https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2406173805
Possibly the luckiest game I've ever had
Possibly the luckiest game I've ever had
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2397959021https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2406173805
Possibly the luckiest game I've ever had
honestly my guess here is that Grass Gaming is just recycling Sappy Seed's code, and it appears that either:I thought this bug was patched.Needs Triage Thread 'Bug Report - OM'
What type of bug are you reporting? OM
What is the bug?
In Super Staff Bros Ultimate, Lyna's Magic Aura blocks Grass Gaming, despite Grass Gaming not being a status move.
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2463818084 (turn 36)
Are you able to replicate it? If so, how?
Use Grass Gaming on Lyna.
- InkyDarkBird
- Replies: 0
- Forum: PS! Bug Reports
It's definitely present, I've seen it several timeshonestly my guess here is that Grass Gaming is just recycling Sappy Seed's code, and it appears that either:
1. nobody ever got around to removing reflectable: 1 from the move flags
2. something in the move needed rewritten or reverted and reflectable: 1 got brought back when Seed was re-pasted
as for the actual removal; maybe it's just me but i've taken a sort of "don't believe anything until you've seen it for yourself" approach with this metagame anymore, and i honestly haven't seen Lyna v. Sificon enough to ever really take notice of this bug
hey i've asked for buffs and i got told NO NO NO...This is my personal VR for the Pokemon in Super Staff Bros Ultimate. I will only be explaining my rationale behind the Pokemon at the very top (brokens) and the Pokemon at the very bottom (C and D). The Pokemon within each A subcategory (A+, A, A-) can be somewhat moved around, so I won't be explaining them much aside from general trends.
View attachment 777966
Broken and Uncompetitive Pokemon (order might be whack because I'm lazy)
BROKEN
Starting off with the most broken Pokemon to exist in this tier, we have Arya. Having a speed of 394 AND Punk Rock while Mega evolved with Dragon, Ground, and Bug sound moves means that the majority of the Pokemon in this metagame simply get OHKOed by its excellent STAB. Arya's signature move definitely lives up to its name, as for the following 2 turns after it is used, literally Anyone can be killed besides xy01 and R8 (easyonthehills and blazeofvictory and Tico get 2HKOed). Arya should be nerfed by reducing its speed, giving it a different ability that isn't Punk Rock (maybe Tinted Lens?), and/or making Anyone can be killed give a +1 SpA boost instead of +2.
+2 252 SpA Punk Rock Flygon Clanging Scales vs. 252 HP / 0 SpD Wobbuffet: 684-805 (117.1 - 137.8%) -- guaranteed OHKO
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2418700341 (snake and Arya destroy me with webs and forcing out Isaiah)
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2162478208
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2457033237
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2459787382
BROKEN
Beowulf can sweep your entire team with the right set (Earthquake/Volt Tackle/Glacial Lance moment), meaning that only really Peary, berry, Rumia, Bert122 (ew) can really wall all of its sets. I don't think any of us actually believe Mega Beedrill actually needed Intrepid Sword and some of the most powerful coverage options along with a Buzzer Stinger Counter to ensure that even Irpachuza cannot stop it just to be viable. This Pokemon OHKOes and 2HKOes far too many offensive Pokemon, and doesn't even require setup, unlike Arya. Beowulf should be nerfed by changing its base ability to not be Intrepid Sword (maybe Sturdy so it can switch in?) and removing Earthquake, Glacial Lance, or Volt Tackle from its moveset.
+1 252 Atk Adaptability Beedrill-Mega Poison Jab vs. 0 HP / 0 Def Wailord: 544-640 (113 - 133%) -- guaranteed OHKO
+1 252 Atk Adaptability Beedrill-Mega Poison Jab vs. 0 HP / 0 Def Flamigo: 374-440 (122.6 - 144.2%) -- guaranteed OHKO
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2447930890 (Beowulf easily KOs 2 Pokemon and chips down Clem)
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2453367919 (I only kill Beowulf because phoopes has a Focus Sash)
BROKEN
Isaiah has the same problem as Beowulf, although to a much lesser degree due to its lower speed. However, unlike Beowulf, Isaiah has extremely high BP STAB moves, with Simple Gameplan reaching ~123 BP under Psychic Terrain, Close Combat having 120 BP, and having excellent coverage of Knock Off and Triple Axel. You still need an actual resisting defensive wall to stop it, although its low speed means that faster Pokemon can revenge kill it. However, Knock Off heavily cripples the defense of many Eviolite walls, even if Isaiah is forced to switch out. Psychic Surge also stops calmvibes and Kry from taking out Isaiah with priority moves. Isaiah should be nerfed by changing its base ability to not be Psychic Surge (maybe Intimidate?) and maybe giving it Ice Punch instead of Triple Axel.
