support a modernising of Adv tiers but ditching our tiers AND not solving the core issue sounds like a lose-lose to me. If the goal here is just to delete UUBL and/or formalise RU that doesn’t sound like the same thing.
The whole point of excluding Raikou, Porygon 2, and Regice was that we aren't starting entirely from scratch, as this would remove the shiny official stamp ADV has. From my understanding, ADV UU will pick up where it left off during the freeze in terms of tiering. This means those OU Pokémon will stay OU, and we'll drop UUBL and sort out the tier from there. Retiering ADV UU completely solves the core issues because we are tiering based on concrete tiering principles on Smogon.com.

and imo removing some BLs/unviables from purgatory doesn't qualify.
I don't understand the minimization of what's going to be done. The way BFM described this is pulling Mons, a lot more than just some Mons, from the already 46-mon pool. The way UU did things in the past was safe and slow, albeit nonsustainable in the long term. It was a half measure, and we all liked it because we were either frozen or it was slow enough for us to prepare and evolve as a metagame.
 
I'm not saying I disagree, I'm just letting you know how it was explained to me when I asked about it. From what I understand, when they "froze" the tier, whatever year that was, that meant that whatever was OU when that tier was frozen could not ever drop to UU while still considering UU an official tier.
is adv uu considered an official tier? does "official" status really matter much?
im curious why the vote teh linked was allowed in the past and now it's already wholly shot down?
rby low tiers dont follow this or any similar policy and the fact it's "unofficial" has never really seemed to matter much.

i dont want to beat a dead horse after saying multiple times "we cant do that" but im curious as to:
1. is adv uu already official?
2. does being "official" really matter?
3. why is this not allowed given the precedent in the past of voting on tiers?
(if anything voting to ban from ou to uu banlist seems more egregious, voting to call them "not ou" but automatically ban them from uu is pointless at best)

dont actually have a horse in this race but i think lots of oldgen low tiers were made completely without any reason or logic and redoing them to a large extent is a good thing, not a bad thing. might as well unban everything you're allowed to.
im a little concerned if a slate with 5+ mons on the table for a ban could be rushing it. what if you ban 3 mons, but all you really needed to do is ban 1 and the meta shifts to make the other mons fine?
 
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is adv uu considered an official tier? does "official" status really matter much?
im curious why the vote teh linked was allowed in the past and now it's already wholly shot down? rby low tiers dont follow this or any similar policy and the fact it's "unofficial" has never really seemed to matter much.

i dont want to beat a dead horse after saying multiple times "we cant do that" but im curious as to:
1. is adv uu already official?
2. does being "official" really matter?
3. why is this not allowed given the precedent in the past of voting on tiers?
(if anything voting to ban from ou to uu banlist seems more egregious, voting to call them "not ou" but automatically ban them from uu because ???)

dont actually have a horse in this race but i think lots of oldgen low tiers were made completely without any reason or logic and redoing them to a large extent is a good thing, not a bad thing. might as well unban everything you're allowed to.
im a little concerned if a slate with 5+ mons on the table for a ban could be rushing it. what if you ban 3 mons, but all you really needed to do is ban 1 and he meta shifts to make the other mons fine?
Yes, ADV UU is considered an official tier. Whether or not that’s important is a different matter that is going to have a different opinion depending on who you ask. Like I stated earlier though, people can certainly alter the process if they determine being labeled official or not official is not terribly important to them, and it wouldn’t really alter much of the process at all. The bigger issue has very little to actually do with those three mons, and I wasn’t even giving my own opinion on it moreso than just stating what was explained to me by tiering heads.
 
As someone who has only recently gotten into the tier, my opinion probably isn't held super highly. Regardless, I enjoyed the tier as is during my time in UUFPL, and dont really see a reason to completely upend it for the sake of correcting something from a long time ago. Dropping all the UUBLs (or most of them anyways) would eliminate the metagame what was formed from retests and general developments from the many years where it existed. I understand that UUBL doesnt exactly match what this proposal is aiming for as it includes some mons that would otherwise be excluded, and banning something from a banlist is kinda wonky, but I still feel like doing that is a far better idea than pretty much deleting the ADV UU thats been worked on for so long. Even if bans from UUBL cannot happen in any capacity, its still probably better to keep things as is imo.

Generally speaking this just seems like a lot of work for something that isnt exactly necessary, ADV UU is fine as is and I dont really see the need to "fix" it. I cant speak for NU though as I have never played it so others would have to speak up there. In any case, leave things as is, dont really see a need for whats being proposed and would rather not get rid of a metagame just to undo something from when the tier was first made.
 
The whole point of excluding Raikou, Porygon 2, and Regice was that we aren't starting entirely from scratch, as this would remove the shiny official stamp ADV has. From my understanding, ADV UU will pick up where it left off during the freeze in terms of tiering. This means those OU Pokémon will stay OU, and we'll drop UUBL and sort out the tier from there. Retiering ADV UU completely solves the core issues because we are tiering based on concrete tiering principles on Smogon.com.
and one of my main points was that if this can't be done right from the jump without damaging adv's standing then it's not worth doing at all. It would be ridiculous to see great tiers we've worked hard on for years go just for a process with asterisks that denote certain semi-arbitrary things will still be happening. Between this and the proposal to tier things slightly differently depending on the tier (including tiering NU before RU for some reason?) I can't support any of this. It's low key insulting to lower tier players to ask them to abandon everything for a system that says "you are beholden to a particular set of rules that other tiers aren't"
 
and one of my main points was that if this can't be done right from the jump without damaging adv's standing then it's not worth doing at all. It would be ridiculous to see great tiers we've worked hard on for years go just for a process with asterisks that denote certain semi-arbitrary things will still be happening. Between this and the proposal to tier things slightly differently depending on the tier (including tiering NU before RU for some reason?) I can't support any of this. It's low key insulting to lower tier players to ask them to abandon everything for a system that says "you are beholden to a particular set of rules that other tiers aren't"
Not sure where this is coming from? Nothing in the proposal changes how the current tiers rules operates. It uses the exact same standing that all the tiers current have in both how they are tiered and what rules apply. If it is upsetting that these tiers are different in that regard, then you should be upset with the current system. I’m not trying to disrespect any lower tiers - I love all ADV lower tiers. It’s ok to disagree with the proposal etc. but I think you got the whole idea misunderstood.
 
Not sure where this is coming from? Nothing in the proposal changes how the current tiers rules operates. It uses the exact same standing that all the tiers current have in both how they are tiered and what rules apply. If it is upsetting that these tiers are different in that regard, then you should be upset with the current system. I’m not trying to disrespect any lower tiers - I love all ADV lower tiers. It’s ok to disagree with the proposal etc. but I think you got the whole idea misunderstood.

I agree that the tiers being done differently in that regard is a problem with the current system. It's why keeping that part of that system in a proposed new system that is meant to modernise Adv is missing the point, and people aren't willing to give up what they have if it isn't for a thorough and consistent process with no exceptions. If we're going to do this it should be VR tiering across the board, not VR tiering but OU keeps 3 mons because of a status irrelevant to VR tiering, and also we tier NU before RU because RU is "not real", and etc. Doing the latter is preserving issues we know are present with the system, and not following modern tiering patterns, while purporting to fix the issues with the system and modernise the system.
 
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