252 Atk Pure Power Medicham-Mega Zen Headbutt vs. 252 HP / 0 Def Snorlax in Psychic Terrain: 480-565 (91.6 - 107.8%) -- 50% chance to OHKO
252 Atk Pure Power Medicham-Mega Zen Headbutt vs. 252 HP / 252+ Def Suicune in Psychic Terrain: 220-261 (54.4 - 64.6%) -- guaranteed 2HKO
(I need to find more games)
UNCOMPETITIVE
I already explained my thoughts about HiZo before, but its capability to Scapegoat a Pokemon and have Last Respects make this Pokemon extremely uncompetitive. HiZo can literally sweep teams with only 2 Pokemon dead because that is how ridiculously strong Last Respects is. Whenever HiZo hits the field, it FORCES you to attack it, otherwise, you are likely getting swept completely. Oh, you instead have a more defensive Pokemon currently in play, such as Audiino, Scotteh, Sulo, skies, etc? gg bro. No offensive Pokemon can stop HiZo once it is set up besides calmvibes, Kry, Corthius, and the stat-stealing Pokemon. HiZo should be nerfed by making it have Poltergeist/Shadow Claw instead of Last Respects and reducing the power of Scapegoat by raising its offenses and speed by 1 stage, 2 stages, or 3 stages only.
Format Discussion Post in thread 'Super Staff Bros: Ultimate Discussion'
I really think the Hizo buff was the wrong buff it should've received. As of this message, it is 11th from last in terms of descending z-score. The only thing the buff did was make it even more of a matchup fish Pokemon that you can now use to win with only 1 fainted Pokemon while the opponent is usually helpless if they happen to have a stallmon. I personally think Hizo should get more base bulk instead and for Scapegoat to be nerfed to the point where it is weaker than pre-March 29 Hizo.
Example:
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2350694741
Opponent...
UNCOMPETITIVE
Bert122 has an insane defensive profile and a very strong Pestering Assault, which would be somewhat fine if it weren't for the fact that it could deal damage with Knock Off while spamming a stronger version of Protect. Paired with Will-O-Wisp, Scatter and Shatter makes Bert122 almost unkillable without having your Pokemon randomly lose their items or get burned while attempting to KO Bert122. Playing around this Pokemon is borderline impossible as can easily stack status onto your Pokemon with bad luck and will keep chipping all of your Pokemon until they are KOed. Bert122 should be nerfed by making Pestering Assault not use Confuse Ray nor Knock Off and instead use Cotton Spore and Baby-Doll Eyes and Scatter and Shatter should not lower the opponent's Pokemon's offensive stats.
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2418710690
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2456529981
BROKEN
snake spams hazards while pivoting while Poisoning the opponent while removing your own side's hazards and has Revival Blessing to revive any valuable sweeper Pokemon that could have been KOed early (kolohe, Blitz, etc). The ridiculous role compression snake offers with Concept Relevant makes it almost unpunishable, as it can freely come in on slower Pokemon, set 2 random hazards and Poison the opponent, and immediately pivot out so that the opponent is unable to check snake. This is extremely brainless gameplay that involves almost no skill whatsoever. snake should be nerfed by making Concept Relevant set only 1 random hazard and not Poison the opponent, as well as being changed into a Poison move so that Steel Pokemon can wall it.
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2434098287 (this is ridiculous)
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2418700341
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2421586315
BROKEN
pants is a newer Pokemon so I haven't had much experience with it, but I still believe it is broken due to having Dragon Dance and Taunt + Wish in 1 move. Annihilape is already an Uber because of Rage Fist, so buffing it with TauntWish and Dragon Dance seems egregious. By easily countering most status moves, having a great defensive and offensive typing, being able to have reliable recovery, having an option to boost its speed, and punishing switching out with Drifting, pants becomes a devastating setup sweeper. pants should be nerfed by having Bulk Up/Howl instead of Dragon Dance and Drifting should not have Stakeout to allow it to be more easily countered.
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2414670715
UNCOMPETITIVE
The only reason WigglyTree is here is because last time I checked, Perfect Mimic is still bugged and can be called consecutively without having an increased fail chance. This is incredibly uncompetitive when paired with Shell Smash and Liechi Berry, as one wrong prediction of Perfect Mimic can lead to your entire team getting swept. Fix Perfect Mimic to have an increasing chance of failure when used consecutively.
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2340097385
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2416383433
BROKEN
Lets go shuckles is broken due to Persistent giving it a 6 turn Trick Room to wreak havoc on the opponent’s team. Having around 600 Atk after using Shuckle Power is extremely difficult to stop when almost all of your Pokemon are going to move second against Lets go shuckles and somehow have to live Diamond Storm, Headlong Rush, and/or Glacial Lance, and Lets go shuckles can always switch out with a powerful U-Turn and set up Shuckle Power later in a poor matchup. Special Pokemon can’t even deal with Lets go shuckles that well, as it retains its special defensive after using Shuckle Power, allowing it to tank special hits easily. Lets go shuckles should be nerfed by replacing Persistent with a different ability so that it has much less time to destroy opposing teams.
(need more games)
BROKEN
Solaros & Lunaris is broken because it is too fast and is almost unwallable with Growth and mindmelt as a Fire Psystrike. This Pokemon is almost always going to be under the Sun whenever you face it. Solaros & Lunaris should be nerfed by reducing the base power of mindmelt by 10-20% and reducing the speed boost Solaros & Lunaris gain from the Sun.
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2424445063 (uncounterable cleanup)
BROKEN AND UNCOMPETITIVE
AuzBat is one of the worst Pokemon to play against. Magic Guard Focus Sash guarantees that it will use Prep Time, which should not have been buffed at all. Similar to HiZo, AuzBat forces you to attack with whatever Pokemon you currently have in play, although it has a much worse defensive typing. However, it has a much higher chance of successfully using Prep Time, unlike HiZo, so you can easily lose the game on the spot due to how broken +2 STAB Stored Power and Hurricane are. This Pokemon involves almost no skill to play. AuzBat should be nerfed by not having Focus Sash or nerfing Prep Time to not boost defense nor special defense.
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2395941627 (AuzBat destroys berry and would have swept if not Sturdy)
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2416607792 (AuzBat probably could have swept if I used another Prep Time)
BROKEN
Ganjafin is broken due to having Strength Sap, Eviolite, wigglingstrike, and Gambling Addiction. Strength Sap stops physical setup sweepers, Eviolite gives unnecessary extra bulk to an already tanky 100/100/100 defenses Pokemon, wigglingstrike chips down opposing Pokemon and sets a layer of Spikes with almost no downside, and Gambling Addiction allows it to almost always guarantee an OHKO or severe damage with Final Gambit. Ganjafin is extremely frustrating to play against because its high speed means that most physical attackers cannot revenge kill Ganjafin before it easily Strength Saps them. Furthermore, offensive Pokemon that can switch into Ganjafin will have to deal with wigglingstrike’s Salt Cure and Spikes chip damage, upon which Ganjafin can easily switch out and then the Ganjafin check just took chip damage for almost no reason. Even if you do manage to significantly damage Ganjafin, if it isn’t OHKOed, it will just turn into a Final Gambit monster with around 400 HP, enough to OHKO the majority of offensive Pokemon. With Ganjafin, you are almost always trading 2 Pokemon to take it down. Ganjafin should be nerfed by lowering its speed, making wigglingstrike not set Spikes, and/or giving it Recover/Heal Order instead of Strength Sap.
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2122284068
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2446436153 (cancer)
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2175610280
broken?
Hecate might not be broken in reality, but I just think STAB Photon Geyser and Drain Punch and a weirder Acupressure are too strong on a Pokemon with 190 base Atk.
Now the worst Pokemon in the format:
waves is complete trash. The whale thinks it can mimic Kyogre, but horribly fails at doing so with an extremely underwhelming signature move, tepid offenses, and geriatric speed. waves gets 2HKOed by almost every offensive Pokemon in this meta due to its atrocious defensive stats and is almost never firing off a max power Water Spout. A regular Gen 9 Random Battles Pokemon is better than waves. waves should be buffed by increasing the base power of Torrential Drain to 90 BP, increasing both its defensive stats to 90, invest its speed EVs into defense or special defense, increasing its special attack to 110, and replacing Water Spout with Origin Pulse.
easyonthehills may seem to be a powerful Pokemon, but it suffers from the same problem as waves of being extremely slow and having a mediocre signature move. Snack Time taking 2 turns to execute is already allowing the opponent to damage or set up on easyonthehills, and holding with Life Orb means that easyonthehills is worn down extremely fast, despite being a bulky Pokemon. easyonthehills should be buffed by reworking Snack Time to not take 2 turns to execute, heal only 25% per turn for 3 turns, and give only +1 attack and defense.
Apple is just a worse version of coolcodename and Appletun a la Mode: worse typing, weaker STAB moves, lower speed, a terrible signature move, and a bad ability. Wopple or Flopple is an extremely unreliable setup move due to inflicting self-confusion and lowering your own stats, which easily allows opponents to KO Apple. Leech Seed is borderline useless as most Pokemon deal more damage to Apple than it can heal and the chip damage provided by Leech Seed is offset by Grassy Terrain. Apple should be buffed by reworking Wopple or Flopple to have a 70% chance to raise your stats (eliminate the confusing the opponent part) and a 30% chance to lower your stats and confuse yourself and Leech Seed should be replaced with Draco Meteor to allow it to damage tankier Pokemon more effectively.
ausma, ausma, ausma… Discordual and I have bitterly debated about this Pokemon, yet I find it trash primarily due to its poor bulk and the fact that Sigil’s Storm almost never triggers one of the special effects besides Trick Room because opponents are almost always going to attack ausma, let alone Cascade transforming ausma into a Mismagius before ausma gets KOed. In fact, I didn’t even know what the Fennekin shown in the /ssb ausma command was even supposed to mean until Discordual told me. ausma is a slow Pokemon that isn’t bulky, just like waves, although it is stronger offensively. ausma should be buffed to have 85 HP so it can actually tank hits and trigger more special effects of Sigil’s Storm.
za is just the embodiment of RNG hax. It doesn’t do much damage otherwise. It shouldn’t get buffed because that only makes it even more uncompetitive.
Hydrostatics is extremely frail to the point that Eviolite doesn’t matter. I fail to understand what exactly Hydrostatics is meant to so, because in every game I’ve seen it in, it just triggers Sturdy and maybe paralyzes the opposing attacker, without doing much else. It doesn’t help that it’s base special attack is pitifully 50, so it really cannot 1v1 many Pokemon. Hydrostatics needs significant buffs to its defense, special defense, and special attack in order to be usable.
Having Sheer Cold and Gear Grind (nobody is using this) as your only offensive moves should be enough to explain why this Pokemon is in C tier. It can still pull off extremely uncompetitive plays, so it should not be buffed.
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2397959021
Other suggestions:
Nerf Rumia's physical bulk and make Midnight Bird only increase its special attack by 1 stage.
Make xy01 only apply regular Poison with Poisonous Wind instead of Toxic.
Remove Bitter Malice from frostyicelad's movepool. It is a useless move and the entire reason why frostyicelad is in B tier.
aegii should be nerfed in some way. It can instantly win games sometimes by using Equip Aegislash and getting an attack boost with Unburden and increased critical hit chance.
predictably, it just resets on switch for whatever reason (please forgive the 35 turn replay) (also, Meat Grinder visually persists on Baton Pass, but does nothing until reapplied?)Zoro might have to move up the tier list - Nine Lives activates EIGHT TIMES over this match, and only didn't activate a 9th because of mold breaker on Tico.
https://replay.pokemonshowdown.com/gen9superstaffbrosultimate-2478127077